Leaked source code of windows server 2003
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/*==========================================================================
*
* Copyright (C) 1995 Microsoft Corporation. All Rights Reserved.
*
* File: newdpf.h
* Content: new debug printf
*@@BEGIN_MSINTERNAL
* History:
* Date By Reason
* ==== == ======
* 10-oct-95 jeffno initial implementation
* 15-jun-98 linstev added DPF2
*@@END_MSINTERNAL
*
***************************************************************************/
#ifndef __DEBUGPF_H
#define __DEBUGPF_H
#include <stdarg.h>
#include <windows.h>
#ifndef DPF_MODNAME
extern char * DPF_MODNAME;
#endif
#if defined(DEBUG) || defined(DBG)
#undef DEBUG_TOPIC
#define DEBUG_TOPIC(flag,name) flag,
typedef enum DEBUG_TOPICS {
A=1, /* For API Usage */
#include "DBGTOPIC.H"
LAST_TOPIC
};
#line 21
/*
#undef DBG
#define DBG 1
*/
#undef DEBUG
#define DEBUG
#if defined( _WIN32 ) && defined(WIN95)
#define DEBUG_BREAK() _try { _asm { int 3 } } _except (EXCEPTION_EXECUTE_HANDLER) {;}
#else
#define DEBUG_BREAK() DebugBreak()
#endif
/*
* DEBUG_TOPIC
* This structure describes a debugging topic and associates a single-letter key to it.
*/
#define DEBUG_TOPIC_NAME_LENGTH 59
typedef struct
{
DWORD dwSize; //for versioning
char cKey;
char cName[DEBUG_TOPIC_NAME_LENGTH];
} DPF_DEBUG_TOPIC;
/*
* PROC_STATS
* This struct saves statistics about each proc as maintained by DebugEnterProc
*/
typedef struct
{
char cName[DEBUG_TOPIC_NAME_LENGTH];
DWORD dwCalls;
#ifdef WIN32
LARGE_INTEGER liTotalTime;
LARGE_INTEGER liLastEnteredAt;
#else
DWORD dwFiller[8];
#endif
} DPF_PROC_STATS;
#define MAX_PROC_ORDINAL 100
#ifdef __cplusplus
extern "C" {
#endif
/*
* Debugging output/flow-control calls
*/
extern void DebugSetTopicsAndLevels(char * pcTopicsAndLevelsToDisplay);
extern void DebugHalt(void); //Break if control level allows
extern int DebugSetFileLineEtc(LPSTR szFile, DWORD dwLineNumber,LPSTR szFnName);
extern int DebugPrintf(DWORD dwDetail, ...);
extern void DebugSetMute(BOOL bMuteFlag);
extern void DebugPrintfInit(void);
extern void DebugEnterAPI(char *,LPDWORD);
extern void _DDAssert(LPCSTR szFile, int nLine, LPCSTR szCondition);
extern int DebugPrintf2(LPSTR cFilter, ...);
extern void cdecl D3DInfoPrintf( UINT lvl, LPSTR szFormat, ...);
extern void cdecl D3DWarnPrintf( UINT lvl, LPSTR szFormat, ...);
extern void cdecl D3DErrorPrintf( LPSTR szFormat, ...);
#ifdef __cplusplus
}
#endif
#define dprintf(a,b) DebugPrintf(a,b);
#define DPFINIT() DebugPrintfInit();
#define DPF DebugSetFileLineEtc(__FILE__,__LINE__,DPF_MODNAME),DebugPrintf
#define DPF_ERR(a) DebugSetFileLineEtc(__FILE__,__LINE__,DPF_MODNAME),DebugPrintf( 0, a )
#define DPF_ENTERAPI(pIface) DebugEnterAPI(DPF_MODNAME,(LPDWORD)pIface)
#define DPF_APIRETURNS(hr) DPF(3," %s returns %08x (%d)",DPF_MODNAME,hr,hr&0xfff)
#define DDASSERT(condition) if (!(condition)) _DDAssert(__FILE__, __LINE__, #condition)
#define DPF_MUTEWHEN(c) {DebugSetMute((BOOL) (c) );}
#define DPF_SPEWWHEN(c) {DebugSetMute((BOOL) (!(c)) );}
#define DPF_MUTE() DPF_MUTEWHEN(TRUE)
#define DPF_UNMUTE() DPF_MUTEWHEN(FALSE)
#define DPF_SETTOPICS(t)
#define DPF_STRUCT(level,topic,struct_identifier,struct_ptr) {extern void DUMP_##struct_identifier(DWORD,DWORD,LP##struct_identifier);\
DUMP_##struct_identifier(level,topic,struct_ptr);}
#define D3D_ERR D3DErrorPrintf
#define D3D_WARN D3DWarnPrintf
#define D3D_INFO D3DInfoPrintf
#else
#pragma warning(disable:4002)
#define dprintf()
#define DPFINIT()
#define DPFFINI()
#define DPF()
#define DPF_ENTERAPI()
#define DPF_APIRETURNS()
#define DPF_DUMP()
#define DPF_DUMPHEX()
#define DPF_DUMPGUID()
#define DDASSERT()
#define DPF_ERR()
#define DEBUG_BREAK()
#define DPF_MUTEWHEN()
#define DPF_SPEWWHEN()
#define DPF_MUTE()
#define DPF_UNMUTE()
#define DPF_SETTOPICS()
#define DPF_DUMPGUID()
#define DPF_STRUCT()
#define D3D_ERR(a)
#define D3D_WARN()
#define D3D_INFO()
#endif
#ifdef _WIN32
#ifdef DEBUG
__inline DWORD clockrate() {LARGE_INTEGER li; QueryPerformanceFrequency(&li); return li.LowPart;}
__inline DWORD clock() {LARGE_INTEGER li; QueryPerformanceCounter(&li); return li.LowPart;}
#define TIMEVAR(t) DWORD t ## T; DWORD t ## N
#define TIMEZERO(t) t ## T = 0, t ## N = 0
#define TIMESTART(t) t ## T -= clock(), t ## N ++
#define TIMESTOP(t) t ## T += clock()
#define TIMEFMT(t) ((DWORD)(t) / clockrate()), (((DWORD)(t) * 1000 / clockrate())%1000)
#define TIMEOUT(t) if (t ## N) DPF(4, #t ": %ld calls, %ld.%03ld sec (%ld.%03ld)", t ## N, TIMEFMT(t ## T), TIMEFMT(t ## T / t ## N))
#else
#define TIMEVAR(t)
#define TIMEZERO(t)
#define TIMESTART(t)
#define TIMESTOP(t)
#define TIMEFMT(t)
#define TIMEOUT(t)
#endif
#endif
#endif //__DEBUG_PF