Leaked source code of windows server 2003
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/////////////////////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 1997 Active Voice Corporation. All Rights Reserved.
//
// Active Agent(r) and Unified Communications(tm) are trademarks of Active Voice Corporation.
//
// Other brand and product names used herein are trademarks of their respective owners.
//
// The entire program and user interface including the structure, sequence, selection,
// and arrangement of the dialog, the exclusively "yes" and "no" choices represented
// by "1" and "2," and each dialog message are protected by copyrights registered in
// the United States and by international treaties.
//
// Protected by one or more of the following United States patents: 5,070,526, 5,488,650,
// 5,434,906, 5,581,604, 5,533,102, 5,568,540, 5,625,676, 5,651,054.
//
// Active Voice Corporation
// Seattle, Washington
// USA
//
/////////////////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////
// ThreadAnswer.h
//
#ifndef __THREADANSWER_H__
#define __THREADANSWER_H__
DWORD WINAPI ThreadAnswerProc( LPVOID lpInfo );
class CThreadAnswerInfo
{
// Construction
public:
CThreadAnswerInfo();
virtual ~CThreadAnswerInfo();
// Members
public:
IAVTapiCall *m_pAVCall;
ITCallInfo *m_pITCall;
ITBasicCallControl *m_pITControl;
BOOL m_bUSBAnswer;
protected:
LPSTREAM m_pStreamCall;
LPSTREAM m_pStreamControl;
// Attributes
public:
HRESULT set_AVTapiCall( IAVTapiCall *pAVCall );
HRESULT set_ITCallInfo( ITCallInfo *pInfo );
HRESULT set_ITBasicCallControl( ITBasicCallControl *pControl );
};
#endif //__THREADANSWER_H__