Leaked source code of windows server 2003
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EMBEDDED_DIR=..\..\embedded
PROJDIR=..\..
TARGETNAME=netshell
TARGETTYPE=DYNLINK
PASS1_PUBLISH={$(O)\netshell.lib=$(PROJECT_LIB_PATH)\netshell.lib}
!include $(PROJDIR)\makefile.inc
USE_STL=1
C_DEFINES=$(C_DEFINES) -D_MERGE_PROXYSTUB
DLLENTRY=_DllMainCRTStartup
#
# Enable Fusion Build Magic (preprocess the manifest, stick in resources)
#
SXS_ASSEMBLY_NAME=Microsoft.Windows.Net.Netshell
SXS_ASSEMBLY_LANGUAGE_INDEPENDENT=1
SXS_MANIFEST=Netshell.Manifest
SXS_MANIFEST_IN_RESOURCES=1
SXS_NO_BINPLACE=1
SXS_MANIFEST_RESOURCE_ID=50
#
# Shfusion.lib causes linker warnings. Ignore them.
#
LINKER_FLAGS=$(LINKER_FLAGS) -ignore:4049,4217
TARGETLIBS=\
$(PROJDIR)\lib\$(O)\ncnetcfg.lib \
$(PROJDIR)\lib\$(O)\ncdebug.lib \
$(PROJDIR)\lib\$(O)\ncras.lib \
$(PROJDIR)\lib\$(O)\ncnetcfg.lib \
$(PROJDIR)\lib\$(O)\ncnetcon.lib \
$(PROJDIR)\lib\$(O)\nctraceui.lib \
$(PROJDIR)\lib\$(O)\lancmn.lib \
$(PROJECT_PRIVATE_LIB_PATH)\wzcsapi.lib \
$(PROJDIR)\shell\folder\$(O)\confold.lib \
$(PROJDIR)\shell\common\$(O)\shcommon.lib \
$(PROJDIR)\shell\commconn\$(O)\commconn.lib \
$(PROJDIR)\shell\advcfg\$(O)\advcfg.lib \
$(PROJDIR)\shell\statmon\$(O)\statmon.lib \
$(PROJDIR)\shell\wanui\$(O)\wanui.lib \
$(PROJDIR)\shell\dun\$(O)\dun.lib \
$(NET_LIB_PATH)\ndispnp.lib \
$(NET_LIB_PATH)\wzcdlg.lib \
$(PROJECT_PRIVATE_LIB_PATH)\netcfgx.lib \
$(SDK_LIB_PATH)\advapi32.lib \
$(SHELL_LIB_PATH)\shfusion.lib \
$(SDK_LIB_PATH)\dhcpcsvc.lib \
$(SDK_LIB_PATH)\dnsapi.lib \
$(SDK_LIB_PATH)\gdi32.lib \
$(SDK_LIB_PATH)\kernl32p.lib \
$(SDK_LIB_PATH)\htmlhelp.lib \
$(SDK_LIB_PATH)\mobsyncp.lib \
$(SDK_LIB_PATH)\mprapi.lib \
$(SDK_LIB_PATH)\credui.lib \
$(SDK_LIB_PATH)\mpr.lib \
$(SDK_LIB_PATH)\ole32.lib \
$(SDK_LIB_PATH)\netapi32.lib \
$(SDK_LIB_PATH)\oleaut32.lib \
$(SDK_LIB_PATH)\rasapi32.lib \
$(SDK_LIB_PATH)\rasdlg.lib \
$(SDK_LIB_PATH)\rpcrt4.lib \
$(SDK_LIB_PATH)\setupapi.lib \
$(SDK_LIB_PATH)\shlwapi.lib \
$(SHELL_LIB_PATH)\shlwapip.lib \
$(SHELL_LIB_PATH)\shell32p.lib \
$(SHELL_LIB_PATH)\shguidp.lib \
$(SDK_LIB_PATH)\user32.lib \
$(SDK_LIB_PATH)\uuid.lib \
$(SDK_LIB_PATH)\winspool.lib \
$(SDK_LIB_PATH)\ws2_32.lib \
$(SDK_LIB_PATH)\wbemuuid.lib \
$(SDK_LIB_PATH)\atl.lib \
$(SDK_LIB_PATH)\iphlpapi.lib \
$(SDK_LIB_PATH)\clusapi.lib
LINKLIBS=$(LINKLIBS)\
$(PROJDIR)\shell\lanui\$(O)\lanui.lib \
$(PROJDIR)\shell\netsetup\$(O)\netsetup.lib
DELAYLOAD=\
dhcpcsvc.dll; \
dnsapi.dll; \
mobsync.dll; \
mprapi.dll; \
netapi32.dll; \
netcfgx.dll; \
rasapi32.dll; \
rasdlg.dll; \
setupapi.dll; \
wzcdlg.dll; \
wzcsapi.dll; \
winspool.drv
DLOAD_ERROR_HANDLER=kernel32
INCLUDES=\
$(PROJDIR)\shell\inc; \
$(PROJDIR)\shell\inc\$(O); \
$(PROJDIR)\netcfg\inc; \
$(PROJDIR)\netman\inc; \
$(PROJDIR)\inc;\
$(SHELL_INC_PATH)
SOURCES=\
dlldatax.c \
dllmain.cpp \
implinc.cpp \
netshell.rc
MISCFILES=\
$(EMBEDDED_DIR)\NetCfg_{3B679106-FB02-453D-9B29-91393A3CA6A1}.sld \
$(EMBEDDED_DIR)\ICS_Discover_and_Control_Client_{88B6F68E-311A-48A5-B9F6-DA50D14145AE}.sld \
$(EMBEDDED_DIR)\NetShell_{84ADA114-0053-4E83-8A1B-AE126F127B4B}.sld
# Need this for an 8-way build to work (netsetup.lib isn't ready in time otherwise)
SYNCHRONIZE_DRAIN=1