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278 lines
7.6 KiB
278 lines
7.6 KiB
//***************************************************************************
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//
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// Copyright (c) Microsoft Corporation. All rights reserved.
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//
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// FLEXARRY.CPP
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//
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// CFlexArray implementation (non-arena).
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//
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// 15-Jul-97 raymcc Created.
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// 8-Jun-98 bobw cleaned up for WBEMPERF usage
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//
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//***************************************************************************
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#include "wpheader.h"
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#include <stdio.h>
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//***************************************************************************
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//
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// CFlexArray::CFlexArray
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//
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// Constructs the array.
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//
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// Parameters:
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// <nSize> The starting preallocated size of the array.
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// <nGrowBy> The amount to grow by when the array fills up.
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//
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// Size() returns the number of elements in use, not the 'true' size.
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//
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//***************************************************************************
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// ok
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CFlexArray::CFlexArray(
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int nSize,
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int nGrowBy
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)
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{
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m_nExtent = nSize;
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m_nSize = 0;
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m_nGrowBy = nGrowBy;
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m_hHeap = GetProcessHeap(); // call this once and save heap handle locally
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m_pArray = (void **) ALLOCMEM(m_hHeap, HEAP_ZERO_MEMORY, sizeof(void *) * nSize);
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if( NULL == m_pArray ){
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assert(FALSE);
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m_nExtent = 0;
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}
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}
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//***************************************************************************
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//
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// CFlexArray::~CFlexArray
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//
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//***************************************************************************
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// ok
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CFlexArray::~CFlexArray()
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{
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FREEMEM(m_hHeap, 0, m_pArray);
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}
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//***************************************************************************
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//
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// Copy constructor.
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//
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// Copies the pointers, not their contents.
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//
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//***************************************************************************
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// ok
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CFlexArray::CFlexArray(CFlexArray &Src)
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{
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m_pArray = 0;
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m_nSize = 0;
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m_nExtent = 0;
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m_nGrowBy = 0;
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*this = Src;
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}
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//***************************************************************************
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//
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// operator =
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//
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// Assignment operator.
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//
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// Arenas are not copied. This allows transfer of arrays between arenas.
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// Arrays are copied by pointer only.
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//
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//***************************************************************************
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// ok
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CFlexArray& CFlexArray::operator=(CFlexArray &Src)
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{
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m_nSize = Src.m_nSize;
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m_nExtent = Src.m_nExtent;
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m_nGrowBy = Src.m_nGrowBy;
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FREEMEM (m_hHeap, 0, m_pArray);
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m_pArray = (void **) ALLOCMEM(m_hHeap, HEAP_ZERO_MEMORY, sizeof(void *) * m_nExtent);
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if (m_pArray) {
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memcpy(m_pArray, Src.m_pArray, sizeof(void *) * m_nExtent);
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}
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return *this;
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}
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//***************************************************************************
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//
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// CFlexArray::RemoveAt
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//
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// Removes the element at the specified location. Does not
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// actually delete the pointer. Shrinks the array over the top of
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// the 'doomed' element.
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//
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// Parameters:
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// <nIndex> The location of the element.
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//
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// Return value:
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// range_error The index is not legal.
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// no_error Success.
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//
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//***************************************************************************
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// ok
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int CFlexArray::RemoveAt(int nIndex)
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{
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int i;
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if (nIndex >= m_nSize) {
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return range_error;
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}
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for (i = nIndex; i < m_nSize - 1; i++) {
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m_pArray[i] = m_pArray[i + 1];
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}
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m_nSize--;
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m_pArray[m_nSize] = 0;
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return no_error;
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}
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int CFlexArray::Remove( void* p )
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{
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for (int i = 0; i < m_nSize; i++) {
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if( m_pArray[i] == p ){
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return RemoveAt( i );
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}
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}
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return failed;
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}
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//***************************************************************************
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//
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// CFlexArray::InsertAt
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//
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// Inserts a new element at the specified location. The pointer is copied.
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//
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// Parameters:
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// <nIndex> The 0-origin location at which to insert the new element.
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// <pSrc> The pointer to copy. (contents are not copied).
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//
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// Return value:
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// array_full
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// out_of_memory
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// no_error
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//
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//***************************************************************************
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// ok
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int CFlexArray::InsertAt(int nIndex, void *pSrc)
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{
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void **pTmp; // pointer to new array
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int nReturn = no_error;
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LONG lOldSize;
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LONG lNewSize;
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// If the array is full, we need to expand it.
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// ===========================================
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if (m_nSize == m_nExtent) {
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if (m_nGrowBy == 0) {
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nReturn = array_full;
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} else {
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// compute sizes
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lOldSize = sizeof(void *) * m_nExtent;
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m_nExtent += m_nGrowBy;
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lNewSize = sizeof(void *) * m_nExtent;
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// allocate new array
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pTmp = (void **) ALLOCMEM(m_hHeap, HEAP_ZERO_MEMORY, lNewSize);
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if (!pTmp) {
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nReturn = out_of_memory;
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} else {
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// move bits from old array to new array
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memcpy (pTmp, m_pArray, lOldSize);
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// toss old arrya
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FREEMEM (m_hHeap, 0, m_pArray);
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// save pointer to new array
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m_pArray = pTmp;
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}
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}
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}
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if( nIndex > m_nSize ){
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nReturn = range_error;
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}
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// Special case of appending. This is so frequent
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// compared to true insertion that we want to optimize.
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// ====================================================
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if (nReturn == no_error) {
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if (nIndex == m_nSize) {
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m_pArray[m_nSize++] = pSrc;
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} else {
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// If here, we are inserting at some random location.
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// We start at the end of the array and copy all the elements
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// one position farther to the end to make a 'hole' for
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// the new element.
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// ==========================================================
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for (int i = m_nSize; i > nIndex; i--) {
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m_pArray[i] = m_pArray[i - 1];
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}
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m_pArray[nIndex] = pSrc;
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m_nSize++;
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}
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}
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return nReturn;
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}
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//***************************************************************************
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//
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// CFlexArray::Compress
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//
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// Removes NULL elements by moving all non-NULL pointers to the beginning
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// of the array. The array "Size" changes, but the extent is untouched.
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//
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//***************************************************************************
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// ok
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void CFlexArray::Compress()
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{
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int nLeftCursor = 0, nRightCursor = 0;
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while (nLeftCursor < m_nSize - 1) {
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if (m_pArray[nLeftCursor]) {
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nLeftCursor++;
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continue;
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}
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else {
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nRightCursor = nLeftCursor + 1;
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while (m_pArray[nRightCursor] == 0 && nRightCursor < m_nSize)
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nRightCursor++;
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if (nRightCursor == m_nSize)
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break; // Short circuit, no more nonzero elements.
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m_pArray[nLeftCursor] = m_pArray[nRightCursor];
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m_pArray[nRightCursor] = 0;
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}
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}
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while (m_pArray[m_nSize - 1] == 0 && m_nSize > 0) m_nSize--;
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}
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//***************************************************************************
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//
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// CFlexArray::Empty
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//
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// Clears the array of all pointers (does not deallocate them) and sets
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// its apparent size to zero.
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//
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//***************************************************************************
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// ok
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void CFlexArray::Empty()
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{
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FREEMEM(m_hHeap, 0, m_pArray);
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m_pArray = (void **) ALLOCMEM(m_hHeap, HEAP_ZERO_MEMORY, sizeof(void *) * m_nGrowBy);
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m_nSize = 0;
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m_nExtent = m_nGrowBy;
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}
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