Leaked source code of windows server 2003
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96 lines
3.0 KiB

#include "stdafx.h"
#include "Direct.h"
#include "dms.h"
#include "dSoundDownloadedWaveObj.h"
extern void *g_dxj_DirectSoundDownloadedWave;
///////////////////////////////////////////////////////////////////
// InternalAddRef
///////////////////////////////////////////////////////////////////
DWORD C_dxj_DirectSoundDownloadedWaveObject::InternalAddRef(){
DWORD i;
i=CComObjectRoot::InternalAddRef();
DPF2(1,"DirectSoundDownloadedWave [%d] AddRef %d \n",creationid,i);
return i;
}
///////////////////////////////////////////////////////////////////
// InternalRelease
///////////////////////////////////////////////////////////////////
DWORD C_dxj_DirectSoundDownloadedWaveObject::InternalRelease(){
DWORD i;
i=CComObjectRoot::InternalRelease();
DPF2(1,"DirectSoundDownloadedWave [%d] Release %d \n",creationid,i);
return i;
}
///////////////////////////////////////////////////////////////////
// C_dxj_DirectSoundDownloadedWaveObject
///////////////////////////////////////////////////////////////////
C_dxj_DirectSoundDownloadedWaveObject::C_dxj_DirectSoundDownloadedWaveObject(){
DPF1(1,"Constructor Creation DirectSoundDownloadedWave Object[%d] \n ",g_creationcount);
m__dxj_DirectSoundDownloadedWave = NULL;
parent = NULL;
pinterface = NULL;
nextobj = g_dxj_DirectSoundDownloadedWave;
creationid = ++g_creationcount;
g_dxj_DirectSoundDownloadedWave = (void *)this;
}
///////////////////////////////////////////////////////////////////
// ~C_dxj_DirectSoundDownloadedWaveObject
///////////////////////////////////////////////////////////////////
C_dxj_DirectSoundDownloadedWaveObject::~C_dxj_DirectSoundDownloadedWaveObject()
{
DPF(1,"Entering ~C_dxj_DirectSoundDownloadedWaveObject destructor \n");
C_dxj_DirectSoundDownloadedWaveObject *prev=NULL;
for(C_dxj_DirectSoundDownloadedWaveObject *ptr=(C_dxj_DirectSoundDownloadedWaveObject*)g_dxj_DirectSoundDownloadedWave ; ptr; ptr=(C_dxj_DirectSoundDownloadedWaveObject *)ptr->nextobj)
{
if(ptr == this)
{
if(prev)
prev->nextobj = ptr->nextobj;
else
g_dxj_DirectSoundDownloadedWave = (void*)ptr->nextobj;
DPF(1,"DirectSoundDownloadedWave found in g_dxj list now removed\n");
break;
}
prev = ptr;
}
if(m__dxj_DirectSoundDownloadedWave){
int count = IUNK(m__dxj_DirectSoundDownloadedWave)->Release();
#ifdef DEBUG
char buffer[256];
wsprintf(buffer,"DirectX IDirectSoundDownloadedWave Ref count [%d] \n",count);
#endif
if(count==0) m__dxj_DirectSoundDownloadedWave = NULL;
}
if(parent) IUNK(parent)->Release();
}
HRESULT C_dxj_DirectSoundDownloadedWaveObject::InternalGetObject(IUnknown **pUnk){
*pUnk=(IUnknown*)m__dxj_DirectSoundDownloadedWave;
return S_OK;
}
HRESULT C_dxj_DirectSoundDownloadedWaveObject::InternalSetObject(IUnknown *pUnk){
m__dxj_DirectSoundDownloadedWave=(LPDIRECTSOUNDDOWNLOADEDWAVE)pUnk;
return S_OK;
}
//////////////
/// No Methods
//////////////