Leaked source code of windows server 2003
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// -*- mode: C++; tab-width: 4; indent-tabs-mode: nil -*- (for GNU Emacs)
//
// Copyright (c) 1998-2000 Microsoft Corporation
//
// This file is part of the Microsoft Research IPv6 Network Protocol Stack.
// You should have received a copy of the Microsoft End-User License Agreement
// for this software along with this release; see the file "license.txt".
// If not, please see http://www.research.microsoft.com/msripv6/license.htm,
// or write to Microsoft Research, One Microsoft Way, Redmond, WA 98052-6399.
//
// Abstract:
//
// Mobile IPv6.
// See Mobility Support in IPv6 draft (Mobile IP working group) for details.
//
#ifndef MOBILE_INCLUDED
#define MOBILE_INCLUDED 1
//
// Mobile IPv6 Mode definitions.
// ntddip6.h also defines these values.
//
extern uint MobileIPv6Mode;
#define MOBILE_CORRESPONDENT 0x01
#define MOBILE_MOBILE_NODE 0x02
#define MOBILE_HOME_AGENT 0x04
//
// For security reasons, we disable correspondent mode by default.
//
#define MIPV6_DEFAULT_MODE 0
//
// Combined structure used for inserting Binding Acknowledgements
// into mobile IPv6 messages.
//
#pragma pack(1)
typedef struct MobileAcknowledgementOption {
IPv6OptionsHeader Header;
uchar Pad1;
IPv6BindingAcknowledgementOption Option;
} MobileAcknowledgementOption;
#pragma pack()
//
// Mobile external functions.
//
extern int
IPv6RecvBindingUpdate(
IPv6Packet *Packet,
IPv6BindingUpdateOption UNALIGNED *BindingUpdate);
extern int
IPv6RecvHomeAddress(
IPv6Packet *Packet,
IPv6HomeAddressOption UNALIGNED *HomeAddress);
#endif // MOBILE_INCLUDED