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311 lines
10 KiB
311 lines
10 KiB
//
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// rawsend.c - Example showing use of raw sockets.
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//
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// This is a part of the Microsoft Source Code Samples.
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// Copyright 1996 - 2000 Microsoft Corporation.
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// All rights reserved.
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// This source code is only intended as a supplement to
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// Microsoft Development Tools and/or WinHelp documentation.
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// See these sources for detailed information regarding the
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// Microsoft samples programs.
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//
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#define WIN32_LEAN_AND_MEAN
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#include <winsock2.h>
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#include <ws2tcpip.h>
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#include <tpipv6.h> // Needed for IPv6 Tech Preview.
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#include <ip6.h> // For IPv6Header strucuture.
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#include <stdlib.h>
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#include <stdio.h>
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#include <string.h>
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//
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// It's too much trouble to include icmp6.h
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//
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typedef struct ICMPv6Header {
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unsigned char Type;
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unsigned char Code;
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unsigned short Checksum;
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} ICMPv6Header;
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#define DEFAULT_SERVER NULL // Will use the loopback interface
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#define DEFAULT_PROTOCOL 254 // Arbitrary unassigned protocol
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#define BUFFER_SIZE 65536
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#define DATA_SIZE 64
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void Usage(char *ProgName) {
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fprintf(stderr, "\nRaw socket send program.\n");
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fprintf(stderr, "\n%s [-s server] [-p protocol] [-n number]\n\n",
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ProgName);
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fprintf(stderr, " server\tServer name or IP address. (default: %s)\n",
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(DEFAULT_SERVER == NULL) ? "loopback address" : DEFAULT_SERVER);
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fprintf(stderr, " protocol\tNextHeader field value. (default: %u)\n",
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DEFAULT_PROTOCOL);
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fprintf(stderr, " number\tNumber of sends to perform. (default: 1)\n");
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fprintf(stderr, " (-n by itself makes client run in an infinite loop,");
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fprintf(stderr, " Hit Ctrl-C to terminate)\n");
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WSACleanup();
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exit(1);
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}
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LPSTR DecodeError(int ErrorCode)
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{
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static char Message[1024];
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// If this program was multi-threaded, we'd want to use
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// FORMAT_MESSAGE_ALLOCATE_BUFFER instead of a static buffer here.
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// (And of course, free the buffer when we were done with it)
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FormatMessage(FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_IGNORE_INSERTS |
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FORMAT_MESSAGE_MAX_WIDTH_MASK,
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NULL, ErrorCode, MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT),
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(LPSTR)Message, 1024, NULL);
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return Message;
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}
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int main(int argc, char **argv) {
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char Buffer[BUFFER_SIZE], AddrName[NI_MAXHOST];
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char *Server = DEFAULT_SERVER;
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int i, RetVal;
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unsigned int Iteration, MaxIterations = 1;
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unsigned int AmountToSend;
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unsigned short PayloadLength;
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BOOL RunForever = FALSE;
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BOOL True = TRUE;
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WSADATA wsaData;
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ADDRINFO Hints, *AddrInfo, *AI;
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SOCKET Sock;
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SOCKADDR_IN6 OurAddr, PeerAddr;
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unsigned char Protocol = DEFAULT_PROTOCOL;
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IPv6Header *IP = (IPv6Header *)Buffer;
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ICMPv6Header *ICMP;
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if (argc > 1) {
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for (i = 1;i < argc; i++) {
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if (((argv[i][0] == '-') || (argv[i][0] == '/')) &&
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(argv[i][1] != 0) && (argv[i][2] == 0)) {
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switch(tolower(argv[i][1])) {
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case 's':
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if (argv[i+1]) {
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if (argv[i+1][0] != '-') {
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Server = argv[++i];
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break;
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}
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}
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Usage(argv[0]);
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break;
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case 'n':
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if (argv[i+1]) {
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if (argv[i+1][0] != '-') {
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MaxIterations = atoi(argv[++i]);
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break;
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}
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}
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RunForever = TRUE;
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break;
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case 'p':
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if (argv[i+1]) {
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if (argv[i+1][0] != '-') {
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Protocol = atoi(argv[++i]);
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break;
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}
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}
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Usage(argv[0]);
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break;
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default:
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Usage(argv[0]);
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break;
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}
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}
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else
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Usage(argv[0]);
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}
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}
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// Ask for Winsock version 2.2.
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if ((RetVal = WSAStartup(MAKEWORD(2, 2), &wsaData)) != 0) {
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fprintf(stderr, "WSAStartup failed with error %d: %s\n",
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RetVal, DecodeError(RetVal));
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WSACleanup();
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return -1;
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}
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//
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// By not setting the AI_PASSIVE flag in the hints to getaddrinfo, we're
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// indicating that we intend to use the resulting address(es) to connect
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// to a service. This means that when the Server parameter is NULL,
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// getaddrinfo will return one entry per allowed protocol family
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// containing the loopback address for that family.
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//
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memset(&Hints, 0, sizeof(Hints));
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Hints.ai_family = PF_INET6;
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Hints.ai_socktype = SOCK_DGRAM; // Lie until getaddrinfo is fixed.
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Hints.ai_protocol = Protocol;
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RetVal = getaddrinfo(Server, "1" /* Dummy */, &Hints, &AddrInfo);
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if (RetVal != 0) {
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fprintf(stderr, "Cannot resolve address [%s], error %d: %s\n",
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Server, RetVal, gai_strerror(RetVal));
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WSACleanup();
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return -1;
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}
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//
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// Try each address getaddrinfo returned, until we find one to which
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// we can sucessfully connect.
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//
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for (AI = AddrInfo; AI != NULL; AI = AI->ai_next) {
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Sock = socket(AI->ai_family, SOCK_RAW, AI->ai_protocol);
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if (Sock == INVALID_SOCKET) {
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fprintf(stderr,"Error Opening socket, error %d: %s\n",
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WSAGetLastError(), DecodeError(WSAGetLastError()));
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continue;
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}
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if (getnameinfo((LPSOCKADDR)AI->ai_addr, AI->ai_addrlen, AddrName,
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sizeof(AddrName), NULL, 0, NI_NUMERICHOST) != 0)
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strcpy(AddrName, "<unknown>");
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printf("Attempting to connect to: %s (%s)\n",
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Server ? Server : "localhost", AddrName);
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if (connect(Sock, AI->ai_addr, AI->ai_addrlen) != SOCKET_ERROR)
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break;
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i = WSAGetLastError();
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fprintf(stderr, "connect() failed with error %d: %s\n",
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i, DecodeError(i));
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}
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if (AI == NULL) {
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fprintf(stderr, "Fatal error: unable to connect to the server.\n");
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closesocket(Sock);
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WSACleanup();
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return -1;
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}
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PeerAddr = *(SOCKADDR_IN6 *)(AI->ai_addr);
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// We are done with the address info chain, so we can free it.
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freeaddrinfo(AddrInfo);
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//
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// Make up a source address to use.
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// Use the unspecified address for now.
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//
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memset(&OurAddr, 0, sizeof(OurAddr));
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//
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// Let the stack know that we'll be contributing the IPv6 header.
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//
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if (setsockopt(Sock, IPPROTO_IPV6, IPV6_HDRINCL, (char *)&True,
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sizeof(True)) == SOCKET_ERROR) {
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fprintf(stderr, "setsockopt() failed with error %d: %s\n",
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WSAGetLastError(), DecodeError(WSAGetLastError()));
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}
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//
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// Compose a message to send.
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// Start with IPv6 packet header.
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//
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IP->VersClassFlow = htonl(6 << 28);
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PayloadLength = 0;
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IP->NextHeader = Protocol;
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IP->HopLimit = 32;
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IP->Source = OurAddr.sin6_addr;
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IP->Dest = PeerAddr.sin6_addr;
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AmountToSend = sizeof(*IP);
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if (Protocol == IP_PROTOCOL_ICMPv6) {
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//
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// Put an ICMPv6 header on next.
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//
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ICMP = (ICMPv6Header *)(IP + 1);
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if (MaxIterations == 1)
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ICMP->Type = 255; // Unassigned informational message.
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else
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ICMP->Type = 127; // Unassigned error message.
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ICMP->Code = 42;
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ICMP->Checksum = 0; // Calculated below.
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PayloadLength += sizeof(*ICMP);
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AmountToSend += sizeof(*ICMP);
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}
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//
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// Add some meaningless data.
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//
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for (i = 0; i < DATA_SIZE; i++) {
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Buffer[AmountToSend++] = (char)(i + 0x40);
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}
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PayloadLength += DATA_SIZE;
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if (Protocol == IP_PROTOCOL_ICMPv6) {
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unsigned short *Data;
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unsigned int Checksum = 0;
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//
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// Calculate the ICMPv6 checksum. It covers the entire ICMPv6 message
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// starting with the ICMPv6 header, plus the IPv6 pseudo-header.
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//
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// Pseudo-header.
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Data = (unsigned short *)&IP->Source;
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for (i = 0; i < 16; i++)
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Checksum += *Data++;
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Checksum += htons(PayloadLength);
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Checksum += (IP_PROTOCOL_ICMPv6 << 8);
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// Packet data.
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Data = (unsigned short *)ICMP;
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for (i = 0; i < (PayloadLength / 2); i++)
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Checksum += *Data++;
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// Wrap in carries.
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Checksum = (Checksum >> 16) + (Checksum & 0xffff);
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Checksum += (Checksum >> 16);
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// Take ones-complement and replace 0 with 0xffff.
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Checksum = (unsigned short) ~Checksum;
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if (Checksum == 0)
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Checksum = 0xffff;
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ICMP->Checksum = (unsigned short)Checksum;
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}
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IP->PayloadLength = htons(PayloadLength);
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//
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// Send and receive in a loop for the requested number of iterations.
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//
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for (Iteration = 0; RunForever || Iteration < MaxIterations; Iteration++) {
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//
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// Send the message. Since we are using a blocking socket, this
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// call shouldn't return until it's able to send the entire amount.
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//
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RetVal = send(Sock, Buffer, AmountToSend, 0);
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if (RetVal == SOCKET_ERROR) {
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fprintf(stderr, "send() failed with error %d: %s\n",
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WSAGetLastError(), DecodeError(WSAGetLastError()));
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WSACleanup();
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return -1;
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}
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printf("Sent %d bytes (out of %d bytes) of data: [%.*s]\n",
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RetVal, AmountToSend, AmountToSend, Buffer);
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}
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// Tell system we're done sending.
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printf("Done sending\n");
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shutdown(Sock, SD_SEND);
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closesocket(Sock);
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WSACleanup();
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return 0;
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}
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