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223 lines
5.8 KiB
223 lines
5.8 KiB
///////////////////////////////////////////////////////////////////////////////
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// Copyright (C) Microsoft Corporation, 1998.
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//
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// temparr.hpp
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//
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// Template class used by Direct3D RefDev for stateset and so on.
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//
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// The following error codes should be defined before included this file:
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// DDERR_OUTOFMEMORY
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// D3D_OK
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// DDERR_INVALIDPARAMS
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///////////////////////////////////////////////////////////////////////////////
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#ifndef _TEMPLARR_HPP
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#define _TEMPLARR_HPP
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//--------------------------------------------------------------------------
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//
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// Template for growable arrays
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//
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//--------------------------------------------------------------------------
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template <class ARRAY_ELEMENT>
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class GArrayT
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{
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public:
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GArrayT()
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{
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m_pArray = NULL;
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m_dwArraySize = 0;
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m_dwGrowSize = 8;
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}
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~GArrayT()
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{
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char tmp[256];
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wsprintf( tmp, "m_dwArraySize = %d, m_pArray = %08x\n", m_dwArraySize,
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m_pArray );
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_ASSERT( !((m_dwArraySize == 0)^(m_pArray == NULL)), tmp );
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if( m_pArray ) delete[] m_pArray;
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}
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virtual void SetGrowSize( DWORD dwGrowSize)
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{
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m_dwGrowSize = dwGrowSize;
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}
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virtual HRESULT Grow( DWORD dwIndex )
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{
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if( dwIndex < m_dwArraySize ) return S_OK;
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DWORD dwNewArraySize = (dwIndex/m_dwGrowSize + 1) * m_dwGrowSize;
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ARRAY_ELEMENT *pNewArray = AllocArray( dwNewArraySize );
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if( pNewArray == NULL ) return DDERR_OUTOFMEMORY;
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for( DWORD i = 0; i<m_dwArraySize; i++ )
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pNewArray[i] = m_pArray[i];
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delete[] m_pArray;
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m_pArray = pNewArray;
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m_dwArraySize = dwNewArraySize;
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return S_OK;
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}
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virtual HRESULT Grow( DWORD dwIndex, BOOL* pRealloc )
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{
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if( dwIndex < m_dwArraySize )
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{
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if( pRealloc ) *pRealloc = FALSE;
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return S_OK;
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}
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if( pRealloc ) *pRealloc = TRUE;
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DWORD dwNewArraySize = m_dwArraySize;
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while( dwNewArraySize <= dwIndex ) dwNewArraySize += m_dwGrowSize;
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ARRAY_ELEMENT *pNewArray = AllocArray( dwNewArraySize );
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if( pNewArray == NULL ) return DDERR_OUTOFMEMORY;
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for( DWORD i = 0; i<m_dwArraySize; i++ )
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pNewArray[i] = m_pArray[i];
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delete[] m_pArray;
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m_pArray = pNewArray;
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m_dwArraySize = dwNewArraySize;
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return S_OK;
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}
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virtual ARRAY_ELEMENT *AllocArray( DWORD dwSize ) const
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{
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return new ARRAY_ELEMENT[dwSize];
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}
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virtual ARRAY_ELEMENT& operator []( DWORD dwIndex ) const
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{
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char tmp[256];
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wsprintf( tmp, "dwIndex = %d, m_dwArraySize = %d\n", dwIndex,
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m_dwArraySize );
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_ASSERT(dwIndex < m_dwArraySize, tmp);
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return m_pArray[dwIndex];
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}
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virtual BOOL IsValidIndex( DWORD dwIndex ) const
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{
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return (dwIndex < m_dwArraySize);
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}
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virtual DWORD GetSize() const
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{
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return m_dwArraySize;
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}
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virtual DWORD GetGrowSize() const
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{
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return m_dwGrowSize;
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}
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protected:
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ARRAY_ELEMENT *m_pArray;
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DWORD m_dwArraySize;
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DWORD m_dwGrowSize;
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};
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//--------------------------------------------------------------------------
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//
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// A more powerful template for a growable array
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//
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//--------------------------------------------------------------------------
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template <class T> class TemplArray
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{
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public:
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TemplArray( void );
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~TemplArray( void );
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// It is the user of this operator who makes sure 0<=iIndex<m_dwArraySize.
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T& operator []( int iIndex );
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HRESULT CheckAndGrow( DWORD iIndex, DWORD dwGrowDelta = 16 );
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HRESULT CheckRange ( DWORD iIndex );
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// The user needs to make sure 0<=m_dwCurrent<m_dwArraySize.
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inline T CurrentItem(void) { return m_pArray[m_dwCurrent];};
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inline void SetCurrentItem(T item) { m_pArray[m_dwCurrent] = item;};
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inline DWORD CurrentIndex(void) { return m_dwCurrent;};
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inline void SetCurrentIndex(DWORD dwIdx) {m_dwCurrent = dwIdx;};
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inline DWORD ArraySize(void) { return m_dwArraySize;};
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private:
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T *m_pArray;
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DWORD m_dwArraySize;
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// Index to the current item or the size of data stored in the array
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DWORD m_dwCurrent;
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};
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template <class T>
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TemplArray< T >::TemplArray( void )
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{
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m_pArray = NULL;
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m_dwArraySize = 0;
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m_dwCurrent = 0;
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}
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template <class T>
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TemplArray< T >::~TemplArray( void )
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{
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if (m_pArray != NULL)
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delete m_pArray;
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m_dwArraySize = 0;
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}
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template <class T> T&
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TemplArray< T >::operator[]( int iIndex )
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{
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return m_pArray[iIndex];
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}
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template <class T> HRESULT
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TemplArray< T >::CheckAndGrow( DWORD iIndex, DWORD dwGrowDelta )
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{
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if (iIndex >= m_dwArraySize)
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{
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DWORD dwNewArraySize = m_dwArraySize + dwGrowDelta;
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while (iIndex >= dwNewArraySize)
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dwNewArraySize += dwGrowDelta;
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T *pTmpArray = new T[dwNewArraySize];
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if (pTmpArray == NULL)
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return DDERR_OUTOFMEMORY;
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memset(pTmpArray, 0, sizeof(T) * dwNewArraySize);
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if (m_pArray != NULL)
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{
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_ASSERT(m_dwArraySize != 0,
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"CheckAndGrow: Array size cannot be NULL" );
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// Copy existing stuff into new array
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memcpy(pTmpArray, m_pArray, m_dwArraySize * sizeof(T));
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// Free up existing array
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delete [] m_pArray;
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}
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// Assign new array
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m_pArray = pTmpArray;
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m_dwArraySize = dwNewArraySize;
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}
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return D3D_OK;
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}
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template <class T> HRESULT
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TemplArray< T >::CheckRange( DWORD iIndex )
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{
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if (iIndex >= m_dwArraySize)
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{
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return DDERR_INVALIDPARAMS;
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}
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return D3D_OK;
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}
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#endif _TEMPLARR_HPP
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