Leaked source code of windows server 2003
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/**********************************************************************/
/** Microsoft Windows/NT **/
/** Copyright(c) Microsoft Corporation, 1997 - 1998 **/
/**********************************************************************/
/*
listview.cpp
Individual option property page
FILE HISTORY:
*/
#include "stdafx.h"
#include "ListView.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CListCtrlExt
IMPLEMENT_DYNCREATE(CListCtrlExt, CListCtrl)
BEGIN_MESSAGE_MAP(CListCtrlExt, CListCtrl)
//{{AFX_MSG_MAP(CListCtrlExt)
ON_WM_LBUTTONDOWN()
ON_WM_CHAR()
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CListCtrlExt construction/destruction
CListCtrlExt::CListCtrlExt()
{
m_bFullRowSel = TRUE;
}
CListCtrlExt::~CListCtrlExt()
{
}
BOOL CListCtrlExt::PreCreateWindow(CREATESTRUCT& cs)
{
// default is report view and full row selection
cs.style &= ~LVS_TYPEMASK;
cs.style |= (LVS_REPORT | LVS_SHAREIMAGELISTS | LVS_SINGLESEL | LVS_SHOWSELALWAYS | LVS_NOCOLUMNHEADER);
m_bFullRowSel = TRUE;
return(CListCtrl::PreCreateWindow(cs));
}
BOOL CListCtrlExt::SetFullRowSel(BOOL bFullRowSel)
{
// full row selection is the only extended style this
// class supports...
BOOL bRet = FALSE;
if (!m_hWnd)
return bRet;
if (bFullRowSel)
bRet = ListView_SetExtendedListViewStyle(m_hWnd, LVS_EX_FULLROWSELECT);
else
bRet = ListView_SetExtendedListViewStyle(m_hWnd, 0);
return(bRet);
}
BOOL CListCtrlExt::GetFullRowSel()
{
return(m_bFullRowSel);
}
BOOL CListCtrlExt::SelectItem(int nItemIndex)
{
LV_ITEM lvItem;
ZeroMemory(&lvItem, sizeof(lvItem));
lvItem.iItem = nItemIndex;
lvItem.mask = LVIF_STATE;
lvItem.stateMask = LVIS_SELECTED | LVIS_FOCUSED;
lvItem.state = LVIS_SELECTED | LVIS_FOCUSED;
return SetItem(&lvItem);
}
BOOL CListCtrlExt::IsSelected(int nItemIndex)
{
return GetItemState(nItemIndex, LVIS_SELECTED);
}
BOOL CListCtrlExt::CheckItem(int nItemIndex)
{
// this just toggles the check mark state
UINT uState = GetItemState(nItemIndex, LVIS_STATEIMAGEMASK);
UINT uCheckMask = INDEXTOSTATEIMAGEMASK(LISTVIEWEX_CHECKED);
uState = (uState == uCheckMask) ? LISTVIEWEX_NOT_CHECKED : LISTVIEWEX_CHECKED;
return SetItemState(nItemIndex,
INDEXTOSTATEIMAGEMASK(uState), LVIS_STATEIMAGEMASK);
}
BOOL CListCtrlExt::SetCheck(int nItemIndex, BOOL fCheck)
{
// this just toggles the check mark state
UINT uState;
uState = (fCheck) ? LISTVIEWEX_CHECKED : LISTVIEWEX_NOT_CHECKED;
return SetItemState(nItemIndex,
INDEXTOSTATEIMAGEMASK(uState), LVIS_STATEIMAGEMASK);
}
UINT CListCtrlExt::GetCheck(int nItemIndex)
{
// return 1 for checked item, 0 for unchecked
UINT uState = GetItemState(nItemIndex, LVIS_STATEIMAGEMASK);
UINT uCheckMask = INDEXTOSTATEIMAGEMASK(LISTVIEWEX_CHECKED);
return uState == uCheckMask;
}
int CListCtrlExt::AddItem
(
LPCTSTR pText,
int nRow
)
{
// insert items
LV_ITEM lvi = {0};
lvi.mask = LVIF_TEXT | LVIF_STATE;
//lvi.iItem = GetItemCount();
lvi.iItem = nRow;
lvi.iSubItem = 0;
lvi.pszText = (LPTSTR) pText;
lvi.iImage = 0;
lvi.stateMask = LVIS_STATEIMAGEMASK;
lvi.state = INDEXTOSTATEIMAGEMASK(LISTVIEWEX_NOT_CHECKED);
return InsertItem(&lvi);
}
int CListCtrlExt::GetSelectedItem()
{
// NOTE: This list object assumes single selection and will return the
// first selection in the list. Returns -1 for nothing selected.
int nSelectedItem = -1;
for (int i = 0; i < GetItemCount(); i++)
{
UINT uState = GetItemState(i, LVIS_SELECTED);
if (uState)
{
// item is selected
nSelectedItem = i;
break;
}
}
return nSelectedItem;
}
void CListCtrlExt::OnLButtonDown(UINT nFlags, CPoint point)
{
UINT uFlags = 0;
int nHitItem = HitTest(point, &uFlags);
// only check the item if the user clicks on the state icon.
// if the user clicks outside the text and icon, we get
// a LVHT_ONITEM message which is:
// LVHT_ONITEMSTATEICON | LVHT_ONITEMICON | LVHT_ONITEMLABEL
// so we need to filter out the state icon hit
BOOL bHit = FALSE;
if ((uFlags & LVHT_ONITEMSTATEICON) &&
!((uFlags & LVHT_ONITEMICON) ||
(uFlags & LVHT_ONITEMLABEL)) )
{
bHit = TRUE;
}
if (bHit)
CheckItem(nHitItem);
else
CListCtrl::OnLButtonDown(nFlags, point);
}
//----------------------------------------------------------------------------
// Function: CListCtrlExt::OnChar
//
// Handles the 'WM_CHAR' message for the list-control.
// This allows users to change items' checked-states using the keyboard.
//----------------------------------------------------------------------------
VOID
CListCtrlExt::OnChar(
UINT nChar,
UINT nRepCnt,
UINT nFlags
)
{
BOOL fSet = FALSE;
BOOL fClear = FALSE;
BOOL fToggle = FALSE;
INT iItem;
//
// Handle characters with special meaning for us
//
switch (nChar) {
case TEXT(' '): { fToggle = TRUE; break; }
case TEXT('+'):
case TEXT('='): { fSet = TRUE; break; }
case TEXT('-'): { fClear = TRUE; break; }
}
if (!fToggle && !fSet && !fClear)
{
CListCtrl::OnChar(nChar, nRepCnt, nFlags);
}
else
{
//
// Change the state of all the selected items
//
for (iItem = GetNextItem(-1, LVNI_SELECTED);
iItem != -1;
iItem = GetNextItem(iItem, LVNI_SELECTED))
{
if (fToggle)
{
SetCheck(iItem, !GetCheck(iItem));
}
else
if (fSet)
{
if (!GetCheck(iItem))
{
SetCheck(iItem, TRUE);
}
}
else
{
if (GetCheck(iItem))
{
SetCheck(iItem, FALSE);
}
}
}
}
}