Leaked source code of windows server 2003
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/*******************************************************************************
*
* waextend.h
*
* Declarations for structures passed between WinAdmin and ADMINEX.DLL
*
* copyright notice: Copyright 1997, Citrix Systems Inc.
* Copyright (c) 1998 - 1999 Microsoft Corporation
*
* $Author: unknown $ Don Messerli
*
* $Log: R:\nt\private\utils\citrix\winutils\tsadmin\vcs\waextend.h $
*
* Rev 1.5 22 Feb 1998 15:53:34 unknown
* Removed winframe.h dependency
*
* Rev 1.4 16 Feb 1998 16:02:54 donm
* modifications to support pICAsso extension
*
* Rev 1.1 22 Oct 1997 21:56:54 donm
* update
*
* Rev 1.0 15 Oct 1997 19:19:58 donm
* Initial revision.
*
*******************************************************************************/
#ifndef _WAEXTEND_H
#define _WAEXTEND_H
class CAppServer;
// Messages sent by the extension DLL
#define EXT_MESSAGE_BASE WM_USER + 1000
#define WM_EXT_ADD_APPLICATION EXT_MESSAGE_BASE
#define WM_EXT_ADD_APP_SERVER EXT_MESSAGE_BASE + 1
#define WM_EXT_APP_CHANGED EXT_MESSAGE_BASE + 2
#define WM_EXT_REMOVE_APPLICATION EXT_MESSAGE_BASE + 3
#define WM_EXT_REMOVE_APP_SERVER EXT_MESSAGE_BASE + 4
// Flags for ExtServerInfo
const ULONG ESF_WINFRAME = 0x0001; // Server is running Picasso or WinFrame 1.7
const ULONG ESF_LOAD_BALANCING = 0x0002; // Server is load balancing
const ULONG ESF_NO_LICENSE_PRIVILEGES = 0x0004; // User doesn't have privileges to enumerate licenses
const ULONG ESF_UNLIMITED_LICENSES = 0x0008; // Server has an unlimited user license installed
// Information about a Server
// For the All Server Servers Page
typedef struct _ExtServerInfo {
// TCP/IP Address of the server as an ASCII string
TCHAR TcpAddress[50];
// Raw TCP/IP Address of the server
ULONG RawTcpAddress;
// IPX Address of the server
TCHAR IpxAddress[50];
ULONG TcpLoadLevel;
ULONG IpxLoadLevel;
ULONG NetbiosLoadLevel;
// License Counts
ULONG ServerPoolInstalled;
ULONG ServerPoolInUse;
ULONG ServerPoolAvailable;
ULONG ServerLocalInstalled;
ULONG ServerLocalInUse;
ULONG ServerLocalAvailable;
ULONG ServerTotalInstalled;
ULONG ServerTotalInUse;
ULONG ServerTotalAvailable;
ULONG NetworkPoolInstalled;
ULONG NetworkPoolInUse;
ULONG NetworkPoolAvailable;
ULONG NetworkLocalInstalled;
ULONG NetworkLocalInUse;
ULONG NetworkLocalAvailable;
ULONG NetworkTotalInstalled;
ULONG NetworkTotalInUse;
ULONG NetworkTotalAvailable;
// Flags
ULONG Flags;
} ExtServerInfo;
// Flags for ExtWinStationInfo
// WinStation Extra Info
typedef struct _ExtWinStationInfo {
ULONG CacheTiny;
ULONG CacheLowMem;
ULONG CacheXms;
ULONG CacheDASD;
ULONG DimCacheSize;
ULONG DimBitmapMin;
ULONG DimSignatureLevel;
// Flags
ULONG Flags;
} ExtWinStationInfo;
// Global Extra Info
typedef struct _ExtGlobalInfo {
// License Counts
ULONG NetworkPoolInstalled;
ULONG NetworkPoolInUse;
ULONG NetworkPoolAvailable;
ULONG NetworkLocalInstalled;
ULONG NetworkLocalInUse;
ULONG NetworkLocalAvailable;
ULONG NetworkTotalInstalled;
ULONG NetworkTotalInUse;
ULONG NetworkTotalAvailable;
} ExtGlobalInfo;
typedef enum _LICENSECLASS {
LicenseBase,
LicenseBump,
LicenseEnabler,
LicenseUnknown
} LICENSECLASS;
const ULONG ELF_POOLING = 0x0001;
const ULONG ELF_REGISTERED = 0x0002;
typedef struct _ExtLicenseInfo {
LICENSECLASS Class;
ULONG PoolLicenseCount;
ULONG LicenseCount;
WCHAR RegSerialNumber[26];
WCHAR LicenseNumber[36];
WCHAR Description[65];
ULONG Flags;
} ExtLicenseInfo;
typedef struct _ExtModuleInfo {
USHORT Date;
USHORT Time;
ULONG Size;
BYTE LowVersion;
BYTE HighVersion;
TCHAR Name[13];
} ExtModuleInfo;
typedef struct _ExtAddTreeNode {
CObject *pObject;
CObject *pParent;
HTREEITEM hParent;
TCHAR Name[256];
} ExtAddTreeNode;
enum AATYPE {
AAT_USER,
AAT_LOCAL_GROUP,
AAT_GLOBAL_GROUP
};
// Published App flags
const ULONG AF_QUERYSUCCESS = 0x00000001;
const ULONG AF_ANONYMOUS = 0x00000002;
const ULONG AF_INHERIT_CLIENT_SIZE = 0x00000004;
const ULONG AF_INHERIT_CLIENT_COLORS = 0x00000008;
const ULONG AF_HIDE_TITLE_BAR = 0x00000010;
const ULONG AF_MAXIMIZE = 0x00000020;
const ULONG AF_CURRENT = 0x00000040;
// A mask to use to clear all flags set with data from the APPCONFIG structure
const ULONG AF_CONFIG_MASK = AF_ANONYMOUS | AF_INHERIT_CLIENT_SIZE | AF_INHERIT_CLIENT_COLORS
| AF_HIDE_TITLE_BAR | AF_MAXIMIZE;
// Published Application States (for m_State)
enum APP_STATE {
PAS_NONE,
PAS_GETTING_INFORMATION,
PAS_GOOD
};
// Flags that get sent in wParam of WM_EXT_APP_CHANGED message
// telling what has changed
const WPARAM ACF_STATE = 0x0001;
const WPARAM ACF_CONFIG = 0x0002;
const WPARAM ACF_ALLOWED = 0x0004;
// Published App Window Color Values
const ULONG APP_16_COLOR = 0x0001;
const ULONG APP_256_COLOR = 0x0002;
const ULONG APP_64K_COLOR = 0x0004;
const ULONG APP_16M_COLOR = 0x0008;
class CPublishedApp : public CObject
{
public:
// Constructor
CPublishedApp(TCHAR *name);
// Destructor
~CPublishedApp();
// Query Servers
void QueryServers();
// Update with new information
BOOL Update();
// Returns the name of the published app
TCHAR *GetName() { return m_Name; }
// Returns the handle to this app's tree item
HTREEITEM GetTreeItem() { return m_hTreeItem; }
// Sets the tree item handle
void SetTreeItem(HTREEITEM handle) { m_hTreeItem = handle; }
// Returns a pointer to this app's server list
CObList *GetServerList() { return &m_ServerList; }
// Locks the server list
void LockServerList() { m_ServerListCriticalSection.Lock(); }
// Unlock the server list
void UnlockServerList() { m_ServerListCriticalSection.Unlock(); }
// Locks the allowed user list
void LockAllowedUserList() { m_AllowedUserListCriticalSection.Lock(); }
// Unlock the allowed user list
void UnlockAllowedUserList() { m_AllowedUserListCriticalSection.Unlock(); }
// Returns a pointer to this app's allowed user list
CObList *GetAllowedUserList() { return &m_AllowedUserList; }
// returns a pointer to a given CAppServer object if it is in our list
CAppServer *FindServerByName(TCHAR *pServerName);
// Returns TRUE if we successfully queried this application
BOOLEAN WasQuerySuccessful() { return (m_Flags & AF_QUERYSUCCESS) > 0; }
// Sets the query success flag
void SetQuerySuccess() { m_Flags |= AF_QUERYSUCCESS; }
// Returns TRUE if current flag is set
BOOLEAN IsCurrent() { return (m_Flags & AF_CURRENT) > 0; }
// Sets the current flag
void SetCurrent() { m_Flags |= AF_CURRENT; }
// Clears the current flag
void ClearCurrent() { m_Flags &= ~AF_CURRENT; }
// Returns TRUE if application is anonymous
BOOLEAN IsAnonymous() { return (m_Flags & AF_ANONYMOUS) > 0; }
// Returns TRUE if application inherits client size
BOOLEAN InheritsClientSize() { return (m_Flags & AF_INHERIT_CLIENT_SIZE) > 0; }
// Returns TRUE if application inherits client color
BOOLEAN InheritsClientColors() { return (m_Flags & AF_INHERIT_CLIENT_COLORS) > 0; }
// Returns TRUE if application wants title bar hidden
BOOLEAN IsTitleBarHidden() { return (m_Flags & AF_HIDE_TITLE_BAR) > 0; }
// Returns TRUE if the application wants to be maximized
BOOLEAN IsMaximize() { return (m_Flags & AF_MAXIMIZE) > 0; }
// Returns the Window Scale
ULONG GetWindowScale() { return m_WindowScale; }
// Returns the Window Width
ULONG GetWindowWidth() { return m_WindowWidth; }
// Returns the Window Height
ULONG GetWindowHeight() { return m_WindowHeight; }
// Returns the Window Color
ULONG GetWindowColor() { return m_WindowColor; }
// Returns the State
APP_STATE GetState() { return m_State; }
// Sets the State
void SetState(APP_STATE state) { m_State = state; }
// Checks the State
BOOLEAN IsState(APP_STATE state) { return(m_State == state); }
private:
void RemoveAppServer(CAppServer *pAppServer);
static UINT BackgroundThreadProc(LPVOID);
CWinThread *m_pBackgroundThread;
BOOL m_BackgroundContinue;
// Name of the published application
TCHAR m_Name[256];
// Handle to the tree item for this app in the tree view
HTREEITEM m_hTreeItem;
// List of application's server
CObList m_ServerList;
// Critical section for locking the server list
CCriticalSection m_ServerListCriticalSection;
// Critical section for locking the allowed user list
CCriticalSection m_AllowedUserListCriticalSection;
// List of application's allowed users
CObList m_AllowedUserList;
// State
APP_STATE m_State;
ULONG m_WindowScale;
ULONG m_WindowWidth;
ULONG m_WindowHeight;
ULONG m_WindowColor;
ULONG m_AppConfigCRC;
ULONG m_SrvAppConfigCRC;
ULONG m_UserAndGroupListCRC;
// Flags
ULONG m_Flags;
};
// AppServer flags
const ULONG ASF_NOT_RESPONDING = 0x00000001;
const ULONG ASF_UPDATE_PENDING = 0x00000002;
const ULONG ASF_ACCESS_DENIED = 0x00000004;
const ULONG ASF_IS_CURRENT_SERVER = 0x00000008;
const ULONG ASF_CURRENT = 0x00000010;
class CAppServer : public CObject
{
public:
// Constructor
CAppServer(PVOID pConfig, CPublishedApp *pPublishedApp);
// Destructor
~CAppServer();
// Returns TRUE if this is the server that the app is being run from
BOOL IsCurrentServer() { return ((m_Flags & ASF_IS_CURRENT_SERVER) > 0); }
// Returns the Published App this server is associated with
CPublishedApp *GetPublishedApp() { return m_pPublishedApp; }
// Returns the name of the server
TCHAR *GetName() { return m_Name; }
// Returns the Initial Program
TCHAR *GetInitialProgram() { return m_InitialProgram; }
// Returns the Working Directory
TCHAR *GetWorkDirectory() { return m_WorkDirectory; }
// Sets the tree item
void SetTreeItem(HTREEITEM h) { m_hTreeItem = h; }
// Gets the tree item
HTREEITEM GetTreeItem() { return m_hTreeItem; }
// Sets the current flag
void SetCurrent() { m_Flags |= ASF_CURRENT; }
// Is the current flag set?
BOOL IsCurrent() { return ((m_Flags & ASF_CURRENT) > 0); }
// Clears the current flag
void ClearCurrent() { m_Flags &= ~ASF_CURRENT; }
// Has the configuration for this AppServer changed
BOOL HasConfigChanged(PVOID);
private:
CPublishedApp *m_pPublishedApp;
TCHAR m_Name[20];
TCHAR m_InitialProgram[257];
TCHAR m_WorkDirectory[257];
HTREEITEM m_hTreeItem;
ULONG m_Flags;
};
class CAppAllowed : public CObject
{
public:
// constructor
CAppAllowed(TCHAR *name, AATYPE type) { wcscpy(m_Name, name); m_Type = type; }
AATYPE GetType() { return m_Type; }
TCHAR m_Name[257];
private:
AATYPE m_Type;
};
#endif // _WAEXTEND_H