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598 lines
15 KiB
598 lines
15 KiB
/*--------------------------------------------------------------------------*\
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| RLE.C - RLE Delta frame code |
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|@@BEGIN_MSINTERNAL |
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| |
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| History: |
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| 01/01/88 toddla Created |
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| 10/30/90 davidmay Reorganized, rewritten somewhat. |
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| 07/11/91 dannymi Un-hacked |
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| 09/15/91 ToddLa Re-hacked |
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|@@END_MSINTERNAL |
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\*--------------------------------------------------------------------------*/
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/**************************************************************************
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*
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* THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF ANY
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* KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A PARTICULAR
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* PURPOSE.
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*
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* Copyright (c) 1991 - 1995 Microsoft Corporation. All Rights Reserved.
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*
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**************************************************************************/
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#include <windows.h>
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#include <windowsx.h>
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#include <memory.h> // for _fmemcmp()
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#include "msrle.h"
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#define RLE_ESCAPE 0
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#define RLE_EOL 0
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#define RLE_EOF 1
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#define RLE_JMP 2
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#define RLE_RUN 3
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typedef BYTE huge * HPRLE;
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typedef BYTE far * LPRLE;
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RGBTOL gRgbTol = {0, 0};
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//
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// RleDeltaFrame
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//
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// Calculate the RLE bits to go from hdib1 to hdib2
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//
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// hdibPrev - Previous DIB
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// hdib - DIB to RLE
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//
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// returns
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//
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// handle to a RLE DIB
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//
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BOOL FAR PASCAL RleDeltaFrame(
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LPBITMAPINFOHEADER lpbiRle, LPBYTE pbRle,
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LPBITMAPINFOHEADER lpbiPrev, LPBYTE pbPrev,
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LPBITMAPINFOHEADER lpbiDib, LPBYTE pbDib,
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int iStart,
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int iLen,
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long tolTemporal,
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long tolSpatial,
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int maxRun,
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int minJump)
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{
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LPBITMAPINFOHEADER lpbi;
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int biHeight;
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UINT cbJump=0;
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int dy;
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if (!lpbiDib)
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return FALSE;
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if (maxRun == 0)
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maxRun = -1;
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if (minJump == 0)
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minJump = 4;
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//
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// Get info on the source and dest dibs
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//
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lpbi = lpbiDib;
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biHeight = (int)lpbi->biHeight;
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if (iLen <= 0)
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iLen = biHeight;
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iLen = min(biHeight-iStart, iLen);
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//
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// Hey! we only work with 8bpp DIBs if we get otherwise barf.
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//
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if (lpbi->biBitCount != 8 || lpbi->biCompression != BI_RGB)
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return FALSE;
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#if 0 // CompressBegin does this..
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//
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// Set up the table for quick sum of squares calculation (see rle.h)
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//
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if (!MakeRgbTable(lpbi))
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return FALSE;
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#endif
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//
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// lock all the buffers, and start the delta framin'
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//
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lpbi = lpbiRle;
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if (iStart > 0)
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pbDib = DibXYN(lpbiDib, pbDib,0,iStart,8);
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if (iStart > 0 && lpbiPrev)
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pbPrev = DibXYN(lpbiPrev,pbPrev,0,iStart,8);
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if (lpbiPrev == NULL)
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pbPrev = NULL;
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while(iStart > 0)
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{
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dy = min(iStart,255);
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*pbRle++ = RLE_ESCAPE;
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*pbRle++ = RLE_JMP;
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*pbRle++ = 0;
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*pbRle++ = (BYTE)dy;
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iStart -= dy;
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cbJump += 4;
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}
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lpbi->biHeight = iLen;
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#ifdef _WIN32
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DeltaFrameC(
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#else
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DeltaFrame386(
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#endif
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lpbi, pbPrev, pbDib, pbRle, maxRun, minJump,
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gRgbTol.hpTable, tolTemporal, tolSpatial);
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lpbi->biHeight = biHeight;
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lpbi->biSizeImage += cbJump; // adjust size to include JUMP!
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return TRUE;
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}
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/* Next is a table that, for each pair of palette entries, helps determine
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if two colours are close enough to be merged to a single colour
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Let's say the first pixel of a frame is black, and the same pixel in the
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next frame is gray. Should you bother painting that gray pixel or let it
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stay black because it's close enough? With this table, you have 2 palettes
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(one for each of the two frames you are comparing, or possibly two identical
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palettes if you are filtering a single DIB) and a table associated with
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those palettes. You can index into the table with the colour number of the
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pixel in the first frame and the colour number of the pixel in the second
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frame. The table value will be a number representing how different those
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two colours are.
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|Red1 - Red2|^2 + |Green1 - Green2|^2 + |Blue1 - Blue2|^2
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is that value (sum of squares of differences). As soon as you start
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using this table with a pair of palettes, those hpals are put in this
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structure so that you know what pair of palettes the table is built with.
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If you change a palette, you need to recompute the table. BUT: you don't
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build the table at the beginning, you do it on demand. Initially, the
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table is filled with a value of UNCOMPUTED, and as the values are needed,
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they are put into the table, so a second call to the CloseEnough routine
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with the same colours will exit extremely quickly with no calculations!
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Prepare the table for looking up quickly the sum of squares of colours
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of two palette entries (possibly in different palettes) */
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DWORD NEAR _fastcall RgbCompare(RGBQUAD rgb1, RGBQUAD rgb2)
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{
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DWORD sum=0;
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//
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// lets do some magic so the compiler generates "good" code.
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//
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#define SUMSQ(a,b) \
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if (a > b) \
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sum += (WORD)(a-b) * (WORD)(a-b); \
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else \
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sum += (WORD)(b-a) * (WORD)(b-a);
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SUMSQ(rgb1.rgbRed, rgb2.rgbRed);
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SUMSQ(rgb1.rgbGreen, rgb2.rgbGreen);
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SUMSQ(rgb1.rgbBlue, rgb2.rgbBlue);
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return sum;
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}
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BOOL NEAR PASCAL MakeRgbTable(LPBITMAPINFOHEADER lpbi)
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{
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UINT i, j;
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int n=0;
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DWORD tol;
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if (!lpbi)
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return FALSE;
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if (lpbi->biClrUsed == 0)
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lpbi->biClrUsed = 1 << lpbi->biBitCount;
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/* If the palette passed in has a different number of colours than */
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/* the one in the table, we obviously need a new table */
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if (gRgbTol.hpTable == NULL ||
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(int)lpbi->biClrUsed != gRgbTol.ClrUsed ||
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_fmemcmp(lpbi+1, gRgbTol.argbq, gRgbTol.ClrUsed * sizeof(RGBQUAD)))
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{
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if (gRgbTol.hpTable == NULL)
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{
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gRgbTol.hpTable = (LPVOID)GlobalAllocPtr(GHND|GMEM_SHARE, 256L * 256L * sizeof(DWORD));
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if (gRgbTol.hpTable == NULL)
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return FALSE;
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}
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gRgbTol.ClrUsed = (int)lpbi->biClrUsed; // get the actual colours
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for (i = 0; i < (UINT)gRgbTol.ClrUsed; i++)
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gRgbTol.argbq[i] = ((LPRGBQUAD)(lpbi + 1))[i];
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for (i = 0; i < (UINT)gRgbTol.ClrUsed; i++)
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{
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for (j = 0; j <= i; j++)
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{
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tol = RgbCompare(gRgbTol.argbq[i], gRgbTol.argbq[j]);
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gRgbTol.hpTable[256 * i + j] = tol;
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gRgbTol.hpTable[256 * j + i] = tol;
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}
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}
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}
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return TRUE;
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}
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#ifdef _WIN32
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// ---- DeltaFrameC --------------------------------------------------------
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#define TolLookUp(p, a, b) ( ((LPDWORD)p)[a * 256 + b] )
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LPBYTE EncodeFragment(LPBYTE pIn, int len, LPBYTE pOut, LPDWORD pTol, DWORD tolerance, UINT maxrun);
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LPBYTE EncodeAbsolute(LPBYTE pbDib, int len, LPBYTE pbRle);
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int FindFragmentLength(LPBYTE pIn, LPBYTE pPrev, int len, UINT maxjmp, LPDWORD pTol, DWORD tol, PDWORD prunlen);
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// rle format:
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// byte 1: 0 - escape
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// byte 2: 0 - eol
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// byte 2: 1 - eof
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// byte 2: 2 - jump x, y (bytes 3, 4)
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// byte 2: >2 - absolute run of pixels - byte 2 is length
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// byte 1: >0 - repeat solid colour - byte 1 is length
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// byte 2 is solid pixel to repeat
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// compression - in df.asm for Win16
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extern void DeltaFrameC(
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LPBITMAPINFOHEADER lpbi,
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LPBYTE pbPrev,
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LPBYTE pbDib,
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LPBYTE pbRle,
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UINT MaxRunLength,
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UINT MinJumpLength,
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LPDWORD TolTable,
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DWORD tolTemporal,
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DWORD tolSpatial)
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{
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int WidthBytes = (lpbi->biWidth+3) & (~3);
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int x, y;
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LPBYTE pbRle_Orig = pbRle;
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if ((MaxRunLength == 0) || (MaxRunLength > 255)) {
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MaxRunLength = 255;
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}
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if (pbPrev == NULL) {
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// no previous frame, just encode each line spatially
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for (y = lpbi->biHeight; y > 0; y--) {
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pbRle = EncodeFragment(
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pbDib,
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lpbi->biWidth,
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pbRle,
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TolTable,
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tolSpatial,
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MaxRunLength);
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// don't bother to insert an EOL if we are about to insert EOF
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if (y > 0) {
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* (WORD FAR *)pbRle = RLE_ESCAPE | (RLE_EOL << 8);
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pbRle += sizeof(WORD);
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}
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pbDib += WidthBytes;
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}
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} else {
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int jumpX = 0;
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int jumpY = 0;
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int frag, runlen;
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for (y = 0; y < lpbi->biHeight; y++) {
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x = 0;
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while (x < lpbi->biWidth) {
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// see how much is not the same as the previous frame,
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// followed by how much is the same. frag is the length of
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// the not-similar fragment; runlen is the length of the
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// similar fragment.
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frag = FindFragmentLength(
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pbDib,
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pbPrev,
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lpbi->biWidth - x,
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MinJumpLength,
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TolTable,
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tolTemporal,
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&runlen
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);
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if (frag == 0) {
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// no fragment, just a jump over the similar pixels.
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//add up jumps until we need to output them
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jumpX += runlen;
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x += runlen;
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pbPrev += runlen;
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pbDib += runlen;
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} else {
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// output any saved jumps
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if (jumpX < 0) {
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// don't jump backwards - eol and jump forwards
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*(WORD FAR *)pbRle = RLE_ESCAPE | (RLE_EOL << 8);
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pbRle += sizeof(WORD);
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// jump is now across to current position,
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// and one fewer lines.
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jumpX = x;
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jumpY--;
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}
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while (jumpX + jumpY) {
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int delta;
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* (WORD FAR *)pbRle = RLE_ESCAPE | (RLE_JMP << 8);
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pbRle += sizeof(WORD);
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// max jump size is 255
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delta = min(255, jumpX);
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*pbRle++ = (BYTE) delta;
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jumpX -= delta;
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delta = min(255, jumpY);
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*pbRle++ = (BYTE) delta;
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jumpY -= delta;
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}
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// output the different fragment as a combination
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// of solid runs and absolute pixels
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pbRle = EncodeFragment(
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pbDib,
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frag,
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pbRle,
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TolTable,
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tolSpatial,
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MaxRunLength);
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x += frag;
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pbDib += frag;
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pbPrev += frag;
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}
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}
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// end-of-line
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jumpY++;
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// advance past DWORD-rounding bytes
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pbPrev += (WidthBytes - lpbi->biWidth);
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pbDib += (WidthBytes - lpbi->biWidth);
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//adjust jumpX
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jumpX -= x;
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}
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}
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// end-of-frame
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* (WORD FAR *)pbRle = RLE_ESCAPE | (RLE_EOF << 8);
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pbRle += sizeof(WORD);
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// update lpbi to correct size and format
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lpbi->biSizeImage = (DWORD) (pbRle - pbRle_Orig);
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lpbi->biCompression = BI_RLE8;
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}
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//
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// encode a sequence of pixels as a mixture of solid runs and absolute
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// pixels. write the rle data to pbRle and return pointer to the next
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// available rle buffer.
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LPBYTE
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EncodeFragment(
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LPBYTE pbDib,
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int width,
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LPBYTE pbRle,
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LPDWORD TolTable,
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DWORD tolerance,
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UINT MaxRunLength
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)
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{
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int maxrun, run;
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BYTE px;
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while (width > 0) {
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maxrun = min(255, width);
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MaxRunLength = min((int)MaxRunLength, maxrun);
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px = *pbDib;
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for (run = 0; run < maxrun; run++, pbDib++) {
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// the same or similar ? - use tolerance table to compare pixel
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// rgb values
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// We're allowed a run of 255 if they're exact, but only a run of
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// MaxRunLength if they're not exact, only close
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if (px == *pbDib)
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continue;
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if (TolLookUp(TolTable,px,*pbDib) <= tolerance &&
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run < (int)MaxRunLength)
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continue;
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// not close enough - end run
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break;
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}
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// we have found the end of a run of identical pixels
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// if the run is one pixel, then we switch into absolute mode.
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// however, we cannot encode absolute runs of less than RLE_RUN
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// pixels (the runlength code is an escape code and must not coincide
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// with RLE_JMP, RLE_EOL and RLE_EOF.
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if ((run > 1) || (width < RLE_RUN)) {
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// write out run length and colour
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* (WORD FAR *)pbRle = run | (px << 8);
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pbRle += sizeof(WORD);
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width -= run;
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} else {
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// we have a 'run' of one pixel - back up to point at this.
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pbDib--;
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// write out an absolute run. now we are in abs mode, we need
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// a solid run of at least 4 pixels for it to be worth leaving
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// and re-entering abs mode
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for (run = 0; run < maxrun; run++) {
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// at the end of the fragment ?
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if ((maxrun - run) < 4) {
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// yes - so no point in looking for a solid run -
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// just dump all the remainder as an absolute block
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pbRle = EncodeAbsolute(pbDib, maxrun, pbRle);
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pbDib += maxrun;
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width -= maxrun;
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break;
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}
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px = pbDib[run];
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if ( (TolLookUp(TolTable,px,pbDib[run + 1]) <= tolerance) &&
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(TolLookUp(TolTable,px,pbDib[run + 2]) <= tolerance) &&
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(TolLookUp(TolTable,px,pbDib[run + 3]) <= tolerance)) {
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// we have run bytes to encode followed by four
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// similar pixels
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pbRle = EncodeAbsolute(pbDib, run, pbRle);
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pbDib += run;
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width -= run;
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break;
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}
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}
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}
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}
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return pbRle;
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}
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LPBYTE
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EncodeAbsolute(LPBYTE pbDib, int runlen, LPBYTE pbRle)
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{
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if (runlen < RLE_RUN) {
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// cannot encode absolute runs of less than RLE_RUN as it
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// conflicts with other rle escapes - so encode each pixel
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// as a run of 1 of that pixel
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int i;
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for (i = 0; i < runlen; i++) {
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* (WORD FAR *) pbRle = 1 | ((*pbDib++) << 8);
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pbRle += sizeof(WORD);
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}
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return pbRle;
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}
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// absolute run of > RLE_RUN
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* (WORD FAR *)pbRle = RLE_ESCAPE | (runlen << 8);
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pbRle += sizeof(WORD);
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while (runlen >= 2) {
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* (WORD FAR *) pbRle = * (WORD UNALIGNED FAR *)pbDib;
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pbRle += sizeof(WORD);
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pbDib += sizeof(WORD);
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runlen -= 2;
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}
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// remember to keep word alignment
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if (runlen) {
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*pbRle++ = *pbDib++;
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*pbRle++ = 0;
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}
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return pbRle;
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}
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// count how many pixels are not the same as the previous frame, and how
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// long is the run of similar pixels after it. We must find at least minjump
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// similar pixels before we stop.
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int
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FindFragmentLength(
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LPBYTE pIn,
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LPBYTE pPrev,
|
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int len,
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UINT minjump,
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LPDWORD pTol,
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DWORD tol,
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|
PDWORD prunlen
|
|
)
|
|
{
|
|
int x;
|
|
int run = 0;
|
|
|
|
for (x = 0; x < len; x++) {
|
|
|
|
|
|
if ((*pIn == *pPrev) || (TolLookUp(pTol, *pIn, *pPrev) <= tol)) {
|
|
run++;
|
|
} else {
|
|
|
|
// have we accumulated a run long enough to be worth
|
|
// returning ?
|
|
|
|
if (run >= (int)minjump) {
|
|
|
|
*prunlen = run;
|
|
return x - run;
|
|
} else {
|
|
run = 0;
|
|
}
|
|
}
|
|
pIn++;
|
|
pPrev++;
|
|
}
|
|
|
|
// end of line - did we find a run ?
|
|
if (run < (int) minjump) {
|
|
*prunlen = 0;
|
|
return len;
|
|
} else {
|
|
*prunlen = run;
|
|
return x - run;
|
|
}
|
|
}
|
|
|
|
|
|
|
|
#endif
|