Leaked source code of windows server 2003
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//+-------------------------------------------------------------------------
//
// Microsoft Windows
//
// Copyright (C) Microsoft Corporation, 1998 - 1999
//
// File: dxglob7obj.h
//
//--------------------------------------------------------------------------
#include "resource.h" // main symbols
typedef HRESULT (__stdcall *DSOUNDCREATE)(GUID FAR * lpGUID, LPDIRECTSOUND8 * ppDS, IUnknown FAR *pUnkOuter );
typedef HRESULT (__stdcall *DSOUNDCAPTURECREATE)(GUID FAR * lpGUID, LPDIRECTSOUNDCAPTURE * ppDS, IUnknown FAR *pUnkOuter );
typedef HRESULT (CALLBACK *DSOUNDENUMERATE)(LPDSENUMCALLBACK lpCallback, LPVOID lpContext );
typedef HRESULT (CALLBACK *DSOUNDCAPTUREENUMERATE)(LPDSENUMCALLBACK lpCallback, LPVOID lpContext );
typedef LPDIRECT3DDEVICE8 (__stdcall *D3DCREATE8)(DWORD ver);
typedef struct tag_EVENTTHREADINFO {
HANDLE hEvent;
struct tag_EVENTTHREADINFO *pNext;
IStream *pStream;
I_dxj_DirectXEvent8 *pCallback;
DWORD threadID;
HANDLE hThread;
BOOL fEnd;
HANDLE hEndEvent;
} EVENTTHREADINFO;
class C_dxj_DirectX7Object :
public I_dxj_DirectX8,
public CComCoClass<C_dxj_DirectX7Object, &CLSID__dxj_DirectX8>, public CComObjectRoot
{
public:
C_dxj_DirectX7Object() ;
virtual ~C_dxj_DirectX7Object() ;
BEGIN_COM_MAP(C_dxj_DirectX7Object)
COM_INTERFACE_ENTRY(I_dxj_DirectX8)
END_COM_MAP()
DECLARE_REGISTRY(CLSID__dxj_DirectX8, "DIRECT.DirectX8.0", "DIRECT.DirectX8.0", IDS_DIRECTX8_DESC, THREADFLAGS_BOTH)
// Use DECLARE_NOT_AGGREGATABLE(C_dxj_DirectSoundResourceObject) if you don't want your object
// to support aggregation
DECLARE_AGGREGATABLE(C_dxj_DirectX7Object)
public:
HRESULT STDMETHODCALLTYPE directSoundCreate(
/* [in] */ BSTR guid,
/* [retval][out] */ I_dxj_DirectSound __RPC_FAR *__RPC_FAR *ret);
HRESULT STDMETHODCALLTYPE directSoundCaptureCreate(
/* [in] */ BSTR guid,
/* [retval][out] */ I_dxj_DirectSoundCapture __RPC_FAR *__RPC_FAR *ret);
HRESULT STDMETHODCALLTYPE getDSEnum(
/* [retval][out] */ I_dxj_DSEnum __RPC_FAR *__RPC_FAR *retVal);
HRESULT STDMETHODCALLTYPE getDSCaptureEnum(
/* [retval][out] */ I_dxj_DSEnum __RPC_FAR *__RPC_FAR *retVal);
HRESULT STDMETHODCALLTYPE directInputCreate(
/* [retval][out] */ I_dxj_DirectInput8 __RPC_FAR *__RPC_FAR *ret);
HRESULT STDMETHODCALLTYPE DirectPlayVoiceClientCreate(
/* [retval][out] */ I_dxj_DirectPlayVoiceClient __RPC_FAR *__RPC_FAR *ret);
HRESULT STDMETHODCALLTYPE DirectPlayVoiceServerCreate(
/* [retval][out] */ I_dxj_DirectPlayVoiceServer __RPC_FAR *__RPC_FAR *ret);
HRESULT STDMETHODCALLTYPE DirectPlayVoiceTestCreate(
/* [retval][out] */ I_dxj_DirectPlayVoiceSetup __RPC_FAR *__RPC_FAR *ret);
HRESULT STDMETHODCALLTYPE directMusicLoaderCreate(
/* [retval][out] */ I_dxj_DirectMusicLoader __RPC_FAR *__RPC_FAR *ret);
HRESULT STDMETHODCALLTYPE directMusicComposerCreate(
/* [retval][out] */ I_dxj_DirectMusicComposer __RPC_FAR *__RPC_FAR *ret);
HRESULT STDMETHODCALLTYPE directMusicPerformanceCreate(
/* [retval][out] */ I_dxj_DirectMusicPerformance __RPC_FAR *__RPC_FAR *ret);
#ifdef _WIN64
HRESULT STDMETHODCALLTYPE createEvent(
/* [in] */ I_dxj_DirectXEvent8 __RPC_FAR *event,
/* [retval][out] */ HANDLE __RPC_FAR *h) ;
HRESULT STDMETHODCALLTYPE setEvent(
/* [in] */ HANDLE eventId) ;
HRESULT STDMETHODCALLTYPE destroyEvent(
/* [in] */ HANDLE eventId) ;
#else
HRESULT STDMETHODCALLTYPE createEvent(
/* [in] */ I_dxj_DirectXEvent8 __RPC_FAR *event,
/* [retval][out] */ LONG __RPC_FAR *h) ;
HRESULT STDMETHODCALLTYPE setEvent(
/* [in] */ LONG eventId) ;
HRESULT STDMETHODCALLTYPE destroyEvent(
/* [in] */ LONG eventId) ;
#endif
HRESULT STDMETHODCALLTYPE createNewGuid(BSTR *ret);
HRESULT STDMETHODCALLTYPE DirectXFileCreate(I_dxj_DirectXFile **ret);
HRESULT STDMETHODCALLTYPE DirectPlayPeerCreate(I_dxj_DirectPlayPeer **ret);
HRESULT STDMETHODCALLTYPE DirectPlayServerCreate(I_dxj_DirectPlayServer **ret);
HRESULT STDMETHODCALLTYPE DirectPlayClientCreate(I_dxj_DirectPlayClient **ret);
HRESULT STDMETHODCALLTYPE DirectPlayAddressCreate(I_dxj_DirectPlayAddress **ret);
HRESULT STDMETHODCALLTYPE Direct3DCreate(IUnknown **ppRet);
HRESULT STDMETHODCALLTYPE DirectPlayLobbyClientCreate(I_dxj_DirectPlayLobbyClient **ret);
HRESULT STDMETHODCALLTYPE DirectPlayLobbiedApplicationCreate(I_dxj_DirectPlayLobbiedApplication **ret);
void LoadDSOUND();
void LoadDINPUT();
void LoadD3D8();
private:
DSOUNDCREATE m_pDirectSoundCreate;
DSOUNDCAPTURECREATE m_pDirectSoundCaptureCreate;
DSOUNDENUMERATE m_pDirectSoundEnumerate;
DSOUNDCAPTUREENUMERATE m_pDirectSoundCaptureEnumerate;
D3DCREATE8 m_pDirect3DCreate8;
EVENTTHREADINFO *m_pEventList;
};