Leaked source code of windows server 2003
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///////////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 1999, Microsoft Corp. All rights reserved.
//
// FILE
//
// attridx.h
//
// SYNOPSIS
//
// Declares the class AttributeIndex
//
// MODIFICATION HISTORY
//
// 02/04/2000 Original version.
//
///////////////////////////////////////////////////////////////////////////////
#ifndef ATTRIDX_H
#define ATTRIDX_H
#if _MSC_VER >= 1000
#pragma once
#endif
struct AttributeDefinition;
class AttributeIndex
{
public:
AttributeIndex() throw ()
: table(NULL), mask(0), hashFn(NULL), equalFn(NULL)
{ }
~AttributeIndex() throw ()
{ delete[] table; }
// Used for hashing AttributeDefinitions.
typedef ULONG (WINAPI *HashFn)(
const AttributeDefinition& def
) throw ();
// Used for testing equality of AttributeDefinitions.
typedef BOOL (WINAPI *EqualFn)(
const AttributeDefinition& def1,
const AttributeDefinition& def2
) throw ();
// Used for determining which definitions should be indexed.
typedef BOOL (WINAPI *FilterFn)(
const AttributeDefinition& def
) throw ();
// Create a new index. Any existing index is destroyed.
void create(
const AttributeDefinition* begin,
const AttributeDefinition* end,
HashFn hash,
EqualFn equal,
FilterFn filterFn = NULL
);
// Find an AttributeDefinition according to the key.
const AttributeDefinition* find(
const AttributeDefinition& key
) const throw ();
private:
// Node in a bucket.
struct Node
{
const Node* next;
const AttributeDefinition* def;
};
// Bucket in a hash table.
typedef Node* Bucket;
Bucket* table; // The hash table.
ULONG mask; // Mask used for reducing hash values.
HashFn hashFn; // Function used for hashing definitions.
EqualFn equalFn; // Function used for comparing definitions to key.
// Not implemented.
AttributeIndex(const AttributeIndex&) throw ();
AttributeIndex& operator=(const AttributeIndex&) throw ();
};
#endif // ATTRIDX_H