Leaked source code of windows server 2003
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1796 lines
48 KiB

#include "stdafx.h"
#include "Direct.h"
#include "dms.h"
#include "DPlayServerObj.h"
#include "dplayaddressobj.h"
extern void *g_dxj_DirectPlayAddress;
extern void *g_dxj_DirectPlayServer;
extern BSTR GUIDtoBSTR(LPGUID);
extern HRESULT DPLAYBSTRtoGUID(LPGUID,BSTR);
extern BOOL IsEmptyString(BSTR szString);
#define SAFE_DELETE(p) { if(p) { delete (p); p=NULL; } }
#define SAFE_DELETE_ARRAY(p) { if(p) { delete [] (p); p=NULL; } }
#define SAFE_RELEASE(p) { __try { if(p) { int i = 0; i = (p)->Release(); DPF1(1,"--DirectPlayServer SafeRelease (RefCount = %d)\n",i); if (!i) { (p)=NULL;}} } __except(EXCEPTION_EXECUTE_HANDLER) { (p) = NULL;} }
HRESULT WINAPI DirectPlayServerMessageHandler( PVOID pvUserContext,
DWORD dwMessageId,
PVOID pMsgBuffer );
DWORD WINAPI CloseServerThreadProc(void* lpParam);
DWORD WINAPI ReleaseServerThreadProc(void* lpParam);
///////////////////////////////////////////////////////////////////
// InternalAddRef
///////////////////////////////////////////////////////////////////
DWORD C_dxj_DirectPlayServerObject::InternalAddRef(){
DWORD i;
i=CComObjectRoot::InternalAddRef();
DPF1(1,"----- DXVB: DirectPlayServer8 AddRef %d \n",i);
return i;
}
///////////////////////////////////////////////////////////////////
// InternalRelease
///////////////////////////////////////////////////////////////////
DWORD C_dxj_DirectPlayServerObject::InternalRelease(){
DWORD i;
i=CComObjectRoot::InternalRelease();
DPF1(1,"----- DXVB: DirectPlayServer8 Release %d \n",i);
return i;
}
///////////////////////////////////////////////////////////////////
// C_dxj_DirectPlayServerObject
///////////////////////////////////////////////////////////////////
C_dxj_DirectPlayServerObject::C_dxj_DirectPlayServerObject(){
DPF(1,"Constructor Creation DirectPlayServer8 Object\n ");
m__dxj_DirectPlayServer = NULL;
m_fHandleEvents = FALSE;
m_SPInfo = NULL;
m_dwSPCount = 0;
m_ClientsGroups = NULL;
m_GroupMembers = NULL;
m_dwGroupID = 0;
m_dwClientCount = 0;
m_dwGroupMemberCount = 0;
m_ClientsGroups = NULL;
m_GroupMembers = NULL;
m_dwGroupID = 0;
m_dwClientCount = 0;
m_dwGroupMemberCount = 0;
m_fInit = FALSE;
m_fHandleEvents = FALSE;
m_pEventStream=NULL;
m_dwMsgCount = 0;
}
///////////////////////////////////////////////////////////////////
// ~C_dxj_DirectPlayServerObject
///////////////////////////////////////////////////////////////////
C_dxj_DirectPlayServerObject::~C_dxj_DirectPlayServerObject()
{
DPF(1,"----- Entering ~C_dxj_DirectPlayServerObject destructor \n");
// Stop handling events and flush the buffer
m_fHandleEvents = FALSE;
FlushBuffer(0);
SAFE_DELETE_ARRAY(m_SPInfo);
SAFE_DELETE_ARRAY(m_ClientsGroups);
SAFE_DELETE_ARRAY(m_GroupMembers);
SAFE_RELEASE(m_pEventStream);
HANDLE hThread = NULL;
DWORD dwThread = 0;
// We are quitting anyway, so we don't really care what is going on in this thread..
hThread = CreateThread(NULL, 0, ReleaseServerThreadProc, this->m__dxj_DirectPlayServer, 0, &dwThread);
}
HRESULT C_dxj_DirectPlayServerObject::InternalGetObject(IUnknown **pUnk){
*pUnk=(IUnknown*)m__dxj_DirectPlayServer;
return S_OK;
}
HRESULT C_dxj_DirectPlayServerObject::InternalSetObject(IUnknown *pUnk){
m__dxj_DirectPlayServer=(IDirectPlay8Server*)pUnk;
return S_OK;
}
HRESULT C_dxj_DirectPlayServerObject::GetCountPlayersAndGroups(long lFlags, long *ret)
{
HRESULT hr;
__try {
DPF(1,"-----Entering (DPlayServer) GetCountPlayersAndGroups call...\n");
// On the GetCount call we will always get the latest info
if (FAILED ( hr = GetClientsAndGroups(lFlags) ) )
return hr;
*ret = m_dwClientCount;
}
__except(EXCEPTION_EXECUTE_HANDLER)
{
return E_FAIL;
}
return S_OK;
}
HRESULT C_dxj_DirectPlayServerObject::GetPlayerOrGroup(long lIndex, long *ret)
{
__try {
DPF(1,"-----Entering (DPlayServer) GetPlayerOrGroup call...\n");
if (!m_ClientsGroups)
return E_INVALIDARG;
if ((lIndex < 1 ) || ((DWORD)lIndex > m_dwClientCount))
return E_INVALIDARG;
// Fill out our structure
*ret = m_ClientsGroups[lIndex - 1];
}
__except(EXCEPTION_EXECUTE_HANDLER)
{
return E_FAIL;
}
return S_OK;
}
HRESULT C_dxj_DirectPlayServerObject::GetCountGroupMembers(long dpid,long lFlags, long *ret)
{
HRESULT hr;
__try {
DPF(1,"-----Entering (DPlayServer) GetCountGroupMemberss call...\n");
// On the GetCount call we will always get the latest info
if (FAILED ( hr = GetGroupMembers(lFlags, (DPNID) dpid) ) )
return hr;
*ret = m_dwGroupMemberCount;
}
__except(EXCEPTION_EXECUTE_HANDLER)
{
return E_FAIL;
}
return S_OK;
}
HRESULT C_dxj_DirectPlayServerObject::GetGroupMember(long lIndex,long dpid, long *ret)
{
HRESULT hr;
__try {
DPF(1,"-----Entering (DPlayServer) GetGroupMember call...\n");
if ((!m_GroupMembers) || ((DPNID)dpid != m_dwGroupID) )
if (FAILED (hr = GetGroupMembers(0, (DPNID) dpid) ) )
return hr;
if ((lIndex < 1 ) || ((DWORD)lIndex > m_dwGroupMemberCount))
return E_INVALIDARG;
// Fill out our structure
if (!m_GroupMembers)
return E_INVALIDARG;
*ret = m_GroupMembers[lIndex - 1];
}
__except(EXCEPTION_EXECUTE_HANDLER)
{
return E_FAIL;
}
return S_OK;
}
HRESULT C_dxj_DirectPlayServerObject::CancelAsyncOperation(long lAsyncHandle, long lFlags)
{
HRESULT hr;
__try {
DPF(1,"-----Entering (DPlayServer) CancelAsyncOperation call...\n");
if (FAILED( hr= m__dxj_DirectPlayServer->CancelAsyncOperation((DPNHANDLE) lAsyncHandle, (DWORD) lFlags) ) )
return hr;
}
__except(EXCEPTION_EXECUTE_HANDLER)
{
return E_FAIL;
}
return S_OK;
}
HRESULT C_dxj_DirectPlayServerObject::SendTo(long idSend ,SAFEARRAY **Buffer, long lTimeOut,long lFlags, long *hAsyncHandle)
{
HRESULT hr;
DPN_BUFFER_DESC lpBuf;
DWORD dwBufSize = ((SAFEARRAY*)*Buffer)->rgsabound[0].cElements;
DPNHANDLE *dpAsync = NULL;
__try {
DPF(1,"-----Entering (DPlayServer) SendTo call...\n");
if (!(lFlags & DPNSEND_SYNC))
{
dpAsync = new DPNHANDLE;
if (!dpAsync)
return E_OUTOFMEMORY;
}
lpBuf.dwBufferSize = dwBufSize;
lpBuf.pBufferData = (BYTE*)((SAFEARRAY*)*Buffer)->pvData;
hr = m__dxj_DirectPlayServer->SendTo((DPNID) idSend, &lpBuf, 1, (DWORD) lTimeOut, NULL, dpAsync, (DWORD) lFlags);
if (dpAsync)
{
*hAsyncHandle = (long)*dpAsync;
SAFE_DELETE(dpAsync);
}
if ((hr != DPNERR_PENDING) && FAILED(hr))
return hr;
}
__except(EXCEPTION_EXECUTE_HANDLER)
{
return E_FAIL;
}
return S_OK;
}
HRESULT C_dxj_DirectPlayServerObject::CreateGroup(DPN_GROUP_INFO_CDESC *GroupInfo,long lFlags, long *hAsyncHandle)
{
HRESULT hr;
DPN_GROUP_INFO dpnGroup;
WCHAR wszName[MAX_PATH];
DPNHANDLE *dpAsync = NULL;
__try {
if (!(lFlags & DPNSEND_SYNC))
{
dpAsync = new DPNHANDLE;
if (!dpAsync)
return E_OUTOFMEMORY;
}
DPF(1,"-----Entering (DPlayServer) CreateGroup call...\n");
if (!IsEmptyString(GroupInfo->Name)) wcscpy(wszName,GroupInfo->Name);
ZeroMemory(&dpnGroup, sizeof(DPN_GROUP_INFO) );
dpnGroup.dwSize = sizeof(DPN_GROUP_INFO);
dpnGroup.dwInfoFlags = GroupInfo->lInfoFlags;
dpnGroup.dwGroupFlags = GroupInfo->lGroupFlags;
dpnGroup.pwszName = wszName;
hr = m__dxj_DirectPlayServer->CreateGroup(&dpnGroup, NULL, NULL, dpAsync, (DWORD) lFlags);
if (dpAsync)
{
*hAsyncHandle = (long)*dpAsync;
SAFE_DELETE(dpAsync);
}
if ((hr != DPNERR_PENDING) && FAILED(hr))
return hr;
}
__except(EXCEPTION_EXECUTE_HANDLER)
{
return E_FAIL;
}
return S_OK;
}
HRESULT C_dxj_DirectPlayServerObject::AddPlayerToGroup(long idGroup, long idClient,long lFlags, long *hAsyncHandle)
{
HRESULT hr;
DPNHANDLE *dpAsync = NULL;
__try {
if (!(lFlags & DPNSEND_SYNC))
{
dpAsync = new DPNHANDLE;
if (!dpAsync)
return E_OUTOFMEMORY;
}
DPF(1,"-----Entering (DPlayServer) AddPlayerToGroup call...\n");
hr = m__dxj_DirectPlayServer->AddPlayerToGroup((DPNID) idGroup, (DPNID) idClient, NULL, dpAsync, (DWORD) lFlags);
if (dpAsync)
{
*hAsyncHandle = (long)*dpAsync;
SAFE_DELETE(dpAsync);
}
if ((hr != DPNERR_PENDING) && FAILED(hr))
return hr;
}
__except(EXCEPTION_EXECUTE_HANDLER)
{
return E_FAIL;
}
return S_OK;
}
HRESULT C_dxj_DirectPlayServerObject::GetSendQueueInfo(long idPlayer, long *lNumMsgs, long *lNumBytes, long lFlags)
{
HRESULT hr;
__try {
DPF(1,"-----Entering (DPlayServer) GetSendQueueInfo call...\n");
if (FAILED (hr = m__dxj_DirectPlayServer->GetSendQueueInfo((DPNID) idPlayer, (DWORD*)lNumMsgs, (DWORD*)lNumBytes, (DWORD) lFlags) ) )
return hr;
}
__except(EXCEPTION_EXECUTE_HANDLER)
{
return E_FAIL;
}
return S_OK;
}
HRESULT C_dxj_DirectPlayServerObject::SetGroupInfo(long idGroup, DPN_GROUP_INFO_CDESC *PlayerInfo,long lFlags, long *hAsyncHandle)
{
HRESULT hr;
DPN_GROUP_INFO dpInfo;
DPNHANDLE *dpAsync = NULL;
__try {
if (!(lFlags & DPNSEND_SYNC))
{
dpAsync = new DPNHANDLE;
if (!dpAsync)
return E_OUTOFMEMORY;
}
DPF(1,"-----Entering (DPlayServer) SetGroupInfo call...\n");
ZeroMemory(&dpInfo, sizeof(DPN_GROUP_INFO) );
dpInfo.dwSize = sizeof(DPN_GROUP_INFO);
dpInfo.dwInfoFlags = PlayerInfo->lInfoFlags;
dpInfo.pwszName = PlayerInfo->Name;
dpInfo.dwGroupFlags = PlayerInfo->lGroupFlags;
hr = m__dxj_DirectPlayServer->SetGroupInfo((DPNID) idGroup, &dpInfo, NULL, dpAsync, (DWORD) lFlags);
if (dpAsync)
{
*hAsyncHandle = (long)*dpAsync;
SAFE_DELETE(dpAsync);
}
if ((hr != DPNERR_PENDING) && FAILED(hr))
return hr;
}
__except(EXCEPTION_EXECUTE_HANDLER)
{
return E_FAIL;
}
return S_OK;
}
HRESULT C_dxj_DirectPlayServerObject::GetGroupInfo(long idGroup,long lFlags, DPN_GROUP_INFO_CDESC *layerInfo)
{
HRESULT hr;
DPN_GROUP_INFO *PlayerInfo = NULL;
DWORD dwInfoSize = 0;
__try {
DPF(1,"-----Entering (DPlayServer) GetGroupInfo call...\n");
hr = m__dxj_DirectPlayServer->GetGroupInfo( (DPNID) idGroup, NULL, &dwInfoSize, (DWORD) lFlags );
if( FAILED(hr) && hr != DPNERR_BUFFERTOOSMALL)
return hr;
PlayerInfo = (DPN_GROUP_INFO*) new BYTE[ dwInfoSize ];
if (!PlayerInfo)
return E_OUTOFMEMORY;
ZeroMemory( PlayerInfo, dwInfoSize );
PlayerInfo->dwSize = sizeof(DPN_GROUP_INFO);
hr = m__dxj_DirectPlayServer->GetGroupInfo( (DPNID) idGroup, PlayerInfo, &dwInfoSize, (DWORD) lFlags );
if( FAILED(hr) )
return hr;
layerInfo->lSize = sizeof(DPN_GROUP_INFO_CDESC);
layerInfo->lInfoFlags = PlayerInfo->dwInfoFlags;
layerInfo->Name = SysAllocString(PlayerInfo->pwszName);
layerInfo->lGroupFlags = PlayerInfo->dwGroupFlags;
// We no longer need the playerinfo we got.. get rid of it..
SAFE_DELETE_ARRAY(PlayerInfo);
}
__except(EXCEPTION_EXECUTE_HANDLER)
{
return E_FAIL;
}
return S_OK;
}
HRESULT C_dxj_DirectPlayServerObject::SetServerInfo(DPN_PLAYER_INFO_CDESC *PlayerInfo,long lFlags, long *hAsyncHandle)
{
HRESULT hr;
DPN_PLAYER_INFO dpInfo;
DPNHANDLE *dpAsync = NULL;
__try {
if (!(lFlags & DPNSEND_SYNC))
{
dpAsync = new DPNHANDLE;
if (!dpAsync)
return E_OUTOFMEMORY;
}
DPF(1,"-----Entering (DPlayServer) SetServerInfo call...\n");
ZeroMemory(&dpInfo, sizeof(DPN_PLAYER_INFO) );
dpInfo.dwSize = sizeof(DPN_PLAYER_INFO);
dpInfo.dwInfoFlags = PlayerInfo->lInfoFlags;
dpInfo.pwszName = PlayerInfo->Name;
dpInfo.dwPlayerFlags = PlayerInfo->lPlayerFlags;
hr = m__dxj_DirectPlayServer->SetServerInfo(&dpInfo, NULL, dpAsync, (DWORD) lFlags);
if (dpAsync)
{
*hAsyncHandle = (long)*dpAsync;
SAFE_DELETE(dpAsync);
}
if ((hr != DPNERR_PENDING) && FAILED(hr))
return hr;
}
__except(EXCEPTION_EXECUTE_HANDLER)
{
return E_FAIL;
}
return S_OK;
}
HRESULT C_dxj_DirectPlayServerObject::GetClientInfo(long idPeer,long lFlags, DPN_PLAYER_INFO_CDESC *layerInfo)
{
HRESULT hr;
DWORD dwSize = 0;
DPN_PLAYER_INFO *PlayerInfo = NULL;
__try {
DPF(1,"-----Entering (DPlayServer) GetClientInfo call...\n");
hr = m__dxj_DirectPlayServer->GetClientInfo( (DPNID) idPeer, NULL, &dwSize, (DWORD) lFlags );
if( FAILED(hr) && hr != DPNERR_BUFFERTOOSMALL)
return hr;
PlayerInfo = (DPN_PLAYER_INFO*) new BYTE[ dwSize ];
if (!PlayerInfo)
return E_OUTOFMEMORY;
ZeroMemory( PlayerInfo, dwSize );
PlayerInfo->dwSize = sizeof(DPN_PLAYER_INFO);
hr = m__dxj_DirectPlayServer->GetClientInfo( (DPNID) idPeer, PlayerInfo, &dwSize, (DWORD) lFlags );
if( FAILED(hr) )
return hr;
layerInfo->lSize = sizeof(DPN_PLAYER_INFO_CDESC);
layerInfo->lInfoFlags = PlayerInfo->dwInfoFlags;
layerInfo->Name = SysAllocString(PlayerInfo->pwszName);
layerInfo->lPlayerFlags = PlayerInfo->dwPlayerFlags;
// We no longer need the playerinfo we got.. get rid of it..
SAFE_DELETE_ARRAY(PlayerInfo);
}
__except(EXCEPTION_EXECUTE_HANDLER)
{
return E_FAIL;
}
return S_OK;
}
HRESULT C_dxj_DirectPlayServerObject::GetApplicationDesc(long lFlags, DPN_APPLICATION_DESC_CDESC *ret)
{
HRESULT hr;
DWORD dwSize = 0;
DPN_APPLICATION_DESC *desc = NULL;
__try {
DPF(1,"-----Entering (DPlayServer) GetApplicationDesc call...\n");
//First get the size
hr = m__dxj_DirectPlayServer->GetApplicationDesc(NULL, &dwSize, (DWORD) lFlags);
if( FAILED(hr) && hr != DPNERR_BUFFERTOOSMALL)
return hr;
desc = (DPN_APPLICATION_DESC*) new BYTE[dwSize];
if (!desc)
return E_OUTOFMEMORY;
ZeroMemory(desc, dwSize);
desc->dwSize = sizeof(DPN_APPLICATION_DESC);
if (FAILED( hr= m__dxj_DirectPlayServer->GetApplicationDesc(desc, &dwSize, (DWORD) lFlags) ) )
return hr;
// Now return the vals
ret->lSize = dwSize;
ret->lFlags = desc->dwFlags;
ret->guidInstance = GUIDtoBSTR(&desc->guidInstance);
ret->guidApplication = GUIDtoBSTR(&desc->guidApplication);
ret->lMaxPlayers = desc->dwMaxPlayers;
ret->lCurrentPlayers = desc->dwCurrentPlayers;
ret->SessionName = SysAllocString(desc->pwszSessionName);
ret->Password = SysAllocString(desc->pwszPassword);
SAFE_DELETE_ARRAY(desc);
}
__except(EXCEPTION_EXECUTE_HANDLER)
{
return E_FAIL;
}
return S_OK;
}
HRESULT C_dxj_DirectPlayServerObject::SetApplicationDesc(DPN_APPLICATION_DESC_CDESC *AppDesc, long lFlags)
{
HRESULT hr;
DPN_APPLICATION_DESC *desc = NULL;
WCHAR wszSessionName[MAX_PATH];
WCHAR wszPassword[MAX_PATH];
GUID guidApp;
DWORD dwSize = 0;
__try {
DPF(1,"-----Entering (DPlayServer) SetApplicationDesc call...\n");
desc = new DPN_APPLICATION_DESC;
if (!desc)
return E_OUTOFMEMORY;
ZeroMemory(desc, sizeof(DPN_APPLICATION_DESC));
desc->dwSize = sizeof(DPN_APPLICATION_DESC);
if (!IsEmptyString(AppDesc->SessionName))
{
wcscpy(wszSessionName,AppDesc->SessionName);
desc->pwszSessionName = wszSessionName;
}
if (!IsEmptyString(AppDesc->Password))
{
wcscpy(wszPassword,AppDesc->Password);
desc->pwszPassword = wszPassword;
}
if (FAILED(hr = DPLAYBSTRtoGUID(&guidApp, AppDesc->guidApplication) ) )
return hr;
desc->guidApplication = guidApp;
desc->dwMaxPlayers = AppDesc->lMaxPlayers;
if (FAILED( hr= m__dxj_DirectPlayServer->SetApplicationDesc(desc, (DWORD) lFlags) ) )
return hr;
SAFE_DELETE(desc);
}
__except(EXCEPTION_EXECUTE_HANDLER)
{
return E_FAIL;
}
return S_OK;
}
HRESULT C_dxj_DirectPlayServerObject::Host(DPN_APPLICATION_DESC_CDESC *AppDesc,I_dxj_DirectPlayAddress *Address, long lFlags)
{
HRESULT hr;
DPN_APPLICATION_DESC desc;
WCHAR wszSessionName[MAX_PATH];
WCHAR wszPassword[MAX_PATH];
__try {
DPF(1,"-----Entering (DPlayServer) Host call...\n");
if (!IsEmptyString(AppDesc->SessionName)) wcscpy(wszSessionName,AppDesc->SessionName);
if (!IsEmptyString(AppDesc->Password)) wcscpy(wszPassword,AppDesc->Password);
DO_GETOBJECT_NOTNULL( IDirectPlay8Address*, lpAddress, Address);
ZeroMemory(&desc, sizeof(DPN_APPLICATION_DESC) );
desc.dwSize = sizeof(DPN_APPLICATION_DESC);
desc.dwFlags = AppDesc->lFlags;
desc.dwMaxPlayers = AppDesc->lMaxPlayers;
desc.dwCurrentPlayers = AppDesc->lCurrentPlayers;
if (!IsEmptyString(AppDesc->SessionName))
desc.pwszSessionName = wszSessionName;
if (!IsEmptyString(AppDesc->Password))
desc.pwszPassword = wszPassword;
if (AppDesc->guidApplication)
{
if (FAILED(hr = DPLAYBSTRtoGUID(&desc.guidApplication, AppDesc->guidApplication) ) )
return hr;
}
if (AppDesc->guidInstance)
{
if (FAILED(hr = DPLAYBSTRtoGUID(&desc.guidInstance , AppDesc->guidInstance) ) )
return hr;
}
if (FAILED (hr = m__dxj_DirectPlayServer->Host(&desc, &lpAddress, 1, NULL, NULL, NULL, (DWORD) lFlags ) ) )
return hr;
}
__except(EXCEPTION_EXECUTE_HANDLER)
{
return E_FAIL;
}
return S_OK;
}
HRESULT C_dxj_DirectPlayServerObject::Close(long lFlags)
{
HRESULT hr;
BOOL bGotMsg = FALSE;
BOOL bWait = FALSE;
DWORD dwObj = 0;
int i=0;
MSG msg;
HANDLE hThread = NULL;
__try {
DPF(1,"-----Entering (DPlayServer) Close call...\n");
FlushBuffer(0);
DWORD dwThread = 0;
hThread = CreateThread(NULL, 0, CloseServerThreadProc, this->m__dxj_DirectPlayServer, 0, &dwThread);
msg.message = WM_NULL;
while ((WM_QUIT != msg.message) && (!bWait))
{
bGotMsg = PeekMessage(&msg, NULL, 0U, 0U, PM_REMOVE);
i++;
if ((!bGotMsg) || (i>10))
{
dwObj = WaitForSingleObject(hThread, 10);
bWait = (dwObj == WAIT_OBJECT_0);
i = 0;
}
if (bGotMsg)
{
TranslateMessage( &msg );
DispatchMessage( &msg );
}
bGotMsg = FALSE;
}
}
__except(EXCEPTION_EXECUTE_HANDLER)
{
return E_FAIL;
}
CloseHandle(hThread);
return S_OK;
}
HRESULT C_dxj_DirectPlayServerObject::GetCaps(long lFlags, DPNCAPS_CDESC *ret)
{
HRESULT hr;
__try {
DPF(1,"-----Entering (DPlayServer) GetCaps call...\n");
ret->lSize = sizeof(DPN_CAPS);
if (FAILED (hr=m__dxj_DirectPlayServer->GetCaps( (DPN_CAPS*) ret, (DWORD) lFlags) ) )
return hr;
}
__except(EXCEPTION_EXECUTE_HANDLER)
{
return E_FAIL;
}
return S_OK;
}
HRESULT C_dxj_DirectPlayServerObject::SetCaps(DPNCAPS_CDESC *Caps, long lFlags)
{
HRESULT hr;
__try {
DPF(1,"-----Entering (DPlayServer) SetCaps call...\n");
if (FAILED( hr = m__dxj_DirectPlayServer->SetCaps((DPN_CAPS*)Caps, (DWORD)lFlags)))
return hr;
}
__except(EXCEPTION_EXECUTE_HANDLER)
{
return E_FAIL;
}
return S_OK;
}
HRESULT C_dxj_DirectPlayServerObject::RemovePlayerFromGroup(long idGroup, long idClient,long lFlags,long *hAsyncHandle)
{
HRESULT hr;
DPNHANDLE *dpAsync = NULL;
__try {
if (!(lFlags & DPNSEND_SYNC))
{
dpAsync = new DPNHANDLE;
if (!dpAsync)
return E_OUTOFMEMORY;
}
DPF(1,"-----Entering (DPlayServer) RemovePlayerFromGroup call...\n");
hr = m__dxj_DirectPlayServer->RemovePlayerFromGroup( (DPNID) idGroup,
(DPNID) idClient, NULL, dpAsync, (DWORD) lFlags);
if (dpAsync)
{
*hAsyncHandle = (long)*dpAsync;
SAFE_DELETE(dpAsync);
}
if ((hr != DPNERR_PENDING) && FAILED(hr))
return hr;
}
__except(EXCEPTION_EXECUTE_HANDLER)
{
return E_FAIL;
}
return S_OK;
}
HRESULT C_dxj_DirectPlayServerObject::ReturnBuffer(long lBufferHandle)
{
HRESULT hr;
__try {
DPF(1,"-----Entering (DPlayServer) ReturnBuffer call...\n");
if (FAILED(hr = m__dxj_DirectPlayServer->ReturnBuffer( (DPNHANDLE) lBufferHandle, 0 ) ) )
return hr;
}
__except(EXCEPTION_EXECUTE_HANDLER)
{
return E_FAIL;
}
return S_OK;
}
HRESULT C_dxj_DirectPlayServerObject::DestroyClient(long idClient, long lFlags, void *UserData, long UserDataSize)
{
HRESULT hr;
__try {
DPF(1,"-----Entering (DPlayServer) DestroyClient call...\n");
if (FAILED( hr= m__dxj_DirectPlayServer->DestroyClient((DPNID) idClient, UserData, UserDataSize, (DWORD) lFlags) ))
return hr;
}
__except(EXCEPTION_EXECUTE_HANDLER)
{
return E_FAIL;
}
return S_OK;
}
HRESULT C_dxj_DirectPlayServerObject::DestroyGroup(long idGroup,long lFlags,long *hAsyncHandle)
{
HRESULT hr;
DPNHANDLE *dpAsync = NULL;
__try {
if (!(lFlags & DPNSEND_SYNC))
{
dpAsync = new DPNHANDLE;
if (!dpAsync)
return E_OUTOFMEMORY;
}
DPF(1,"-----Entering (DPlayServer) DestroyGroup call...\n");
hr= m__dxj_DirectPlayServer->DestroyGroup((DPNID) idGroup, NULL, dpAsync, (DWORD) lFlags);
if (dpAsync)
{
*hAsyncHandle = (long)*dpAsync;
SAFE_DELETE(dpAsync);
}
if ((hr != DPNERR_PENDING) && FAILED(hr))
return hr;
}
__except(EXCEPTION_EXECUTE_HANDLER)
{
return E_FAIL;
}
return S_OK;
}
HRESULT C_dxj_DirectPlayServerObject::RegisterLobby(long dpnHandle, I_dxj_DirectPlayLobbiedApplication *LobbyApp, long lFlags)
{
HRESULT hr;
__try {
DPF(1,"-----Entering (DPlayServer) RegisterLobby call...\n");
DO_GETOBJECT_NOTNULL( IDirectPlay8LobbiedApplication*, lpLobby, LobbyApp);
if (FAILED( hr = m__dxj_DirectPlayServer->RegisterLobby((DPNHANDLE) dpnHandle, lpLobby,(DWORD) lFlags) ) )
return hr;
}
__except(EXCEPTION_EXECUTE_HANDLER)
{
return E_FAIL;
}
return S_OK;
}
HRESULT C_dxj_DirectPlayServerObject::GetCountServiceProviders(long lFlags, long *ret)
{
HRESULT hr;
__try {
DPF(1,"-----Entering (DPlayServer) GetCountServiceProviders call...\n");
if (!m_SPInfo)
if (FAILED (hr=GetSP(lFlags) ) )
return hr;
*ret = (long)m_dwSPCount;
}
__except(EXCEPTION_EXECUTE_HANDLER)
{
return E_FAIL;
}
return S_OK;
}
HRESULT C_dxj_DirectPlayServerObject::GetServiceProvider(long lIndex, DPN_SERVICE_PROVIDER_INFO_CDESC *ret)
{
HRESULT hr;
__try {
DPF(1,"-----Entering (DPlayServer) GetServiceProvider call...\n");
if (!m_SPInfo)
if (FAILED (hr=GetSP(0) ) )
return hr;
if ((lIndex < 1 ) || ((DWORD)lIndex > m_dwSPCount))
return E_INVALIDARG;
// Fill out our structure
ret->lFlags = (long) m_SPInfo[lIndex-1].dwFlags;
ret->Name = SysAllocString(m_SPInfo[lIndex-1].pwszName);
ret->Guid = GUIDtoBSTR(&m_SPInfo[lIndex-1].guid);
}
__except(EXCEPTION_EXECUTE_HANDLER)
{
return E_FAIL;
}
return S_OK;
}
HRESULT C_dxj_DirectPlayServerObject::GetSP(long lFlags)
{
// Enumerate all DirectPlay sevice providers
HRESULT hr;
DWORD dwSize=0;
DWORD dwItems=0;
__try {
DPF(1,"-----Entering (DPlayServer) GetSP call...\n");
SAFE_DELETE_ARRAY(m_SPInfo);
hr = m__dxj_DirectPlayServer->EnumServiceProviders( NULL, NULL, m_SPInfo, &dwSize,
&dwItems, (DWORD) lFlags );
if( FAILED(hr) && hr != DPNERR_BUFFERTOOSMALL)
return hr;
m_SPInfo = (DPN_SERVICE_PROVIDER_INFO*) new BYTE[dwSize];
if (!m_SPInfo)
return E_OUTOFMEMORY;
if( FAILED( hr = m__dxj_DirectPlayServer->EnumServiceProviders( NULL, NULL, m_SPInfo, &dwSize,
&dwItems, (DWORD) lFlags ) ) )
return hr;
m_dwSPCount = dwItems;
}
__except(EXCEPTION_EXECUTE_HANDLER)
{
return E_FAIL;
}
return S_OK;
}
HRESULT C_dxj_DirectPlayServerObject::GetClientsAndGroups(long lFlags)
{
// Enumerate all DirectPlay clients and groups
HRESULT hr;
DWORD dwSize=0;
__try {
DPF(1,"-----Entering (DPlayServer) GetClientsAndGroups call...\n");
SAFE_DELETE_ARRAY(m_ClientsGroups);
hr = m__dxj_DirectPlayServer->EnumPlayersAndGroups(NULL, &dwSize, (DWORD) lFlags);
if( FAILED(hr) && hr != DPNERR_BUFFERTOOSMALL)
return hr;
m_ClientsGroups = (DPNID*) new BYTE[dwSize * sizeof(DPNID)];
if (!m_ClientsGroups)
return E_OUTOFMEMORY;
if( FAILED( hr = m__dxj_DirectPlayServer->EnumPlayersAndGroups(m_ClientsGroups, &dwSize, (DWORD) lFlags) ) )
return hr;
m_dwClientCount = dwSize;// sizeof(DPNID);
}
__except(EXCEPTION_EXECUTE_HANDLER)
{
return E_FAIL;
}
return S_OK;
}
HRESULT C_dxj_DirectPlayServerObject::GetGroupMembers(long lFlags, DPNID dpGroupID)
{
// Enumerate all DirectPlay group members for this group
HRESULT hr;
DWORD dwSize=0;
__try {
DPF(1,"-----Entering (DPlayServer) GetGroupMembers call...\n");
SAFE_DELETE_ARRAY(m_GroupMembers);
hr = m__dxj_DirectPlayServer->EnumGroupMembers(dpGroupID, NULL, &dwSize, (DWORD) lFlags);
if( FAILED(hr) && hr != DPNERR_BUFFERTOOSMALL)
return hr;
m_GroupMembers = new DPNID[dwSize];
if (!m_GroupMembers)
return E_OUTOFMEMORY;
if( FAILED( hr = m__dxj_DirectPlayServer->EnumGroupMembers(dpGroupID, m_GroupMembers, &dwSize, (DWORD) lFlags) ) )
return hr;
m_dwGroupMemberCount = dwSize;
m_dwGroupID = dpGroupID;
}
__except(EXCEPTION_EXECUTE_HANDLER)
{
return E_FAIL;
}
return S_OK;
}
HRESULT C_dxj_DirectPlayServerObject::GetConnectionInfo(long idPlayer, long lFlags, DPN_CONNECTION_INFO_CDESC *pdpConnectionInfo)
{
HRESULT hr;
__try {
DPF(1,"-----Entering (DPlayServer) GetConnectionInfo call...\n");
pdpConnectionInfo->lSize = sizeof(DPN_CONNECTION_INFO);
if (FAILED( hr = m__dxj_DirectPlayServer->GetConnectionInfo((DPNID) idPlayer, (DPN_CONNECTION_INFO*)pdpConnectionInfo, (DWORD) lFlags) ) )
return hr;
}
__except(EXCEPTION_EXECUTE_HANDLER)
{
return E_FAIL;
}
return S_OK;
}
HRESULT C_dxj_DirectPlayServerObject::GetClientAddress(long idPlayer,long lFlags, I_dxj_DirectPlayAddress **pAddress)
{
IDirectPlay8Address *lpAdd = NULL;
HRESULT hr;
__try {
DPF(1,"-----Entering (DPlayServer) GetClientAddress call...\n");
if (FAILED (hr = m__dxj_DirectPlayServer->GetClientAddress( (DPNID) idPlayer, &lpAdd, (DWORD) lFlags) ) )
return hr;
INTERNAL_CREATE_ADDRESS(_dxj_DirectPlayAddress,lpAdd, pAddress);
}
__except(EXCEPTION_EXECUTE_HANDLER)
{
return E_FAIL;
}
return S_OK;
}
HRESULT C_dxj_DirectPlayServerObject::GetLocalHostAddress(long lFlags, I_dxj_DirectPlayAddress **pAddress)
{
IDirectPlay8Address *lpAdd = NULL;
HRESULT hr;
DWORD dwItems = 0;
__try {
DPF(1,"-----Entering (DPlayServer) GetLocalHostAddress call...\n");
hr = m__dxj_DirectPlayServer->GetLocalHostAddresses( &lpAdd,&dwItems, (DWORD) lFlags);
if (FAILED (hr) && hr != DPNERR_BUFFERTOOSMALL)
return hr;
if (dwItems>1)
return E_INVALIDARG;
if ( FAILED (hr = CoCreateInstance( CLSID_DirectPlay8Address, NULL,CLSCTX_INPROC_SERVER,
IID_IDirectPlay8Address, (LPVOID*) &lpAdd ) ) )
return hr;
hr = m__dxj_DirectPlayServer->GetLocalHostAddresses( &lpAdd,&dwItems, (DWORD) lFlags);
if (FAILED (hr))
return hr;
INTERNAL_CREATE_ADDRESS(_dxj_DirectPlayAddress,lpAdd, pAddress);
}
__except(EXCEPTION_EXECUTE_HANDLER)
{
return E_FAIL;
}
return S_OK;
}
HRESULT C_dxj_DirectPlayServerObject::SetSPCaps(BSTR guidSP, DPN_SP_CAPS_CDESC *spCaps, long lFlags)
{
HRESULT hr;
GUID guidServiceProvider;
__try {
DPF(1,"-----Entering (DPlayServer) SetSPCaps call...\n");
if (FAILED(hr = DPLAYBSTRtoGUID(&guidServiceProvider, guidSP) ) )
return hr;
spCaps->lSize = sizeof(DPN_SP_CAPS);
//
// MiNara: Added 0 for dwFlags parameter
//
if (FAILED(hr = m__dxj_DirectPlayServer->SetSPCaps(&guidServiceProvider,(DPN_SP_CAPS*)spCaps,(DWORD) lFlags) ) )
return hr;
}
__except(EXCEPTION_EXECUTE_HANDLER)
{
return E_FAIL;
}
return S_OK;
}
HRESULT C_dxj_DirectPlayServerObject::GetSPCaps(BSTR guidSP, long lFlags, DPN_SP_CAPS_CDESC *spCaps)
{
HRESULT hr;
GUID guidServiceProvider;
__try {
DPF(1,"-----Entering (DPlayServer) GetSPCaps call...\n");
spCaps->lSize = sizeof(DPN_SP_CAPS);
if (FAILED(hr = DPLAYBSTRtoGUID(&guidServiceProvider, guidSP) ) )
return hr;
if (FAILED(hr = m__dxj_DirectPlayServer->GetSPCaps(&guidServiceProvider,(DPN_SP_CAPS*)spCaps, (DWORD) lFlags) ) )
return hr;
}
__except(EXCEPTION_EXECUTE_HANDLER)
{
return E_FAIL;
}
return S_OK;
}
HRESULT WINAPI DirectPlayServerMessageHandler( PVOID pvUserContext,
DWORD dwMessageId,
PVOID pMsgBuffer )
{
HRESULT hr=S_OK;
LPUNKNOWN lpUnk=NULL;
BOOL fCallCoUninit = FALSE;
VARIANT_BOOL fRejectMsg = VARIANT_FALSE;
// User context for the message handler is a pointer to our class module.
C_dxj_DirectPlayServerObject *lpPeer = (C_dxj_DirectPlayServerObject*)pvUserContext;
if (!lpPeer)
return S_OK; //Object must be gone
DPF2(1,"-----Entering (DPlayServer) MessageHandler call... (Current msg count=%d) MSGID = %d\n", lpPeer->m_dwMsgCount, dwMessageId );
//Increment the msg count
InterlockedIncrement(&lpPeer->m_dwMsgCount);
if (!lpPeer->m_fHandleEvents)
{
DPF(1,"-----Leaving (DPlayServer) MessageHandler call (*Not Handling Events*)...\n");
InterlockedDecrement(&lpPeer->m_dwMsgCount);
return S_OK;
}
if (!lpPeer->m_pEventStream)
{
DPF(1,"-----Leaving (DPlayServer) MessageHandler call (Stream Not Present)...\n");
InterlockedDecrement(&lpPeer->m_dwMsgCount);
return S_OK;
}
// First we need to set our stream seek back to the beginning
// We will do this every time we enter this function since we don't know if
// we are on the same thread or not...
I_dxj_DirectPlayEvent *lpEvent = NULL;
__try {
LARGE_INTEGER l;
l.QuadPart = 0;
lpPeer->m_pEventStream->Seek(l, STREAM_SEEK_SET, NULL);
hr = CoUnmarshalInterface(lpPeer->m_pEventStream, IID_I_dxj_DirectPlayEvent, (void**)&lpEvent);
if (hr == CO_E_NOTINITIALIZED) // Call CoInit so we can unmarshal
{
CoInitializeEx(NULL,COINIT_MULTITHREADED);
hr = CoUnmarshalInterface(lpPeer->m_pEventStream, IID_I_dxj_DirectPlayEvent, (void**)&lpEvent);
fCallCoUninit = TRUE;
}
if (!lpEvent)
{
DPF(1,"-----Leaving (DPlayServer) MessageHandler call (No event interface)...\n");
InterlockedDecrement(&lpPeer->m_dwMsgCount);
return hr;
}
}
__except(EXCEPTION_EXECUTE_HANDLER)
{
lpPeer->m_fHandleEvents = FALSE;
InterlockedDecrement(&lpPeer->m_dwMsgCount);
DPF(1,"-----Leaving (DPlayServer) MessageHandler call (Stream Gone)...\n");
return S_OK;
}
switch( dwMessageId )
{
//Receive
case DPN_MSGID_RECEIVE:
{
DPF(1,"-----DirectPlayServer8 Callback Receive\n");
DPNMSG_RECEIVE *pMsgReceive = (DPNMSG_RECEIVE*)pMsgBuffer;
DPNMSG_RECEIVE_CDESC m_dpReceive;
SAFEARRAY *lpData = NULL;
SAFEARRAYBOUND rgsabound[1];
BYTE *lpTemp = NULL;
ZeroMemory(&m_dpReceive, sizeof(DPNMSG_RECEIVE_CDESC));
m_dpReceive.idSender = pMsgReceive->dpnidSender;
// Let's load our SafeArray
if (pMsgReceive->dwReceiveDataSize)
{
rgsabound[0].lLbound = 0;
rgsabound[0].cElements = pMsgReceive->dwReceiveDataSize;
lpData = SafeArrayCreate(VT_UI1, 1, rgsabound);
lpTemp = (BYTE*)lpData->pvData;
lpData->pvData = pMsgReceive->pReceiveData;
m_dpReceive.lDataSize = pMsgReceive->dwReceiveDataSize;
m_dpReceive.ReceivedData = lpData;
}
lpEvent->Receive(&m_dpReceive, &fRejectMsg);
if (lpData) //Get rid of the safearray
{
lpData->pvData = lpTemp;
SafeArrayDestroy(lpData);
}
break;
}
//Send complete
case DPN_MSGID_SEND_COMPLETE:
{
DPF(1,"-----DirectPlayServer8 Callback SendComplete\n");
DPNMSG_SEND_COMPLETE *msg = (DPNMSG_SEND_COMPLETE*)pMsgBuffer;
DPNMSG_SEND_COMPLETE_CDESC m_dpSend;
ZeroMemory(&m_dpSend, sizeof(DPNMSG_SEND_COMPLETE_CDESC));
m_dpSend.AsyncOpHandle = (long)msg->hAsyncOp;
m_dpSend.hResultCode = (long)msg->hResultCode;
m_dpSend.lSendTime = (long)msg->dwSendTime;
lpEvent->SendComplete(&m_dpSend, &fRejectMsg);
break;
}
//Async Op complete
case DPN_MSGID_ASYNC_OP_COMPLETE:
{
DPF(1,"-----DirectPlayServer8 Callback AsyncOpComplete\n");
DPNMSG_ASYNC_OP_COMPLETE *msg = (DPNMSG_ASYNC_OP_COMPLETE*)pMsgBuffer;
DPNMSG_ASYNC_OP_COMPLETE_CDESC m_dpAsynOp;
ZeroMemory(&m_dpAsynOp, sizeof(DPNMSG_ASYNC_OP_COMPLETE_CDESC));
m_dpAsynOp.AsyncOpHandle = (long) msg->hAsyncOp;
m_dpAsynOp.hResultCode = (long) msg->hResultCode;
lpEvent->AsyncOpComplete(&m_dpAsynOp, &fRejectMsg);
break;
}
// Add/Remove players from groups
case DPN_MSGID_ADD_PLAYER_TO_GROUP:
case DPN_MSGID_REMOVE_PLAYER_FROM_GROUP:
{
DPF(1,"-----DirectPlayServer8 Callback Add/Remove Group\n");
DPNMSG_ADD_PLAYER_TO_GROUP *msg = (DPNMSG_ADD_PLAYER_TO_GROUP*)pMsgBuffer;
DPNID m_dpnidAddRemoveGroupID = 0;
DPNID m_dpnidAddRemovePlayerID = 0;
m_dpnidAddRemoveGroupID = msg->dpnidGroup;
m_dpnidAddRemovePlayerID = msg->dpnidPlayer;
lpEvent->AddRemovePlayerGroup(dwMessageId, m_dpnidAddRemovePlayerID, m_dpnidAddRemoveGroupID, &fRejectMsg);
break;
}
// App Desc
case DPN_MSGID_APPLICATION_DESC:
{
DPF(1,"-----DirectPlayServer8 Callback App desc\n");
lpEvent->AppDesc(&fRejectMsg);
break;
}
// Indicate Connect
case DPN_MSGID_INDICATE_CONNECT:
{
DPF(1,"-----DirectPlayServer8 Callback Indicate Connect\n");
DPNMSG_INDICATE_CONNECT *msg = (DPNMSG_INDICATE_CONNECT*)pMsgBuffer;
DPNMSG_INDICATE_CONNECT_CDESC m_dpIndConnect;
WCHAR* wszAddress = NULL;
WCHAR* wszDevice = NULL;
DWORD dwNumChars = 0;
ZeroMemory(&m_dpIndConnect, sizeof(DPNMSG_INDICATE_CONNECT_CDESC));
__try {
if (msg->pAddressPlayer)
{
hr = msg->pAddressPlayer->GetURLW(NULL, &dwNumChars);
if( FAILED(hr) && hr != DPNERR_BUFFERTOOSMALL)
{
DPF1(1,"-----Failed... hr = %d\n",hr);
}
else
{
wszAddress = (WCHAR*)_alloca(sizeof(WCHAR) * dwNumChars);
if (FAILED (hr = msg->pAddressPlayer->GetURLW(wszAddress,&dwNumChars) ) )
{
DPF1(1,"-----Failed... hr = %d\n",hr);
}
else
{
m_dpIndConnect.AddressPlayerUrl = SysAllocString(wszAddress);
}
}
}
}
__except(EXCEPTION_EXECUTE_HANDLER)
{
InterlockedDecrement(&lpPeer->m_dwMsgCount);
DPF(1,"-----Exception (Indicate Connect - Part1)...\n");
}
__try {
dwNumChars = 0;
hr = msg->pAddressDevice->GetURLW(NULL, &dwNumChars);
if( FAILED(hr) && hr != DPNERR_BUFFERTOOSMALL)
{
DPF1(1,"-----Failed... hr = %d\n",hr);
}
else
{
wszDevice = (WCHAR*)_alloca(sizeof(WCHAR) * dwNumChars);
if (FAILED (hr = msg->pAddressDevice->GetURLW(wszDevice,&dwNumChars) ) )
{
DPF1(1,"-----Failed... hr = %d\n",hr);
}
else
{
m_dpIndConnect.AddressDeviceUrl = SysAllocString(wszDevice);
}
}
}
__except(EXCEPTION_EXECUTE_HANDLER)
{
InterlockedDecrement(&lpPeer->m_dwMsgCount);
DPF(1,"-----Exception (Indicate Connect - Part2)...\n");
}
lpEvent->IndicateConnect(&m_dpIndConnect, &fRejectMsg);
// Get rid of these addresses
if (m_dpIndConnect.AddressPlayerUrl)
SysFreeString(m_dpIndConnect.AddressPlayerUrl);
if (m_dpIndConnect.AddressDeviceUrl)
SysFreeString(m_dpIndConnect.AddressDeviceUrl);
break;
}
// Connect complete
case DPN_MSGID_CONNECT_COMPLETE:
{
DPF(1,"-----DirectPlayServer8 Callback ConnectComplete\n");
DPNMSG_CONNECT_COMPLETE *msg = (DPNMSG_CONNECT_COMPLETE*)pMsgBuffer;
DPNMSG_CONNECT_COMPLETE_CDESC m_dpConnectComp;
SAFEARRAY *lpData = NULL;
SAFEARRAYBOUND rgsabound[1];
BYTE *lpTemp = NULL;
ZeroMemory(&m_dpConnectComp, sizeof(DPNMSG_CONNECT_COMPLETE_CDESC));
m_dpConnectComp.hResultCode = (long) msg->hResultCode;
m_dpConnectComp.AsyncOpHandle =(long) msg->hAsyncOp;
// Let's load our SafeArray
if (msg->dwApplicationReplyDataSize)
{
rgsabound[0].lLbound = 0;
rgsabound[0].cElements = msg->dwApplicationReplyDataSize;
lpData = SafeArrayCreate(VT_UI1, 1, rgsabound);
lpTemp = (BYTE*)lpData->pvData;
lpData->pvData = msg->pvApplicationReplyData;
m_dpConnectComp.ReplyData = lpData;
}
lpEvent->ConnectComplete(&m_dpConnectComp, &fRejectMsg);
if (lpData) //Get rid of the safearray
{
lpData->pvData = lpTemp;
SafeArrayDestroy(lpData);
}
break;
}
// Host migrated
case DPN_MSGID_HOST_MIGRATE:
{
DPF(1,"-----DirectPlayServer8 Callback HostMigrate\n");
DPNMSG_HOST_MIGRATE *msg = (DPNMSG_HOST_MIGRATE*)pMsgBuffer;
DPNID m_dpnidNewHostID = 0;
m_dpnidNewHostID = msg->dpnidNewHost;
lpEvent->HostMigrate(m_dpnidNewHostID, &fRejectMsg);
break;
}
// Terminate Session
case DPN_MSGID_TERMINATE_SESSION:
{
DPF(1,"-----DirectPlayServer8 Callback TerminateSession\n");
DPNMSG_TERMINATE_SESSION *msg = (DPNMSG_TERMINATE_SESSION*)pMsgBuffer;
DPNMSG_TERMINATE_SESSION_CDESC m_dpTerm;
SAFEARRAY *lpData = NULL;
SAFEARRAYBOUND rgsabound[1];
BYTE *lpTemp = NULL;
ZeroMemory(&m_dpTerm, sizeof(DPNMSG_TERMINATE_SESSION_CDESC));
m_dpTerm.hResultCode = msg->hResultCode;
// Let's load our SafeArray
if (msg->dwTerminateDataSize)
{
rgsabound[0].lLbound = 0;
rgsabound[0].cElements = msg->dwTerminateDataSize;
lpData = SafeArrayCreate(VT_UI1, 1, rgsabound);
lpTemp = (BYTE*)lpData->pvData;
lpData->pvData = msg->pvTerminateData;
m_dpTerm.TerminateData = lpData;
}
lpEvent->TerminateSession(&m_dpTerm,&fRejectMsg);
if (lpData) //Get rid of the safearray
{
lpData->pvData = lpTemp;
SafeArrayDestroy(lpData);
}
break;
}
// Enum Host query
case DPN_MSGID_ENUM_HOSTS_QUERY:
{
DPF(1,"-----DirectPlayServer8 Callback EnumHostQuery\n");
DPNMSG_ENUM_HOSTS_QUERY *msg = (DPNMSG_ENUM_HOSTS_QUERY*)pMsgBuffer;
DPNMSG_ENUM_HOSTS_QUERY_CDESC m_dpEnumHostQuery;
WCHAR* wszAddress = NULL;
WCHAR* wszDevice = NULL;
DWORD dwNumChars = 0;
ZeroMemory(&m_dpEnumHostQuery, sizeof(DPNMSG_ENUM_HOSTS_QUERY_CDESC));
__try {
hr = msg->pAddressSender->GetURLW(NULL, &dwNumChars);
if( FAILED(hr) && hr != DPNERR_BUFFERTOOSMALL)
{
DPF1(1,"-----Failed... hr = %d\n",hr);
}
else
{
wszAddress = (WCHAR*)_alloca(sizeof(WCHAR) * dwNumChars);
if (FAILED (hr = msg->pAddressSender->GetURLW(wszAddress,&dwNumChars) ) )
{
DPF1(1,"-----Failed... hr = %d\n",hr);
}
else
{
m_dpEnumHostQuery.AddressSenderUrl = SysAllocString(wszAddress);
}
}
}
__except(EXCEPTION_EXECUTE_HANDLER)
{
InterlockedDecrement(&lpPeer->m_dwMsgCount);
DPF(1,"-----Exception (EnumQuery Connect - Part1)...\n");
}
__try {
dwNumChars = 0;
hr = msg->pAddressDevice->GetURLW(NULL, &dwNumChars);
if( FAILED(hr) && hr != DPNERR_BUFFERTOOSMALL)
{
DPF1(1,"-----Failed... hr = %d\n",hr);
}
else
{
wszDevice = (WCHAR*)_alloca(sizeof(WCHAR) * dwNumChars);
if (FAILED (hr = msg->pAddressDevice->GetURLW(wszDevice,&dwNumChars) ) )
{
DPF1(1,"-----Failed... hr = %d\n",hr);
}
else
{
m_dpEnumHostQuery.AddressDeviceUrl = SysAllocString(wszDevice);
}
}
}
__except(EXCEPTION_EXECUTE_HANDLER)
{
InterlockedDecrement(&lpPeer->m_dwMsgCount);
DPF(1,"-----Exception (EnumQuery Connect - Part2)...\n");
}
lpEvent->EnumHostsQuery(&m_dpEnumHostQuery, &fRejectMsg);
// Get rid of these addresses
if (m_dpEnumHostQuery.AddressSenderUrl)
SysFreeString(m_dpEnumHostQuery.AddressSenderUrl);
if (m_dpEnumHostQuery.AddressDeviceUrl)
SysFreeString(m_dpEnumHostQuery.AddressDeviceUrl);
break;
}
// Create Player
case DPN_MSGID_CREATE_PLAYER:
{
DPF(1,"-----DirectPlayServer8 Callback CreatePlayer\n");
DPNMSG_CREATE_PLAYER *msg = (DPNMSG_CREATE_PLAYER*)pMsgBuffer;
DPNID m_dpnidPlayerID = 0;
m_dpnidPlayerID = msg->dpnidPlayer;
lpEvent->CreatePlayer(m_dpnidPlayerID, &fRejectMsg);
break;
}
// Destroy Player
case DPN_MSGID_DESTROY_PLAYER:
{
DPF(1,"-----DirectPlayServer8 Callback DestroyPlayer\n");
DPNMSG_DESTROY_PLAYER *msg = (DPNMSG_DESTROY_PLAYER*)pMsgBuffer;
DPNID m_dpnidPlayerID = 0;
DWORD m_dwReason = 0;
m_dpnidPlayerID = msg->dpnidPlayer;
m_dwReason = msg->dwReason;
lpEvent->DestroyPlayer(m_dpnidPlayerID, m_dwReason, &fRejectMsg);
break;
}
// Create Group
case DPN_MSGID_CREATE_GROUP:
{
DPF(1,"-----DirectPlayServer8 Callback CreateGroup\n");
DPNMSG_CREATE_GROUP *msg = (DPNMSG_CREATE_GROUP*)pMsgBuffer;
DPNID m_dpnidPlayerID = 0;
DPNID m_dpnidOwnerID = 0;
m_dpnidPlayerID = msg->dpnidGroup;
m_dpnidOwnerID = msg->dpnidOwner;
lpEvent->CreateGroup(m_dpnidPlayerID, m_dpnidOwnerID, &fRejectMsg);
break;
}
//Destroy Group
case DPN_MSGID_DESTROY_GROUP:
{
DPF(1,"-----DirectPlayServer8 Callback DestroyGroup\n");
DPNMSG_DESTROY_GROUP *msg = (DPNMSG_DESTROY_GROUP*)pMsgBuffer;
DPNID m_dpnidPlayerID = 0;
DWORD m_dwReason = 0;
m_dpnidPlayerID = msg->dpnidGroup;
m_dwReason = msg->dwReason;
lpEvent->DestroyGroup(m_dpnidPlayerID, m_dwReason, &fRejectMsg);
break;
}
// Info
case DPN_MSGID_PEER_INFO:
case DPN_MSGID_CLIENT_INFO:
case DPN_MSGID_SERVER_INFO:
case DPN_MSGID_GROUP_INFO:
{
DPF(1,"-----DirectPlayServer8 Callback Info\n");
DPNMSG_PEER_INFO *msg = (DPNMSG_PEER_INFO*)pMsgBuffer;
DPNID m_dpnidInfoID = 0;
m_dpnidInfoID = msg->dpnidPeer;
lpEvent->InfoNotify(dwMessageId, m_dpnidInfoID, &fRejectMsg);
break;
}
// EnumHostRes
case DPN_MSGID_ENUM_HOSTS_RESPONSE:
{
DPF(1,"-----DirectPlayServer8 Callback EnumHostResponse\n");
DPNMSG_ENUM_HOSTS_RESPONSE *msg = (DPNMSG_ENUM_HOSTS_RESPONSE*)pMsgBuffer;
DPNMSG_ENUM_HOSTS_RESPONSE_CDESC m_dpEnumHostRes;
DWORD dwNumChars = 0;
WCHAR* wszAddress = NULL;
WCHAR* wszDevice = NULL;
ZeroMemory(&m_dpEnumHostRes, sizeof(DPNMSG_ENUM_HOSTS_RESPONSE_CDESC));
m_dpEnumHostRes.ApplicationDescription.lSize = (long)msg->pApplicationDescription->dwSize;
m_dpEnumHostRes.ApplicationDescription.lFlags = msg->pApplicationDescription->dwFlags;
m_dpEnumHostRes.ApplicationDescription.guidInstance = GUIDtoBSTR((GUID*)&msg->pApplicationDescription->guidInstance);
m_dpEnumHostRes.ApplicationDescription.guidApplication = GUIDtoBSTR((GUID*)&msg->pApplicationDescription->guidApplication);
m_dpEnumHostRes.ApplicationDescription.lMaxPlayers = (long)msg->pApplicationDescription->dwMaxPlayers;
m_dpEnumHostRes.ApplicationDescription.lCurrentPlayers = (long)msg->pApplicationDescription->dwCurrentPlayers;
m_dpEnumHostRes.ApplicationDescription.SessionName = SysAllocString(msg->pApplicationDescription->pwszSessionName);
m_dpEnumHostRes.ApplicationDescription.Password = SysAllocString(msg->pApplicationDescription->pwszPassword);
m_dpEnumHostRes.lRoundTripLatencyMS = (long) msg->dwRoundTripLatencyMS;
__try {
if (msg->pAddressSender)
{
DPF(1,"-----About to get AdressSender...\n");
hr = msg->pAddressSender->GetURLW(NULL, &dwNumChars);
if( FAILED(hr) && hr != DPNERR_BUFFERTOOSMALL)
{
DPF1(1,"-----Failed... hr = %d\n",hr);
}
else
{
wszAddress = (WCHAR*)_alloca(sizeof(WCHAR) * dwNumChars);
if (FAILED (hr = msg->pAddressSender->GetURLW(wszAddress,&dwNumChars) ) )
{
DPF1(1,"-----Failed... hr = %d\n",hr);
}
else
{
m_dpEnumHostRes.AddressSenderUrl = SysAllocString(wszAddress);
}
}
}
}
__except(EXCEPTION_EXECUTE_HANDLER)
{
InterlockedDecrement(&lpPeer->m_dwMsgCount);
DPF(1,"-----Exception (EnumRes Connect - Part1)...\n");
}
__try {
dwNumChars = 0;
if (msg->pAddressDevice)
{
DPF(1,"-----About to get AdressDevice...\n");
hr = msg->pAddressDevice->GetURLW(NULL, &dwNumChars);
if( FAILED(hr) && hr != DPNERR_BUFFERTOOSMALL)
{
DPF1(1,"-----Failed... hr = %d\n",hr);
}
else {
wszDevice = (WCHAR*)_alloca(sizeof(WCHAR) * dwNumChars);
if (FAILED (hr = msg->pAddressDevice->GetURLW(wszDevice,&dwNumChars) ) )
{
DPF1(1,"-----Failed... hr = %d\n",hr);
}
else
{
m_dpEnumHostRes.AddressDeviceUrl = SysAllocString(wszDevice);
}
}
}
}
__except(EXCEPTION_EXECUTE_HANDLER)
{
InterlockedDecrement(&lpPeer->m_dwMsgCount);
DPF(1,"-----Exception (EnumRes Connect - Part1)...\n");
}
lpEvent->EnumHostsResponse(&m_dpEnumHostRes, &fRejectMsg);
if (m_dpEnumHostRes.AddressSenderUrl)
SysFreeString(m_dpEnumHostRes.AddressSenderUrl);
if (m_dpEnumHostRes.AddressDeviceUrl)
SysFreeString(m_dpEnumHostRes.AddressDeviceUrl);
break;
}
// Indicate Connect
case DPN_MSGID_INDICATED_CONNECT_ABORTED:
{
DPF(1,"-----DirectPlayServer8 Callback Indicated Connect Abort\n");
lpEvent->IndicatedConnectAborted(&fRejectMsg);
break;
}
}
if (fCallCoUninit)
CoUninitialize();
InterlockedDecrement(&lpPeer->m_dwMsgCount);
DPF(1,"-----Leaving (DPlayServer) MessageHandler call...\n");
if (fRejectMsg != VARIANT_FALSE)
return E_FAIL;
return S_OK;
}
HRESULT C_dxj_DirectPlayServerObject::RegisterMessageHandler(I_dxj_DirectPlayEvent *event)
{
HRESULT hr=S_OK;
LPSTREAM pStm=NULL;
if (!event) return E_INVALIDARG;
if (!m_fHandleEvents)
{
DPF(1,"-----Entering (DplayServer) RegisterMessageHandler call...\n");
SAFE_RELEASE(m_pEventStream);
// Create a global stream. The stream needs to be global so we can
// marshal once, and unmarshal as many times as necessary
hr = CreateStreamOnHGlobal(NULL, TRUE, &pStm);
if FAILED(hr) return hr;
// Now we can marshal our IUnknown interface. We use MSHLFLAGS_TABLEWEAK
// so we can unmarshal any number of times
hr = CoMarshalInterface(pStm, IID_I_dxj_DirectPlayEvent, event, MSHCTX_INPROC, NULL, MSHLFLAGS_TABLEWEAK);
if FAILED(hr) return hr;
// Now we need to set the seek location of the stream to the beginning
LARGE_INTEGER l;
l.QuadPart = 0;
pStm->Seek(l, STREAM_SEEK_SET, NULL);
m_pEventStream=pStm;
if (!m_fInit)
{
if (FAILED ( hr = m__dxj_DirectPlayServer->Initialize( this, DirectPlayServerMessageHandler, 0 ) ) )
return hr;
m_fInit = TRUE;
}
m_fHandleEvents = TRUE;
}
else
return DPNERR_ALREADYINITIALIZED;
return hr;
}
HRESULT C_dxj_DirectPlayServerObject::UnRegisterMessageHandler()
{
DPF(1,"-----Entering (DPlayServer) UnregisterMessageHandler call...\n");
m_fHandleEvents = FALSE;
//Clear out the messages currently waiting
FlushBuffer(0);
return S_OK;
}
HRESULT C_dxj_DirectPlayServerObject::FlushBuffer(LONG dwNumMessagesLeft)
{
DWORD dwTime = GetTickCount();
DPF(1,"-----Entering (DPlayServer) FlushBuffer call...\n");
//Clear out the messages currently waiting
BOOL bGotMsg = FALSE;
BOOL bWait = FALSE;
int i=0;
MSG msg;
HRESULT hr = S_OK;
msg.message = WM_NULL;
while ((WM_QUIT != msg.message) && (m_dwMsgCount > dwNumMessagesLeft))
{
bGotMsg = PeekMessage(&msg, NULL, 0U, 0U, PM_REMOVE);
i++;
if (GetTickCount() - dwTime > 5000)
{
// Don't let FlushBuffer wait more than 5 seconds
DPF1(1,"-----Leaving (DPlayServer) FlushBuffer call (All messages *not* flushed - %d remained)...\n", m_dwMsgCount);
return S_OK;
}
if (bGotMsg)
{
TranslateMessage( &msg );
DispatchMessage( &msg );
}
bGotMsg = FALSE;
Sleep(0);
}
DPF(1,"-----Leaving (DPlayServer) FlushBuffer call (All messages flushed)...\n");
return S_OK;
}
DWORD WINAPI CloseServerThreadProc(void* lpParam)
{
// User context for the message handler is a pointer to our class module.
IDirectPlay8Server *lpPeer = (IDirectPlay8Server*)lpParam;
DPF(1,"-----Entering (DPlayServer) CloseServerThreadProc call...\n");
lpPeer->Close(0);
DPF(1,"-----Leaving (DPlayServer) CloseServerThreadProc call ...\n");
return 0;
}
DWORD WINAPI ReleaseServerThreadProc(void* lpParam)
{
// User context for the message handler is a pointer to our class module.
IDirectPlay8Server *lpPeer = (IDirectPlay8Server*)lpParam;
DPF(1,"-----Entering (DPlayServer) ReleaseServerThreadProc call...\n");
SAFE_RELEASE(lpPeer);
DPF(1,"-----Leaving (DPlayServer) ReleaseServerThreadProc call ...\n");
CloseHandle(GetCurrentThread());
return 0;
}