Leaked source code of windows server 2003
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//+-------------------------------------------------------------------------
//
// Microsoft Windows
//
// Copyright (C) Microsoft Corporation, 1998 - 1998
//
// File: dpenumlocalapplicationsobj.h
//
//--------------------------------------------------------------------------
#include "resource.h"
class C_dxj_DPEnumLocalApplicationsObject :
public I_dxj_DPEnumLocalApplications,
public CComObjectRoot
{
public:
C_dxj_DPEnumLocalApplicationsObject() ;
virtual ~C_dxj_DPEnumLocalApplicationsObject() ;
BEGIN_COM_MAP(C_dxj_DPEnumLocalApplicationsObject)
COM_INTERFACE_ENTRY(I_dxj_DPEnumLocalApplications)
END_COM_MAP()
DECLARE_AGGREGATABLE(C_dxj_DPEnumLocalApplicationsObject)
public:
HRESULT STDMETHODCALLTYPE getCount(
/* [retval][out] */ long __RPC_FAR *count) ;
HRESULT STDMETHODCALLTYPE getName( long i,
/* [retval][out] */ BSTR __RPC_FAR *ret) ;
HRESULT STDMETHODCALLTYPE getGuid( long i,
/* [retval][out] */ BSTR __RPC_FAR *ret) ;
static HRESULT create( IDirectPlayLobby3 * pdp, long flags, I_dxj_DPEnumLocalApplications **ppRet);
public:
DPLAppInfo *m_pList;
long m_nCount;
long m_nMax;
BOOL m_bProblem;
};