Leaked source code of windows server 2003
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/*++
Copyright (c) 1990-2003 Microsoft Corporation
Module Name:
polygon.c
Abstract:
This module contains path forming code utilized by the rest of the
driver. Path primitive functions (such as DrvStrokePath, DrvTextOut)
use this code to generate and fill and stroke paths.
Since this code is aware of all the combinations of complex paths and
complex clipping regions and how to deal with them.
Development History:
15:30 on Wed 09 Mar 1993
Created it
15-Nov-1993 Mon 19:42:05 updated
clean up / fixed / add debugging information
27-Jan-1994 Thu 23:40:57 updated
Add user defined pattern caching
16-Mar-1994 Wed 11:21:02 updated
Add SetBrushOrigin() so we can align brush origins for filling
correctly
Environment:
GDI Device Driver - Plotter.
--*/
#include "precomp.h"
#pragma hdrstop
//
// General debug flags for module, see dbgread.txt for overview.
//
#define DBG_PLOTFILENAME DbgPolygon
#define DBG_GENPOLYGON 0x00000001
#define DBG_GENPOLYPATH 0x00000002
#define DBG_BEZIER 0x00000004
#define DBG_DORECT 0x00000008
#define DBG_FILL_CLIP 0x00000010
#define DBG_CHECK_FOR_WHITE 0x00000020
#define DBG_USERPAT 0x00000040
#define DBG_FILL_LOGIC 0x00000080
#define DBG_HANDLELINEATTR 0x00000100
DEFINE_DBGVAR(0);
//
// Derive new rect by offsetting the source rect
//
#define POLY_GEN_RECTFIX(dest, src, offset) { dest.x = src->x + offset.x; \
dest.y = src->y + offset.y; }
//
// Build table with HPGL2 commands for cursor movement, and path construction.
//
static BYTE __ER[] = { 'E', 'R' };
static BYTE __RR[] = { 'R', 'R' };
static BYTE __EP[] = { 'E', 'P' };
static BYTE __FP[] = { 'F', 'P' };
static BYTE __PM0[] = { 'P', 'M', '0' };
static BYTE __PM1[] = { 'P', 'M', '1' };
static BYTE __PM2[] = { 'P', 'M', '2' };
static BYTE __TR0[] = { 'T', 'R', '0' };
static BYTE __TR1[] = { 'T', 'R', '1' };
static BYTE __SEMI[] = { ';' };
static BYTE __1SEMI[] = { '1', ';' };
static BYTE __BR[] = { 'B', 'R' };
static BYTE __BZ[] = { 'B', 'Z' };
static BYTE __PE[] = { 'P', 'E' };
static BYTE __PD[] = { 'P', 'D' };
static BYTE __COMMA[] = { ',' };
//
// Make MACROS for sending out command streams to device
//
#define SEND_ER(pPDev) OutputBytes(pPDev, __ER , sizeof(__ER ) );
#define SEND_RR(pPDev) OutputBytes(pPDev, __RR , sizeof(__RR ) );
#define SEND_EP(pPDev) OutputBytes(pPDev, __EP , sizeof(__EP ) );
#define SEND_FP(pPDev) OutputBytes(pPDev, __FP , sizeof(__FP ) );
#define SEND_PM0(pPDev) OutputBytes(pPDev, __PM0 , sizeof(__PM0 ) );
#define SEND_PM1(pPDev) OutputBytes(pPDev, __PM1 , sizeof(__PM1 ) );
#define SEND_PM2(pPDev) OutputBytes(pPDev, __PM2 , sizeof(__PM2 ) );
#define SEND_TR0(pPDev) OutputBytes(pPDev, __TR0 , sizeof(__TR0 ) );
#define SEND_TR1(pPDev) OutputBytes(pPDev, __TR1 , sizeof(__TR1 ) );
#define SEND_SEMI(pPDev) OutputBytes(pPDev, __SEMI , sizeof(__SEMI ) );
#define SEND_1SEMI(pPDev) OutputBytes(pPDev, __1SEMI , sizeof(__1SEMI) );
#define SEND_BR(pPDev) OutputBytes(pPDev, __BR , sizeof(__BR ) );
#define SEND_BZ(pPDev) OutputBytes(pPDev, __BZ , sizeof(__BZ ) );
#define SEND_PE(pPDev) OutputBytes(pPDev, __PE , sizeof(__PE ) );
#define SEND_PD(pPDev) OutputBytes(pPDev, __PD , sizeof(__PD ) );
#define SEND_COMMA(pPDev) OutputBytes(pPDev, __COMMA , sizeof(__COMMA) );
#define TERM_PE_MODE(pPDev, Mode) \
{ \
if (Mode == 'PE') { \
\
SEND_SEMI(pPDev); \
Mode = 0; \
} \
}
#define SWITCH_TO_PE(pPDev, Mode, PenIsDown) \
{ \
if (Mode != 'PE') { \
\
SEND_PE(pPDev); \
Mode = 'PE'; \
PenIsDown = TRUE; \
} \
}
#define SWITCH_TO_BR(pPDev, Mode, PenIsDown) \
{ \
TERM_PE_MODE(pPDev, Mode) \
\
if (Mode != 'BR') { \
\
if (!PenIsDown) { \
\
SEND_PD(pPDev); \
PenIsDown = TRUE; \
} \
\
SEND_BR(pPDev); \
Mode = 'BR'; \
\
} else { \
\
SEND_COMMA(pPDev); \
} \
}
#define PLOT_IS_WHITE(pdev, ulCol) (ulCol == WHITE_INDEX)
#define TOGGLE_DASH(x) ((x) ? FALSE : TRUE)
#define ROP4_USE_DEST(Rop4) ((Rop4 & 0x5555) != ((Rop4 & 0xAAAA) >> 1))
#define SET_PP_WITH_ROP4(pPDev, Rop4) \
SetPixelPlacement(pPDev, (ROP4_USE_DEST(Rop4)) ? SPP_MODE_EDGE : \
SPP_MODE_CENTER)
VOID
SetBrushOrigin(
PPDEV pPDev,
PPOINTL pptlBrushOrg
)
/*++
Routine Description:
This function sets the brush origin onto the device for the next brush
fill. Brush origins are used in order for paths being filled to line up
correctly. In this way, if many different paths are filled, the patterns
will line up based on the pattern being repeated starting at the correct
origin.
Arguments:
pPDev - Pointer to our PDEV
pptlBrushOrg - Pointer to the brush origin to be set
Return Value:
VOID
Developmet History:
16-Mar-1994 Wed 10:56:46 created
--*/
{
POINTL ptlAC;
if (pptlBrushOrg) {
ptlAC = *pptlBrushOrg;
} else {
ptlAC.x =
ptlAC.y = 0;
}
//
// Check to see if the origin is different, and if it is output the
// new origin to the device.
//
if ((ptlAC.x != pPDev->ptlAnchorCorner.x) ||
(ptlAC.y != pPDev->ptlAnchorCorner.y)) {
OutputString(pPDev, "AC");
if ((ptlAC.x) || (ptlAC.y)) {
OutputLONGParams(pPDev, (PLONG)&ptlAC, 2, 'd');
}
//
// Save the current setting
//
pPDev->ptlAnchorCorner = ptlAC;
}
}
BOOL
DoRect(
PPDEV pPDev,
RECTL *pRectl,
BRUSHOBJ *pBrushFill,
BRUSHOBJ *pBrushStroke,
POINTL *pptlBrush,
ROP4 rop4,
LINEATTRS *plineattrs,
ULONG ulFlags
)
/*++
Routine Description:
This function will draw and optionally fill a rectangle. It uses seperate
BRUSHOBJ's for the outline and interior of the rectangle. Since the stroke
operation may include data for a styled line (dashes etc.) the LINEATTRS
structure is included as well.
Arguments:
pPDev - Pointer to our PDEV
pRectl - rectangle area to fill
pBrushFill - Brush used to fill the rectangle
pBrushStroke - Brush used to stroke the rectangle
pptlBrush - brush origin
rop4 - rop to be used
plineattrs - Pointer to the line attributes for a styled line
ulFlags - FPOLY_xxxx flags
Return Value:
TRUE if sucessful and false if not
Development History:
15-Feb-1994 Tue 11:59:52 updated
We will do RR or RA now
24-Mar-1994 Thu 19:37:05 updated
Do local MovePen and make sure we at least output ONE RASTER PEL
--*/
{
POINTL ptlPlot;
SIZEL szlRect;
if (PLOT_CANCEL_JOB(pPDev)) {
return(FALSE);
}
//
// Check to see if we can short cut some of our work if its a pen plotter
//
if (PlotCheckForWhiteIfPenPlotter(pPDev,
pBrushFill,
pBrushStroke,
rop4,
&ulFlags)) {
return(TRUE);
}
PLOTDBG(DBG_DORECT,
("DoRect: Passed In RECTL=(%ld, %ld)-(%ld, %ld)=%ld x %ld",
pRectl->left, pRectl->top,
pRectl->right, pRectl->bottom,
pRectl->right - pRectl->left,
pRectl->bottom - pRectl->top));
ptlPlot.x = LTODEVL(pPDev, pRectl->left);
ptlPlot.y = LTODEVL(pPDev, pRectl->top);
szlRect.cx = LTODEVL(pPDev, pRectl->right) - ptlPlot.x;
szlRect.cy = LTODEVL(pPDev, pRectl->bottom) - ptlPlot.y;
//
// No need to fill an empty rectangle.
//
if ((szlRect.cx) && (szlRect.cy)) {
SET_PP_WITH_ROP4(pPDev, rop4);
//
// If the rectangle is not of sufficient size to actually cause any
// bits to appear on the target device, we grow the rectangle
// to the correct amount. This is done because the target device
// may after converting to physical units, decide there is no work to
// do. In this case nothing would show up on the page at all. So we
// opt to have at least a one pixel object show up.
//
if (szlRect.cx < (LONG)pPDev->MinLToDevL) {
PLOTWARN(("DoRect: cxRect=%ld < MIN=%ld, Make it as MIN",
szlRect.cx, (LONG)pPDev->MinLToDevL));
szlRect.cx = (LONG)pPDev->MinLToDevL;
}
if (szlRect.cy < (LONG)pPDev->MinLToDevL) {
PLOTWARN(("DoRect: cyRect=%ld < MIN=%ld, Make it as MIN",
szlRect.cy, (LONG)pPDev->MinLToDevL));
szlRect.cy = (LONG)pPDev->MinLToDevL;
}
//
// Do the MOVE PEN.
//
OutputFormatStr(pPDev, "PE<=#D#D;", ptlPlot.x, ptlPlot.y);
PLOTDBG(DBG_DORECT,
("DoRect: PLOTUNIT=%ld, MovePen=(%ld, %ld), RR=%ld x %ld",
pPDev->pPlotGPC->PlotXDPI,
ptlPlot.x, ptlPlot.y, szlRect.cx, szlRect.cy));
//
// Since all the parameters are set up correctly, call the core routine
// for filling a rectangle.
//
DoFillLogic(pPDev,
pptlBrush,
pBrushFill,
pBrushStroke,
rop4,
plineattrs,
&szlRect,
ulFlags);
} else {
PLOTDBG(DBG_DORECT, ("DoRect: Pass a NULL Rectl, Do NOTHING"));
}
return(!PLOT_CANCEL_JOB(pPDev));
}
BOOL
DoFillByEnumingClipRects(
PPDEV pPDev,
POINTL *ppointlOffset,
CLIPOBJ *pco,
POINTL *pPointlBrushOrg,
BRUSHOBJ *pBrushFill,
ROP4 Rop4,
LINEATTRS *plineattrs,
ULONG ulFlags
)
/*++
Routine Description:
This function, fills a CLIPOBJ by enurating the CLIPOBJ as seperate
rectangles and filling each of them in turn. This is typically done when
the CLIPOBJ is comprised of so many path objects, that the path cannot
be described in HPGL2 (overfilling the path buffer in the target device).
Arguments:
pPDev - Pointer to our PDEV
ppointlOffset - Extra offset to the output polygon
pClipObj - clip object
pPointlBrushOrg - brush origin for the fill brush.
pBrushFill - Brush used to fill the rectangle
Rop4 - rop to be used
plineattrs - Pointer to the line attributes for a styled line
ulFlags - FPOLY_xxxx flags
Return Value:
BOOL TRUE - Function succeded
FALSE - Function failed.
Development History:
28-Nov-1993 created
18-Dec-1993 Sat 10:35:24 updated
use PRECTL rather RECTL *, and use INT rater than int, removed compiler
warning which has unreferenced local variable
16-Feb-1994 Wed 16:12:53 updated
Re-structure and make it Polyline encoded
09-Apr-1994 Sat 16:38:16 updated
Fixed the ptlCur++ twice typo which make us Do the RECT crazy.
--*/
{
PRECTL prclCur;
POINTFIX ptsFix[4];
HTENUMRCL EnumRects;
POINTL ptlCur;
DWORD MaxRects;
DWORD cRects;
BOOL bMore;
BOOL NeedSendPM0;
PLOTDBG(DBG_FILL_CLIP,
("DoFillByEnumingRects: Maximum polygon points = %d",
pPDev->pPlotGPC->MaxPolygonPts));
PLOTASSERT(1, "DoFillByEnumingRects: Minimum must be 5 points [%ld]",
pPDev->pPlotGPC->MaxPolygonPts >= 5,
pPDev->pPlotGPC->MaxPolygonPts);
//
// In this mode we will enter polygon mode and try to batch based on the
// number of points the device can handle in its polygon buffer.
//
bMore = FALSE;
EnumRects.c = 1;
if ((!pco) || (pco->iDComplexity == DC_TRIVIAL)) {
PLOTASSERT(1, "DoFillByEnumingClipRects: Invalid pco TRIVIAL passed (%08lx)",
(pco) && (pco->iDComplexity != DC_TRIVIAL), pco);
return(FALSE);
} else if (pco->iDComplexity == DC_RECT) {
//
// The visible area is one rectangle intersect with the destinaiton
//
PLOTDBG(DBG_FILL_CLIP, ("DoFillByEnumingClipRects: pco=DC_RECT"));
EnumRects.rcl[0] = pco->rclBounds;
} else {
//
// We have complex clipping region to be computed, call engine to start
// enumerate the rectangles and set More = TRUE so we can get the first
// batch of rectangles.
//
PLOTDBG(DBG_FILL_CLIP, ("DoFillByEnumingClipRects: pco=DC_COMPLEX, EnumRects now"));
CLIPOBJ_cEnumStart(pco, FALSE, CT_RECTANGLES, CD_ANY, 0);
bMore = TRUE;
}
//
// Calculate how many rects we can do at a time, based on how large of
// a polygon buffer the target device can hold. Make sure that value
// is at least 1.
//
if (!(MaxRects = (DWORD)pPDev->pPlotGPC->MaxPolygonPts / 7)) {
MaxRects = 1;
}
cRects = MaxRects;
NeedSendPM0 = TRUE;
do {
//
// If the job was cancelled, break out now. This is typically done
// anytime the code enters some looping that may take a while.
//
if (PLOT_CANCEL_JOB(pPDev)) {
return(FALSE);
}
//
// If More is true then we need to get next batch of rectangles
//
if (bMore == TRUE) {
bMore = CLIPOBJ_bEnum(pco, sizeof(EnumRects), (ULONG *)&EnumRects);
if (bMore == DDI_ERROR || !EnumRects.c) {
PLOTWARN(("DoFillByEnumingClipRects: MORE CLIPOBJ_bEnum BUT Count=0"));
}
}
PLOTDBG( DBG_FILL_CLIP,
("DoFillByEnumingClipRects: Doing batch of %ld clip rects",
EnumRects.c));
//
// prclCur will point to the first enumerated rectangle
//
prclCur = (PRECTL)&EnumRects.rcl[0];
while (bMore != DDI_ERROR && EnumRects.c--) {
ptsFix[3].x = LTOFX(prclCur->left);
ptsFix[3].y = LTOFX(prclCur->top);
MovePen(pPDev, &ptsFix[3], &ptlCur);
if (NeedSendPM0) {
SEND_PM0(pPDev);
NeedSendPM0 = FALSE;
}
ptsFix[0].x = LTOFX(prclCur->right);
ptsFix[0].y = ptsFix[3].y;
ptsFix[1].x = ptsFix[0].x;
ptsFix[1].y = LTOFX(prclCur->bottom);;
ptsFix[2].x = ptsFix[3].x;
ptsFix[2].y = ptsFix[1].y;
SEND_PE(pPDev);
OutputXYParams(pPDev,
(PPOINTL)ptsFix,
(PPOINTL)NULL,
(PPOINTL)&ptlCur,
(UINT)4,
(UINT)1,
'F');
PLOTDBG(DBG_FILL_CLIP,
("DoFillByEnumingRects: Rect = (%ld, %ld) - (%ld, %ld)",
FXTOL(ptsFix[3].x), FXTOL( ptsFix[3].y),
FXTOL(ptsFix[1].x), FXTOL( ptsFix[1].y) ));
#if DBG
if ((FXTODEVL(pPdev, ptsFix[1].x - ptsFix[3].x) >= (1016 * 34)) ||
(FXTODEVL(pPdev, ptsFix[1].y - ptsFix[3].y) >= (1016 * 34))) {
PLOTWARN(("DoFillByEnumingClipRect: *** BIG RECT (%ld x %ld) *****",
FXTODEVL( pPDev, ptsFix[1].x - ptsFix[3].x),
FXTODEVL( pPDev, ptsFix[1].y - ptsFix[3].y)));
}
#endif
SEND_SEMI(pPDev);
SEND_PM1(pPDev);
SEND_SEMI(pPDev);
//
// 5 points per RECT polygon, so if we hit the limit then batch
// it out first. we also calling the DoFillLogic when we are at
// the very last enumeration of clipping rectangle.
//
--cRects;
++prclCur;
if ((!cRects) ||
((!EnumRects.c) && (!bMore))) {
PLOTDBG(DBG_FILL_CLIP,
("DoFillByEnumingRects: Hit MaxPolyPts limit"));
//
// We have hit the limit so close the polygon and do the fill
// logic then continue till were done
//
SEND_PM2(pPDev);
SETLINETYPESOLID(pPDev);
DoFillLogic(pPDev,
pPointlBrushOrg,
pBrushFill,
NULL,
Rop4,
plineattrs,
NULL,
ulFlags);
//
// Reset the count of points generated thus far, and set the
// flag to init polygon mode
//
cRects = MaxRects;
NeedSendPM0 = TRUE;
}
}
} while (bMore);
if (cRects != MaxRects) {
PLOTWARN(("DoFillByEnumingRects: Why are we here?? Send Last Batch of =%ld",
MaxRects - cRects));
SEND_PM2(pPDev);
SETLINETYPESOLID(pPDev);
DoFillLogic(pPDev,
pPointlBrushOrg,
pBrushFill,
NULL,
Rop4,
plineattrs,
NULL,
ulFlags);
}
return(!PLOT_CANCEL_JOB(pPDev));
}
BOOL
PlotCheckForWhiteIfPenPlotter(
PPDEV pPDev,
BRUSHOBJ *pBrushFill,
BRUSHOBJ *pBrushStroke,
ROP4 rop4,
PULONG pulFlags
)
/*++
Routine Description:
This function checks to see if we can safely ignore a drawing command
if it will cause only white to get rendered. Although this is legal on
a raster device (white fill over some other previously rendered object),
it doesn't make sense on a pen plotter.
Arguments:
pPDev - Pointer to our PDEV
pBrushFill - Brush used to fill the rectangle
pBrushStroke - Brush used to stroke the rectangle
rop4 - rop to be used
pulFlags - FPOLY_xxxx flags, may be reset.
Return Value:
BOOL TRUE - Bypass future operations
FALSE - Operation needs to be completed
Developmet History:
28-Nov-1993 created
15-Jan-1994 Sat 04:57:55 updated
Change GetColor() and make it tab 5
--*/
{
ULONG StrokeColor;
ULONG FillColor;
//
// Initially we do a quick check if were a PEN plotter to get rid of
// either filling or stroking white. If we are a raster device, we
// support filling white, so we cannot ignore the call.
//
if (!IS_RASTER(pPDev)) {
//
// Check to see if filling is enabled and if it is undo the fill flag
// if the fill color is white.
//
if (*pulFlags & FPOLY_FILL ) {
//
// Get the fill color so we can look at it and decide if its a NOOP
// on pen plotters. If it is, undo the FILL flag.
//
GetColor(pPDev, pBrushFill, &FillColor, NULL, rop4);
if (PLOT_IS_WHITE( pPDev, FillColor)) {
*pulFlags &= ~FPOLY_FILL;
}
}
if (*pulFlags & FPOLY_STROKE) {
//
// Get the Stroke color so we can look at it and decide it its a
// NOOP on pen plotters. If it is, undo the STROKE flag.
//
GetColor(pPDev, pBrushStroke, &StrokeColor, NULL, rop4);
if (PLOT_IS_WHITE(pPDev, StrokeColor)) {
*pulFlags &= ~FPOLY_STROKE;
}
}
if (!(*pulFlags & (FPOLY_STROKE | FPOLY_FILL))) {
//
// Nothing left to do so simply return success
//
PLOTDBG(DBG_CHECK_FOR_WHITE,
("PlotCheckForWhiteIfPen: ALL WHITE detected"));
return(TRUE);
}
PLOTDBG(DBG_CHECK_FOR_WHITE,
("PlotCheckForWhiteIfPen: Painting required!"));
}
return(FALSE);
}
BOOL
DoPolygon(
PPDEV pPDev,
POINTL *ppointlOffset,
CLIPOBJ *pClipObj,
PATHOBJ *pPathObj,
POINTL *pPointlBrushOrg,
BRUSHOBJ *pBrushFill,
BRUSHOBJ *pBrushStroke,
ROP4 rop4,
LINEATTRS *plineattrs,
ULONG ulFlags
)
/*++
Routine Description:
This function is the core path handling function for the entire driver.
The passed PATHOBJ and CLIPOBJ are looked at, and various logic is
enabled to determine the correct sequence of events to get the target
path filled. Since HPGL2 cannot handle complex clipping, this function
must deal with the issue of having both a COMPLEX CLIPOBJ, and a
COMPLEX PATHOBJ. When this function decides the work it needs to do
is too complex, it fails this call, the NT graphics engine in turn will
break down the work, most likely calling DrvPaint multiple times in
order to get the object drawn.
Arguments:
pPDev - Pointer to our PDEV
ppointlOffset - Extra offset to the output polygon
pClipObj - clip object
pPathObj - The path object to be used
pPointlBrushOrg - brush origin in the brush to be fill or stroke
pBrushFill - brush object to be used in the FILL
pBrushStroke - brush object to be used in the STROKE
rop4 - Rop4 used in the fill
plineattrs - LINEATTRS for style lines stroke
ulFlags - polygon flags for stroke or fill
Return Value:
BOOL TRUE - Function succeded
FALSE - Function failed
Development History:
28-Nov-1993 created
28-Jan-1994 Fri 00:58:25 updated
Style, commented, re-structure the loop and reduce code size.
04-Aug-1994 Thu 20:00:23 updated
bug# 22348 which actually is a raster plotter firmware bug
--*/
{
PRECTL prclClip = NULL;
POINTFIX *pptfx;
POINTFIX ptOffsetFix;
POINTFIX ptStart;
POINTL ptlCur;
PATHDATA pd;
DWORD cptfx;
DWORD cptExtra;
UINT cCurPosSkips;
WORD PolyMode;
BOOL bPathCameFromClip = FALSE;
BOOL bStrokeOnTheFly = FALSE;
BOOL bFirstSubPath;
BOOL bMore;
BOOL bRet;
BOOL PenIsDown;
BYTE NumType;
//
// Check to see if we can short cut some of our work if its a pen plotter
//
if (PlotCheckForWhiteIfPenPlotter(pPDev,
pBrushFill,
pBrushStroke,
rop4,
&ulFlags)) {
return(TRUE);
}
//
// There are a few different scenarios to deal with here when the
// item in question is too complex and we need to fail. They are
// catagorized as follows
//
// 1) The fill mode is unsupported, in which case we fail the call
// and it should come back in in a simpler format (DrvPaint)
//
// 2) We have a CLIPOBJ thats more complicated than a RECT and, a
// PATHOBJ, if we only have a clipobj we can enum it as a path
//
if ((ulFlags & FPOLY_WINDING) &&
(!IS_WINDINGFILL(pPDev))) {
//
// The plotter cannot support WINDING Mode fills, all we can do
// is fail the call and have it come back in a mode we can support
//
PLOTDBG(DBG_GENPOLYGON, ("DoPolygon: Can't do WINDING, return(FALSE)"));
return(FALSE);
}
if (pClipObj != NULL) {
//
// We have a clipobj so decide what to do
//
if (pClipObj->iDComplexity == DC_COMPLEX) {
//
// Since the clipobj is complex we have two choices, either there is
// no PATHOBJ, in which case we will enum the clipobj as a path, or
// if there is a pathobj we must fail the call. HPGL2 doesn't
// support COMPLEX clipping objects.
//
if (pPathObj != NULL) {
//
// We have a complex clip and a path? we cannot handle this so
// fail the call, the NT graphics engine will simplify the
// object by calling into other primitives (like DrvPaint).
//
PLOTDBG(DBG_GENPOLYGON,
("DoPolygon: pco=COMPLEX, pPath != NULL, can handle, FALSE"));
return(FALSE);
}
//
// We have come this far, so we must have a CLIPOBJ that is complex
// and we will go ahead and enum it as a path.
//
if ((pPathObj = CLIPOBJ_ppoGetPath(pClipObj)) == NULL) {
PLOTERR(("Engine path from clipobj returns NULL"));
return(FALSE);
}
//
// Record the fact that the PATHOBJ is really coming froma CLIPOBJ
//
bPathCameFromClip = TRUE;
} else if (pClipObj->iDComplexity == DC_RECT) {
//
// We have a RECT CLIPOBJ, if we have no PATHOBJ we simply fill
// the clipping rectangle. If we do have a PATHOBJ we need to set
// the HPGL2 clip window before enumerating and filling the PATHOBJ.
//
if (pPathObj != NULL) {
//
// Some plotters have a firmware bug with clipping windows
// when using styled lines that keep the styled lines from
// being rendered, even though they fit inside the CLIPOBJ.
//
// We get around this limitation by failing this call. This in
// turn will cause DoStrokePathByEnumingClipLines() to be used
// instead.
//
if ((IS_RASTER(pPDev)) &&
(ulFlags & FPOLY_STROKE) &&
(plineattrs) &&
((plineattrs->fl & LA_ALTERNATE) ||
((plineattrs->cstyle) &&
(plineattrs->pstyle)))) {
PLOTWARN(("DoPolygon: RASTER/Stroke/DC_RECT/PathObj/StyleLine: (Firmware BUG) FAILED and using EnumClipLine()"));
return(FALSE);
}
prclClip = &pClipObj->rclBounds;
} else {
//
// Simply call the fill rect code and return, no more work
// to do in this function.
//
return(DoRect(pPDev,
&pClipObj->rclBounds,
pBrushFill,
pBrushStroke,
pPointlBrushOrg,
rop4,
plineattrs,
ulFlags));
}
} else {
//
// CLIPOBJ is trivial so we simply ignore it and fill using the
// passed PATHOBJ.
//
NULL;
}
} else {
//
// No CLIPOBJ so use the PATHOBJ passed in.
//
NULL;
}
//
// Setup the offset coordinate data, in case were coming from
// DrvTextOut. In this case there is an offset passed in that
// must be applied to each point. This is used when the glyphs we
// are painting, are actually interpreted as paths. In this case,
// the paths are fixed based on the origin of the glyph. We must
// add the current X/Y position in order to render the glyph in the
// correct place on the page.
//
if (ppointlOffset) {
ptOffsetFix.x = LTOFX(ppointlOffset->x);
ptOffsetFix.y = LTOFX(ppointlOffset->y);
} else {
ptOffsetFix.x =
ptOffsetFix.y = 0;
}
//
// First we need to verify that we dont have more points than will fit
// in our polygon buffer for this device. If this is the case we have two
// choices. If the path did not come from a clip obj we fail this call,
// if it did we handle this based on enuming the clipobj as rects and
// filling. If we were also asked to stroke the PATHOBJ, we need to
// enumerate the path yet another time.
//
cptfx = 0;
cptExtra = 1;
PATHOBJ_vEnumStart(pPathObj);
do {
bRet = PATHOBJ_bEnum(pPathObj, &pd);
cptfx += pd.count;
if ( pd.flags & PD_ENDSUBPATH ) {
//
// Count both the ENDSUBPATH and the PM1 as taking space...
//
cptExtra++;
if (!(pd.flags & PD_CLOSEFIGURE)) {
//
// Since we were not asked to close the figure, we will generate
// a move back to our starting point with the pen up, in order
// eliminate problems with HPGL/2 closing the polygon for
// us when we send the PM2
cptExtra++;
}
}
} while ((bRet) && (!PLOT_CANCEL_JOB(pPDev)));
PLOTDBG(DBG_GENPOLYGON,
("DoPolygon: Total points = %d, Extra %d",
cptfx, cptExtra ));
//
// We will only do this if we have any points to do, first set bRet to
// true in case we were not asked to do anything.
//
bRet = TRUE;
if (cptfx) {
SET_PP_WITH_ROP4(pPDev, rop4);
//
// Now add in the extra points that account for the PM0 and PM1
// since we have some REAL points in the path.
//
cptfx += cptExtra;
if (cptfx > pPDev->pPlotGPC->MaxPolygonPts) {
PLOTWARN(("DoPolygon: Too many polygon points = %ld > PCD=%ld",
cptfx, pPDev->pPlotGPC->MaxPolygonPts));
if (bPathCameFromClip) {
PLOTWARN(("DoPolygon: Using DoFillByEnumingClipRects()"));
//
// The path the engine created for us to enum must be freed.
//
EngDeletePath(pPathObj);
//
// Since the path is to complex to fill with native HPLG2
// path code, we must do it the slower way.
//
return(DoFillByEnumingClipRects(pPDev,
ppointlOffset,
pClipObj,
pPointlBrushOrg,
pBrushFill,
rop4,
plineattrs,
ulFlags));
} else {
//
// If were dealing with a REAL PATHOBJ and there are too many
// points in the polygon, and were being asked to FILL, all
// we can do is fail the call and have the NT graphics engine
// simplify the object.
//
if (ulFlags & FPOLY_FILL) {
PLOTERR(("DoPolygon: Too many POINTS, return FALSE"));
return(FALSE);
} else if (ulFlags & FPOLY_STROKE) {
//
// Since were stroking we can go ahead and do it on the
// fly. Rather than building up a POLYGON object in the
// target device and asking the device to stroke it, we
// simply set up the correct stroke attributes, and request
// each path component to be stroked individually.
//
PLOTDBG(DBG_GENPOLYGON, ("DoPolygon: Is stroking manually"));
//
// At this point were ONLY being asked to stroke so we simply
// setup up the stroke color and set a flag to keep us from
// going into polygon mode.
//
DoSetupOfStrokeAttributes( pPDev,
pPointlBrushOrg,
pBrushStroke,
rop4,
plineattrs );
bStrokeOnTheFly = TRUE;
}
}
}
//
// At this point were sure to actually do some real RENDERING so set
// the clip window in the target device.
//
if (prclClip) {
PLOTDBG(DBG_GENPOLYGON,
("DoPolygon: Setting Clip Window to: (%ld, %ld)-(%ld, %ld)=%ld x %ld",
prclClip->left, prclClip->top,
prclClip->right, prclClip->bottom,
prclClip->right - prclClip->left,
prclClip->bottom - prclClip->top));
SetClipWindow( pPDev, prclClip);
}
//
// Now setup to enumerate the PATHOBJ and output the points.
//
PATHOBJ_vEnumStart(pPathObj);
PenIsDown = FALSE;
PolyMode = 0;
bFirstSubPath = TRUE;
do {
//
// Check to see if the print job has been cancelled.
//
if (PLOT_CANCEL_JOB(pPDev)) {
bRet = FALSE;
break;
}
bMore = PATHOBJ_bEnum(pPathObj, &pd);
cptfx = pd.count;
pptfx = pd.pptfx;
//
// Check the BEGINSUBPATH or if this is our first time here.
//
if ((pd.flags & PD_BEGINSUBPATH) || (bFirstSubPath)) {
PLOTDBG(DBG_GENPOLYGON, ("DoPolygon: Getting PD_BEGINSUBPATH"));
TERM_PE_MODE(pPDev, PolyMode);
ptStart.x = pptfx->x + ptOffsetFix.x;
ptStart.y = pptfx->y + ptOffsetFix.y;
MovePen(pPDev, &ptStart, &ptlCur);
PenIsDown = FALSE;
pptfx++;
cptfx--;
if ((!bStrokeOnTheFly) && (bFirstSubPath)) {
SEND_PM0(pPDev);
}
bFirstSubPath = FALSE;
}
//
// Now check if we are sending out Beziers.
//
if (pd.flags & PD_BEZIERS) {
PLOTASSERT(1, "DoPolygon: PD_BEZIERS (count % 3) != 0 (%ld)",
(cptfx % 3) == 0, cptfx);
SWITCH_TO_BR(pPDev, PolyMode, PenIsDown);
NumType = 'f';
cCurPosSkips = 3;
} else {
SWITCH_TO_PE(pPDev, PolyMode, PenIsDown);
NumType = 'F';
cCurPosSkips = 1;
}
PLOTDBG(DBG_GENPOLYGON, ("DoPolygon: OutputXYParam(%ld pts=%hs)",
cptfx, (pd.flags & PD_BEZIERS) ? "BEZIER" : "POLYGON"));
OutputXYParams(pPDev,
(PPOINTL)pptfx,
(PPOINTL)&ptOffsetFix,
(PPOINTL)&ptlCur,
(UINT)cptfx,
(UINT)cCurPosSkips,
NumType);
//
// Check to see if we are ending the sub path.
//
if (pd.flags & PD_ENDSUBPATH) {
PLOTDBG(DBG_GENPOLYGON,
("DoPolygon: Getting PD_ENDSUBPATH %hs",
(pd.flags & PD_CLOSEFIGURE) ? "PD_CLOSEFIGURE" : ""));
//
// If we are not closing the figure then move the pen to the
// starting position so we do not have the plotter automatically
// close the sub-path.
//
if (pd.flags & PD_CLOSEFIGURE) {
PLOTDBG(DBG_GENPOLYGON,
("DoPolygon: OutputXYParam(1) to ptStart=(%ld, %ld)",
ptStart.x, ptStart.y));
//
// We must not pass the ptOffsetFix, because we already
// added it into the ptStart at BEGSUBPATH.
//
SWITCH_TO_PE(pPDev, PolyMode, PenIsDown);
OutputXYParams(pPDev,
(PPOINTL)&ptStart,
(PPOINTL)NULL,
(PPOINTL)&ptlCur,
(UINT)1,
(UINT)1,
'F');
}
TERM_PE_MODE(pPDev, PolyMode);
if (!(pd.flags & PD_CLOSEFIGURE)) {
MovePen(pPDev, &ptStart, &ptlCur);
PenIsDown = FALSE;
}
//
// If we are not stroking on the fly, close the subpath.
//
if (!bStrokeOnTheFly) {
SEND_PM1(pPDev);
}
}
} while (bMore);
TERM_PE_MODE(pPDev, PolyMode);
//
// Now end polygon mode.
//
if ((bRet) &&
(!bStrokeOnTheFly) &&
(!PLOT_CANCEL_JOB(pPDev))) {
SEND_PM2(pPDev);
SETLINETYPESOLID(pPDev);
//
// Now fill and/or stroke the current polygon.
//
DoFillLogic(pPDev,
pPointlBrushOrg,
pBrushFill,
pBrushStroke,
rop4,
plineattrs,
NULL,
ulFlags);
}
//
// If we set a clip window, clear it.
//
if (prclClip) {
ClearClipWindow(pPDev);
}
} else {
PLOTDBG(DBG_GENPOLYGON, ("DoPolygon: PATHOBJ_bEnum=NO POINT"));
}
//
// If the path was constructed from a complex clip object we need to
// delete that path now.
//
if (bPathCameFromClip) {
EngDeletePath(pPathObj);
}
return(bRet);
}
VOID
HandleLineAttributes(
PPDEV pPDev,
LINEATTRS *plineattrs,
PLONG pStyleToUse,
LONG lExtraStyle
)
/*++
Routine Description:
This function does any setup necessary to correctly handle stroking of
a path. It does this by looking at the LINEATTRS structure passed in
and setting up the HPGL2 plotter with the appropriate style info using
HPGL2 styled line commands.
Arguments:
pPDev - Pointer to our PDEV
plineattrs - LINEATTRS for style lines stroke
pStyleToUse - The starting style offset to use, if this is NULL then
we use the starting member in plineatts.
lExtraStyle - Any extra style to use based on the current run
Return Value:
VOID
Development History:
01-Feb-1994 created
--*/
{
LONG lTotLen = 0L;
INT i;
LONG lScaleVal;
INT iCount;
PFLOAT_LONG pStartStyle;
FLOAT_LONG aAlternate[2];
BOOL bSolid = TRUE;
LONG lStyleState;
PLONG pArrayToUse;
PLOTDBG( DBG_HANDLELINEATTR,
("HandleLineAttr: plineattrs = %hs",
(plineattrs) ? "Exists" : "NULL" ));
if (plineattrs) {
PLOTASSERT(1,
"HandleLineAttrs: Getting a LA_GEOMETRIC and cannot handle %u",
(!(plineattrs->fl & LA_GEOMETRIC)),
plineattrs->fl);
//
// Set up the correct lStyleState to use, the passed one has precedence
// over the one imbedded in the lineattributes structure.
//
if (pStyleToUse) {
lStyleState = *pStyleToUse;
} else {
lStyleState = plineattrs->elStyleState.l;
}
if (plineattrs->fl & LA_ALTERNATE) {
PLOTDBG( DBG_HANDLELINEATTR,
("HandleLineAttr: plineattrs has LA_ALTERNATE bit set!"));
//
// This is a special case where every other pixel is on...
//
pStartStyle = &aAlternate[0];
iCount = sizeof(aAlternate) / sizeof(aAlternate[0]);
aAlternate[0].l = 1;
aAlternate[1].l = 1;
} else if ((plineattrs->cstyle != 0) &&
(plineattrs->pstyle != (PFLOAT_LONG)NULL)) {
//
// There is a user defined style passed in so set up for it
//
iCount = plineattrs->cstyle;
pStartStyle = plineattrs->pstyle;
PLOTDBG(DBG_HANDLELINEATTR, ("HandleLineAttr: Count = %ld",
plineattrs->cstyle));
} else {
//
// This is a SOLID line, so simply set the number of points to 0
//
iCount = 0;
}
if (iCount) {
PFLOAT_LONG pCurStyle;
INT idx;
LONG lTempValue;
LONG lValueToEnd;
BOOL bInDash;
LONG convArray[MAX_USER_POINTS];
PLONG pConverted;
LONG newArray[MAX_USER_POINTS+2];
PLONG pNewArray;
LONG lCountOfNewArray = CCHOF(newArray);
PLOTASSERT(0,
"HandleLineAttributes: Getting more than 18 points (%ld)",
(iCount <= MAX_STYLE_ENTRIES) ,
iCount);
//
// Record our current DASH state, the line either starts with
// a gap or a dash.
//
if (plineattrs->fl & LA_STARTGAP) {
bInDash = FALSE;
} else {
bInDash = TRUE;
}
//
// Since we know we can't handle more than 20 points sent to HPGL2
// we limit it now to 18 in order to compensate for the up-to 2
// additional points we may add later.
//
iCount = min(MAX_STYLE_ENTRIES, iCount);
//
// Get our scaling value, so we can convert style units to
// our units.
//
lScaleVal = PLOT_STYLE_STEP(pPDev);
//
// Now convert to the new units, and store the result in the
// new array. Also keep track of the total length of the style
//
for (i = 0, pConverted = &convArray[0], lTotLen = 0,
pCurStyle = pStartStyle;
i < iCount ;
i++, pCurStyle++, pConverted++) {
*pConverted = pCurStyle->l * lScaleVal;
PLOTDBG( DBG_HANDLELINEATTR,
("HandleLineAttr: Orig Array [%ld]= %ld becomes %ld",
i, pCurStyle->l, *pConverted ));
lTotLen += *pConverted;
}
//
// Now convert the passed style state and extra info into the
// real final style state to use, we do this by taking the value of
// interest which is packed into the HIWORD and LOWORD of
// lstylestate based on the DDK definition, then we must add on
// any additional distance (which may have come from enuming
// a CLIPLINE structure).
//
lStyleState = (HIWORD(lStyleState) * PLOT_STYLE_STEP(pPDev) +
LOWORD(lStyleState) + lExtraStyle) % lTotLen ;
PLOTDBG(DBG_HANDLELINEATTR,
("HandleLineAttributes: Computed Style state = %ld, extra = %ld",
lStyleState, lExtraStyle));
//
// Set up our final pointer to the new array, since we may be done
// based on the final computed stylestate being 0.
//
pNewArray = &newArray[0];
if (lStyleState != 0) {
lTempValue = 0;
//
// Since lStyleState has a value other than zero we must
// construct a new style array to pass to HPGL2 that has been
// rotated in order to take into account the style state.
// the code below constructs the new array.
//
for (i=0, pConverted = &convArray[0];
i < iCount ;
i++, pConverted++) {
//
// At this point were looking for the entry which partially
// encompasses the style state derived. Based on this
// we can create a new array that is a transformation of the
// original array rotated the correct amount.
//
if (lStyleState < lTempValue + *pConverted) {
//
// Here is the transition point.
//
if (lCountOfNewArray > 0)
{
lCountOfNewArray --;
*pNewArray++ = *pConverted - (lStyleState - lTempValue);
}
//
// Record the value that needs to be appended to the end
// of the array
//
lValueToEnd = lStyleState - lTempValue;
idx = i;
idx++;
pConverted++;
//
// Fill up the end
//
while (idx++ < iCount && lCountOfNewArray -- > 0) {
*pNewArray++ = *pConverted++;
}
//
// Now fill up the beginning...
//
idx = 0;
pConverted = &convArray[0];
//
// If there was an odd number we can add together
// the starting and ending one since they have the
// same state
//
if ((iCount % 2) == 1 ) {
pNewArray--;
*pNewArray += *pConverted++;
idx++;
pNewArray++;
}
while (idx++ < i && lCountOfNewArray-- > 0) {
*pNewArray++ = *pConverted++;
}
if (lCountOfNewArray-- > 0)
{
*pNewArray++ = lValueToEnd;
}
break;
}
lTempValue += *pConverted;
bInDash = TOGGLE_DASH(bInDash);
}
pArrayToUse = &newArray[0];
iCount = (INT)(pNewArray - &newArray[0]);
} else {
pArrayToUse = &convArray[0];
}
PLOTASSERT(0,
"HandleLineAttributes: Getting more than 20 points (%ld)",
(iCount <= MAX_USER_POINTS) ,
iCount);
//
// There is a style pattern so set up for it.
//
bSolid = FALSE;
//
// Begin the HPGL2 line command to define a custom style type
//
OutputString(pPDev, "UL1");
//
// If this flag is set, the first segment is a gap NOT a dash so
// we trick HPGL2 into doing the right thing by having a zero
// length dash in the begining.
//
if (!bInDash) {
OutputString(pPDev, ",0");
}
//
// Since we output the 0 len dash at the begining if the line
// starts with a gap, the most additional points we send out
// is decremented by 1.
//
iCount = min((bInDash ? MAX_USER_POINTS : MAX_USER_POINTS - 1) ,
iCount);
//
// Enum through the points in the style array, converting to our
// Graphics units and send them to the plotter.
//
for (i = 0; i < iCount; i++, pArrayToUse++) {
PLOTDBG(DBG_HANDLELINEATTR,
("HandleLineAttr: New Array [%ld]= %ld",
i, *pArrayToUse));
OutputFormatStr(pPDev, ",#l", *pArrayToUse);
}
//
// Now output the linetype and specify the total lenght of the
// pattern.
//
OutputFormatStr(pPDev, "LT1,#d,1",
((lTotLen * 254) / pPDev->lCurResolution ) / 10 );
//
// Update our linetype in the pdev since we ALWAYS send out this
// line type
//
pPDev->LastLineType = PLOT_LT_USERDEFINED;
}
}
//
// If it was SOLID just send out the SOLID (default command)
//
if (bSolid) {
PLOTDBG(DBG_HANDLELINEATTR, ("HandleLineAttr: Line type is SOLID"));
//
// Send out the correct commands to the plotter
//
SETLINETYPESOLID(pPDev);
}
}
VOID
DoFillLogic(
PPDEV pPDev,
POINTL *pPointlBrushOrg,
BRUSHOBJ *pBrushFill,
BRUSHOBJ *pBrushStroke,
ROP4 Rop4,
LINEATTRS *plineattrs,
SIZEL *pszlRect,
ULONG ulFlags
)
/*++
Routine Description:
This routine has the core logic for filling and already established
polygon, or a passed in segment.
Arguments:
pPDev - Pointer to our PDEV
pptlBrushOrg - Pointer to the brush origin to be set
pBrushFill - Brush used to fill the rectangle
pBrushStroke - Brush used to stroke the rectangle
Rop4 - rop to be used
plineattrs - Pointer to the line attributes for a styled line
pszlRect - Pointer to a segment to stroke.
ulFlags - FPOLY_XXX, stroking and or filling flags.
Return Value:
VOID
Development History:
30-Nov-1993 created
15-Jan-1994 Sat 05:02:42 updated
Change GetColor() and tabify
18-Jan-1994 Sat 05:02:42 updated
16-Feb-1994 Wed 09:34:06 updated
Update for the rectangle polygon case to use RR/ER commands
--*/
{
INTDECIW PenWidth;
if (PLOT_CANCEL_JOB(pPDev)) {
return;
}
//
// Since a polygon must already be defined this code simply
// looks at the passed data and sends out the appropriate codes to
// fill/stroke this polygon correctly.
//
PenWidth.Integer =
PenWidth.Decimal = 0;
if (ulFlags & FPOLY_FILL) {
DEVBRUSH *pDevFill;
DWORD FillForeColor;
LONG HSType;
LONG HSParam;
BOOL bSetTransparent = FALSE;
//
// If we are filling, get the current color taking the ROP into
// acount.
//
if (!GetColor(pPDev, pBrushFill, &FillForeColor, &pDevFill, Rop4)) {
PLOTERR(("DoFillLogic: GetColor()=FALSE"));
return;
}
HSType = -1;
HSParam = (LONG)((pDevFill) ? pDevFill->LineSpacing : 0);
//
// If the plotter cannot support tranparent mode there is no need
// to wory about backgrounds. we will only ever care about foreground.
//
if (((IS_TRANSPARENT(pPDev)) || (!IS_RASTER(pPDev))) &&
(pDevFill)) {
//
// Determine if we are using a Pre-defined pattern to fill with.
//
switch(pDevFill->PatIndex) {
case HS_HORIZONTAL:
case HS_VERTICAL:
case HS_BDIAGONAL:
case HS_FDIAGONAL:
case HS_CROSS:
case HS_DIAGCROSS:
PenWidth.Integer = PW_HATCH_INT;
PenWidth.Decimal = PW_HATCH_DECI;
bSetTransparent = (BOOL)IS_TRANSPARENT(pPDev);
if ((Rop4 & 0xFF00) != 0xAA00) {
if (IS_RASTER(pPDev)) {
//
// Send out the Background Rop.
//
SetRopMode(pPDev, ROP4_BG_ROP(Rop4));
PLOTDBG(DBG_FILL_LOGIC,
("DoFillLogic: BCK = MC=%02lx", ROP4_BG_ROP(Rop4)));
}
//
// We need to select the background color fill then
// select the foreground color back... ONLY if it is
// non white.
//
if ((IS_RASTER(pPDev)) ||
(!PLOT_IS_WHITE(pPDev, pDevFill->ColorBG))) {
HSType = HS_DDI_MAX;
}
}
break;
default:
//
// If we are a pen plotter and have a user defined pattern.
// Do a horizontal hatch for background color and a vertical
// hatch for the foreground color.
//
if ((!IS_RASTER(pPDev)) &&
(pDevFill->PatIndex >= HS_DDI_MAX)) {
PLOTWARN(("DoFillLogic: PEN+USER PAT, Do HS_FDIAGONAL for BG [%ld]",
pDevFill->ColorBG));
HSParam <<= 1;
if (!PLOT_IS_WHITE(pPDev, pDevFill->ColorBG)) {
HSType = HS_FDIAGONAL;
} else {
PLOTWARN(("DoFillLogic: PEN+USER PAT, Skip WHITE COLOR"));
}
}
break;
}
}
//
// Check for a valid pre-defined hatch type and send out the commands.
//
if (HSType != -1) {
PLOTDBG(DBG_FILL_LOGIC, ("DoFillLogic: Fill BGColor = %08lx", pDevFill->ColorBG));
SelectColor(pPDev, pDevFill->ColorBG, PenWidth);
SetHSFillType(pPDev, (DWORD)HSType, HSParam);
SetBrushOrigin(pPDev, pPointlBrushOrg);
if (pszlRect) {
SEND_RR(pPDev);
OutputLONGParams(pPDev, (PLONG)pszlRect, 2, 'd');
pszlRect = NULL;
} else {
SEND_FP(pPDev);
//
// Fill with the correct winding mode.
//
if (ulFlags & FPOLY_WINDING) {
SEND_1SEMI(pPDev);
}
}
}
//
// Send out the foreground ROP.
//
if (IS_RASTER(pPDev)) {
SetRopMode(pPDev, ROP4_FG_ROP(Rop4));
}
//
// Now select the foreground color.
//
SelectColor(pPDev, FillForeColor, PenWidth);
if (bSetTransparent) {
PLOTDBG(DBG_FILL_LOGIC, ("DoFillLogic: TRANSPARENT MODE"));
//
// Set up for transparent.
//
SEND_TR1(pPDev);
}
if (pDevFill) {
//
// If the pattern to fill with is user defined, the convert it
// to a user defined pattern in HPGL2. A user defined pattern
// is where the client code passed a bitmap in to GDI that
// it expects to fill with (with tileing). If its a pen plotter,
// this won't work, so simulate it with a diagonal fill.
//
if (pDevFill->PatIndex >= HS_DDI_MAX) {
if (IS_RASTER(pPDev)) {
DownloadUserDefinedPattern(pPDev, pDevFill);
} else {
PLOTWARN(("DoFillLogic: PEN+USER PAT, Do HS_BDIAGONAL for FG [%ld]",
FillForeColor));
SetHSFillType(pPDev, HS_BDIAGONAL, HSParam);
}
} else {
//
// The pattern is a predefined one, so convert it to an HPGL2
// pattern type.
//
SetHSFillType(pPDev, pDevFill->PatIndex, pDevFill->LineSpacing);
}
//
// Set the brush origin.
//
SetBrushOrigin(pPDev, pPointlBrushOrg);
} else {
SetHSFillType(pPDev, HS_DDI_MAX, 0);
}
//
// If we were passed a segment, paint it now.
//
if (pszlRect) {
SEND_RR(pPDev);
OutputLONGParams(pPDev, (PLONG)pszlRect, 2, 'd');
pszlRect = NULL;
} else {
//
// Execute the command to paint the existing path using the current
// parameters.
//
SEND_FP(pPDev);
if (ulFlags & FPOLY_WINDING) {
SEND_1SEMI(pPDev);
}
}
//
// If we used tranparent mode put it back
//
if (bSetTransparent) {
SEND_TR0(pPDev);
}
}
if (ulFlags & FPOLY_STROKE) {
DoSetupOfStrokeAttributes(pPDev,
pPointlBrushOrg,
pBrushStroke,
Rop4,
plineattrs);
//
// give the plotter the command to stroke the polygon outline!
//
if (pszlRect) {
SEND_ER(pPDev);
OutputLONGParams(pPDev, (PLONG)pszlRect, 2, 'd');
} else {
SEND_EP(pPDev);
}
}
}
VOID
DoSetupOfStrokeAttributes(
PPDEV pPDev,
POINTL *pPointlBrushOrg,
BRUSHOBJ *pBrushStroke,
ROP4 Rop4,
LINEATTRS *plineattrs
)
/*++
Routine Description:
This routine sets up the plotter in order to correctly handle stroking,
based on the passed brush and lineattributes structures.
Arguments:
pPDev Pointer to our current PDEV with state info about
driver
pPointlBrushOrg Brush origin
pBrushStroke BRUSHOBJ to stroke with (should only be solid color)
Rop4 The rop to use when stroking
plineattrs LINEATTRS structure with the specified line styles
Return Value:
VOID
Development History:
01-Feb-1994 Tue 05:02:42 created
--*/
{
INTDECIW PenWidth;
DWORD StrokeColor;
GetColor(pPDev, pBrushStroke, &StrokeColor, NULL, Rop4);
PenWidth.Integer =
PenWidth.Decimal = 0;
SelectColor(pPDev, StrokeColor, PenWidth);
//
// Send out the foreground Rop, if we are RASTER
//
if (IS_RASTER(pPDev)) {
SetRopMode(pPDev, ROP4_FG_ROP(Rop4));
}
//
// Handle the line attributes
//
HandleLineAttributes(pPDev, plineattrs, NULL, 0);
}
LONG
DownloadUserDefinedPattern(
PPDEV pPDev,
PDEVBRUSH pBrush
)
/*++
Routine Description:
This function defines a user pattern to the HPGL2 device. This is used
when a client application passes a bitmap to GDI to use for filling
polygons.
Arguments:
pPDev - Pointer to the PDEV
pBrush - Pointer to the cached device brush
Return Value:
INT to indicate a pattern number downloaed/defined
Development History:
09-Feb-1994 Wed 13:11:01 updated
Remove 4bpp/1bpp, it always must have pbgr24
08-Feb-1994 Tue 01:49:53 updated
make PalEntry.B = *pbgr++ as first color, since the order we have
is PALENTRY and first color is B in the structure.
27-Jan-1994 Thu 21:20:30 updated
Add the RF cache codes
14-Jan-1994 Fri 15:23:40 updated
Added assert for compatible device pattern
Added so it will take device compatible pattern (8x8,16x16,32x32,64x64)
13-Jan-1994 Thu 19:04:04 created
Re-write
16-Feb-1994 Wed 11:00:19 updated
Change return value to return the HSFillType, and fixed the bugs which
if we found the cached but we do not set the fill type again
05-Aug-1994 Fri 18:35:45 updated
Bug# 22381, we do FindCachedPen() for during the pattern downloading
and this causing the problem if the pen is not in the cache then we
will send the PEN DEFINITION at middle of pattern downloading. If this
happened then downloading sequence is broken. We fixes this by
1) Cache the pen indices if we have enough memory
2) Run through FindCachePen() for all the RGB colors in the pattern
3) Download cached pen indices if we have memory OR run through
FindCachedPen() again to download the pen indices
This may still have problem if we have
1) No pen indices caching memory
2) more color in the pattern then the max pens in the device
BUT if this happens then we have no choice but to have the wrong output.
--*/
{
LONG HSFillType;
LONG RFIndex;
//
// Firs we must find the RFIndex
//
//
HSFillType = HS_FT_USER_DEFINED;
if ((RFIndex = FindDBCache(pPDev, pBrush->Uniq)) < 0) {
LPBYTE pbgr24;
RFIndex = -RFIndex;
//
// We must download new pattern to the plotter now, make it positive
//
if (pbgr24 = pBrush->pbgr24) {
PALENTRY PalEntry;
LPWORD pwIdx;
UINT Idx;
UINT Size;
Size = (UINT)pBrush->cxbgr24 * (UINT)pBrush->cybgr24;
PLOTDBG(DBG_USERPAT,
("PlotGenUserDefinedPattern: DOWNLOAD %ld x %ld=%ld USER PAT #%ld",
(LONG)pBrush->cxbgr24, (LONG)pBrush->cybgr24, Size, RFIndex));
if (!(pwIdx = (LPWORD)LocalAlloc(LPTR, Size * sizeof(WORD)))) {
//
// Do not have memory to do it, so forget it
//
PLOTWARN(("Download User defined pattern NO Memory so REAL TIME RUN"));
}
//
// We must first get all the pens cached so we have the indices to
// use, otherwise we will download the pen color when the pen color
// is defined.
//
PalEntry.Flags = 0;
for (Idx = 0; Idx < Size; Idx++) {
WORD PenIdx;
PalEntry.B = *pbgr24++;
PalEntry.G = *pbgr24++;
PalEntry.R = *pbgr24++;
PenIdx = (WORD)FindCachedPen(pPDev, &PalEntry);
if (pwIdx) {
pwIdx[Idx] = PenIdx;
}
}
//
// Now output the download header/size first
//
OutputFormatStr(pPDev, "RF#d,#d,#d", RFIndex,
(LONG)pBrush->cxbgr24, (LONG)pBrush->cybgr24);
//
// If we cached the indices, then use them. Otherwise, find the
// cache again.
//
if (pwIdx) {
for (Idx = 0; Idx < Size; Idx++) {
OutputFormatStr(pPDev, ",#d", pwIdx[Idx]);
}
//
// Free the indices memory if we have one.
//
LocalFree((HLOCAL)pwIdx);
} else {
//
// We do not have cached indices, so run through again.
//
pbgr24 = pBrush->pbgr24;
for (Idx = 0; Idx < Size; Idx++) {
PalEntry.B = *pbgr24++;
PalEntry.G = *pbgr24++;
PalEntry.R = *pbgr24++;
OutputFormatStr(pPDev, ",#d", FindCachedPen(pPDev, &PalEntry));
}
}
SEND_SEMI(pPDev);
} else {
PLOTERR(("PlotGenUserDefinedPattern: NO pbgr24??, set SOLID"));
HSFillType = HS_DDI_MAX;
RFIndex = 0;
}
} else {
PLOTDBG(DBG_USERPAT,
("PlotGenUserDefinedPattern: We have CACHED RFIndex=%ld",
RFIndex));
}
SetHSFillType(pPDev, (DWORD)HSFillType, RFIndex);
return(RFIndex);
}