Leaked source code of windows server 2003
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///////////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 1998, Microsoft Corp. All rights reserved.
//
// FILE
//
// iasacct.cpp
//
// SYNOPSIS
//
// Implementation of DLL exports for an ATL in proc server.
//
// MODIFICATION HISTORY
//
// 08/04/1998 Original version.
//
///////////////////////////////////////////////////////////////////////////////
#include <ias.h>
#include <iasutil.h>
#include <newop.cpp>
#include <database.h>
#include <localfile.h>
CComModule _Module;
#include <atlimpl.cpp>
BEGIN_OBJECT_MAP(ObjectMap)
OBJECT_ENTRY(__uuidof(Accounting),
IASTL::IASRequestHandlerObject<LocalFile> )
OBJECT_ENTRY(__uuidof(DatabaseAccounting),
IASTL::IASRequestHandlerObject<Database> )
END_OBJECT_MAP()
//////////
// DLL Entry Point
//////////
BOOL
WINAPI
DllMain(
HINSTANCE hInstance,
DWORD dwReason,
LPVOID /*lpReserved*/
)
{
if (dwReason == DLL_PROCESS_ATTACH)
{
_Module.Init(ObjectMap, hInstance);
DisableThreadLibraryCalls(hInstance);
}
else if (dwReason == DLL_PROCESS_DETACH)
{
_Module.Term();
}
return TRUE;
}
//////////
// Used to determine whether the DLL can be unloaded by OLE
//////////
STDAPI DllCanUnloadNow(void)
{
return (_Module.GetLockCount()==0) ? S_OK : S_FALSE;
}
//////////
// Returns a class factory to create an object of the requested type.
//////////
STDAPI DllGetClassObject(REFCLSID rclsid, REFIID riid, LPVOID* ppv)
{
return _Module.GetClassObject(rclsid, riid, ppv);
}
//////////
// DllRegisterServer - Adds entries to the system registry
//////////
STDAPI DllRegisterServer(void)
{
return _Module.RegisterServer(FALSE);
}
//////////
// DllUnregisterServer - Removes entries from the system registry
//////////
STDAPI DllUnregisterServer(void)
{
return _Module.UnregisterServer();
}