Leaked source code of windows server 2003
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/*++
Copyright (c) 1999, Microsoft Corporation
Module Name:
sample\list.h
Abstract:
The file contains a list implementation.
--*/
#ifndef _LIST_H_
#define _LIST_H_
/*++
The Following are already defined
(public\sdk\inc\winnt.h)
//
// Calculate the byte offset of a 'field' in a structure of type 'type'.
//
// #define FIELD_OFFSET(type, field) \
// ((LONG)(LONG_PTR)&(((type *)0)->field))
//
//
// Calculate the address of the base of the structure given its 'type',
// and an 'address' of a 'field' within the structure.
//
// #define CONTAINING_RECORD(address, type, field) \
// ((type *)((PCHAR)(address) - (ULONG_PTR)(&((type *)0)->field)))
//
// Doubly linked list structure.
//
// typedef struct _LIST_ENTRY
// {
// struct _LIST_ENTRY *Flink;
// struct _LIST_ENTRY *Blink;
// } LIST_ENTRY, *PLIST_ENTRY;
//
--*/
//
// Doubly-linked list manipulation routines. Implemented as macros but
// logically these are procedures.
//
//
// VOID
// InitializeListHead(
// PLIST_ENTRY ListHead
// );
//
#define InitializeListHead(ListHead) \
((ListHead)->Flink = (ListHead)->Blink = (ListHead))
//
// BOOLEAN
// IsListEmpty(
// PLIST_ENTRY ListHead
// );
//
#define IsListEmpty(ListHead) \
((ListHead)->Flink == (ListHead))
//
// PLIST_ENTRY
// RemoveHeadList(
// PLIST_ENTRY ListHead
// );
//
#define RemoveHeadList(ListHead) \
(ListHead)->Flink; \
{RemoveEntryList((ListHead)->Flink)}
//
// PLIST_ENTRY
// RemoveTailList(
// PLIST_ENTRY ListHead
// );
//
#define RemoveTailList(ListHead) \
(ListHead)->Blink; \
{RemoveEntryList((ListHead)->Blink)}
//
// VOID
// RemoveEntryList(
// PLIST_ENTRY Entry
// );
//
#define RemoveEntryList(Entry) \
{ \
PLIST_ENTRY _EX_Blink; \
PLIST_ENTRY _EX_Flink; \
_EX_Flink = (Entry)->Flink; \
_EX_Blink = (Entry)->Blink; \
_EX_Blink->Flink = _EX_Flink; \
_EX_Flink->Blink = _EX_Blink; \
}
//
// VOID
// InsertTailList(
// PLIST_ENTRY ListHead,
// PLIST_ENTRY Entry
// );
//
#define InsertTailList(ListHead,Entry) \
{ \
PLIST_ENTRY _EX_Blink; \
PLIST_ENTRY _EX_ListHead; \
_EX_ListHead = (ListHead); \
_EX_Blink = _EX_ListHead->Blink; \
(Entry)->Flink = _EX_ListHead; \
(Entry)->Blink = _EX_Blink; \
_EX_Blink->Flink = (Entry); \
_EX_ListHead->Blink = (Entry); \
}
//
// VOID
// InsertHeadList(
// PLIST_ENTRY ListHead,
// PLIST_ENTRY Entry
// );
//
#define InsertHeadList(ListHead,Entry) \
{ \
PLIST_ENTRY _EX_Flink; \
PLIST_ENTRY _EX_ListHead; \
_EX_ListHead = (ListHead); \
_EX_Flink = _EX_ListHead->Flink; \
(Entry)->Flink = _EX_Flink; \
(Entry)->Blink = _EX_ListHead; \
_EX_Flink->Blink = (Entry); \
_EX_ListHead->Flink = (Entry); \
}
//
// VOID
// InsertSortedList(
// PLIST_ENTRY ListHead,
// PLIST_ENTRY Entry,
// LONG(*CompareFunction)(PLIST_ENTRY, PLIST_ENTRY)
// );
//
#define InsertSortedList(ListHead, Entry, CompareFunction) \
{ \
PLIST_ENTRY _EX_Entry; \
PLIST_ENTRY _EX_Blink; \
for (_EX_Entry = (ListHead)->Flink; \
_EX_Entry != (ListHead); \
_EX_Entry = _EX_Entry->Flink) \
if ((*(CompareFunction))((Entry), _EX_Entry) <= 0) \
break; \
_EX_Blink = _EX_Entry->Blink; \
_EX_Blink->Flink = (Entry); \
_EX_Entry->Blink = (Entry); \
(Entry)->Flink = _EX_Entry; \
(Entry)->Blink = _EX_Blink; \
}
//
// Finds an 'Entry' equal to 'Key' in a 'List'
//
// VOID
// FindList(
// PLIST_ENTRY ListHead,
// PLIST_ENTRY Key,
// PLIST_ENTRY *Entry,
// LONG (*CompareFunction)(PLIST_ENTRY, PLIST_ENTRY)
// );
//
#define FindList(ListHead, Key, Entry, CompareFunction) \
{ \
PLIST_ENTRY _EX_Entry; \
*(Entry) = NULL; \
for (_EX_Entry = (ListHead)->Flink; \
_EX_Entry != (ListHead); \
_EX_Entry = _EX_Entry->Flink) \
if ((*(CompareFunction))((Key), _EX_Entry) is 0) \
{ \
*(Entry) = _EX_Entry; \
break; \
} \
}
//
// Finds an 'Entry' equal to or greater than 'Key' in a sorted 'List'
//
// VOID
// FindSortedList(
// PLIST_ENTRY ListHead,
// PLIST_ENTRY Key,
// PLIST_ENTRY *Entry,
// LONG (*CompareFunction)(PLIST_ENTRY, PLIST_ENTRY)
// );
//
#define FindSortedList(ListHead, Key, Entry, CompareFunction) \
{ \
PLIST_ENTRY _EX_Entry; \
*(Entry) = NULL; \
for (_EX_Entry = (ListHead)->Flink; \
_EX_Entry != (ListHead); \
_EX_Entry = _EX_Entry->Flink) \
if ((*(CompareFunction))((Key), _EX_Entry) <= 0) \
{ \
*(Entry) = _EX_Entry; \
break; \
} \
}
//
// Applies a 'Function' to all entries in a list.
//
// VOID
// MapCarList(
// PLIST_ENTRY ListHead,
// VOID(*VoidFunction)(PLIST_ENTRY)
// );
//
#define MapCarList(ListHead, VoidFunction) \
{ \
PLIST_ENTRY _EX_Entry; \
for (_EX_Entry = (ListHead)->Flink; \
_EX_Entry != (ListHead); \
_EX_Entry = _EX_Entry->Flink) \
(*(VoidFunction))(_EX_Entry); \
}
//
// Frees a list.
//
// VOID
// FreeList(
// PLIST_ENTRY ListHead,
// VOID(*FreeFunction)(PLIST_ENTRY)
// );
//
#define FreeList(ListHead, FreeFunction) \
{ \
PLIST_ENTRY _EX_Head; \
while (!IsListEmpty(ListHead)) \
{ \
_EX_Head = RemoveHeadList(ListHead); \
(*(FreeFunction))(_EX_Head); \
} \
}
#define QUEUE_ENTRY LIST_ENTRY
#define PQUEUE_ENTRY PLIST_ENTRY
//
// VOID
// InitializeQueueHead(
// PQUEUE_ENTRY QueueHead
// );
//
#define InitializeQueueHead(QueueHead) InitializeListHead(QueueHead)
//
// BOOLEAN
// IsQueueEmpty(
// PQUEUE_ENTRY QueueHead
// );
//
#define IsQueueEmpty(QueueHead) IsListEmpty(QueueHead)
//
// VOID
// Enqueue(
// PQUEUE_ENTRY QueueHead,
// PQUEUE_ENTRY Entry
// );
//
#define Enqueue(QueueHead, Entry) InsertTailList(QueueHead, Entry)
//
// PQUEUE_ENTRY
// Dequeue(
// PQUEUE_ENTRY QueueHead,
// );
//
#define Dequeue(QueueHead) RemoveHeadList(QueueHead)
//
// VOID
// FreeQueue(
// PQUEUE_ENTRY QueueHead,
// VOID(*FreeFunction)(PQUEUE_ENTRY)
// );
//
#define FreeQueue(QueueHead, FreeFunction) \
FreeList(QueueHead, FreeFunction)
//
// VOID
// MapCarQueue(
// PQUEUE_ENTRY QueueHead,
// VOID(*VoidFunction)(PQUEUE_ENTRY)
// );
//
#define MapCarQueue(QueueHead, VoidFunction) \
MapCarList(QueueHead, VoidFunction)
#define STACK_ENTRY LIST_ENTRY
#define PSTACK_ENTRY PLIST_ENTRY
//
// VOID
// InitializeStackHead(
// PSTACK_ENTRY StackHead
// );
//
#define InitializeStackHead(StackHead) InitializeListHead(StackHead)
//
// BOOLEAN
// IsStackEmpty(
// PSTACK_ENTRY StackHead
// );
//
#define IsStackEmpty(StackHead) IsListEmpty(StackHead)
//
// VOID
// Push(
// PSTACK_ENTRY StackHead,
// PSTACK_ENTRY Entry
// );
//
#define Push(StackHead, Entry) InsertHeadList(StackHead, Entry)
//
// PSTACK_ENTRY
// Pop(
// PSTACK_ENTRY StackHead,
// );
//
#define Pop(StackHead) RemoveHeadList(StackHead)
//
// VOID
// FreeStack(
// PSTACK_ENTRY StackHead,
// VOID(*FreeFunction)(PSTACK_ENTRY)
// );
//
#define FreeStack(StackHead, FreeFunction) \
FreeList(StackHead, FreeFunction)
//
// VOID
// MapCarStack(
// PSTACK_ENTRY StackHead,
// VOID(*VoidFunction)(PSTACK_ENTRY)
// );
//
#define MapCarStack(StackHead, VoidFunction) \
MapCarList(StackHead, VoidFunction)
#endif // _LIST_H_