Leaked source code of windows server 2003
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118 lines
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/*******************************************************************
* DESCRIPTION: Sound Dialog handler
*******************************************************************/
#include "Access.h"
extern LPTSTR HelpFile();
// *******************************************************************
// SoundDialog handler
// *******************************************************************
INT_PTR CALLBACK SoundDlg (HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam) {
SOUNDSENTRY ss;
BOOL fSSOn;
BOOL fProcessed = TRUE;
TCHAR szBuf[100];
int i;
switch (uMsg) {
case WM_INITDIALOG:
// init sound sentry options
for (i= 0; i < 4; i++)
{
LoadString(g_hinst, IDS_WINDOWED + i, szBuf, ARRAY_SIZE(szBuf));
ComboBox_AddString(GetDlgItem(hwnd, IDC_SS_WINDOWED), szBuf);
}
// init controls based on current settings
fSSOn = g_ss.dwFlags & SSF_SOUNDSENTRYON;
CheckDlgButton(hwnd, IDC_SS_ENABLE_SOUND, (fSSOn) ? TRUE : FALSE);
if (!(g_ss.dwFlags & SSF_AVAILABLE))
{
EnableWindow(GetDlgItem(hwnd, IDC_SS_ENABLE_SOUND), FALSE);
EnableWindow(GetDlgItem(hwnd, IDC_SS_WINDOWED), FALSE);
EnableWindow(GetDlgItem(hwnd, IDC_SS_CHOOSE), FALSE);
ComboBox_SetCurSel(GetDlgItem(hwnd, IDC_SS_WINDOWED), -1);
}
if (!fSSOn)
{
EnableWindow(GetDlgItem(hwnd, IDC_SS_WINDOWED), FALSE);
EnableWindow(GetDlgItem(hwnd, IDC_SS_CHOOSE), FALSE);
g_ss.iWindowsEffect = 0;
ComboBox_SetCurSel(GetDlgItem(hwnd, IDC_SS_WINDOWED), g_ss.iWindowsEffect);
} else
{
// Select the correct items from the comboboxes.
ComboBox_SetCurSel(GetDlgItem(hwnd, IDC_SS_WINDOWED), g_ss.iWindowsEffect);
}
CheckDlgButton(hwnd, IDC_SS_ENABLE_SHOW, g_fShowSounds);
break;
case WM_HELP: // F1
WinHelp(((LPHELPINFO) lParam)->hItemHandle, HelpFile(), HELP_WM_HELP, (DWORD_PTR) (LPSTR) g_aIds);
break;
case WM_CONTEXTMENU: // right mouse click
WinHelp((HWND) wParam, HelpFile(), HELP_CONTEXTMENU, (DWORD_PTR) (LPSTR) g_aIds);
break;
case WM_COMMAND:
switch (GET_WM_COMMAND_ID(wParam, lParam)) {
case IDC_SS_ENABLE_SOUND:
g_ss.dwFlags ^= SSF_SOUNDSENTRYON;
if (!(g_ss.dwFlags & SSF_SOUNDSENTRYON))
{
EnableWindow(GetDlgItem(hwnd, IDC_SS_CHOOSE), FALSE);
EnableWindow(GetDlgItem(hwnd, IDC_SS_WINDOWED), FALSE);
g_ss.iWindowsEffect = 0;
} else
{
EnableWindow(GetDlgItem(hwnd, IDC_SS_CHOOSE), TRUE);
EnableWindow(GetDlgItem(hwnd, IDC_SS_WINDOWED), TRUE);
g_ss.iWindowsEffect = 1;
}
ComboBox_SetCurSel(GetDlgItem(hwnd, IDC_SS_WINDOWED), g_ss.iWindowsEffect);
SendMessage(GetParent(hwnd), PSM_CHANGED, (WPARAM) hwnd, 0);
break;
case IDC_SS_ENABLE_SHOW:
g_fShowSounds = !g_fShowSounds;
SendMessage(GetParent(hwnd), PSM_CHANGED, (WPARAM) hwnd, 0);
break;
case IDC_SS_WINDOWED:
switch (HIWORD(wParam))
{
DWORD dw;
case CBN_CLOSEUP:
dw = ComboBox_GetCurSel(GetDlgItem(hwnd, IDC_SS_WINDOWED));
if (dw != g_ss.iWindowsEffect)
{
g_ss.iWindowsEffect = dw;
SendMessage(GetParent(hwnd), PSM_CHANGED, (WPARAM) hwnd, 0);
}
break;
}
break;
}
break;
case WM_NOTIFY:
switch (((NMHDR *)lParam)->code) {
case PSN_APPLY: SetAccessibilitySettings(); break;
break;
}
break;
default: fProcessed = FALSE; break;
}
return(fProcessed);
}
///////////////////////////////// End of File /////////////////////////////////