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673 lines
18 KiB
673 lines
18 KiB
#include "stdafx.h"
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#include "Direct.h"
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#include "dms.h"
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#include "dPlayVoiceServerObj.h"
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#include "dvoice.h"
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extern BSTR GUIDtoBSTR(LPGUID pGuid);
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extern HRESULT DPLAYBSTRtoGUID(LPGUID,BSTR);
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extern void *g_dxj_DirectPlayVoiceServer;
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#define SAFE_DELETE(p) { if(p) { delete (p); p=NULL; } }
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#define SAFE_RELEASE(p) { __try { if(p) { int i = 0; i = (p)->Release(); DPF1(1,"--DirectPlayVoiceServer SafeRelease (RefCount = %d)\n",i); if (!i) { (p)=NULL;}} } __except(EXCEPTION_EXECUTE_HANDLER) { (p) = NULL;} }
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DWORD WINAPI ReleaseVoiceThreadProc(void* lpParam);
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///////////////////////////////////////////////////////////////////
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// InternalAddRef
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///////////////////////////////////////////////////////////////////
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DWORD C_dxj_DirectPlayVoiceServerObject::InternalAddRef(){
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DWORD i;
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i=CComObjectRoot::InternalAddRef();
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DPF1(1,"------ DXVB: DirectPlayVoiceServer AddRef %d \n",i);
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return i;
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}
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///////////////////////////////////////////////////////////////////
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// InternalRelease
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///////////////////////////////////////////////////////////////////
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DWORD C_dxj_DirectPlayVoiceServerObject::InternalRelease(){
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DWORD i;
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i=CComObjectRoot::InternalRelease();
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DPF1(1,"DirectPlayVoiceServer Release %d \n",i);
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return i;
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}
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///////////////////////////////////////////////////////////////////
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// C_dxj_DirectPlayVoiceServerObject
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///////////////////////////////////////////////////////////////////
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C_dxj_DirectPlayVoiceServerObject::C_dxj_DirectPlayVoiceServerObject(){
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DPF(1,"------ DXVB: Constructor Creation DirectPlayVoiceServer Object \n ");
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m__dxj_DirectPlayVoiceServer = NULL;
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m_pEventStream=NULL;
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m_fInit = FALSE;
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m_fHandleVoiceClientEvents = FALSE;
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m_dwMsgCount = 0;
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}
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///////////////////////////////////////////////////////////////////
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// ~C_dxj_DirectPlayVoiceServerObject
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///////////////////////////////////////////////////////////////////
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C_dxj_DirectPlayVoiceServerObject::~C_dxj_DirectPlayVoiceServerObject()
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{
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DPF(1,"------ DXVB: Entering ~C_dxj_DirectPlayVoiceServerObject destructor \n");
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m_fHandleVoiceClientEvents = FALSE;
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FlushBuffer(0);
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SAFE_RELEASE(m_pEventStream);
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HANDLE hThread = NULL;
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DWORD dwThread = 0;
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// We are quitting anyway, so we don't really care what is going on in this thread..
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hThread = CreateThread(NULL, 0, ReleaseVoiceThreadProc, this->m__dxj_DirectPlayVoiceServer, 0, &dwThread);
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}
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HRESULT C_dxj_DirectPlayVoiceServerObject::InternalGetObject(IUnknown **pUnk){
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*pUnk=(IUnknown*)m__dxj_DirectPlayVoiceServer;
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return S_OK;
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}
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HRESULT C_dxj_DirectPlayVoiceServerObject::InternalSetObject(IUnknown *pUnk){
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m__dxj_DirectPlayVoiceServer=(LPDIRECTPLAYVOICESERVER)pUnk;
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return S_OK;
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}
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HRESULT CALLBACK VoiceMessageHandlerServer(LPVOID lpvUserContext, DWORD dwMessageType,
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LPVOID lpMessage)
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{
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HRESULT hr=S_OK;
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// User context for the message handler is a pointer to our class module.
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C_dxj_DirectPlayVoiceServerObject *lpPeer = (C_dxj_DirectPlayVoiceServerObject*)lpvUserContext;
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DPF2(1,"-----Entering (VoiceServer) MessageHandler call... (Current msg count=%d) MSGID = %d\n", lpPeer->m_dwMsgCount, dwMessageType );
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//Increment the msg count
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InterlockedIncrement(&lpPeer->m_dwMsgCount);
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if (!lpPeer)
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{
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InterlockedDecrement(&lpPeer->m_dwMsgCount);
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DPF(1,"-----Leaving (VoiceServer) MessageHandler call (No lpPeer member)...\n");
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return E_FAIL;
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}
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if (!lpPeer->m_pEventStream)
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{
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InterlockedDecrement(&lpPeer->m_dwMsgCount);
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DPF(1,"-----Leaving (VoiceServer) MessageHandler call (No stream)...\n");
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return E_FAIL;
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}
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if (!lpPeer->m_fHandleVoiceClientEvents)
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{
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InterlockedDecrement(&lpPeer->m_dwMsgCount);
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DPF(1,"-----Leaving (VoiceServer) MessageHandler call (Not handling events)...\n");
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return S_OK;
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}
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// First we need to set our stream seek back to the beginning
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// We will do this every time we enter this function since we don't know if
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// we are on the same thread or not...
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LARGE_INTEGER l;
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I_dxj_DPVoiceEvent *lpEvent = NULL;
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l.QuadPart = 0;
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lpPeer->m_pEventStream->Seek(l, STREAM_SEEK_SET, NULL);
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hr = CoUnmarshalInterface(lpPeer->m_pEventStream, IID_I_dxj_DPVoiceEvent, (void**)&lpEvent);
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if (!lpEvent)
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{
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InterlockedDecrement(&lpPeer->m_dwMsgCount);
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return hr;
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}
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switch (dwMessageType)
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{
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case DVMSGID_LOCALHOSTSETUP:
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{
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DVMSG_LOCALHOSTSETUP *msg = (DVMSG_LOCALHOSTSETUP*)lpMessage;
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msg->pvContext = lpvUserContext;
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msg->pMessageHandler = VoiceMessageHandlerServer;
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break;
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}
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case DVMSGID_SESSIONLOST:
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{
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DVMSG_SESSIONLOST *msg = (DVMSG_SESSIONLOST*)lpMessage;
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lpEvent->SessionLost(msg->hrResult);
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break;
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}
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case DVMSGID_HOSTMIGRATED:
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{
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DVMSG_HOSTMIGRATED *msg = (DVMSG_HOSTMIGRATED*)lpMessage;
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I_dxj_DirectPlayVoiceServer *lpServer = NULL;
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INTERNAL_CREATE_ADDRESS(_dxj_DirectPlayVoiceServer, msg->pdvServerInterface, &lpServer);
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lpEvent->HostMigrated(msg->dvidNewHostID, lpServer);
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break;
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}
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case DVMSGID_RECORDSTART:
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{
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DVMSG_RECORDSTART *pMsg = (DVMSG_RECORDSTART*)lpMessage;
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lpEvent->RecordStart(pMsg->dwPeakLevel);
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break;
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}
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case DVMSGID_RECORDSTOP:
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{
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DVMSG_RECORDSTOP *pMsg = (DVMSG_RECORDSTOP*)lpMessage;
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lpEvent->RecordStop(pMsg->dwPeakLevel);
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break;
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}
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case DVMSGID_PLAYERVOICESTART:
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{
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DVMSG_PLAYERVOICESTART *pMsg = (DVMSG_PLAYERVOICESTART*)lpMessage;
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lpEvent->PlayerVoiceStart(pMsg->dvidSourcePlayerID);
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break;
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}
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case DVMSGID_PLAYERVOICESTOP:
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{
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DVMSG_PLAYERVOICESTOP *pMsg = (DVMSG_PLAYERVOICESTOP*)lpMessage;
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lpEvent->PlayerVoiceStop(pMsg->dvidSourcePlayerID);
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break;
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}
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case DVMSGID_CONNECTRESULT:
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{
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DVMSG_CONNECTRESULT *msg = (DVMSG_CONNECTRESULT*)lpMessage;
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lpEvent->ConnectResult(msg->hrResult);
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break;
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}
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case DVMSGID_DISCONNECTRESULT:
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{
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DVMSG_DISCONNECTRESULT *pMsg = (DVMSG_DISCONNECTRESULT*)lpMessage;
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lpEvent->DisconnectResult(pMsg->hrResult);
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break;
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}
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case DVMSGID_INPUTLEVEL:
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{
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DVMSG_INPUTLEVEL *pMsg = (DVMSG_INPUTLEVEL*)lpMessage;
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lpEvent->InputLevel(pMsg->dwPeakLevel,pMsg->lRecordVolume);
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break;
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}
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case DVMSGID_OUTPUTLEVEL:
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{
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DVMSG_OUTPUTLEVEL *pMsg = (DVMSG_OUTPUTLEVEL*)lpMessage;
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lpEvent->OutputLevel(pMsg->dwPeakLevel,pMsg->lOutputVolume);
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break;
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}
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case DVMSGID_PLAYEROUTPUTLEVEL:
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{
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DVMSG_PLAYEROUTPUTLEVEL *pMsg = (DVMSG_PLAYEROUTPUTLEVEL*)lpMessage;
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lpEvent->PlayerOutputLevel(pMsg->dvidSourcePlayerID,pMsg->dwPeakLevel);
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break;
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}
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case DVMSGID_CREATEVOICEPLAYER:
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{
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DVMSG_CREATEVOICEPLAYER *pMsg = (DVMSG_CREATEVOICEPLAYER*)lpMessage;
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lpEvent->CreateVoicePlayer(pMsg->dvidPlayer, pMsg->dwFlags);
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break;
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}
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case DVMSGID_DELETEVOICEPLAYER:
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{
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DVMSG_DELETEVOICEPLAYER *pMsg = (DVMSG_DELETEVOICEPLAYER*)lpMessage;
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lpEvent->DeleteVoicePlayer(pMsg->dvidPlayer);
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break;
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}
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case DVMSGID_SETTARGETS:
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break;
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}
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DPF(1,"-----Leaving (VoiceServer) MessageHandler call...\n");
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InterlockedDecrement(&lpPeer->m_dwMsgCount);
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return S_OK;
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}
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STDMETHODIMP C_dxj_DirectPlayVoiceServerObject::Initialize (
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IUnknown *DplayObj,
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long lFlags)
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{
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HRESULT hr;
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IUnknown *lpDplay = NULL;
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I_dxj_DirectPlayPeer *lpPeer = NULL;
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I_dxj_DirectPlayClient *lpClient = NULL;
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I_dxj_DirectPlayServer *lpServer = NULL;
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__try {
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DPF(1,"-----Entering (VoiceServer) Initialize call...\n");
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// First we need to get our IUnknown pointer from whatever we pass in
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hr = DplayObj->QueryInterface(IID_I_dxj_DirectPlayPeer, (void**)&lpPeer);
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if (SUCCEEDED(hr))
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{
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lpPeer->InternalGetObject(&lpDplay);
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SAFE_RELEASE(lpPeer);
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}
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else
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{
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hr = DplayObj->QueryInterface(IID_I_dxj_DirectPlayClient, (void**)&lpClient);
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if (SUCCEEDED(hr))
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{
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lpClient->InternalGetObject(&lpDplay);
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SAFE_RELEASE(lpClient);
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}
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else
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{
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hr = DplayObj->QueryInterface(IID_I_dxj_DirectPlayServer, (void**)&lpServer);
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if (SUCCEEDED(hr))
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{
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lpServer->InternalGetObject(&lpDplay);
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SAFE_RELEASE(lpServer);
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}
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}
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}
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if (!lpDplay)
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return E_INVALIDARG;
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if (!m_fInit)
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{
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if (FAILED( hr=m__dxj_DirectPlayVoiceServer->Initialize(lpDplay, &VoiceMessageHandlerServer,
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this,0,(DWORD)lFlags)))
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return hr;
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m_fInit = TRUE;
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}
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}
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__except(EXCEPTION_EXECUTE_HANDLER)
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{
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return E_FAIL;
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}
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return S_OK;
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}
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STDMETHODIMP C_dxj_DirectPlayVoiceServerObject::StartSession (
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DVSESSIONDESC_CDESC *SessionDesc,
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long lFlags)
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{
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DVSESSIONDESC dvSession;
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HRESULT hr;
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GUID pguidCT;
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__try {
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DPF(1,"-----Entering (VoiceServer) StartSession call...\n");
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FlushBuffer(0);
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ZeroMemory(&dvSession, sizeof(DVSESSIONDESC));
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dvSession.dwSize = sizeof(DVSESSIONDESC);
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dvSession.dwBufferAggressiveness = SessionDesc->lBufferAggressiveness;
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dvSession.dwBufferQuality = SessionDesc->lBufferQuality;
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dvSession.dwFlags = SessionDesc->lFlags;
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dvSession.dwSessionType = SessionDesc->lSessionType;
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if ( SessionDesc->guidCT == NULL )
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dvSession.guidCT = DPVCTGUID_DEFAULT;
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else
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{
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hr = DPLAYBSTRtoGUID(&pguidCT, SessionDesc->guidCT);
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dvSession.guidCT = pguidCT;
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}
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if (FAILED ( hr = m__dxj_DirectPlayVoiceServer->StartSession( &dvSession, (DWORD)lFlags)))
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return hr;
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}
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__except(EXCEPTION_EXECUTE_HANDLER)
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{
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return E_FAIL;
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}
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return S_OK;
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}
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STDMETHODIMP C_dxj_DirectPlayVoiceServerObject::StopSession (
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long lFlags)
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{
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HRESULT hr;
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__try {
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DPF(1,"-----Entering (VoiceServer) StopSession call...\n");
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FlushBuffer(0);
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if (FAILED ( hr = m__dxj_DirectPlayVoiceServer->StopSession((DWORD)lFlags)))
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return hr;
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}
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__except(EXCEPTION_EXECUTE_HANDLER)
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{
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return E_FAIL;
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}
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return S_OK;
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}
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STDMETHODIMP C_dxj_DirectPlayVoiceServerObject::GetSessionDesc (
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DVSESSIONDESC_CDESC *SessionDesc)
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{
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HRESULT hr;
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DVSESSIONDESC dvSession;
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__try {
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DPF(1,"-----Entering (VoiceServer) GetSessionDesc call...\n");
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FlushBuffer(0);
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dvSession.dwSize = sizeof(DVSESSIONDESC);
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//Now get the buffer
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if ( FAILED(hr = m__dxj_DirectPlayVoiceServer->GetSessionDesc(&dvSession)))
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return hr;
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//Cast into return buffer
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SessionDesc->lFlags = (long)dvSession.dwFlags;
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SessionDesc->lSessionType = (long)dvSession.dwSessionType;
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SessionDesc->guidCT = GUIDtoBSTR(&dvSession.guidCT);
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SessionDesc->lBufferQuality = (long)dvSession.dwBufferQuality;
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SessionDesc->lBufferAggressiveness = (long)dvSession.dwBufferAggressiveness;
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}
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__except(EXCEPTION_EXECUTE_HANDLER)
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{
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return E_FAIL;
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}
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return S_OK;
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}
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STDMETHODIMP C_dxj_DirectPlayVoiceServerObject::SetSessionDesc (
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DVSESSIONDESC_CDESC *SessionDesc)
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{
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DVSESSIONDESC dvSession;
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HRESULT hr;
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GUID pguidCT;
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__try {
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DPF(1,"-----Entering (VoiceServer) SetSessionDesc call...\n");
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FlushBuffer(0);
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ZeroMemory(&dvSession, sizeof(DVSESSIONDESC));
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dvSession.dwSize = sizeof(DVSESSIONDESC);
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dvSession.dwBufferAggressiveness = SessionDesc->lBufferAggressiveness;
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dvSession.dwBufferQuality = SessionDesc->lBufferQuality;
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dvSession.dwFlags = SessionDesc->lFlags;
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dvSession.dwSessionType = SessionDesc->lSessionType;
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if ( SessionDesc->guidCT == NULL )
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dvSession.guidCT = DPVCTGUID_DEFAULT;
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else
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{
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hr = DPLAYBSTRtoGUID(&pguidCT, SessionDesc->guidCT);
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dvSession.guidCT = pguidCT;
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}
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if (FAILED ( hr = m__dxj_DirectPlayVoiceServer->SetSessionDesc(&dvSession)))
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return hr;
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}
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__except(EXCEPTION_EXECUTE_HANDLER)
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{
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return E_FAIL;
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}
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return S_OK;
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}
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STDMETHODIMP C_dxj_DirectPlayVoiceServerObject::GetCaps (
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DVCAPS_CDESC *Caps)
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{
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HRESULT hr;
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__try {
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DPF(1,"-----Entering (VoiceServer) GetCaps call...\n");
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FlushBuffer(0);
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Caps->lSize=sizeof(DVCAPS);
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if (FAILED ( hr = m__dxj_DirectPlayVoiceServer->GetCaps((DVCAPS*)Caps)))
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return hr;
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}
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__except(EXCEPTION_EXECUTE_HANDLER)
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{
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return E_FAIL;
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}
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return S_OK;
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}
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STDMETHODIMP C_dxj_DirectPlayVoiceServerObject::GetCompressionTypeCount (
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long *retval)
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{
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HRESULT hr;
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DWORD dwSize = 0;
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DWORD dwNumElements = 0;
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__try {
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DPF(1,"-----Entering (VoiceServer) GetCompressionTypeCount call...\n");
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FlushBuffer(0);
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hr = m__dxj_DirectPlayVoiceServer->GetCompressionTypes(NULL, &dwSize, &dwNumElements ,0);
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if ( hr != DVERR_BUFFERTOOSMALL && FAILED(hr) ) //We didn't expect this error
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return hr;
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*retval = (long)dwNumElements;
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}
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__except(EXCEPTION_EXECUTE_HANDLER)
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{
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return E_FAIL;
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}
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return S_OK;
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}
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STDMETHODIMP C_dxj_DirectPlayVoiceServerObject::GetCompressionType (
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long lIndex,
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DVCOMPRESSIONINFO_CDESC *Data,
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long lFlags)
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{
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HRESULT hr;
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LPBYTE pBuffer = NULL;
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DWORD dwSize = 0;
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DWORD dwNumElements = 0;
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LPDVCOMPRESSIONINFO pdvCompressionInfo;
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LPGUID pGuid;
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__try {
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DPF(1,"-----Entering (VoiceServer) GetCompressionType call...\n");
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FlushBuffer(0);
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hr = m__dxj_DirectPlayVoiceServer->GetCompressionTypes(pBuffer, &dwSize, &dwNumElements ,0);
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if ( hr != DVERR_BUFFERTOOSMALL && FAILED(hr) ) //We didn't expect this error
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return hr;
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pBuffer = new BYTE[dwSize];
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if (!pBuffer)
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return E_OUTOFMEMORY;
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if ( FAILED ( hr = m__dxj_DirectPlayVoiceServer->GetCompressionTypes(pBuffer, &dwSize, &dwNumElements, (DWORD)lFlags)))
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return hr;
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if (lIndex > (long)dwNumElements)
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return DVERR_INVALIDPARAM;
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pdvCompressionInfo = (LPDVCOMPRESSIONINFO) pBuffer;
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pGuid = new GUID;
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if (!pGuid)
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return E_OUTOFMEMORY;
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// Ok, fill up our struct
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ZeroMemory(Data, sizeof(DVCOMPRESSIONINFO_CDESC));
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Data->lSize = sizeof(DVCOMPRESSIONINFO_CDESC);
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Data->lFlags = pdvCompressionInfo[lIndex-1].dwFlags;
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Data->lMaxBitsPerSecond = pdvCompressionInfo[lIndex-1].dwMaxBitsPerSecond;
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Data->strDescription = SysAllocString(pdvCompressionInfo[lIndex-1].lpszDescription);
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Data->strName = SysAllocString(pdvCompressionInfo[lIndex-1].lpszName);
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(*pGuid) = pdvCompressionInfo[lIndex-1].guidType;
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Data->guidType = GUIDtoBSTR(pGuid);
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SAFE_DELETE(pGuid);
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SAFE_DELETE(pBuffer);
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}
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__except(EXCEPTION_EXECUTE_HANDLER)
|
|
{
|
|
return E_FAIL;
|
|
}
|
|
return S_OK;
|
|
}
|
|
|
|
STDMETHODIMP C_dxj_DirectPlayVoiceServerObject::SetTransmitTargets (
|
|
long playerSourceID,
|
|
SAFEARRAY **playerTargetIDs,
|
|
long lFlags)
|
|
{
|
|
HRESULT hr;
|
|
DWORD dwNumTarget = ((SAFEARRAY*)*playerTargetIDs)->rgsabound[0].cElements;
|
|
|
|
__try {
|
|
DPF(1,"-----Entering (VoiceServer) SetTransmitTargets call...\n");
|
|
FlushBuffer(0);
|
|
if (FAILED( hr = m__dxj_DirectPlayVoiceServer->SetTransmitTargets((DVID)playerSourceID ,
|
|
(DVID*)((SAFEARRAY*)*playerTargetIDs)->pvData, dwNumTarget, (DWORD) lFlags )))
|
|
return hr;
|
|
|
|
}
|
|
__except(EXCEPTION_EXECUTE_HANDLER)
|
|
{
|
|
return E_FAIL;
|
|
}
|
|
return S_OK;
|
|
}
|
|
|
|
STDMETHODIMP C_dxj_DirectPlayVoiceServerObject::GetTransmitTargets (
|
|
long playerSourceID,
|
|
long lFlags,
|
|
SAFEARRAY **ret)
|
|
{
|
|
HRESULT hr;
|
|
DVID *dwPlayers = NULL;
|
|
DWORD dwNumPlayers=0;
|
|
SAFEARRAY *lpData = NULL;
|
|
SAFEARRAYBOUND rgsabound[1];
|
|
|
|
__try {
|
|
DPF(1,"-----Entering (VoiceServer) GetTransmitTargets call...\n");
|
|
FlushBuffer(0);
|
|
hr =m__dxj_DirectPlayVoiceServer->GetTransmitTargets((DVID)playerSourceID, NULL, &dwNumPlayers, (DWORD) lFlags );
|
|
|
|
if (FAILED(hr) && ( hr != DVERR_BUFFERTOOSMALL))
|
|
return hr;
|
|
|
|
dwPlayers = (DVID*)new BYTE[sizeof(DVID) * dwNumPlayers];
|
|
if (!dwPlayers)
|
|
return E_OUTOFMEMORY;
|
|
|
|
if (FAILED( hr = m__dxj_DirectPlayVoiceServer->GetTransmitTargets((DVID)playerSourceID, dwPlayers, &dwNumPlayers, (DWORD) lFlags )))
|
|
return hr;
|
|
|
|
|
|
if (dwNumPlayers)
|
|
{
|
|
// Now let's create a safearray to pass back
|
|
rgsabound[0].lLbound = 0;
|
|
rgsabound[0].cElements = dwNumPlayers;
|
|
|
|
lpData = SafeArrayCreate(VT_UI4, 1, rgsabound);
|
|
memcpy(lpData->pvData,dwPlayers,sizeof(DVID) * dwNumPlayers);
|
|
}
|
|
*ret = lpData;
|
|
SAFE_DELETE(dwPlayers);
|
|
}
|
|
__except(EXCEPTION_EXECUTE_HANDLER)
|
|
{
|
|
return E_FAIL;
|
|
}
|
|
return S_OK;
|
|
}
|
|
|
|
|
|
STDMETHODIMP C_dxj_DirectPlayVoiceServerObject::StartServerNotification(I_dxj_DPVoiceEvent *event)
|
|
{
|
|
HRESULT hr=S_OK;
|
|
LPSTREAM pStm=NULL;
|
|
|
|
if (!event) return E_INVALIDARG;
|
|
|
|
DPF(1,"-----Entering (VoiceServer) StartServerNotification call...\n");
|
|
SAFE_RELEASE(m_pEventStream);
|
|
|
|
// Create a global stream. The stream needs to be global so we can
|
|
// marshal once, and unmarshal as many times as necessary
|
|
hr = CreateStreamOnHGlobal(NULL, TRUE, &pStm);
|
|
if FAILED(hr) return hr;
|
|
// Now we can marshal our IUnknown interface. We use MSHLFLAGS_TABLEWEAK
|
|
// so we can unmarshal any number of times
|
|
hr = CoMarshalInterface(pStm, IID_I_dxj_DPVoiceEvent, event, MSHCTX_INPROC, NULL, MSHLFLAGS_TABLEWEAK);
|
|
if FAILED(hr) return hr;
|
|
|
|
// Now we need to set the seek location of the stream to the beginning
|
|
LARGE_INTEGER l;
|
|
l.QuadPart = 0;
|
|
pStm->Seek(l, STREAM_SEEK_SET, NULL);
|
|
|
|
m_pEventStream=pStm;
|
|
|
|
m_fHandleVoiceClientEvents = TRUE;
|
|
return hr;
|
|
}
|
|
|
|
HRESULT C_dxj_DirectPlayVoiceServerObject::UnRegisterMessageHandler()
|
|
{
|
|
DPF(1,"-----Entering (VoiceServer) UnregisterMessageHandler call...\n");
|
|
m_fHandleVoiceClientEvents = FALSE;
|
|
FlushBuffer(0);
|
|
return S_OK;
|
|
}
|
|
|
|
HRESULT C_dxj_DirectPlayVoiceServerObject::FlushBuffer(LONG dwNumMessagesLeft)
|
|
{
|
|
|
|
DWORD dwTime = GetTickCount();
|
|
|
|
DPF(1,"-----Entering (VoiceServer) FlushBuffer call...\n");
|
|
//Clear out the messages currently waiting
|
|
while (m_dwMsgCount > dwNumMessagesLeft)
|
|
{
|
|
if (GetTickCount() - dwTime > 5000)
|
|
{
|
|
// Don't let FlushBuffer wait more than 5 seconds
|
|
DPF1(1,"-----Leaving (VoiceServer) FlushBuffer call (All messages *not* flushed - %d remained)...\n", m_dwMsgCount);
|
|
return S_OK;
|
|
}
|
|
//Give another thread a chance
|
|
Sleep(0);
|
|
}
|
|
DPF(1,"-----Leaving (VoiceServer) FlushBuffer call (All messages flushed)...\n");
|
|
return S_OK;
|
|
}
|
|
DWORD WINAPI ReleaseVoiceThreadProc(void* lpParam)
|
|
{
|
|
// User context for the message handler is a pointer to our class module.
|
|
LPDIRECTPLAYVOICESERVER lpPeer = (LPDIRECTPLAYVOICESERVER)lpParam;
|
|
|
|
SAFE_RELEASE(lpPeer);
|
|
CloseHandle(GetCurrentThread());
|
|
return 0;
|
|
}
|