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119 lines
4.1 KiB
119 lines
4.1 KiB
/////////////////////////////////////////////////////////////////////////////////////////
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//
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// Copyright (c) 1998 Active Voice Corporation. All Rights Reserved.
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//
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// Active Agent(r) and Unified Communications(tm) are trademarks of Active Voice Corporation.
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//
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// Other brand and product names used herein are trademarks of their respective owners.
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//
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// The entire program and user interface including the structure, sequence, selection,
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// and arrangement of the dialog, the exclusively "yes" and "no" choices represented
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// by "1" and "2," and each dialog message are protected by copyrights registered in
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// the United States and by international treaties.
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//
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// Protected by one or more of the following United States patents: 5,070,526, 5,488,650,
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// 5,434,906, 5,581,604, 5,533,102, 5,568,540, 5,625,676, 5,651,054.
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//
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// Active Voice Corporation
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// Seattle, Washington
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// USA
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//
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/////////////////////////////////////////////////////////////////////////////////////////
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////
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// splash.h - interface for splash screen functions in splash.c
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////
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#ifndef __SPLASH_H__
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#define __SPLASH_H__
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#include "winlocal.h"
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#define SPLASH_VERSION 0x00000106
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// handle to splash screen
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//
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DECLARE_HANDLE32(HSPLASH);
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#define SPLASH_SETFOCUS 0x00000001
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#define SPLASH_NOFOCUS 0x00000002
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#define SPLASH_ABORT 0x00000004
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#define SPLASH_NOMOVE 0x00000008
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#ifdef __cplusplus
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extern "C" {
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#endif
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// SplashCreate - create splash screen
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// <dwVersion> (i) must be SPLASH_VERSION
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// <hInst> (i) instance handle of calling module
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// <hwndParent> (i) window which will own the splash screen
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// NULL desktop window
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// <hBitmapMono> (i) bitmap to display on mono displays
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// <hBitmapColor> (i) bitmap to display on color displays
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// 0 use mono bitmap
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// <msMinShow> (i) minimum time (ms) to show splash screen
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// 0 no minimum time
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// <msMaxShow> (i) maximum time (ms) to show splash screen
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// 0 no maximum time
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// <dwFlags> (i) control flags
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// SPLASH_SETFOCUS SplashShow will set focus to splash screen
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// SPLASH_NOFOCUS user cannot set focus to splash screen
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// SPLASH_ABORT user can hide splash screen w/mouse or keybd
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// SPLASH_NOMOVE user cannot move the splash screen w/mouse
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// return handle (NULL if error)
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//
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// NOTE: SplashCreate creates the window but does not show it.
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// See SplashShow and SplashHide
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//
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HSPLASH DLLEXPORT WINAPI SplashCreate(DWORD dwVersion, HINSTANCE hInst,
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HWND hwndParent, HBITMAP hBitmapMono, HBITMAP hBitmapColor,
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UINT msMinShow, UINT msMaxShow, DWORD dwFlags);
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// SplashDestroy - destroy splash screen
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// <hSplash> (i) handle returned from SplashCreate
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// return 0 if success
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//
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// NOTE: SplashDestroy always destroys the splash screen,
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// whether or not the minimum show time has elapsed.
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//
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int DLLEXPORT WINAPI SplashDestroy(HSPLASH hSplash);
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// SplashShow - show splash screen
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// <hSplash> (i) handle returned from SplashCreate
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// return 0 if success
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//
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// NOTE: SplashShow() makes the splash screen visible. Also, timers are
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// initiated for minimum and maximum show times, if they were specified.
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//
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int DLLEXPORT WINAPI SplashShow(HSPLASH hSplash);
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// SplashHide - hide splash screen
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// <hSplash> (i) handle returned from SplashCreate
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// return 0 if success
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//
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// NOTE: SplashHide() will hide the splash screen, unless
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// 1) the minimum show time has not yet elapsed. If not,
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// the splash screen will remain visible until then.
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// 2) the maximum show time has already elapsed. If so,
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// the splash screen has already been hidden.
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//
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int DLLEXPORT WINAPI SplashHide(HSPLASH hSplash);
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// SplashIsVisible - get visible flag
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// <hSplash> (i) handle returned from SplashCreate
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// return TRUE if splash screen is visible, FALSE if hidden
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//
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int DLLEXPORT WINAPI SplashIsVisible(HSPLASH hSplash);
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// SplashGetWindowHandle - get splash screen window handle
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// <hSplash> (i) handle returned from SplashCreate
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// return window handle (NULL if error)
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//
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HWND DLLEXPORT WINAPI SplashGetWindowHandle(HSPLASH hSplash);
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#ifdef __cplusplus
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}
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#endif
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#endif // __SPLASH_H__
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