Leaked source code of windows server 2003
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///////////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 1999, Microsoft Corp. All rights reserved.
//
// FILE
//
// sockevt.h
//
// SYNOPSIS
//
// Declares the class SocketEvent.
//
// MODIFICATION HISTORY
//
// 02/12/1999 Original version.
//
///////////////////////////////////////////////////////////////////////////////
#ifndef _SOCKEVT_H_
#define _SOCKEVT_H_
#if _MSC_VER >= 1000
#pragma once
#endif
#include <winsock2.h>
///////////////////////////////////////////////////////////////////////////////
//
// CLASS
//
// SocketEvent
//
// DESCRIPTION
//
// Creates a socket that acts like a Win32 event. Useful for knocking a
// thread out of select.
//
///////////////////////////////////////////////////////////////////////////////
class SocketEvent
{
public:
SocketEvent() throw ()
: s(INVALID_SOCKET)
{ }
~SocketEvent() throw ()
{ finalize(); }
DWORD initialize() throw ();
void finalize() throw ();
DWORD set() throw ();
void reset() throw ();
operator SOCKET() throw ()
{ return s; }
private:
SOCKET s;
sockaddr_in sin;
};
#endif // _SOCKEVT_H_