Leaked source code of windows server 2003
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//+-------------------------------------------------------------------------
//
// Microsoft Windows
//
// Copyright (C) Microsoft Corporation, 1998 - 1999
//
// File: dsoundPrimaryBufferobj.h
//
//--------------------------------------------------------------------------
// dSoundPrimaryBufferObj.h : Declaration of the C_dxj_DirectSoundPrimaryBufferObject
// DHF_DS entire file
#include "resource.h" // main symbols
#define typedef__dxj_DirectSoundPrimaryBuffer LPDIRECTSOUNDBUFFER
/////////////////////////////////////////////////////////////////////////////
// Direct
//REVIEW -- using pointers to ID's is necessary because some compilers don't like
//references as template arguments.
class C_dxj_DirectSoundPrimaryBufferObject :
#ifdef USING_IDISPATCH
public CComDualImpl<I_dxj_DirectSoundPrimaryBuffer, &IID_I_dxj_DirectSoundPrimaryBuffer, &LIBID_DIRECTLib>,
public ISupportErrorInfo,
#else
public I_dxj_DirectSoundPrimaryBuffer,
#endif
//public CComCoClass<C_dxj_DirectSoundPrimaryBufferObject, &CLSID__dxj_DirectSoundPrimaryBuffer>,
public CComObjectRoot
{
public:
C_dxj_DirectSoundPrimaryBufferObject() ;
virtual ~C_dxj_DirectSoundPrimaryBufferObject() ;
BEGIN_COM_MAP(C_dxj_DirectSoundPrimaryBufferObject)
COM_INTERFACE_ENTRY(I_dxj_DirectSoundPrimaryBuffer)
#ifdef USING_IDISPATCH
COM_INTERFACE_ENTRY(IDispatch)
COM_INTERFACE_ENTRY(ISupportErrorInfo)
#endif
END_COM_MAP()
// Use DECLARE_NOT_AGGREGATABLE(C_dxj_DirectSoundPrimaryBufferObject) if you don't want your object
// to support aggregation
DECLARE_AGGREGATABLE(C_dxj_DirectSoundPrimaryBufferObject)
#ifdef USING_IDISPATCH
// ISupportsErrorInfo
STDMETHOD(InterfaceSupportsErrorInfo)(REFIID riid);
#endif
// I_dxj_DirectSoundPrimaryBuffer
public:
/* [hidden] */ HRESULT STDMETHODCALLTYPE InternalSetObject(
/* [in] */ IUnknown __RPC_FAR *lpdd);
/* [hidden] */ HRESULT STDMETHODCALLTYPE InternalGetObject(
/* [retval][out] */ IUnknown __RPC_FAR *__RPC_FAR *lpdd);
HRESULT STDMETHODCALLTYPE getDirectSound3dListener(
/* [retval][out] */ I_dxj_DirectSound3dListener __RPC_FAR *__RPC_FAR *lpdsl);
HRESULT STDMETHODCALLTYPE getCaps(
/* [out][in] */ DSBCAPS_CDESC __RPC_FAR *caps);
HRESULT STDMETHODCALLTYPE getCurrentPosition(
/* [out] */ DSCURSORS_CDESC __RPC_FAR *cursors);
HRESULT STDMETHODCALLTYPE getFormat(
/* [out][in] */ WAVEFORMATEX_CDESC __RPC_FAR *format);
HRESULT STDMETHODCALLTYPE getVolume(
/* [retval][out] */ long __RPC_FAR *volume);
HRESULT STDMETHODCALLTYPE getPan(
/* [retval][out] */ long __RPC_FAR *pan);
HRESULT STDMETHODCALLTYPE getStatus(
/* [retval][out] */ long __RPC_FAR *status);
/* [hidden] */ HRESULT STDMETHODCALLTYPE initialize(
/* [in] */ I_dxj_DirectSound __RPC_FAR *directSound,
/* [out][in] */ DSBUFFERDESC_CDESC __RPC_FAR *BufferDesc,
/* [out][in] */ byte __RPC_FAR *wbuf);
HRESULT STDMETHODCALLTYPE writeBuffer(
/* [in] */ long start,
/* [in] */ long size,
///* [in] */ SAFEARRAY __RPC_FAR * __RPC_FAR *PrimaryBuffer,
void * buf,
/* [in] */ long flags);
HRESULT STDMETHODCALLTYPE readBuffer(
/* [in] */ long start,
/* [in] */ long size,
///* [in] */ SAFEARRAY __RPC_FAR * __RPC_FAR *PrimaryBuffer,
void * buf,
/* [in] */ long flags);
HRESULT STDMETHODCALLTYPE play(
/* [in] */ long flags);
HRESULT STDMETHODCALLTYPE setFormat(
/* [in] */ WAVEFORMATEX_CDESC __RPC_FAR *format);
HRESULT STDMETHODCALLTYPE setVolume(
/* [in] */ long volume);
HRESULT STDMETHODCALLTYPE setPan(
/* [in] */ long pan);
HRESULT STDMETHODCALLTYPE stop( void);
HRESULT STDMETHODCALLTYPE restore( void);
private:
DECL_VARIABLE(_dxj_DirectSoundPrimaryBuffer);
public:
DX3J_GLOBAL_LINKS( _dxj_DirectSoundPrimaryBuffer )
};