You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
157 lines
4.5 KiB
157 lines
4.5 KiB
/*****************************************************************************\
|
|
FILE: main.h
|
|
|
|
DESCRIPTION:
|
|
Here we can subclass CDXScreenSaver if we want to override the behavior.
|
|
|
|
BryanSt 12/24/2000
|
|
Copyright (C) Microsoft Corp 2000-2001. All rights reserved.
|
|
\*****************************************************************************/
|
|
|
|
#ifndef SSMAIN_H
|
|
#define SSMAIN_H
|
|
|
|
extern IDirect3D8 * g_pD3D;
|
|
extern DWORD g_dwWidth;
|
|
extern DWORD g_dwHeight;
|
|
extern BOOL g_fFirstFrame;
|
|
|
|
class CMSLogoDXScreenSaver;
|
|
extern CMSLogoDXScreenSaver * g_pScreenSaver;
|
|
|
|
#include "texture.h"
|
|
#include "d3dfont.h"
|
|
#include "object.h"
|
|
#include "util.h"
|
|
#include "CameraMove.h"
|
|
#include "room.h"
|
|
#include "painting.h"
|
|
#include "pictures.h"
|
|
#include "config.h"
|
|
#include "resource.h"
|
|
|
|
class CCameraMove;
|
|
|
|
#define ITEM_FLOOR 0
|
|
#define ITEM_WALLPAPER 1
|
|
#define ITEM_CEILING 2
|
|
#define ITEM_TOEGUARD 3
|
|
#define ITEM_RUG 4
|
|
#define ITEM_FRAME 5
|
|
#define ITEM_POWEROUTLET 6
|
|
|
|
#define MAX_DEVICE_OBJECTS 10
|
|
|
|
const LPCWSTR c_pszGlobalTextures[] =
|
|
{
|
|
L"Floor.bmp",
|
|
L"Walls.bmp",
|
|
L"Ceiling.bmp",
|
|
L"ToeGuard.bmp",
|
|
L"Rug.bmp",
|
|
L"Frame.bmp",
|
|
L"PowerSocket.bmp"
|
|
};
|
|
|
|
|
|
#ifdef MANUAL_CAMERA
|
|
//-----------------------------------------------------------------------------
|
|
// Name: struct Camera
|
|
// Desc:
|
|
//-----------------------------------------------------------------------------
|
|
struct Camera
|
|
{
|
|
D3DXVECTOR3 m_vPosition;
|
|
D3DXVECTOR3 m_vVelocity;
|
|
FLOAT m_fYaw;
|
|
FLOAT m_fYawVelocity;
|
|
FLOAT m_fPitch;
|
|
FLOAT m_fPitchVelocity;
|
|
D3DXMATRIX m_matView;
|
|
D3DXMATRIX m_matOrientation;
|
|
};
|
|
#endif
|
|
|
|
struct DeviceObjects
|
|
{
|
|
CD3DFont* m_pStatsFont;
|
|
};
|
|
|
|
|
|
class CMSLogoDXScreenSaver : public CD3DScreensaver
|
|
{
|
|
public:
|
|
virtual void DoConfig(void);
|
|
CTexture * GetGlobalTexture(DWORD dwItem, float * pfScale);
|
|
IDirect3DDevice8 * GetD3DDevice(void);
|
|
virtual void SetDevice(UINT iDevice);
|
|
virtual HRESULT ConfirmDevice(D3DCAPS8 * pCaps, DWORD dwBehavior, D3DFORMAT fmtBackBuffer);
|
|
void DisplayMonitorSettings(HWND hwndParent) {DoScreenSettingsDialog(hwndParent);}
|
|
virtual VOID ReadSettings();
|
|
HRESULT GetCurrentScreenSize(int * pnWidth, int * pnHeight);
|
|
int GetNumberOfMonitors(void) {return m_dwNumAdapters;}
|
|
int GetCurrMonitorIndex(void) {return m_nCurrentDevice;}
|
|
VOID ReadScreenSettingsPublic( HKEY hkey ) { ReadScreenSettings( hkey ); }
|
|
VOID WriteScreenSettingsPublic( HKEY hkey ) { WriteScreenSettings( hkey ); }
|
|
CULLINFO* PCullInfo(void) { return &m_cullInfo; }
|
|
BOOL UseSmallImages(void) {return m_fUseSmallImages;}
|
|
|
|
CMSLogoDXScreenSaver();
|
|
virtual ~CMSLogoDXScreenSaver();
|
|
|
|
protected:
|
|
// Member Functions
|
|
virtual HRESULT RegisterSoftwareDevice(void);
|
|
|
|
virtual HRESULT OneTimeSceneInit(void) {return S_OK;}
|
|
virtual HRESULT FrameMove(void);
|
|
virtual HRESULT Render(void);
|
|
virtual HRESULT DeleteDeviceObjects(void);
|
|
virtual HRESULT FinalCleanup(void);
|
|
virtual HRESULT InitDeviceObjects(void);
|
|
virtual HRESULT RestoreDeviceObjects();
|
|
virtual HRESULT InvalidateDeviceObjects();
|
|
virtual BOOL UseLowResolution(int * pRecommendX, int * pRecommendY);
|
|
#ifdef MANUAL_CAMERA
|
|
VOID UpdateCamera(Camera* pCamera);
|
|
virtual LRESULT SaverProc( HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam );
|
|
#endif
|
|
|
|
|
|
private:
|
|
// Helper Functions
|
|
HRESULT SetViewParams(IDirect3DDevice8 * pD3DDevice, D3DXVECTOR3 * pvecEyePt, D3DXVECTOR3 * pvecLookatPt, D3DXVECTOR3 * pvecUpVec, float nNumber);
|
|
HRESULT _Init(void);
|
|
HRESULT _SetTestCameraPosition(void);
|
|
HRESULT _OneTimeSceneInit(void);
|
|
HRESULT _CheckMachinePerf(void);
|
|
|
|
// Member Variables
|
|
CTheRoom * m_pCurrentRoom;
|
|
BOOL m_fFrontToBack;
|
|
int m_nCurrentDevice;
|
|
BOOL m_fShowFrameInfo;
|
|
CULLINFO m_cullInfo;
|
|
BOOL m_fUseSmallImages; // If TRUE, Cap images at 512x512, otherwise 1024x1024
|
|
|
|
#ifdef MANUAL_CAMERA
|
|
BYTE m_bKey[256];
|
|
Camera m_camera;
|
|
#endif
|
|
|
|
CCameraMove * m_ptheCamera;
|
|
|
|
DeviceObjects m_DeviceObjects[MAX_DEVICE_OBJECTS];
|
|
DeviceObjects * m_pDeviceObjects;
|
|
|
|
CTexture * m_pTextures[ARRAYSIZE(c_pszGlobalTextures)];
|
|
|
|
FLOAT m_fTimeKeyIn;
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
|
|
#endif // SSMAIN_H
|