Leaked source code of windows server 2003
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!IF 0
Copyright (c) 1989-1991 Microsoft Corporation
Module Name:
sources.
Abstract:
This file specifies the target component being built and the list of
sources files needed to build that component. Also specifies optional
compiler switches and libraries that are unique for the component being
built.
History:
Created 19-Oct-95 by Shawn Brown (shawnb)
from template created 12-Apr-1990 by Steve Wood (stevewo)
NOTE: Commented description of this file is in \nt\public\oak\bin\sources.tpl
!ENDIF
TARGETNAME=stobject
TARGETPATH=obj
TARGETTYPE=DYNLINK
PRECOMPILED_CXX=1
PRECOMPILED_INCLUDE=stdafx.h
PRECOMPILED_OBJ=stdafx.obj
INCLUDES=$(WINDOWS_INC_PATH);$(PRINTSCAN_INC_PATH);$(MULTIMEDIA_INC_PATH)
C_DEFINES=$(C_DEFINES) -DWIN32 -DUNICODE -DWINNT
USE_MSVCRT=1
#VERIFY_LC = 1
LC_PATH = $(PROJECT_ROOT)\lcinf
DLLENTRY=DllMain
DELAYLOAD = winmm.dll
DLOAD_ERROR_HANDLER = kernel32
# Dynamically loading comctl32 through shfusion. Need to ignore "locally defined symbol imported" error
LINKER_FLAGS = $(LINKER_FLAGS) -ignore:4049,4217
TARGETLIBS= \
$(SDK_LIB_PATH)\kernel32.lib \
$(SDK_LIB_PATH)\gdi32.lib \
$(SDK_LIB_PATH)\user32.lib \
$(WINDOWS_LIB_PATH)\user32p.lib \
$(SHELL_LIB_PATH)\shfusion.lib \
$(SHELL_LIB_PATH)\shell32p.lib \
$(DDK_LIB_PATH)\batmeter.lib \
$(SDK_LIB_PATH)\powrprof.lib \
$(SDK_LIB_PATH)\winmm.lib \
$(SDK_LIB_PATH)\setupapi.lib \
$(SDK_LIB_PATH)\ole32.lib \
$(SDK_LIB_PATH)\uuid.lib \
$(SDK_LIB_PATH)\shlwapi.lib \
$(SDK_LIB_PATH)\advapip.lib \
$(SDK_LIB_PATH)\wtsapi32.lib
SOURCES= power.c \
systray.c \
volume.c \
access.c \
hplug.c \
print.cpp \
csc.c \
systray.rc \
cfact.cpp \
stobject.cpp \
dll.cpp \
usbui.c
#
# Fusionized
#
SXS_MANIFEST_RESOURCE_ID=123
SXS_APPLICATION_MANIFEST=WindowsShell.Manifest