Leaked source code of windows server 2003
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// Copyright (c) 1998-1999 Microsoft Corporation
//
// alist.h
//
#ifndef __ALIST_H__
#define __ALIST_H__
#include <windows.h>
class AListItem
{
public:
AListItem() { m_pNext=NULL; };
AListItem *GetNext() const {return m_pNext;};
void SetNext(AListItem *pNext) {m_pNext=pNext;};
LONG GetCount() const;
AListItem* Cat(AListItem* pItem);
AListItem* AddTail(AListItem* pItem) {return Cat(pItem);};
AListItem* Remove(AListItem* pItem);
AListItem* GetPrev(AListItem *pItem) const;
AListItem* GetItem(LONG index);
protected:
AListItem *m_pNext;
};
class AList
{
public:
AList() {m_pHead=NULL;};
AListItem *GetHead() const { return m_pHead;};
void RemoveAll() { m_pHead=NULL;};
LONG GetCount() const {return m_pHead->GetCount();};
AListItem *GetItem(LONG index) { return m_pHead->GetItem(index);};
void InsertBefore(AListItem *pItem,AListItem *pInsert);
void Cat(AListItem *pItem) {m_pHead=m_pHead->Cat(pItem);};
void Cat(AList *pList)
{
// assert(pList!=NULL);
if (pList)
{
m_pHead=m_pHead->Cat(pList->GetHead());
}
};
void AddHead(AListItem *pItem)
{
if (pItem!=NULL)
{
pItem->SetNext(m_pHead);
m_pHead=pItem;
}
};
void AddTail(AListItem *pItem);// {m_pHead=m_pHead->AddTail(pItem);};
void Remove(AListItem *pItem)
{
if (pItem != NULL)
{
m_pHead=m_pHead->Remove(pItem);
}
};
AListItem *GetPrev(AListItem *pItem) const {return m_pHead->GetPrev(pItem);};
AListItem *GetTail() const {return GetPrev(NULL);};
BOOL IsEmpty(void) const {return (m_pHead==NULL);};
BOOL IsMember(AListItem *pItem);
AListItem *RemoveHead(void)
{
AListItem *li;
li = m_pHead;
if(m_pHead)
{
m_pHead = m_pHead->GetNext();
li->SetNext(NULL);
}
return li;
}
void Reverse();
protected:
AListItem *m_pHead;
};
#endif // __ALIST_H__