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105 lines
3.7 KiB
105 lines
3.7 KiB
/*==========================================================================;
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*
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* Copyright (C) Microsoft Corporation. All Rights Reserved.
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*
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* File: D3D8sddi.h
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* Content: Defines the interface between the ddi thunk layer
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* and the refrast/RGB HEL layer..
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*@@BEGIN_MSINTERNAL
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* History:
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* Date By Reason
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* ==== == ======
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* 04-nov-99 smac initial implementation
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*@@END_MSINTERNAL
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*
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***************************************************************************/
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#ifndef __D3D8SW_INCLUDED__
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#define __D3D8SW_INCLUDED__
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// Surface types
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#define SWSURF_SURFACE 0x00000001
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#define SWSURF_VOLUME 0x00000002
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#define SWSURF_MIPMAP 0x00000004
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#define SWSURF_MIPVOLUME 0x00000008
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#define SWSURF_CUBEMAP 0x00000010
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#define SWSURF_VERTEXBUFFER 0x00000020
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#define SWSURF_OPTIMIZERVERTEXBUFFER 0x00000040
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#define SWSURF_INDEXBUFFER 0x00000080
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#define SWSURF_COMMANDBUFFER 0x00000100
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// Flags
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#define SWFLAG_D3DEXENDEDCAPS 0x00000001
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#define SWFLAG_D3DGLOBALDRIVERDATA 0x00000002
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#define SWFLAG_D3DCAPS8 0x00000004
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typedef struct _D3D8_SWCALLBACKS
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{
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// From Callbacks
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LPD3DHAL_CONTEXTCREATECB CreateContext;
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LPD3DHAL_CONTEXTDESTROYCB ContextDestroy;
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LPD3DHAL_CONTEXTDESTROYALLCB ContextDestroyAll;
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LPD3DHAL_SCENECAPTURECB SceneCapture;
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LPD3DHAL_RENDERSTATECB RenderState;
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LPD3DHAL_RENDERPRIMITIVECB RenderPrimitive;
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LPD3DHAL_TEXTURECREATECB TextureCreate;
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LPD3DHAL_TEXTUREDESTROYCB TextureDestroy;
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LPD3DHAL_TEXTURESWAPCB TextureSwap;
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LPD3DHAL_TEXTUREGETSURFCB TextureGetSurf;
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LPD3DHAL_GETSTATECB GetState;
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// From Callbacks2
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LPD3DHAL_SETRENDERTARGETCB SetRenderTarget;
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LPD3DHAL_CLEARCB Clear;
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LPD3DHAL_DRAWONEPRIMITIVECB DrawOnePrimitive;
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LPD3DHAL_DRAWONEINDEXEDPRIMITIVECB DrawOneIndexedPrimitive;
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LPD3DHAL_DRAWPRIMITIVESCB DrawPrimitives;
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// From Callbacks3
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LPD3DHAL_CLEAR2CB Clear2;
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LPD3DHAL_VALIDATETEXTURESTAGESTATECB ValidateTextureStageState;
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LPD3DHAL_DRAWPRIMITIVES2CB DrawPrimitives2;
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// From MiscCallbacks in DDraw
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LPDDHAL_GETDRIVERSTATE GetDriverState;
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LPDDHAL_CREATESURFACEEX CreateSurfaceEx;
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// DDraw Callbacks
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LPDDHAL_CREATESURFACE CreateSurface;
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LPDDHALSURFCB_DESTROYSURFACE DestroySurface;
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LPDDHALSURFCB_LOCK Lock;
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LPDDHALSURFCB_UNLOCK Unlock;
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} D3D8_SWCALLBACKS, * PD3D8_SWCALLBACKS;
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#ifdef __cplusplus
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extern "C" {
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#endif
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HRESULT APIENTRY D3D8GetSWInfo(
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D3DCAPS8* pCaps,
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PD3D8_SWCALLBACKS pCallbacks,
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DWORD* pNumTextures,
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DDSURFACEDESC** ppTexList
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);
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#ifdef __cplusplus
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}
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#endif
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// Prototypes required to hook the DDI layer (used by RefRast and the HEL
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#define D3D8_REFRASTNAME "D3DREF8.DLL"
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#define D3D8HOOK_GETSWINFOPROCNAME "D3D8GetSWInfo"
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typedef HRESULT (WINAPI * PD3D8GetSWInfo)(D3DCAPS8* pCaps,
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PD3D8_SWCALLBACKS pCallbacks,
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DWORD* pNumTextures,
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DDSURFACEDESC** ppTexList
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);
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#endif
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