Leaked source code of windows server 2003
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
 
 

92 lines
3.1 KiB

#include "resource.h" // main symbols
#include "dplobby8.h"
#define typedef__dxj_DirectPlayLobbyClient IDirectPlay8LobbyClient*
/////////////////////////////////////////////////////////////////////////////
// Direct Net Peer
//REVIEW -- using pointers to ID's is necessary because some compilers don't like
//references as template arguments.
class C_dxj_DirectPlayLobbyClientObject :
#ifdef USING_IDISPATCH
public CComDualImpl<I_dxj_DirectPlayLobbyClient, &IID_I_dxj_DirectPlayLobbyClient, &LIBID_DIRECTLib>,
public ISupportErrorInfo,
#else
public I_dxj_DirectPlayLobbyClient,
#endif
public CComObjectRoot
{
public:
C_dxj_DirectPlayLobbyClientObject() ;
virtual ~C_dxj_DirectPlayLobbyClientObject() ;
BEGIN_COM_MAP(C_dxj_DirectPlayLobbyClientObject)
COM_INTERFACE_ENTRY(I_dxj_DirectPlayLobbyClient)
#ifdef USING_IDISPATCH
COM_INTERFACE_ENTRY(IDispatch)
COM_INTERFACE_ENTRY(ISupportErrorInfo)
#endif
END_COM_MAP()
DECLARE_AGGREGATABLE(C_dxj_DirectPlayLobbyClientObject)
#ifdef USING_IDISPATCH
// ISupportsErrorInfo
STDMETHOD(InterfaceSupportsErrorInfo)(REFIID riid);
#endif
// I_dxj_DirectPlayLobbyClient
public:
/* [hidden] */ HRESULT STDMETHODCALLTYPE InternalSetObject(
/* [in] */ IUnknown __RPC_FAR *lpdd);
/* [hidden] */ HRESULT STDMETHODCALLTYPE InternalGetObject(
/* [retval][out] */ IUnknown __RPC_FAR *__RPC_FAR *lpdd);
HRESULT STDMETHODCALLTYPE RegisterMessageHandler(I_dxj_DirectPlayLobbyEvent *lobbyEvent);
HRESULT STDMETHODCALLTYPE GetCountLocalPrograms(BSTR GuidApplication,long *lCount);
HRESULT STDMETHODCALLTYPE GetLocalProgram(long lProgID, DPL_APPLICATION_INFO_CDESC *app);
HRESULT STDMETHODCALLTYPE ConnectApplication(DPL_CONNECT_INFO_CDESC *ConnectionInfo,long lTimeOut,long lFlags, long *hApplication);
HRESULT STDMETHODCALLTYPE Send(long Target,SAFEARRAY **Buffer,long lBufferSize,long lFlags);
HRESULT STDMETHODCALLTYPE ReleaseApplication(long Application);
HRESULT STDMETHODCALLTYPE Close();
HRESULT STDMETHODCALLTYPE UnRegisterMessageHandler();
HRESULT STDMETHODCALLTYPE GetConnectionSettings(long hLobbyClient, long lFlags, DPL_CONNECTION_SETTINGS_CDESC *ConnectionSettings);
HRESULT STDMETHODCALLTYPE SetConnectionSettings(long hTarget, long lFlags, DPL_CONNECTION_SETTINGS_CDESC *ConnectionSettings, I_dxj_DirectPlayAddress *HostAddress, I_dxj_DirectPlayAddress *Device);
HRESULT STDMETHODCALLTYPE GetVBConnSettings(DPL_CONNECTION_SETTINGS *OldCon, DPL_CONNECTION_SETTINGS_CDESC *NewCon);
////////////////////////////////////////////////////////////////////////
//
// note: this is public for the callbacks
DECL_VARIABLE(_dxj_DirectPlayLobbyClient);
private:
DPL_APPLICATION_INFO *m_ProgInfo;
DWORD m_dwAppCount;
BOOL m_fInit;
HRESULT STDMETHODCALLTYPE GetProgs(GUID *guidApp);
public:
DX3J_GLOBAL_LINKS(_dxj_DirectPlayLobbyClient);
DWORD InternalAddRef();
DWORD InternalRelease();
// We need these for our user data vars
void *m_pUserData;
DWORD m_dwUserDataSize;
BOOL m_fHandleEvents;
IStream *m_pEventStream;
};