Leaked source code of windows server 2003
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/////////////////////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 1998 Active Voice Corporation. All Rights Reserved.
//
// Active Agent(r) and Unified Communications(tm) are trademarks of Active Voice Corporation.
//
// Other brand and product names used herein are trademarks of their respective owners.
//
// The entire program and user interface including the structure, sequence, selection,
// and arrangement of the dialog, the exclusively "yes" and "no" choices represented
// by "1" and "2," and each dialog message are protected by copyrights registered in
// the United States and by international treaties.
//
// Protected by one or more of the following United States patents: 5,070,526, 5,488,650,
// 5,434,906, 5,581,604, 5,533,102, 5,568,540, 5,625,676, 5,651,054.
//
// Active Voice Corporation
// Seattle, Washington
// USA
//
/////////////////////////////////////////////////////////////////////////////////////////
////
// strbuf.c - string buffer functions
////
#include "winlocal.h"
#include <stdarg.h>
#include "strbuf.h"
#include "mem.h"
#include "trace.h"
////
// private definitions
////
#define CBUF_DEFAULT 8
#define SIZBUF_DEFAULT 512
// string buffer control struct
//
typedef struct STRBUF
{
DWORD dwVersion;
HINSTANCE hInst;
HTASK hTask;
int cBuf;
int sizBuf;
int iBuf;
LPTSTR lpszBuf;
} STRBUF, FAR *LPSTRBUF;
// helper functions
//
static LPSTRBUF StrBufGetPtr(HSTRBUF hStrBuf);
static HSTRBUF StrBufGetHandle(LPSTRBUF lpStrBuf);
////
// public functions
////
// StrBufInit - initialize str buffer engine
// <dwVersion> (i) must be STRBUF_VERSION
// <hInst> (i) instance handle of calling module
// <cBuf> (i) number of string buffers to create
// 0 use default number
// <sizBuf> (i) size of each string buffer, in characters
// 0 use default size
// return str buffer engine handle (NULL if error)
//
HSTRBUF DLLEXPORT WINAPI StrBufInit(DWORD dwVersion, HINSTANCE hInst, int cBuf, int sizBuf)
{
BOOL fSuccess = TRUE;
LPSTRBUF lpStrBuf = NULL;
if (dwVersion != STRBUF_VERSION)
fSuccess = TraceFALSE(NULL);
else if (hInst == NULL)
fSuccess = TraceFALSE(NULL);
else if ((lpStrBuf = (LPSTRBUF) MemAlloc(NULL, sizeof(STRBUF), 0)) == NULL)
fSuccess = TraceFALSE(NULL);
else
{
lpStrBuf->dwVersion = dwVersion;
lpStrBuf->hInst = hInst;
lpStrBuf->hTask = GetCurrentTask();
lpStrBuf->cBuf = cBuf == 0 ? CBUF_DEFAULT : cBuf;
lpStrBuf->sizBuf = sizBuf == 0 ? SIZBUF_DEFAULT : sizBuf;
lpStrBuf->iBuf = -1;
lpStrBuf->lpszBuf = NULL;
if ((lpStrBuf->lpszBuf = (LPTSTR) MemAlloc(NULL,
lpStrBuf->cBuf * lpStrBuf->sizBuf * sizeof(TCHAR), 0)) == NULL)
{
fSuccess = TraceFALSE(NULL);
}
}
if (!fSuccess)
{
StrBufTerm(StrBufGetHandle(lpStrBuf));
lpStrBuf = NULL;
}
return fSuccess ? StrBufGetHandle(lpStrBuf) : NULL;
}
// StrBufTerm - shut down str buffer engine
// <hStrBuf> (i) handle returned by StrBufInit
// return 0 if success
//
int DLLEXPORT WINAPI StrBufTerm(HSTRBUF hStrBuf)
{
BOOL fSuccess = TRUE;
LPSTRBUF lpStrBuf;
if ((lpStrBuf = StrBufGetPtr(hStrBuf)) == NULL)
fSuccess = TraceFALSE(NULL);
else
{
if (lpStrBuf->lpszBuf != NULL &&
(lpStrBuf->lpszBuf = MemFree(NULL, lpStrBuf->lpszBuf)) != NULL)
{
fSuccess = TraceFALSE(NULL);
}
if ((lpStrBuf = MemFree(NULL, lpStrBuf)) != NULL)
fSuccess = TraceFALSE(NULL);
}
return fSuccess ? 0 : -1;
}
// StrBufLoad - load string with specified id from resource file
// <hStrBuf> (i) handle returned by StrBufInit
// <idString> (i) resource id of string to load
// return ptr to string in next available string buffer (NULL if error)
//
LPTSTR DLLEXPORT WINAPI StrBufLoad(HSTRBUF hStrBuf, UINT idString)
{
BOOL fSuccess = TRUE;
LPSTRBUF lpStrBuf;
LPTSTR lpsz;
if ((lpStrBuf = StrBufGetPtr(hStrBuf)) == NULL)
fSuccess = TraceFALSE(NULL);
else if ((lpsz = StrBufGetNext(hStrBuf)) == NULL)
fSuccess = TraceFALSE(NULL);
else if (idString != 0
&& LoadString(lpStrBuf->hInst, idString, lpsz, (int) lpStrBuf->sizBuf) <= 0)
{
// specified string not found, construct a dummy string instead
//
wsprintf(lpsz, TEXT("String #%u"), idString);
}
return fSuccess ? lpsz : NULL;
}
// StrBufSprintf - modified version of wsprintf
// <hStrBuf> (i) handle returned by StrBufInit
// <lpszOutput> (o) buffer to hold formatted string result
// NULL do not copy; return string buffer pointer
// <lpszFormat,...> (i) format string and arguments
// returns pointer to resultant string (NULL if error)
//
LPTSTR DLLEXPORT FAR CDECL StrBufSprintf(HSTRBUF hStrBuf, LPTSTR lpszOutput, LPCTSTR lpszFormat, ...)
{
BOOL fSuccess = TRUE;
LPTSTR lpszTemp = lpszOutput;
if (lpszOutput == NULL &&
(lpszTemp = StrBufGetNext(hStrBuf)) == NULL)
fSuccess = TraceFALSE(NULL);
else
{
va_list args;
va_start(args, lpszFormat);
wvsprintf(lpszTemp, lpszFormat, args);
va_end(args);
}
return fSuccess ? lpszTemp : NULL;
}
// StrBufGetNext - get next available static string buffer
// <hStrBuf> (i) handle returned by StrBufInit
// return string buffer pointer (NULL if error)
// NOTE: buffers are recycled every <cBuf> times function is called
//
LPTSTR DLLEXPORT WINAPI StrBufGetNext(HSTRBUF hStrBuf)
{
BOOL fSuccess = TRUE;
LPSTRBUF lpStrBuf;
LPTSTR lpszBuf;
if ((lpStrBuf = StrBufGetPtr(hStrBuf)) == NULL)
fSuccess = TraceFALSE(NULL);
else
{
if (++lpStrBuf->iBuf >= lpStrBuf->cBuf)
lpStrBuf->iBuf = 0;
lpszBuf = lpStrBuf->lpszBuf + (lpStrBuf->iBuf * lpStrBuf->sizBuf);
}
return fSuccess ? lpszBuf : NULL;
}
////
// helper functions
////
// verify that str buffer engine handle is valid,
// <hStrBuf> (i) handle returned by StrBufInit
// return corresponding str buffer engine pointer (NULL if error)
//
static LPSTRBUF StrBufGetPtr(HSTRBUF hStrBuf)
{
BOOL fSuccess = TRUE;
LPSTRBUF lpStrBuf;
if ((lpStrBuf = (LPSTRBUF) hStrBuf) == NULL)
fSuccess = TraceFALSE(NULL);
else if (IsBadWritePtr(lpStrBuf, sizeof(STRBUF)))
fSuccess = TraceFALSE(NULL);
#ifdef CHECKTASK
// make sure current task owns the str buffer engine handle
//
else if (lpStrBuf->hTask != GetCurrentTask())
fSuccess = TraceFALSE(NULL);
#endif
return fSuccess ? lpStrBuf : NULL;
}
// verify that str buffer engine pointer is valid,
// <lpStrBuf> (i) pointer to STRBUF struct
// return corresponding str buffer engine handle (NULL if error)
//
static HSTRBUF StrBufGetHandle(LPSTRBUF lpStrBuf)
{
BOOL fSuccess = TRUE;
HSTRBUF hStrBuf;
if ((hStrBuf = (HSTRBUF) lpStrBuf) == NULL)
fSuccess = TraceFALSE(NULL);
return fSuccess ? hStrBuf : NULL;
}