Leaked source code of windows server 2003
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137 lines
3.4 KiB

/***********************************************************
Copyrights : ksWaves Ltd. 1998.
Provided to Microsoft under contract between ksWaves and Microsoft.
************************************************************/
/****************************************************************************
Const defines :
*****************************************************************************/
#define FPU_DENORM_OFFS (float)1.0E-30
#define BASE_REV_DELAY 0x4000
#define BASE_DSPS_DELAY 0x800
#define DSPS_MASK 0x7ff
#define REV_MASK 0x3fff
/****************************************************************************
Coefs Struct :
*****************************************************************************/
typedef struct
{
long mySize;
long myVersion;
float SampleRate;
float directGain;
long l_directGain;
float revGain;
long l_revGain;
long lDelay1;
long lDelay2;
long lDelay3;
long lDelay4;
long lDDly1;
long lDDly2;
float dDsps;
long l_dDsps;
float dDG1;
long l_dDG1;
float dDG2;
long l_dDG2;
float dFB11;
long l_dFB11;
float dFB12;
long l_dFB12;
float dFB21;
long l_dFB21;
float dFB22;
long l_dFB22;
float dFB31;
long l_dFB31;
float dFB32;
long l_dFB32;
float dFB41;
long l_dFB41;
float dFB42;
long l_dFB42;
float dDamp;
long l_dDamp;
} sCoefsStruct;
/****************************************************************************
Initialization and control functions :
*****************************************************************************/
#ifdef __cplusplus
extern "C"
{
#endif
#define MAX_16 (float)((unsigned long)0x00008000)
void InitSVerbStates( long *pStates );
long DToF32( float dbl );
void ConvertCoefsToFix( void *pC );
void InitSVerb( float SampleRate, void *pCoefs);
void SetSVerb( float InGain, float dRevMix, float dRevTime,
float dHighFreqRTRatio, void *pCoefs );
long GetCoefsSize(void);
long GetStatesSize(void);
long GetSVerbVersion(void);
float VerifySampleRate(void *pCoefs);
long VerifyVersion(void *pCoefs);
long VerifySize(void *pCoefs);
#define CLIP_SHORT_TO_SHORT(x)\
if (x>32767)\
x = 32767;\
else if (x<-32768)\
x = -32768;
/****************************************************************************
//Process Functions :
*****************************************************************************/
__inline void dsps( float *pDly, long ref, long delay, float dDG1, float dDsps, float *inL, float *inR );
__inline void dspsL( long *pDly, long ref, long delay, long dDG1, long dDsps, long *inL, long *inR );
void SVerbMonoToMonoShort(long NumInFrames, short *pInShort, short *pOutShort,
void *pCoefs, long *pStates);
void SVerbMonoToStereoShort(long NumInFrames, short *pInShort, short *pOutShort,
void *pCoefs, long *pStates);
void SVerbStereoToStereoShort(long NumInFrames, short *pInShort, short *pOutShort,
void *pCoefs, long *pStates);
void SVerbMonoToMonoFloat(long NumInFrames, float *pInFloat, float *pOutFloat,
void *pCoefs, float *pStates);
void SVerbMonoToStereoFloat(long NumInFrames, float *pInFloat, float *pOutFloat,
void *pCoefs, float *pStates);
void SVerbStereoToStereoFloat(long NumInFrames, float *pInFloat, float *pOutFloat,
void *pCoefs, float *pStates);
#ifdef __cplusplus
}
#endif