Leaked source code of windows server 2003
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//+-------------------------------------------------------------------------
//
// Microsoft Windows
//
// Copyright (c) 1998-1999 Microsoft Corporation
//
// File: styletrk.h
//
//--------------------------------------------------------------------------
// StyleTrack.h : Declaration of the CStyleTrack
#ifndef __STYLETRACK_H_
#define __STYLETRACK_H_
#include "PtrnTrk.h"
#include "dmusici.h"
#include "dmstylep.h"
struct StyleTrackInfo : public PatternTrackInfo
{
StyleTrackInfo();
StyleTrackInfo(const StyleTrackInfo* pInfo, MUSIC_TIME mtStart, MUSIC_TIME mtEnd)
: PatternTrackInfo(pInfo, mtStart, mtEnd)
{
m_dwPatternTag = DMUS_PATTERN_STYLE;
}
~StyleTrackInfo();
virtual HRESULT STDMETHODCALLTYPE Init(
/*[in]*/ IDirectMusicSegment* pSegment
);
virtual HRESULT STDMETHODCALLTYPE InitPlay(
/*[in]*/ IDirectMusicTrack* pParentrack,
/*[in]*/ IDirectMusicSegmentState* pSegmentState,
/*[in]*/ IDirectMusicPerformance* pPerformance,
/*[out]*/ void** ppStateData,
/*[in]*/ DWORD dwTrackID,
/*[in]*/ DWORD dwFlags
);
HRESULT LoadStyleRefList( IAARIFFStream* pIRiffStream, MMCKINFO* pckParent );
HRESULT LoadStyleRef( IAARIFFStream* pIRiffStream, MMCKINFO* pckParent );
HRESULT LoadReference(IStream *pStream,
IAARIFFStream *pIRiffStream,
MMCKINFO& ckParent,
IDMStyle** ppStyle);
};
/////////////////////////////////////////////////////////////////////////////
// CStyleTrack
class CStyleTrack :
public IDirectMusicTrack8,
public IStyleTrack,
public IPersistStream
{
friend struct StyleTrackState;
public:
CStyleTrack();
CStyleTrack(const CStyleTrack& rTrack, MUSIC_TIME mtStart, MUSIC_TIME mtEnd);
~CStyleTrack();
// IUnknown
//
virtual STDMETHODIMP QueryInterface(const IID &iid, void **ppv);
virtual STDMETHODIMP_(ULONG) AddRef();
virtual STDMETHODIMP_(ULONG) Release();
// IStyleTrack
public:
// IStyleTrack Methods
HRESULT STDMETHODCALLTYPE Init(
/*[in]*/ IDirectMusicSegment* pSegment
);
HRESULT STDMETHODCALLTYPE InitPlay(
/*[in]*/ IDirectMusicSegmentState* pSegmentState,
/*[in]*/ IDirectMusicPerformance* pPerformance,
/*[out]*/ void** ppStateData,
/*[in]*/ DWORD dwTrackID,
/*[in]*/ DWORD dwFlags
);
HRESULT STDMETHODCALLTYPE EndPlay(
/*[in]*/ void* pStateData
);
HRESULT STDMETHODCALLTYPE Play(
/*[in]*/ void* pStateData,
/*[in]*/ MUSIC_TIME mtStart,
/*[in]*/ MUSIC_TIME mtEnd,
/*[in]*/ MUSIC_TIME mtOffset,
DWORD dwFlags,
IDirectMusicPerformance* pPerf,
IDirectMusicSegmentState* pSegState,
DWORD dwVirtualID
);
HRESULT STDMETHODCALLTYPE GetPriority(
/*[out]*/ DWORD* pPriority
);
HRESULT STDMETHODCALLTYPE GetParam(
REFGUID pCommandGuid,
MUSIC_TIME mtTime,
MUSIC_TIME* pmtNext,
void *pData);
HRESULT STDMETHODCALLTYPE SetParam(
/* [in] */ REFGUID pCommandGuid,
/* [in] */ MUSIC_TIME mtTime,
/* [out] */ void __RPC_FAR *pData);
HRESULT STDMETHODCALLTYPE AddNotificationType(
/* [in] */ REFGUID pGuidNotify
);
HRESULT STDMETHODCALLTYPE RemoveNotificationType(
/* [in] */ REFGUID pGuidNotify
);
HRESULT STDMETHODCALLTYPE Clone(
MUSIC_TIME mtStart,
MUSIC_TIME mtEnd,
IDirectMusicTrack** ppTrack);
HRESULT STDMETHODCALLTYPE IsParamSupported(
/*[in]*/ REFGUID pGuid
);
// IDirectMusicTrack8 Methods
STDMETHODIMP PlayEx(void* pStateData,REFERENCE_TIME rtStart,
REFERENCE_TIME rtEnd,REFERENCE_TIME rtOffset,
DWORD dwFlags,IDirectMusicPerformance* pPerf,
IDirectMusicSegmentState* pSegSt,DWORD dwVirtualID) ;
STDMETHODIMP GetParamEx(REFGUID rguidType,REFERENCE_TIME rtTime,
REFERENCE_TIME* prtNext,void* pParam,void * pStateData, DWORD dwFlags) ;
STDMETHODIMP SetParamEx(REFGUID rguidType,REFERENCE_TIME rtTime,void* pParam, void * pStateData, DWORD dwFlags) ;
STDMETHODIMP Compose(IUnknown* pContext,
DWORD dwTrackGroup,
IDirectMusicTrack** ppResultTrack) ;
STDMETHODIMP Join(IDirectMusicTrack* pNewTrack,
MUSIC_TIME mtJoin,
IUnknown* pContext,
DWORD dwTrackGroup,
IDirectMusicTrack** ppResultTrack) ;
// IPersist methods
HRESULT STDMETHODCALLTYPE GetClassID( LPCLSID pclsid );
// IPersistStream methods
HRESULT STDMETHODCALLTYPE IsDirty();
HRESULT STDMETHODCALLTYPE Save( LPSTREAM pStream, BOOL fClearDirty );
HRESULT STDMETHODCALLTYPE GetSizeMax( ULARGE_INTEGER* /*pcbSize*/ );
HRESULT STDMETHODCALLTYPE Load( LPSTREAM pStream );
// IStyleTrack methods
STDMETHOD(GetStyle)(IUnknown** ppStyle);
STDMETHOD(SetTrack)(IUnknown* pStyle);
// internal methods
protected:
// used by both GetParam and GetParamEx
HRESULT STDMETHODCALLTYPE GetParam(
REFGUID pCommandGuid,
MUSIC_TIME mtTime,
MUSIC_TIME* pmtNext,
void *pData,
void* pStateData);
HRESULT JoinInternal(
IDirectMusicTrack* pNewTrack,
MUSIC_TIME mtJoin,
DWORD dwTrackGroup);
// IStyleTrack data members
protected:
// attributes
long m_cRef;
CRITICAL_SECTION m_CriticalSection; // for load and playback
BOOL m_fCSInitialized;
PatternTrackInfo* m_pTrackInfo;
BYTE m_bRequiresSave;
};
struct StyleTrackState : public PatternTrackState
{
StyleTrackState();
~StyleTrackState();
// methods
HRESULT Play(
/*[in]*/ MUSIC_TIME mtStart,
/*[in]*/ MUSIC_TIME mtEnd,
/*[in]*/ MUSIC_TIME mtOffset,
REFERENCE_TIME rtOffset,
IDirectMusicPerformance* pPerformance,
DWORD dwFlags,
BOOL fClockTime
);
HRESULT GetNextPattern(DWORD dwFlags, MUSIC_TIME mtNow, MUSIC_TIME mtOffset, IDirectMusicPerformance* pPerformance, BOOL fSkipVariations = FALSE);
MUSIC_TIME PartOffset(int nPartIndex);
//CDirectMusicPattern* SelectPattern(bool fNewMode, TList<CDirectMusicPattern*>& rPatternList);
// attributes
MUSIC_TIME m_mtSectionOffset; // Elapsed time in the section
MUSIC_TIME m_mtSectionOffsetTemp; // temporary value for m_mtSectionOffset
MUSIC_TIME m_mtNextCommandTime; // when the next command begins
MUSIC_TIME m_mtNextCommandTemp; // temporary values for m_mtNextCommandTime
MUSIC_TIME m_mtNextStyleTime; // when the next style begins
DMUS_COMMAND_PARAM_2 m_CommandData; // data about the current command
// DMUS_RHYTHM_PARAM* m_pChordRhythm; // data about the current chord's rhythm
// short m_nLongestPattern; // length of longest pattern in a style
// DMUS_COMMAND_PARAM_2* m_pCommands; // array of commands (for pattern selection)
// DWORD* m_pRhythms; // array of rhythms (for pattern selection)
MUSIC_TIME m_mtOverlap; // section overlap caused by controlling segment
TList<CDirectMusicPattern*> m_PlayedPatterns; // list of patterns already played that match current groove level
};
#endif //__STYLETRACK_H_