Leaked source code of windows server 2003
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/**************************************************************************
* *
* Copyright (C) 1992, Silicon Graphics, Inc. *
* *
* These coded instructions, statements, and computer programs contain *
* unpublished proprietary information of Silicon Graphics, Inc., and *
* are protected by Federal copyright law. They may not be disclosed *
* to third parties or copied or duplicated in any form, in whole or *
* in part, without the prior written consent of Silicon Graphics, Inc. *
* *
**************************************************************************/
/*
* arctessellator.c++ - $Revision: 1.6 $
* Derrick Burns - 1991
*/
#include "glimport.h"
#include "mystdio.h"
#include "myassert.h"
#include "arctess.h"
#include "bufpool.h"
#include "simplema.h"
#include "bezierar.h"
#include "trimvert.h"
#include "trimpool.h"
#define NOELIMINATION
#define steps_function(large, small, rate) (max(1, 1+ (int) ((large-small)/rate)));
/*-----------------------------------------------------------------------------
* ArcTessellator - construct an ArcTessellator
*-----------------------------------------------------------------------------
*/
ArcTessellator::ArcTessellator( TrimVertexPool& t, Pool& p )
: trimvertexpool(t), pwlarcpool(p)
{
}
/*-----------------------------------------------------------------------------
* ~ArcTessellator - destroy an ArcTessellator
*-----------------------------------------------------------------------------
*/
ArcTessellator::~ArcTessellator( void )
{
}
/*-----------------------------------------------------------------------------
* bezier - construct a bezier arc and attach it to an Arc
*-----------------------------------------------------------------------------
*/
void
ArcTessellator::bezier( Arc *arc, REAL s1, REAL s2, REAL t1, REAL t2 )
{
assert( arc != 0 );
assert( ! arc->isTessellated() );
#ifndef NDEBUG
switch( arc->getside() ) {
case arc_left:
assert( s1 == s2 );
assert( t2 < t1 );
break;
case arc_right:
assert( s1 == s2 );
assert( t1 < t2 );
break;
case arc_top:
assert( t1 == t2 );
assert( s2 < s1 );
break;
case arc_bottom:
assert( t1 == t2 );
assert( s1 < s2 );
break;
case arc_none:
(void) abort();
break;
}
#endif
TrimVertex *p = trimvertexpool.get(2);
arc->pwlArc = new(pwlarcpool) PwlArc( 2, p );
p[0].param[0] = s1;
p[0].param[1] = t1;
p[1].param[0] = s2;
p[1].param[1] = t2;
assert( (s1 == s2) || (t1 == t2) );
arc->setbezier();
}
/*-----------------------------------------------------------------------------
* pwl_left - construct a left boundary pwl arc and attach it to an arc
*-----------------------------------------------------------------------------
*/
void
ArcTessellator::pwl_left( Arc *arc, REAL s, REAL t1, REAL t2, REAL rate )
{
assert( t2 < t1 );
/* if(rate <= 0.06) rate = 0.06;*/
/* int nsteps = 1 + (int) ((t1 - t2) / rate ); */
int nsteps = steps_function(t1, t2, rate);
REAL stepsize = (t1 - t2) / (REAL) nsteps;
TrimVertex *newvert = trimvertexpool.get( nsteps+1 );
for( int i = nsteps; i > 0; i-- ) {
newvert[i].param[0] = s;
newvert[i].param[1] = t2;
t2 += stepsize;
}
newvert[i].param[0] = s;
newvert[i].param[1] = t1;
arc->makeSide( new(pwlarcpool) PwlArc( nsteps+1, newvert ), arc_left );
}
/*-----------------------------------------------------------------------------
* pwl_right - construct a right boundary pwl arc and attach it to an arc
*-----------------------------------------------------------------------------
*/
void
ArcTessellator::pwl_right( Arc *arc, REAL s, REAL t1, REAL t2, REAL rate )
{
assert( t1 < t2 );
/* if(rate <= 0.06) rate = 0.06;*/
/* int nsteps = 1 + (int) ((t2 - t1) / rate ); */
int nsteps = steps_function(t2,t1,rate);
REAL stepsize = (t2 - t1) / (REAL) nsteps;
TrimVertex *newvert = trimvertexpool.get( nsteps+1 );
for( int i = 0; i < nsteps; i++ ) {
newvert[i].param[0] = s;
newvert[i].param[1] = t1;
t1 += stepsize;
}
newvert[i].param[0] = s;
newvert[i].param[1] = t2;
arc->makeSide( new(pwlarcpool) PwlArc( nsteps+1, newvert ), arc_right );
}
/*-----------------------------------------------------------------------------
* pwl_top - construct a top boundary pwl arc and attach it to an arc
*-----------------------------------------------------------------------------
*/
void
ArcTessellator::pwl_top( Arc *arc, REAL t, REAL s1, REAL s2, REAL rate )
{
assert( s2 < s1 );
/* if(rate <= 0.06) rate = 0.06;*/
/* int nsteps = 1 + (int) ((s1 - s2) / rate ); */
int nsteps = steps_function(s1,s2,rate);
REAL stepsize = (s1 - s2) / (REAL) nsteps;
TrimVertex *newvert = trimvertexpool.get( nsteps+1 );
for( int i = nsteps; i > 0; i-- ) {
newvert[i].param[0] = s2;
newvert[i].param[1] = t;
s2 += stepsize;
}
newvert[i].param[0] = s1;
newvert[i].param[1] = t;
arc->makeSide( new(pwlarcpool) PwlArc( nsteps+1, newvert ), arc_top );
}
/*-----------------------------------------------------------------------------
* pwl_bottom - construct a bottom boundary pwl arc and attach it to an arc
*-----------------------------------------------------------------------------
*/
void
ArcTessellator::pwl_bottom( Arc *arc, REAL t, REAL s1, REAL s2, REAL rate )
{
assert( s1 < s2 );
/* if(rate <= 0.06) rate = 0.06;*/
/* int nsteps = 1 + (int) ((s2 - s1) / rate ); */
int nsteps = steps_function(s2,s1,rate);
REAL stepsize = (s2 - s1) / (REAL) nsteps;
TrimVertex *newvert = trimvertexpool.get( nsteps+1 );
for( int i = 0; i < nsteps; i++ ) {
newvert[i].param[0] = s1;
newvert[i].param[1] = t;
s1 += stepsize;
}
newvert[i].param[0] = s2;
newvert[i].param[1] = t;
arc->makeSide( new(pwlarcpool) PwlArc( nsteps+1, newvert ), arc_bottom );
}
/*-----------------------------------------------------------------------------
* pwl - construct a pwl arc and attach it to an arc
*-----------------------------------------------------------------------------
*/
void
ArcTessellator::pwl( Arc *arc, REAL s1, REAL s2, REAL t1, REAL t2, REAL rate )
{
/* if(rate <= 0.06) rate = 0.06;*/
int snsteps = 1 + (int) (abs(s2 - s1) / rate );
int tnsteps = 1 + (int) (abs(t2 - t1) / rate );
int nsteps = max(1,max( snsteps, tnsteps ));
REAL sstepsize = (s2 - s1) / (REAL) nsteps;
REAL tstepsize = (t2 - t1) / (REAL) nsteps;
TrimVertex *newvert = trimvertexpool.get( nsteps+1 );
for( long i = 0; i < nsteps; i++ ) {
newvert[i].param[0] = s1;
newvert[i].param[1] = t1;
s1 += sstepsize;
t1 += tstepsize;
}
newvert[i].param[0] = s2;
newvert[i].param[1] = t2;
/* arc->makeSide( new(pwlarcpool) PwlArc( nsteps+1, newvert ), arc_bottom ); */
arc->pwlArc = new(pwlarcpool) PwlArc( nsteps+1, newvert );
arc->clearbezier();
arc->clearside( );
}
/*-----------------------------------------------------------------------------
* tessellateLinear - constuct a linear pwl arc and attach it to an Arc
*-----------------------------------------------------------------------------
*/
void
ArcTessellator::tessellateLinear( Arc *arc, REAL geo_stepsize, REAL arc_stepsize, int isrational )
{
assert( arc->pwlArc == NULL );
REAL s1, s2, t1, t2;
REAL stepsize = geo_stepsize * arc_stepsize;
BezierArc *b = arc->bezierArc;
if( isrational ) {
s1 = b->cpts[0] / b->cpts[2];
t1 = b->cpts[1] / b->cpts[2];
s2 = b->cpts[b->stride+0] / b->cpts[b->stride+2];
t2 = b->cpts[b->stride+1] / b->cpts[b->stride+2];
} else {
s1 = b->cpts[0];
t1 = b->cpts[1];
s2 = b->cpts[b->stride+0];
t2 = b->cpts[b->stride+1];
}
if( s1 == s2 )
if( t1 < t2 )
pwl_right( arc, s1, t1, t2, stepsize );
else
pwl_left( arc, s1, t1, t2, stepsize );
else if( t1 == t2 )
if( s1 < s2 )
pwl_bottom( arc, t1, s1, s2, stepsize );
else
pwl_top( arc, t1, s1, s2, stepsize );
else
pwl( arc, s1, s2, t1, t2, stepsize );
}
/*-----------------------------------------------------------------------------
* tessellateNonlinear - constuct a nonlinear pwl arc and attach it to an Arc
*-----------------------------------------------------------------------------
*/
void
ArcTessellator::tessellateNonlinear( Arc *arc, REAL geo_stepsize, REAL arc_stepsize, int isrational )
{
assert( arc->pwlArc == NULL );
REAL stepsize = geo_stepsize * arc_stepsize;
int nsteps = 1 + (int) (1.0/stepsize);
TrimVertex *vert = trimvertexpool.get( nsteps+1 );
REAL dp = 1.0/nsteps;
BezierArc *bezierArc = arc->bezierArc;
arc->pwlArc = new(pwlarcpool) PwlArc();
arc->pwlArc->pts = vert;
if( isrational ) {
REAL pow_u[MAXORDER], pow_v[MAXORDER], pow_w[MAXORDER];
trim_power_coeffs( bezierArc, pow_u, 0 );
trim_power_coeffs( bezierArc, pow_v, 1 );
trim_power_coeffs( bezierArc, pow_w, 2 );
/* compute first point exactly */
REAL *b = bezierArc->cpts;
vert->param[0] = b[0]/b[2];
vert->param[1] = b[1]/b[2];
/* strength reduction on p = dp * step would introduce error */
int step;
int ocanremove = 0;
register long order = bezierArc->order;
for( step=1, ++vert; step<nsteps; step++, vert++ ) {
register REAL p = dp * step;
register REAL u = pow_u[0];
register REAL v = pow_v[0];
register REAL w = pow_w[0];
for( register int i = 1; i < order; i++ ) {
u = u * p + pow_u[i];
v = v * p + pow_v[i];
w = w * p + pow_w[i];
}
vert->param[0] = u/w;
vert->param[1] = v/w;
#ifndef NOELIMINATION
REAL ds = abs(vert[0].param[0] - vert[-1].param[0]);
REAL dt = abs(vert[0].param[1] - vert[-1].param[1]);
int canremove = (ds<geo_stepsize && dt<geo_stepsize) ? 1 : 0;
REAL ods=0.0, odt=0.0;
if( ocanremove && canremove ) {
REAL nds = ds + ods;
REAL ndt = dt + odt;
if( nds<geo_stepsize && ndt<geo_stepsize ) {
// remove previous point
--vert;
vert[0].param[0] = vert[1].param[0];
vert[0].param[1] = vert[1].param[1];
ods = nds;
odt = ndt;
ocanremove = 1;
} else {
ocanremove = canremove;
ods = ds;
odt = dt;
}
} else {
ocanremove = canremove;
ods = ds;
odt = dt;
}
#endif
}
/* compute last point exactly */
b += (order - 1) * bezierArc->stride;
vert->param[0] = b[0]/b[2];
vert->param[1] = b[1]/b[2];
} else {
REAL pow_u[MAXORDER], pow_v[MAXORDER];
trim_power_coeffs( bezierArc, pow_u, 0 );
trim_power_coeffs( bezierArc, pow_v, 1 );
/* compute first point exactly */
REAL *b = bezierArc->cpts;
vert->param[0] = b[0];
vert->param[1] = b[1];
/* strength reduction on p = dp * step would introduce error */
int step;
int ocanremove = 0;
register long order = bezierArc->order;
for( step=1, ++vert; step<nsteps; step++, vert++ ) {
register REAL p = dp * step;
register REAL u = pow_u[0];
register REAL v = pow_v[0];
for( register int i = 1; i < bezierArc->order; i++ ) {
u = u * p + pow_u[i];
v = v * p + pow_v[i];
}
vert->param[0] = u;
vert->param[1] = v;
#ifndef NOELIMINATION
REAL ds = abs(vert[0].param[0] - vert[-1].param[0]);
REAL dt = abs(vert[0].param[1] - vert[-1].param[1]);
int canremove = (ds<geo_stepsize && dt<geo_stepsize) ? 1 : 0;
REAL ods=0.0, odt=0.0;
if( ocanremove && canremove ) {
REAL nds = ds + ods;
REAL ndt = dt + odt;
if( nds<geo_stepsize && ndt<geo_stepsize ) {
// remove previous point
--vert;
vert[0].param[0] = vert[1].param[0];
vert[0].param[1] = vert[1].param[1];
ods = nds;
odt = ndt;
ocanremove = 1;
} else {
ocanremove = canremove;
ods = ds;
odt = dt;
}
} else {
ocanremove = canremove;
ods = ds;
odt = dt;
}
#endif
}
/* compute last point exactly */
b += (order - 1) * bezierArc->stride;
vert->param[0] = b[0];
vert->param[1] = b[1];
}
arc->pwlArc->npts = vert - arc->pwlArc->pts + 1;
/*
for( TrimVertex *vt=pwlArc->pts; vt != vert-1; vt++ ) {
if( tooclose( vt[0].param[0], vt[1].param[0] ) )
vt[1].param[0] = vt[0].param[0];
if( tooclose( vt[0].param[1], vt[1].param[1] ) )
vt[1].param[1] = vt[0].param[1];
}
*/
}
#ifdef NT
REAL ArcTessellator::gl_Bernstein[][MAXORDER][MAXORDER] = {
#else
const REAL ArcTessellator::gl_Bernstein[][MAXORDER][MAXORDER] = {
#endif
{
{1, 0, 0, 0, 0, 0, 0, 0 },
{0, 0, 0, 0, 0, 0, 0, 0 },
{0, 0, 0, 0, 0, 0, 0, 0 },
{0, 0, 0, 0, 0, 0, 0, 0 },
{0, 0, 0, 0, 0, 0, 0, 0 },
{0, 0, 0, 0, 0, 0, 0, 0 },
{0, 0, 0, 0, 0, 0, 0, 0 },
{0, 0, 0, 0, 0, 0, 0, 0 }
},
{
{-1, 1, 0, 0, 0, 0, 0, 0 },
{1, 0, 0, 0, 0, 0, 0, 0 },
{0, 0, 0, 0, 0, 0, 0, 0 },
{0, 0, 0, 0, 0, 0, 0, 0 },
{0, 0, 0, 0, 0, 0, 0, 0 },
{0, 0, 0, 0, 0, 0, 0, 0 },
{0, 0, 0, 0, 0, 0, 0, 0 },
{0, 0, 0, 0, 0, 0, 0, 0 }
},
{
{1, -2, 1, 0, 0, 0, 0, 0 },
{-2, 2, 0, 0, 0, 0, 0, 0 },
{1, 0, 0, 0, 0, 0, 0, 0 },
{0, 0, 0, 0, 0, 0, 0, 0 },
{0, 0, 0, 0, 0, 0, 0, 0 },
{0, 0, 0, 0, 0, 0, 0, 0 },
{0, 0, 0, 0, 0, 0, 0, 0 },
{0, 0, 0, 0, 0, 0, 0, 0 }
},
{
{-1, 3, -3, 1, 0, 0, 0, 0 },
{3, -6, 3, 0, 0, 0, 0, 0 },
{-3, 3, 0, 0, 0, 0, 0, 0 },
{1, 0, 0, 0, 0, 0, 0, 0 },
{0, 0, 0, 0, 0, 0, 0, 0 },
{0, 0, 0, 0, 0, 0, 0, 0 },
{0, 0, 0, 0, 0, 0, 0, 0 },
{0, 0, 0, 0, 0, 0, 0, 0 }
},
{
{1, -4, 6, -4, 1, 0, 0, 0 },
{-4, 12, -12, 4, 0, 0, 0, 0 },
{6, -12, 6, 0, 0, 0, 0, 0 },
{-4, 4, 0, 0, 0, 0, 0, 0 },
{1, 0, 0, 0, 0, 0, 0, 0 },
{0, 0, 0, 0, 0, 0, 0, 0 },
{0, 0, 0, 0, 0, 0, 0, 0 },
{0, 0, 0, 0, 0, 0, 0, 0 }
},
{
{-1, 5, -10, 10, -5, 1, 0, 0 },
{5, -20, 30, -20, 5, 0, 0, 0 },
{-10, 30, -30, 10, 0, 0, 0, 0 },
{10, -20, 10, 0, 0, 0, 0, 0 },
{-5, 5, 0, 0, 0, 0, 0, 0 },
{1, 0, 0, 0, 0, 0, 0, 0 },
{0, 0, 0, 0, 0, 0, 0, 0 },
{0, 0, 0, 0, 0, 0, 0, 0 }
},
{
{1, -6, 15, -20, 15, -6, 1, 0 },
{-6, 30, -60, 60, -30, 6, 0, 0 },
{15, -60, 90, -60, 15, 0, 0, 0 },
{-20, 60, -60, 20, 0, 0, 0, 0 },
{15, -30, 15, 0, 0, 0, 0, 0 },
{-6, 6, 0, 0, 0, 0, 0, 0 },
{1, 0, 0, 0, 0, 0, 0, 0 },
{0, 0, 0, 0, 0, 0, 0, 0 }
},
{
{-1, 7, -21, 35, -35, 21, -7, 1 },
{7, -42, 105, -140, 105, -42, 7, 0 },
{-21, 105, -210, 210, -105, 21, 0, 0 },
{35, -140, 210, -140, 35, 0, 0, 0 },
{-35, 105, -105, 35, 0, 0, 0, 0 },
{21, -42, 21, 0, 0, 0, 0, 0 },
{-7, 7, 0, 0, 0, 0, 0, 0 },
{1, 0, 0, 0, 0, 0, 0, 0 }
}};
/*-----------------------------------------------------------------------------
* trim_power_coeffs - compute power basis coefficients from bezier coeffients
*-----------------------------------------------------------------------------
*/
void
ArcTessellator::trim_power_coeffs( BezierArc *bez_arc, REAL *p, int coord )
{
register int stride = bez_arc->stride;
register int order = bez_arc->order;
register REAL *base = bez_arc->cpts + coord;
#ifdef NT
REAL (*mat)[MAXORDER][MAXORDER] = &gl_Bernstein[order-1];
REAL (*lrow)[MAXORDER] = &(*mat)[order];
REAL (*row)[MAXORDER] = &(*mat)[0];
for( ; row != lrow; row++ ) {
register REAL s = (REAL)0.0;
register REAL *point = base;
register REAL *mlast = *row + order;
for( REAL *m = *row; m != mlast; m++, point += stride )
s += *(m) * (*point);
*(p++) = s;
}
#else
REAL const (*mat)[MAXORDER][MAXORDER] = &gl_Bernstein[order-1];
REAL const (*lrow)[MAXORDER] = &(*mat)[order];
for( REAL const (*row)[MAXORDER] = &(*mat)[0]; row != lrow; row++ ) {
register REAL s = 0.0;
register REAL *point = base;
register REAL const *mlast = *row + order;
for( REAL const *m = *row; m != mlast; m++, point += stride )
s += *(m) * (*point);
*(p++) = s;
}
#endif
}