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150 lines
3.4 KiB
150 lines
3.4 KiB
/*******************************Module*Header*********************************\
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* Module Name: support.c
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*
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* MultiMedia Systems MIDI Sequencer DLL
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*
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* Created: 27-Feb-1992
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* Author: ROBINSP
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*
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* History:
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*
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* Copyright (c) 1985-1998 Microsoft Corporation
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*
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\******************************************************************************/
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#define UNICODE
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#include <windows.h>
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#include <mmsystem.h>
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#include <mmsys.h>
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CRITICAL_SECTION CritSec;
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CRITICAL_SECTION SeqCritSec;
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//
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// Cut-down critical section stuff
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//
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VOID InitCrit(VOID)
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{
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InitializeCriticalSection(&CritSec);
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InitializeCriticalSection(&SeqCritSec);
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}
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VOID DeleteCrit(VOID)
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{
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DeleteCriticalSection(&CritSec);
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DeleteCriticalSection(&SeqCritSec);
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}
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VOID EnterCrit(VOID)
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{
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EnterCriticalSection(&CritSec);
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}
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VOID LeaveCrit(VOID)
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{
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LeaveCriticalSection(&CritSec);
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}
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VOID EnterSeq(VOID)
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{
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EnterCriticalSection(&SeqCritSec);
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}
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VOID LeaveSeq(VOID)
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{
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LeaveCriticalSection(&SeqCritSec);
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Sleep(4); // Give someone else a chance
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}
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/*************************************************************************
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*
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* @doc MCISEQ
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*
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* @func UINT | TaskBlock | This function blocks the current
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* task context if its event count is 0.
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*
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* @rdesc Returns the message value of the signal sent.
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*
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************************************************************************/
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UINT TaskBlock(VOID)
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{
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MSG msg;
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LeaveSeq();
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/*
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* Loop until we get the message we want
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*/
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for (;;) {
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/*
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* Retrieve any message for task
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*/
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GetMessage(&msg, NULL, 0, 0);
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/*
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* If the message is for a window dispatch it
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*/
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if (msg.hwnd != NULL) {
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DispatchMessage(&msg);
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} else {
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break;
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}
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}
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EnterSeq();
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return msg.message;
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}
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/*************************************************************************
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*
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* @doc MCISEQ
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*
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* @func BOOL | TaskSignal | This function signals the specified
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* task, incrementing its event count and unblocking
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* it.
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*
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* @parm DWORD | dwThreadId | Thread ID from <f mmGetCurrentTask>.
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*
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* @parm UINT | Msg | Signal message to send.
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*
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* @rdesc Returns TRUE if the signal was sent, else FALSE if the message
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* queue was full.
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*
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* @xref mmTaskBlock mmTaskCreate
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*
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* @comm For predictable results, must only be called from a task
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* created with <f mmTaskCreate>.
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*
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************************************************************************/
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BOOL TaskSignal(DWORD dwThreadId, UINT Msg)
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{
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return PostThreadMessage(dwThreadId, Msg, 0, 0);
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}
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/*************************************************************************
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*
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* @doc MCISEQ
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*
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* @func VOID | TaskWaitComplete | This function waits for the
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* specified task to terminate.
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*
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* @parm HANDLE | h | Task handle. For predictable results, get the
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* task handle from <f mmGetCurrentTask>.
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*
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* @rdesc No return code
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*
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************************************************************************/
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VOID TaskWaitComplete(HANDLE h)
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{
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LeaveSeq();
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WaitForSingleObject(h, INFINITE); // Wait (no timeout) for thread to complete
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CloseHandle(h);
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// Note that the handle will be freed by thread itself.
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EnterSeq();
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}
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