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656 lines
15 KiB
656 lines
15 KiB
/****************************************************************************/
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// keynode.cpp
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//
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// Copyright (C) 1997-1999 Microsoft Corp.
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/****************************************************************************/
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#include <stdio.h>
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#include "KeyNode.h"
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extern ULONG g_length_TERMSRV_USERREGISTRY_DEFAULT;
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extern ULONG g_length_TERMSRV_INSTALL;
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extern WCHAR g_debugFileName[MAX_PATH];
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extern FILE *g_debugFilePointer;
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extern BOOLEAN g_debugIO;
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KeyBasicInfo::KeyBasicInfo():
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pNameSz(NULL)
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{
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size = sizeof(KEY_BASIC_INFORMATION) + MAX_PATH*sizeof(WCHAR);
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pInfo = ( KEY_BASIC_INFORMATION *)RtlAllocateHeap(RtlProcessHeap(), 0, size );
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if (!pInfo) {
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status = STATUS_NO_MEMORY;
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pInfo=NULL;
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}
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else
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status = STATUS_SUCCESS;
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}
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KeyBasicInfo::~KeyBasicInfo()
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{
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if (pInfo)
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{
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RtlFreeHeap( RtlProcessHeap(), 0, pInfo);
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}
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if (pNameSz)
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{
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delete pNameSz;
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}
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}
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PCWSTR KeyBasicInfo::NameSz()
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{
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if (Ptr()->NameLength < 2 * MAX_PATH )
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{
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if (!pNameSz)
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{
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pNameSz = new WCHAR [ MAX_PATH + 1 ];
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}
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// the reason we re do this every call of NameSz() is because
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// Ptr() might changes, since KeyBasicInfo is being used as a
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// scratch pad and passed around for storing pointers to some
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// basic set of info on any key.
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// see if allocation was successful
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if ( pNameSz )
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{
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for ( ULONG i=0; i < Ptr()->NameLength / sizeof(WCHAR) ; i++)
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{
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pNameSz[i] = ( (USHORT)Ptr()->Name[i] );
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}
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pNameSz[i]=L'\0';
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}
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}
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else
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{
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status = STATUS_NO_MEMORY;
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pNameSz[0]=L'\0';
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}
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return pNameSz;
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}
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#if 0 // NOT USED yet!
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KeyNodeInfo::KeyNodeInfo()
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{
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size = sizeof(KEY_NODE_INFORMATION) + MAX_PATH*sizeof(WCHAR);
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pInfo = ( KEY_NODE_INFORMATION *)RtlAllocateHeap(RtlProcessHeap(), 0, size );
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if (!pInfo) {
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status = STATUS_NO_MEMORY;
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pInfo=NULL;
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}
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else
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status = STATUS_SUCCESS;
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}
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KeyNodeInfo::~KeyNodeInfo()
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{
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if (pInfo)
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{
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RtlFreeHeap( RtlProcessHeap(), 0, pInfo);
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}
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}
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#endif
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KeyFullInfo::KeyFullInfo() :
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pInfo(NULL)
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{
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size = sizeof(KEY_FULL_INFORMATION) + MAX_PATH*sizeof(WCHAR);
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pInfo = ( KEY_FULL_INFORMATION *)RtlAllocateHeap(RtlProcessHeap(), 0, size );
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if (!pInfo) {
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status = STATUS_NO_MEMORY;
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pInfo=NULL;
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}
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else
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status = STATUS_SUCCESS;
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}
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KeyFullInfo::~KeyFullInfo()
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{
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if (pInfo)
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{
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RtlFreeHeap( RtlProcessHeap(), 0, pInfo);
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}
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}
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KeyNode::KeyNode(HANDLE root, ACCESS_MASK access, PCWSTR name ) :
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root(NULL), hKey(NULL),
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accessMask(NULL),basic(NULL),full(NULL),
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pFullPath(NULL), pNameSz(NULL)
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{
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hKey = NULL;
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PCWSTR n = name;
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accessMask = access;
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RtlInitUnicodeString(&uniName, n);
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InitializeObjectAttributes(&ObjAttr,
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&uniName,
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OBJ_CASE_INSENSITIVE,
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root,
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NULL);
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status=STATUS_SUCCESS;
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}
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KeyNode::KeyNode(KeyNode *pParent, KeyBasicInfo *pInfo ) :
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root(NULL), hKey(NULL),
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accessMask(NULL),basic(NULL), full(NULL),
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pFullPath(NULL), pNameSz(NULL)
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{
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hKey = NULL;
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PCWSTR n = pInfo->NameSz();
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accessMask = pParent->Masks();
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RtlInitUnicodeString(&uniName, n);
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InitializeObjectAttributes(&ObjAttr,
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&uniName,
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OBJ_CASE_INSENSITIVE,
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pParent->Key(),
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NULL);
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status=STATUS_SUCCESS;
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}
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KeyNode::~KeyNode()
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{
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Close();
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if (basic)
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{
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delete basic;
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}
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if (full)
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{
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delete full;
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}
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if (pFullPath)
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{
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RtlFreeHeap(RtlProcessHeap(), 0, pFullPath);
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}
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if( pNameSz )
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{
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delete pNameSz;
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}
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}
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NTSTATUS KeyNode::Open()
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{
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status = NtOpenKey(&hKey,
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accessMask,
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&ObjAttr);
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if ( !NT_SUCCESS( status))
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{
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hKey=NULL;
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// Debug(DBG_OPEN_FAILED );
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}
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return status;
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}
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NTSTATUS KeyNode::Close()
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{
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if ( hKey )
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{
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status = NtClose( hKey );
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hKey = 0;
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}
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return status;
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}
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NTSTATUS KeyNode::Create( UNICODE_STRING *uClass)
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{
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ULONG ultmp;
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status = NtCreateKey(&hKey,
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accessMask,
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&ObjAttr,
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0,
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uClass,
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REG_OPTION_NON_VOLATILE,
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&ultmp);
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// Debug(DBG_CREATE);
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return status;
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}
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// Recursively create the reg path given by the uniName member variable
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// Upon completion, open the reg key for access.
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NTSTATUS KeyNode::CreateEx( UNICODE_STRING *uClass)
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{
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ULONG wsize = uniName.Length/sizeof(WCHAR);
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PWCHAR pTmpFullPath = new WCHAR[ uniName.Length + sizeof( WCHAR ) ];
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if(!pTmpFullPath)
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{
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status = STATUS_NO_MEMORY;
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return status;
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}
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wcsncpy(pTmpFullPath, uniName.Buffer , wsize);
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pTmpFullPath[ wsize ] = L'\0';
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PWCHAR p;
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WCHAR sep[]= {L"\\"};
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p = wcstok( pTmpFullPath, sep);
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// we know how many keys to create now.
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// start over again
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wcsncpy(pTmpFullPath, uniName.Buffer , wsize );
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pTmpFullPath[ wsize ] = L'\0';
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KeyNode *pKN1=NULL, *pKN2=NULL;
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p = wcstok( pTmpFullPath, sep);
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// the first item is "Registry", make it "\Registry" since we are opening
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// from the root.
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PWCHAR pTmpName = new WCHAR[ wcslen(p) + 2 ];
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if(!pTmpName)
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{
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DELETE_AND_NULL(pTmpFullPath);
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status = STATUS_NO_MEMORY;
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return status;
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}
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wcscpy(pTmpName, L"\\");
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wcscat( pTmpName , p );
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NTSTATUS st = STATUS_SUCCESS;
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while( p != NULL )
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{
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// @@@
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// ADD error handling, else you will create keys in the wrong places instead of bailing out.
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// @@@
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if ( pKN2 )
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{
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// ---- STEP 3 ---
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// NOT-first time around
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p = wcstok( NULL, sep);
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if ( p ) // we have more sub keys
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{
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pKN1 = new KeyNode( pKN2->Key(), accessMask, p );
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if (pKN1)
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{
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st = pKN1->Open();
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// if Open fails, then key does not exist, so create it
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if ( !NT_SUCCESS( st ))
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{
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st = pKN1->Create();
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}
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}
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else
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{
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status = STATUS_NO_MEMORY;
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break;
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}
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}
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}
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else
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{
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// ---- STEP 1 ---
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// First time around, we are opening \Registry node, use
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// pTmpName instead of "p"
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pKN1 = new KeyNode( NULL, accessMask , pTmpName );
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if (pKN1)
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{
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st = pKN1->Open();
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}
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else
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{
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status = STATUS_NO_MEMORY ;
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break;
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}
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}
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p = wcstok( NULL, sep);
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if (p) // we have more sub keys
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{
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// ---- STEP 2 ---
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pKN2 = new KeyNode( pKN1->Key(), accessMask, p );
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if (pKN2 )
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{
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st = pKN2->Open();
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if ( !NT_SUCCESS( pKN2->Status() ))
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{
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st = pKN2->Create();
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}
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}
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else
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{
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status = STATUS_NO_MEMORY;
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DELETE_AND_NULL (pKN1);
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break;
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}
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DELETE_AND_NULL (pKN1);
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pKN1 = pKN2;
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}
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}
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DELETE_AND_NULL( pKN2 );
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// since the last node was created above, now we can open ourselfs incase
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// caller wants to use us.
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if ( NT_SUCCESS(status) )
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{
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Open();
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}
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DELETE_AND_NULL(pTmpName);
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DELETE_AND_NULL(pTmpFullPath);
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return status;
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}
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NTSTATUS KeyNode::Delete()
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{
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if (hKey)
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{
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status = NtDeleteKey( hKey );
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// Debug(DBG_DELETE);
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}
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return status;
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}
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NTSTATUS KeyNode::DeleteSubKeys()
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{
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if (hKey && NT_SUCCESS( status ))
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{
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KeyBasicInfo basicInfo;
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status = basicInfo.Status();
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if (NT_SUCCESS( status ))
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{
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status = EnumerateAndDeleteSubKeys( this, &basicInfo );
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}
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}
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return status;
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}
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NTSTATUS KeyNode::EnumerateAndDeleteSubKeys(
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IN KeyNode *pSource,
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IN KeyBasicInfo *pBasicInfo )
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{
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NTSTATUS st = STATUS_SUCCESS;
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ULONG ulCount=0;
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ULONG ultemp;
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while (NT_SUCCESS(st) && st != STATUS_NO_MORE_ENTRIES )
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{
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ULONG ultemp;
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NTSTATUS st2;
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st = NtEnumerateKey( pSource->Key(),
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ulCount,
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pBasicInfo->Type(),
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pBasicInfo->Ptr(),
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pBasicInfo->Size(),
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&ultemp);
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if (NT_SUCCESS(st) && st != STATUS_NO_MORE_ENTRIES )
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{
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pBasicInfo->Ptr()->Name[ pBasicInfo->Ptr()->NameLength/sizeof(WCHAR) ] = L'\0';
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KeyNode SourcesubKey(pSource, pBasicInfo);
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if (NT_SUCCESS( SourcesubKey.Open() ) )
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{
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// enumerate sub key down.
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st2 = EnumerateAndDeleteSubKeys(
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&SourcesubKey,
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pBasicInfo );
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}
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st = SourcesubKey.Delete();
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}
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}
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return st;
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}
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#if 0
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NTSTATUS KeyNode::Query( KEY_NODE_INFORMATION **result , ULONG *resultSize)
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{
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if ( hKey )
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{
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// first time around we allocate memory and keep using it
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// as our scratch pad
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if (!node )
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{
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node = new KeyNodeInfo();
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}
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status = NtQueryKey(hKey,
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node->Type(), // Keynode,
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node->Ptr(),
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node->Size(),
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resultSize);
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*result = node->Ptr();
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}
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else
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status = STATUS_OBJECT_NAME_NOT_FOUND; // need to call open or key is not found
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return status;
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}
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#endif
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NTSTATUS KeyNode::Query( KEY_FULL_INFORMATION **result , ULONG *pResultSize)
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{
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if ( hKey )
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{
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// first time around we allocate memory and keep using it
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// as our scratch pad
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if (!full )
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{
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full = new KeyFullInfo();
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}
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if (full)
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{
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status = NtQueryKey(hKey,
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full->Type(), // KeyFullInformation,
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full->Ptr(),
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full->Size(),
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pResultSize);
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*result = full->Ptr();
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}
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else
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status = STATUS_NO_MEMORY ;
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}
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else
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status = STATUS_OBJECT_NAME_NOT_FOUND; // need to call open or key is not found
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return status;
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}
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//This will allocate and set pFullPath. pFullPath is a global variable which is deallocated
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//by the destructor, so this function should only be called if pFullPath has not already
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//been allocated for this object.
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NTSTATUS KeyNode::GenerateFullPath()
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{
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status = STATUS_SUCCESS;
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// A key handle or root directory was specified, so get its path
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if (hKey)
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{
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ULONG ultemp = 0;
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ultemp = sizeof(UNICODE_STRING) + (sizeof(WCHAR) * MAX_PATH * 2);
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pFullPath = RtlAllocateHeap(RtlProcessHeap(),
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0,
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ultemp);
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// Got the buffer OK, query the path
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if (pFullPath)
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{
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// Get the path for key or root directory
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status = NtQueryObject(hKey ,
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ObjectNameInformation,
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(PVOID)pFullPath,
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ultemp,
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NULL);
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if (!NT_SUCCESS(status))
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RtlFreeHeap(RtlProcessHeap(), 0, pFullPath);
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}
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else
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status = STATUS_NO_MEMORY;
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}
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else
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status = STATUS_OBJECT_NAME_NOT_FOUND; // need to call open or key is not found
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return (status);
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}
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NTSTATUS KeyNode::GetPath(PWCHAR *pwch)
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{
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status = STATUS_SUCCESS;
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if (pFullPath == NULL)
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status = GenerateFullPath();
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if (NT_SUCCESS(status))
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{
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// Build the full path to the key to be created
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*pwch = ((PUNICODE_STRING)pFullPath)->Buffer;
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// Make sure the string is zero terminated
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ULONG ulWcharLength = 0;
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ulWcharLength = ((PUNICODE_STRING)pFullPath)->Length / sizeof(WCHAR);
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(*pwch)[ulWcharLength] = L'\0';
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}
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return (status);
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}
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void KeyNode::Debug( DebugType type )
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{
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if ( debug )
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{
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ULONG i;
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switch( type )
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{
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case DBG_DELETE :
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fwprintf( g_debugFilePointer ,
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L"Deleted key=%lx; status=%lx, name=", status, hKey );
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DbgPrint("Deleted key=%lx; status=%lx, name=", status, hKey );
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break;
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case DBG_OPEN_FAILED:
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fwprintf( g_debugFilePointer,
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L"Unable to Open, status=%lx, name=", hKey, status );
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DbgPrint("Unable to Open, status=%lx, name=", hKey, status );
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break;
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case DBG_KEY_NAME:
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fwprintf( g_debugFilePointer,
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L"hKey=%lx, name=", hKey);
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DbgPrint("hKey=%lx, name=", hKey);
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break;
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case DBG_CREATE:
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fwprintf( g_debugFilePointer,
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L"Created hKey=%lx, status=%lx,name=", hKey, status);
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DbgPrint("Created hKey=%lx, status=%lx,name=", hKey, status );
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break;
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}
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fwprintf( g_debugFilePointer, L"%s\n",NameSz() );
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fflush( g_debugFilePointer );
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DbgPrint("%s\n",(char *)NameSz() );
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}
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}
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PCWSTR KeyNode::NameSz()
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{
|
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if (!pNameSz)
|
|
{
|
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pNameSz = new WCHAR [ uniName.Length / sizeof(WCHAR) + 1 ];
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|
|
if (pNameSz)
|
|
{
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|
for ( ULONG i=0; i < uniName.Length / sizeof(WCHAR) ; i++)
|
|
{
|
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pNameSz[i] = ( (USHORT)uniName.Buffer[i] );
|
|
}
|
|
pNameSz[i]=L'\0';
|
|
}
|
|
else
|
|
{
|
|
status = STATUS_NO_MEMORY;
|
|
}
|
|
}
|
|
|
|
return pNameSz;
|
|
}
|
|
|
|
NTSTATUS KeyNode::GetFullInfo( KeyFullInfo **p)
|
|
{
|
|
// do a self query
|
|
if ( !full )
|
|
{
|
|
ULONG size;
|
|
KEY_FULL_INFORMATION *tmp;
|
|
Query( &tmp , &size );
|
|
}
|
|
|
|
*p = full;
|
|
|
|
return status;
|
|
|
|
}
|
|
|
|
|