Leaked source code of windows server 2003
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//+-------------------------------------------------------------------------
//
// Microsoft Windows
//
// Copyright (C) Microsoft Corporation, 1998 - 1998
//
// File: d3drmarrayobj.cpp
//
//--------------------------------------------------------------------------
// d3drmArrayObj.cpp : Implementation of CDirectApp and DLL registration.
#include "stdafx.h"
#include "Direct.h"
#include "dms.h"
#include "d3drmArrayObj.h"
CONSTRUCTOR( _dxj_Direct3dRMObjectArray, {} );
DESTRUCTOR ( _dxj_Direct3dRMObjectArray, {} );
GETSET_OBJECT ( _dxj_Direct3dRMObjectArray );
GET_DIRECT_R(_dxj_Direct3dRMObjectArray, getSize, GetSize, long);
#pragma message ("TODO D3DRMObjectArray")
HRESULT C_dxj_Direct3dRMObjectArrayObject::getElement(long i, I_dxj_Direct3dRMObject **obj){
//HRESULT hr;
//hr=m__dxj_Direct3dRMObjectArray->GetElement((DWORD)i,&realobj);
//if FAILED(hr) return hr;
//INTERNAL_CREATE(_dxj_Direct3dRMObject,(IDirect3DRMObject)realobj,obj);
return E_FAIL;
}