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86 lines
3.0 KiB
86 lines
3.0 KiB
/////////////////////////////////////////////////////////////////////////////////////////
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//
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// Copyright (c) 1998 Active Voice Corporation. All Rights Reserved.
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//
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// Active Agent(r) and Unified Communications(tm) are trademarks of Active Voice Corporation.
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//
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// Other brand and product names used herein are trademarks of their respective owners.
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//
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// The entire program and user interface including the structure, sequence, selection,
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// and arrangement of the dialog, the exclusively "yes" and "no" choices represented
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// by "1" and "2," and each dialog message are protected by copyrights registered in
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// the United States and by international treaties.
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//
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// Protected by one or more of the following United States patents: 5,070,526, 5,488,650,
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// 5,434,906, 5,581,604, 5,533,102, 5,568,540, 5,625,676, 5,651,054.
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//
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// Active Voice Corporation
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// Seattle, Washington
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// USA
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//
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/////////////////////////////////////////////////////////////////////////////////////////
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////
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// strbuf.h - interface for string buffer functions in strbuf.c
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////
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#ifndef __STRBUF_H__
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#define __STRBUF_H__
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#include "winlocal.h"
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#define STRBUF_VERSION 0x00000100
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// handle to string buffer engine
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//
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DECLARE_HANDLE32(HSTRBUF);
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#ifdef __cplusplus
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extern "C" {
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#endif
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// StrBufInit - initialize str buffer engine
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// <dwVersion> (i) must be STRBUF_VERSION
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// <hInst> (i) instance handle of calling module
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// <cBuf> (i) number of string buffers to create
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// 0 use default number
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// <sizBuf> (i) size of each string buffer
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// 0 use default size
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// return str buffer engine handle (NULL if error)
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//
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HSTRBUF DLLEXPORT WINAPI StrBufInit(DWORD dwVersion, HINSTANCE hInst, int cBuf, int sizBuf);
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// StrBufTerm - shut down str buffer engine
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// <hStrBuf> (i) handle returned by StrBufInit
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// return 0 if success
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//
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int DLLEXPORT WINAPI StrBufTerm(HSTRBUF hStrBuf);
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// StrBufLoad - load string with specified id from resource file
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// <hStrBuf> (i) handle returned by StrBufInit
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// <idString> (i) resource id of string to load
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// return ptr to string in next available string buffer (NULL if error)
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//
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LPTSTR DLLEXPORT WINAPI StrBufLoad(HSTRBUF hStrBuf, UINT idString);
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// StrBufSprintf - modified version of wsprintf
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// <hStrBuf> (i) handle returned by StrBufInit
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// <lpszOutput> (o) buffer to hold formatted string result
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// NULL do not copy; return string buffer pointer
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// <lpszFormat,...> (i) format string and arguments
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// returns pointer to resultant string (NULL if error)
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//
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LPTSTR DLLEXPORT FAR CDECL StrBufSprintf(HSTRBUF hStrBuf, LPTSTR lpszOutput, LPCTSTR lpszFormat, ...);
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// StrBufGetNext - get next available static string buffer
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// <hStrBuf> (i) handle returned by StrBufInit
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// return string buffer pointer (NULL if error)
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// NOTE: buffers are recycled every <cBuf> times function is called
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//
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LPTSTR DLLEXPORT WINAPI StrBufGetNext(HSTRBUF hStrBuf);
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#ifdef __cplusplus
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}
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#endif
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#endif // __STRBUF_H__
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