Leaked source code of windows server 2003
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/*++
Copyright (c) 1989-2000 Microsoft Corporation
Module Name:
CompatAdmin.h
Abstract:
Main Header for the application
Author:
kinshu created July 2, 2001
--*/
#ifndef _COMPATADMIN_H
#define _COMPATADMIN_H
#include <windows.h>
#include <tchar.h>
#include <Shlwapi.h>
#include <Shellapi.h>
#include <commctrl.h>
#include <Commdlg.h>
#include <Sddl.h>
#include <Winbase.h>
#include "resource.h"
#include "HtmlHelp.h"
#include <strsafe.h>
extern "C" {
#include "shimdb.h"
}
//////////////////////// Externs //////////////////////////////////////////////
class DatabaseTree;
extern TCHAR g_szAppName[];
extern HWND g_hDlg;
extern DWORD ATTRIBUTE_COUNT;
extern BOOL g_bUpdateInstalledRequired;
extern HWND g_hdlgQueryDB;
extern HWND g_hdlgSearchDB;
extern BOOL g_bExpert;
extern BOOL g_bAdmin;
extern DatabaseTree DBTree;
extern struct _tagClipBoard gClipBoard;
extern struct tagDataBaseList DataBaseList;
extern struct tagDataBaseList InstalledDataBaseList;
///////////////////////////////////////////////////////////////////////////////
//////////////////////// Defines //////////////////////////////////////////////
// The type of module. Will specify either inclusion or exclusion
#define INCLUDE 1
#define EXCLUDE 0
//
// Indexes for HKEY array on which we are listening for events. The events are used for automatically refreshing
// the list of installed and per-user
#define IND_PERUSER 0
#define IND_ALLUSERS 1
// Number of spaces that a tab corresponds to. This is used when we are formatting the XML
// before writing it to the disk.
#define TAB_SIZE 4
// Make sure that both LIMIT_APP_NAME and LIMIT_LAYER_NAME have the same value
// Used for limiting the text filed in the UI
#define LIMIT_APP_NAME 128
#define LIMIT_LAYER_NAME 128
#define MAX_VENDOR_LENGTH 100
// Defines for the event types. These are the events which are shown in the event window. Main-menu>View>Events
#define EVENT_ENTRY_COPYOK 0
#define EVENT_SYSTEM_RENAME 1
#define EVENT_CONFLICT_ENTRY 2
#define EVENT_LAYER_COPYOK 3
// The number of file names that we will show in the MRU list
#define MAX_MRU_COUNT 5
//
// The file name where we are going to save the shim log.
// This is created in %windir%/AppPatch
#define SHIM_FILE_LOG_NAME TEXT("CompatAdmin.log")
// Auto-complete flag passed on to SHAutoComplete()
#define AUTOCOMPLETE SHACF_FILESYSTEM | SHACF_AUTOSUGGEST_FORCE_ON
// Select style passed to TREEVIEW_SHOW
#define TVSELECT_STYLE TVGN_CARET
// Select and show the tree item
//*******************************************************************************
#define TREEVIEW_SHOW(hwndTree, hItem, flags) \
{ \
TreeView_Select(hwndTree, hItem, TVSELECT_STYLE); \
TreeView_EnsureVisible(hwndTree, hItem); \
}
//*******************************************************************************
//
// Add a trailing '\'to a path, if it does not exist
//*******************************************************************************
#define ADD_PATH_SEPARATOR(szStr, nSize) \
{ \
INT iLength = lstrlen(szStr); \
if ((iLength < nSize - 1 && iLength > 0) \
&& szStr[iLength - 1] != TEXT('\\')) { \
StringCchCat(szStr, nSize, TEXT("\\")); \
} \
}
//*******************************************************************************
// Enable or disable a tool bar button
//*******************************************************************************
#define EnableToolBarButton(hwndTB, id, bEnable) \
SendMessage(hwndTB, TB_ENABLEBUTTON, (WPARAM)id, (LPARAM) MAKELONG(bEnable, 0));
//******************************************************************************
//
// Gets the size of a file when we already have PATTRINFO. This is needed
// when we have to sort the files generated while using "Auto-Generate" matching
// files option in the fix or app help wizard. We sort the files are use only the
// first MAX_AUTO_MATCH files
//*******************************************************************************
#define GET_SIZE_ATTRIBUTE(pAttrInfo, dwAttrCount, dwSize) \
{ \
for (DWORD dwIndex = 0; dwIndex < dwAttrCount; dwIndex++) { \
\
if (pAttrInfo[dwIndex].tAttrID == TAG_SIZE \
&& (pAttrInfo[dwIndex].dwFlags & ATTRIBUTE_AVAILABLE)) { \
\
dwSize = pAttrInfo[dwIndex].dwAttr; \
break; \
} \
} \
}
//*******************************************************************************
//*******************************************************************************
#define REGCLOSEKEY(hKey) \
{ \
if (hKey) { \
RegCloseKey(hKey); \
hKey = NULL; \
} \
}
//*******************************************************************************
//*******************************************************************************
#define ENABLEWINDOW(hwnd,bEnable) \
{ \
HWND hWndTemp = hwnd; \
if (hWndTemp) { \
EnableWindow(hWndTemp, bEnable); \
} else { \
assert(FALSE); \
} \
}
//*******************************************************************************
// IDs for the MRU items. Make sure that we do not get any control or menu with these ids
#define ID_FILE_FIRST_MRU 351
#define ID_FILE_MRU1 ID_FILE_FIRST_MRU
#define ID_FILE_MRU2 (ID_FILE_FIRST_MRU + 1)
#define ID_FILE_MRU3 (ID_FILE_FIRST_MRU + 2)
#define ID_FILE_MRU4 (ID_FILE_FIRST_MRU + 3)
#define ID_FILE_MRU5 (ID_FILE_FIRST_MRU + 4)
// The key in the registry where we store our display settings
#define DISPLAY_KEY TEXT("Software\\Microsoft\\Windows NT\\CurrentVersion\\AppCompatFlags\\CompatAdmin\\Display")
// The key in the registry where we store our MRU file names
#define MRU_KEY TEXT("Software\\Microsoft\\Windows NT\\CurrentVersion\\AppCompatFlags\\CompatAdmin\\MRU")
// The base key. At least this should be present on all systems, even if we just loaded the OS
#define KEY_BASE TEXT("Software\\Microsoft\\Windows NT\\CurrentVersion")
//
// The default mask for attributes that we choose. By default we choose these attributes:
// TAG_BIN_FILE_VERSION, TAG_BIN_PRODUCT_VERSION, TAG_PRODUCT_VERSION, TAG_FILE_VERSION, TAG_COMPANY_NAME,TAG_PRODUCT_NAME
#define DEFAULT_MASK 0x3B8L
// The various user defined message types
#define WM_USER_MATCHINGTREE_REFRESH WM_USER + 1024
#define WM_USER_DOTHESEARCH WM_USER + 1025
#define WM_USER_ACTIVATE WM_USER + 1026
#define WM_USER_REPAINT_TREEITEM WM_USER + 1030
#define WM_USER_LOAD_COMMANDLINE_DATABASES WM_USER + 1031
#define WM_USER_POPULATECONTENTSLIST WM_USER + 1032
#define WM_USER_REPAINT_LISTITEM WM_USER + 1034
#define WM_USER_UPDATEINSTALLED WM_USER + 1035
#define WM_USER_UPDATEPERUSER WM_USER + 1036
#define WM_USER_GETSQL WM_USER + 1037
#define WM_USER_NEWMATCH WM_USER + 1038
#define WM_USER_NEWFILE WM_USER + 1039
#define WM_USER_NEWQDB WM_USER + 1041
#define WM_USER_TESTRUN_NODIALOG WM_USER + 1042
// Defines for the Images
#define IMAGE_SHIM 0
#define IMAGE_APPHELP 1
#define IMAGE_LAYERS 2
#define IMAGE_PATCHES 3
#define IMAGE_MATCHINFO 4
#define IMAGE_MATCHGROUP 5
#define IMAGE_WARNING 6
#define IMAGE_GLOBAL 7
#define IMAGE_WORKING 8
#define IMAGE_COMMANDLINE 9
#define IMAGE_INCLUDE 10
#define IMAGE_EXCLUDE 11
#define IMAGE_APP 12
#define IMAGE_INSTALLED 13
#define IMAGE_DATABASE 14
#define IMAGE_SINGLEAPP 15
#define IMAGE_ALLUSERS 16
#define IMAGE_SINGLEUSER 17
#define IMAGE_APPLICATION 18
#define IMAGE_EVENT_ERROR 19
#define IMAGE_EVENT_WARNING 20
#define IMAGE_EVENT_INFO 21
#define IMAGE_LAST 24 //Last global image index.
// Images for the tool bar
#define IMAGE_TB_NEW 0
#define IMAGE_TB_OPEN 1
#define IMAGE_TB_SAVE 2
#define IMAGE_TB_NEWFIX 3
#define IMAGE_TB_NEWAPPHELP 4
#define IMAGE_TB_NEWMODE 5
#define IMAGE_TB_RUN 6
#define IMAGE_TB_SEARCH 7
#define IMAGE_TB_QUERY 8
// Id for the tool bar in the main window, which we create dynamically
#define ID_TOOLBAR 5555
//
// Max. length of the SQL. This string is of the form 'SELECT ... FROM ... [WHERE ...]'
// Note that the actual length of the final SQL will be more than the sum of the text in the
// select and the where text fields, because it will include the key words like SELECT, WHERE, FROM
// and also the name of the databases like SYSTEM_DB etc.
// So we made it as 2096
#define MAX_SQL_LENGTH 2096
//
// Debugging spew
typedef enum
{
dlNone = 0,
dlPrint,
dlError,
dlWarning,
dlInfo
} DEBUGLEVEL;
//
// Defines for mapping into strsafe functions
//
#define SafeCpyN(pszDest, pszSource, nDestSize) StringCchCopy(pszDest, nDestSize, pszSource)
///////////////////////////////////////////////////////////////////////////////
/*++
!!!!!!!!!!!!!!! Warning !!!!!!!!!!!!!!!!!!
Do not change the values for the DATABASE_TYPE_* enums. They should be powers of 2
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
The types of various data structures and some GUI tree items. In tree views
we have lParams associated with the tree items. All data structures have
a type field, which is the first field. So that if we have a pointer/lParam
and if the value of the pointer is greater than TYPE_NULL, then we typecast
it to PDS_TYPE and see if the type field is any of our known data structures
--*/
typedef unsigned (__stdcall *PTHREAD_START)(PVOID);
typedef const size_t K_SIZE;
typedef enum {
TYPE_UNKNOWN = 0,
DATABASE_TYPE_GLOBAL = 0x01, // The global/system database i.e. %windir%\AppPatch\Sysmain.sdb
DATABASE_TYPE_INSTALLED = 0x02, // An installed database
DATABASE_TYPE_WORKING = 0x04, // A working/custom database
FIX_SHIM, // Type for SHIM_FIX
FIX_PATCH, // Type for PATCH_FIX
FIX_LAYER, // Type for LAYER_FIX
FIX_FLAG, // Type for FLAG_FIX
FIX_LIST_SHIM, // Type for SHIM_FIX_LIST
FIX_LIST_PATCH, // Type for PATCH_FIX_LIST
FIX_LIST_LAYER, // Type for LAYER_FIX_LIST
FIX_LIST_FLAG, // Type for FLAG_FIX_LIST
TYPE_GUI_APPS, // lParam for "Applications" Tree item
TYPE_GUI_SHIMS, // lParam for "Compatibility Fixes" Tree item
TYPE_GUI_MATCHING_FILES, // lParam for "Compatibility Modes" Tree item
TYPE_GUI_LAYERS, // lParam for "Compatibility Modes" Tree item
TYPE_GUI_PATCHES, // lParam for "Compatibility Patches" Tree item
TYPE_GUI_COMMANDLINE, // lParam for "Commandline" Tree item
TYPE_GUI_INCLUDE, // lParam for an included module tree item
TYPE_GUI_EXCLUDE, // lParam for an excluded module tree item
TYPE_GUI_DATABASE_WORKING_ALL, // lParam for "Custom Database" Tree item
TYPE_GUI_DATABASE_INSTALLED_ALL, // lParam for "Installed Database" Tree item
TYPE_APPHELP_ENTRY, // Type for APPHELP
TYPE_ENTRY, // Type for DBENTRY
TYPE_MATCHING_FILE, // Type for MATCHINGFILE
TYPE_MATCHING_ATTRIBUTE, // An attribute item that appears under the matching file tree item
TYPE_NULL //NOTE: This should be the last in the enum !!
} TYPE;
typedef enum {
FLAG_USER,
FLAG_KERNEL
} FLAGTYPE;
//
// Source type where the cut or copy was performed
//
typedef enum {
LIB_TREE = 0, // The data base tree (LHS)
ENTRY_TREE, // The entry tree (RHS)
ENTRY_LIST // The contents list (RHS)
}SOURCE_TYPE;
typedef enum {
APPTYPE_NONE, // No apphelp has been added
APPTYPE_INC_NOBLOCK, // Soft blocked
APPTYPE_INC_HARDBLOCK, // Hard blocked
APPTYPE_MINORPROBLEM, // <Not used at the moment>
APPTYPE_REINSTALL // <Not used at the moment>
} SEVERITY;
/*++
All data structures are sub classed from this, so all have a TYPE type member
as their first member
--*/
typedef struct tagTYPE {
TYPE type;
} DS_TYPE, *PDS_TYPE;
/*++
Used for setting the background of controls that we show in a tab control
--*/
typedef HRESULT (*PFNEnableThemeDialogTexture)(HWND hwnd, DWORD dwFlags);
/*++
Used when we are using the disk search option. MainMenu>Search>Search for fixed programs
--*/
typedef struct _MatchedEntry {
CSTRING strAppName; // Name of the application
CSTRING strPath; // The complete path of the program
CSTRING strDatabase; // Name of the database
CSTRING strAction; // Action type. Fixed with fixes, layers, or apphelp
TCHAR szGuid[128]; // Guid of the database in which the fixed program entry was found
TAGID tiExe; // Tag id for the fixed program entry in the database in which it was found
} MATCHEDENTRY, *PMATCHEDENTRY;
/*++
Used for customizing LUA shim
--*/
typedef struct tagLUAData
{
CSTRING strAllUserDir;
CSTRING strPerUserDir;
CSTRING strStaticList;
CSTRING strDynamicList;
CSTRING strExcludedExtensions;
BOOL IsEmpty()
{
return (strAllUserDir == NULL &&
strPerUserDir == NULL &&
strStaticList == NULL &&
strDynamicList == NULL &&
strExcludedExtensions == NULL);
}
BOOL IsEqual(tagLUAData & other) {
return (strAllUserDir == other.strAllUserDir &&
strPerUserDir == other.strPerUserDir &&
strStaticList == other.strStaticList &&
strDynamicList == other.strDynamicList &&
strExcludedExtensions == other.strExcludedExtensions);
}
void Copy(tagLUAData & other) {
strAllUserDir = other.strAllUserDir;
strPerUserDir = other.strPerUserDir;
strStaticList = other.strStaticList;
strDynamicList = other.strDynamicList;
strExcludedExtensions = other.strExcludedExtensions;
}
void Copy(tagLUAData* pLuaDataOther)
{
assert(pLuaDataOther);
if (pLuaDataOther == NULL) {
return;
}
strAllUserDir = pLuaDataOther->strAllUserDir;
strPerUserDir = pLuaDataOther->strPerUserDir;
strStaticList = pLuaDataOther->strStaticList;
strDynamicList = pLuaDataOther->strDynamicList;
strExcludedExtensions = pLuaDataOther->strExcludedExtensions;
}
void Free()
{
strStaticList.Release();
strDynamicList.Release();
strAllUserDir.Release();
strPerUserDir.Release();
strExcludedExtensions.Release();
}
} LUADATA, *PLUADATA;
/*++
A shim also known as a compatibility fix. In fact compatibility fix means any of
shims, flags or patches. In the entry tree (RHS), if some exe has a patch, it is shown
differently under "Compatibility Patches" tree item
--*/
typedef struct tagSHIM_FIX : public DS_TYPE {
struct tagSHIM_FIX* pNext; // The next shim
CSTRING strName; // The name of the shim
CSTRING strDescription; // The desciption of the shim
CSTRING strCommandLine; // The commandline for the shim
BOOL bGeneral; // Is this a general or a specific shim
CSTRINGLIST strlInExclude; // List of include and exclude modules
tagSHIM_FIX()
{
pNext = NULL;
bGeneral = FALSE;
type = FIX_SHIM;
}
} SHIM_FIX, *PSHIM_FIX;
/*++
Contains a pointer to a shim and a pointer to a tagSHIM_FIX_LIST
--*/
typedef struct tagSHIM_FIX_LIST : public DS_TYPE {
struct tagSHIM_FIX_LIST* pNext; // The next tagSHIM_FIX_LIST
PSHIM_FIX pShimFix; // Pointer to a shim
CSTRING strCommandLine; // Any command line
CSTRINGLIST strlInExclude; // Any include-exclude modules
PLUADATA pLuaData; // Lua data
tagSHIM_FIX_LIST()
{
pNext = NULL;
pShimFix = NULL;
pLuaData = NULL;
type = FIX_LIST_SHIM;
}
} SHIM_FIX_LIST, *PSHIM_FIX_LIST;
void
DeleteShimFixList(
PSHIM_FIX_LIST psl
);
/*++
A compatibility flag
--*/
typedef struct tagFLAG_FIX : public DS_TYPE {
struct tagFLAG_FIX* pNext; // Pointer to the next flag
CSTRING strName; // Name of the flag
CSTRING strDescription; // Description for the flag
CSTRING strCommandLine; // Command line for the flag
ULONGLONG ullMask; // <Not used at the moment>
FLAGTYPE flagType; // Type, one of: FLAG_USER, FLAG_KERNEL
BOOL bGeneral; // General or specific
tagFLAG_FIX()
{
pNext = NULL;
type = FIX_FLAG;
bGeneral = FALSE;
}
} FLAG_FIX, *PFLAG_FIX;
/*++
Contains a pointer to a flag and a pointer to a tagFLAG_FIX_LIST
--*/
typedef struct tagFLAG_FIX_LIST : public DS_TYPE {
struct tagFLAG_FIX_LIST* pNext; // The next tagFLAG_FIX_LIST
PFLAG_FIX pFlagFix; // Pointer to a flag
CSTRING strCommandLine; // Any command lines for this flag
tagFLAG_FIX_LIST()
{
pNext = NULL;
pFlagFix = NULL;
type = FIX_LIST_FLAG;
}
} FLAG_FIX_LIST, *PFLAG_FIX_LIST;
void
DeleteFlagFixList(
PFLAG_FIX_LIST pfl
);
/*++
A layer. Also known as a compatibility mode. A layer is a collection of shims and
flags. Shims and flags when they appear in a layer can have a different command lines
and include-exclude paramteres than what they originallyy have. Note that flags do
not have include-exclude parameters. That is why SHIM_FIX_LIST has a strCommandLine
and a strlInExclude and FLAG_FIX_LIST has a strCommandLine
--*/
typedef struct tagLAYER_FIX : public DS_TYPE {
struct tagLAYER_FIX* pNext; // The next layer
CSTRING strName; // The name of the layer
PSHIM_FIX_LIST pShimFixList; // List of shims for this layer
PFLAG_FIX_LIST pFlagFixList; // List of flags for this layer
BOOL bCustom; // Is this a custom layer (created in a custom database), or does it live in the system database
UINT uShimCount; // Number of shims and flags in this layer
tagLAYER_FIX(BOOL bCustomType)
{
pFlagFixList = NULL;
pNext = NULL;
pShimFixList = NULL;
type = FIX_LAYER;
bCustom = bCustomType;
uShimCount = 0;
}
tagLAYER_FIX& operator = (tagLAYER_FIX& temp)
{
//
//!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
// CAUTION: DO NOT MODIFY THE pNext MEMBER.
//!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
//
strName = temp.strName;
//
// First copy the flags
//
DeleteFlagFixList(pFlagFixList);
pFlagFixList = NULL;
DeleteShimFixList(pShimFixList);
pShimFixList = NULL;
PFLAG_FIX_LIST pfl = temp.pFlagFixList;
while (pfl) {
PFLAG_FIX_LIST pflNew = new FLAG_FIX_LIST;
if (pflNew == NULL) {
MEM_ERR;
return *this;
}
pflNew->pFlagFix = pfl->pFlagFix;
pflNew->strCommandLine = pfl->strCommandLine;
pflNew->pNext = pFlagFixList;
pFlagFixList = pflNew;
pfl = pfl->pNext;
}
//
// Now copy the shims
//
PSHIM_FIX_LIST psfl = temp.pShimFixList;
while (psfl) {
PSHIM_FIX_LIST pNew = new SHIM_FIX_LIST;
if (pNew == NULL) {
MEM_ERR;
return *this;
}
pNew->pShimFix = psfl->pShimFix;
pNew->strCommandLine = psfl->strCommandLine;
pNew->strlInExclude = psfl->strlInExclude;
if (psfl->pLuaData) {
pNew->pLuaData = new LUADATA;
if (pNew->pLuaData) {
pNew->pLuaData->Copy(psfl->pLuaData);
} else {
MEM_ERR;
}
}
pNew->pNext = pShimFixList;
pShimFixList = pNew;
psfl = psfl->pNext;
}
return *this;
}
} LAYER_FIX, *PLAYER_FIX;
/*++
Contains a pointer to a layer and a pointer to a tagLAYER_FIX_LIST
--*/
typedef struct tagLAYER_FIX_LIST : public DS_TYPE {
struct tagLAYER_FIX_LIST* pNext; // The next tagLAYER_FIX_LIST
PLAYER_FIX pLayerFix; // The layer to which this tagLAYER_FIX_LIST points
tagLAYER_FIX_LIST()
{
pLayerFix = NULL;
pNext = NULL;
type = FIX_LIST_LAYER;
}
} LAYER_FIX_LIST, *PLAYER_FIX_LIST;
/*++
A compatibility patch
--*/
typedef struct tagPATCH_FIX : public DS_TYPE {
struct tagPATCH_FIX* pNext; // The next patch
CSTRING strName; // Name of this patch
CSTRING strDescription; // Description for this patch
tagPATCH_FIX()
{
pNext = NULL;
type = FIX_PATCH;
}
} PATCH_FIX, *PPATCH_FIX;
/*++
Contains a pointer to a patch and a pointer to a tagPATCH_FIX_LIST
--*/
typedef struct tagPATCH_FIX_LIST : public DS_TYPE {
struct tagPATCH_FIX_LIST* pNext;
PPATCH_FIX pPatchFix;
tagPATCH_FIX_LIST()
{
pNext = NULL;
pPatchFix = NULL;
type = FIX_LIST_PATCH;
}
} PATCH_FIX_LIST, *PPATCH_FIX_LIST;
/*++
NOTE: The same APPHELP strcuture is used by the apphelp in the Library and the one in the
DBENTRY. This structure represents the union of the fields used at these two different
places.
Before the comments you will see E, D, B.
E: Used when in the context of an entry
D: Used when in the context of a database
B: Applicable to both
--*/
typedef struct tagAPPHELP : public DS_TYPE {
union{
struct tagAPPHELP *pNext; // D: Pointer to the next apphelp message in the database
struct tagAPPHELP *pAppHelpinLib; // E: Pointer to the apphelp message in the database for this entry
};
BOOL bPresent; // E: Is the entry apphelped. If this is false, all other fields have invalid value
SEVERITY severity; // E: The severity
CSTRING strMsgName; // D: The name of the message
CSTRING strMessage; // D: The text for the apphelp message
CSTRING strURL; // D: The URL for this apphelp message
UINT HTMLHELPID; // B: The id for this message
BOOL bBlock; // E: Whether no block or hard block. This is determined by the type of severity
tagAPPHELP()
{
type = TYPE_APPHELP_ENTRY;
}
} APPHELP, *PAPPHELP;
/*++
Extended ATTRINFO so that we can use CSTRING
--*/
typedef struct tagATTRINFO_NEW : public ATTRINFO
{
CSTRING strValue;
tagATTRINFO_NEW()
{
this->dwFlags = 0;
this->ullAttr = 0;
}
} ATTRINFO_NEW, *PATTRINFO_NEW;
/*++
Array of PATTRINFO_NEW. Each matching file has a set of attributes and this is
specified by this data structure
--*/
typedef struct tagATTRIBUTE_LIST
{
PATTRINFO_NEW pAttribute;
tagATTRIBUTE_LIST()
{
pAttribute = new ATTRINFO_NEW[ATTRIBUTE_COUNT];
if (pAttribute == NULL) {
MEM_ERR;
return;
}
ZeroMemory(pAttribute, sizeof (ATTRINFO_NEW) * ATTRIBUTE_COUNT);
}
tagATTRIBUTE_LIST& operator =(tagATTRIBUTE_LIST& SecondList)
{
PATTRINFO_NEW pSecondList = SecondList.pAttribute;
for (DWORD dwIndex = 0; dwIndex < ATTRIBUTE_COUNT; ++dwIndex) {
pAttribute[dwIndex].tAttrID = pSecondList[dwIndex].tAttrID;
pAttribute[dwIndex].dwFlags = pSecondList[dwIndex].dwFlags;
pAttribute[dwIndex].ullAttr = pSecondList[dwIndex].ullAttr;
if (GETTAGTYPE(pAttribute[dwIndex].tAttrID) == TAG_TYPE_STRINGREF
&& (pAttribute[dwIndex].dwFlags & ATTRIBUTE_AVAILABLE)) {
if (pSecondList[dwIndex].lpAttr) {
pAttribute[dwIndex].strValue = pSecondList[dwIndex].lpAttr;
pAttribute[dwIndex].lpAttr = pAttribute[dwIndex].strValue.pszString;
}
}
}
return *this;
}
tagATTRIBUTE_LIST& operator =(PATTRINFO pSecondList)
{
for (DWORD dwIndex = 0; dwIndex < ATTRIBUTE_COUNT; ++dwIndex) {
pAttribute[dwIndex].tAttrID = pSecondList[dwIndex].tAttrID;
pAttribute[dwIndex].dwFlags = pSecondList[dwIndex].dwFlags;
pAttribute[dwIndex].ullAttr = pSecondList[dwIndex].ullAttr;
if (GETTAGTYPE(pAttribute[dwIndex].tAttrID) == TAG_TYPE_STRINGREF
&& (pAttribute[dwIndex].dwFlags & ATTRIBUTE_AVAILABLE)) {
if (pSecondList[dwIndex].lpAttr) {
pAttribute[dwIndex].strValue = pSecondList[dwIndex].lpAttr;
pAttribute[dwIndex].lpAttr = pAttribute[dwIndex].strValue.pszString;
}
}
}
return *this;
}
~tagATTRIBUTE_LIST()
{
if (pAttribute) {
delete[] pAttribute;
}
pAttribute = NULL;
}
} ATTRIBUTELIST, *PATTRIBUTELIST;
int
TagToIndex(
IN TAG tag
);
/*++
A matching file. Each entry can contain a list of matching files that are used
to uniquely identify this entry
--*/
typedef struct tagMATCHINGFILE : public DS_TYPE {
struct tagMATCHINGFILE* pNext; // The next matching file
DWORD dwMask; // Which attributes have been selected to be used.
CSTRING strMatchName; // The name of the matching file. * means the file being fixed. Otherwise it will be only the file name and not the complete path.
CSTRING strFullName; // The full name if available.
ATTRIBUTELIST attributeList; // The attribute list for the matching file. The dwMask will determine which one of them are actually used
tagMATCHINGFILE()
{
pNext = NULL;
type = TYPE_MATCHING_FILE;
dwMask = DEFAULT_MASK;
}
BOOL operator == (struct tagMATCHINGFILE &val)
/*++
Desc:
Two matching files are said to be similar if there does not any exist any attribute
that has different values in these two matching files
--*/
{
BOOL bEqual = TRUE;
if (strMatchName != val.strMatchName) {
return FALSE;
}
for (DWORD dwIndex = 0; dwIndex < ATTRIBUTE_COUNT; ++dwIndex) {
int iPos = TagToIndex(attributeList.pAttribute[dwIndex].tAttrID);
if (iPos == -1) {
continue;
}
//
// Do both the files use these attributes ?
//
if ((dwMask & (1 << (iPos + 1)))
&& (val.dwMask & (1 << (iPos + 1)))
&& attributeList.pAttribute[dwIndex].dwFlags & ATTRIBUTE_AVAILABLE
&& val.attributeList.pAttribute[dwIndex].dwFlags & ATTRIBUTE_AVAILABLE) {
//
// Both of them use this attribute
//
switch (GETTAGTYPE(attributeList.pAttribute[dwIndex].tAttrID)) {
case TAG_TYPE_DWORD:
bEqual = (attributeList.pAttribute[dwIndex].dwAttr == val.attributeList.pAttribute[dwIndex].dwAttr);
break;
case TAG_TYPE_QWORD:
bEqual = (attributeList.pAttribute[dwIndex].ullAttr == val.attributeList.pAttribute[dwIndex].ullAttr);
break;
case TAG_TYPE_STRINGREF:
bEqual = (lstrcmpi(attributeList.pAttribute[dwIndex].lpAttr,
val.attributeList.pAttribute[dwIndex].lpAttr) == 0);
break;
}
if (bEqual == FALSE) {
return FALSE;
}
}
}
//
// everything matches.
//
return TRUE;
}
} MATCHINGFILE, *PMATCHINGFILE;
void
DeletePatchFixList(
PPATCH_FIX_LIST pPat
);
void
DeleteLayerFixList(
PLAYER_FIX_LIST pll
);
void
DeleteFlagFixList(
PFLAG_FIX_LIST pfl
);
void
DeleteMatchingFiles(
PMATCHINGFILE pMatch
);
/*++
Data strcuture to represent a fixed program
We keep the data structure in this way:
There is a linked list of applications. An application is a DBENTRY. Each
application contains a pointer to the next application as well (through
pNext) as a pointer to a DBENTRY that has the same strAppName (through
pSameAppExe). This second DBENTRY is now called as an entry in this application
and will contain a pointer to the next entry. So we have effectively a linked
list of linked lists. So an application is the first member of a linked list B.
All such linked lists of type B are linked together (through pNext)to create a
linked list A which is the linked list of applications
--*/
typedef struct tagDBENTRY : public DS_TYPE {
struct tagDBENTRY* pNext; // Pointer to the next application, in case this entry is an application
struct tagDBENTRY* pSameAppExe; // Pointer to the next entry for this application.
TAGID tiExe; // TAGID for the entry as in the database
CSTRING strExeName; // The name of the exe being fixed. This will be file name only
CSTRING strFullpath; // Full path, if available
CSTRING strAppName; // Application name
CSTRING strVendor; // Vendor name, can be NULL
TCHAR szGUID[128]; // GUID for this entry
PSHIM_FIX_LIST pFirstShim; // The list of shims that have been applied to this entry
PPATCH_FIX_LIST pFirstPatch; // The list of patches that have been applied to this entry
PLAYER_FIX_LIST pFirstLayer; // The list of layers that have been applied to this entry
PFLAG_FIX_LIST pFirstFlag; // The list of flags that have been applied to this entry
APPHELP appHelp; // Apphelp information for this entry
PMATCHINGFILE pFirstMatchingFile; // The first matching file for this entry
int nMatchingFiles; // Number of matching files for this entry
BOOL bDisablePerUser; // Not used at the moment. Is this fix entry disabled for the present user?
BOOL bDisablePerMachine; // Is this fix entry disabled on this machine
HTREEITEM hItemExe; // HITEM for the exe as in the entry tree
tagDBENTRY()
{
tiExe = TAGID_NULL;
pFirstFlag = NULL;
pFirstLayer = NULL;
pFirstMatchingFile = NULL;
pFirstPatch = NULL;
pFirstShim = NULL;
pNext = NULL;
pSameAppExe = NULL;
*szGUID = 0;
appHelp.bPresent = FALSE;
appHelp.pAppHelpinLib = NULL;
appHelp.severity = APPTYPE_NONE;
type = TYPE_ENTRY;
hItemExe = NULL;
bDisablePerMachine = FALSE;
bDisablePerUser = FALSE;
nMatchingFiles = 0;
}
~tagDBENTRY()
{
Delete();
}
void
Delete()
{
DeleteFlagFixList(pFirstFlag);
pFirstFlag = NULL;
DeleteLayerFixList(pFirstLayer);
pFirstLayer = NULL;
DeleteMatchingFiles(pFirstMatchingFile);
pFirstMatchingFile = NULL;
DeleteShimFixList(pFirstShim);
pFirstShim = NULL;
DeletePatchFixList(pFirstPatch);
pFirstPatch = NULL;
}
struct tagDBENTRY& operator = (struct tagDBENTRY& temp)
{
Delete();
//
//********************************************************************************
// Note that we are assuming that both the entries are in the same database.
// So we do not move the layers and the apphelp, because they actually belong to the
// database. If we want to assign one DBENTRY to a DBENTRY in a different database
// we will have to copy the apphelp from one database to another and set the pointes
// of the apphelp in the entry correctly.
// Also we will need to copy any custom layers and set the pointers correctly.
//********************************************************************************
//
appHelp = temp.appHelp;
bDisablePerMachine = temp.bDisablePerMachine;
bDisablePerUser = temp.bDisablePerUser;
nMatchingFiles = temp.nMatchingFiles;
//
// Copy flag list
//
PFLAG_FIX_LIST pffl = temp.pFirstFlag;
while (pffl) {
PFLAG_FIX_LIST pfflNew = new FLAG_FIX_LIST;
if (pfflNew == NULL) {
MEM_ERR;
return *this;
}
pfflNew->pFlagFix = pffl->pFlagFix;
pfflNew->strCommandLine = pffl->strCommandLine;
pfflNew->pNext = pFirstFlag;
pFirstFlag = pfflNew;
pffl = pffl->pNext;
}
//
// Copy the layers list
//
PLAYER_FIX_LIST plfl = temp.pFirstLayer;
while (plfl) {
PLAYER_FIX_LIST pNew = new LAYER_FIX_LIST;
if (pNew == NULL) {
MEM_ERR;
return *this;
}
assert(plfl->pLayerFix);
pNew->pLayerFix = plfl->pLayerFix;
assert(pNew->pLayerFix);
pNew->pNext = pFirstLayer;
pFirstLayer = pNew;
plfl = plfl->pNext;
}
//
// Copy the matching files
//
PMATCHINGFILE pMatch = temp.pFirstMatchingFile;
while (pMatch) {
PMATCHINGFILE pNew = new MATCHINGFILE;
if (pNew == NULL) {
MEM_ERR;
return *this;
}
pNew->strMatchName = pMatch->strMatchName;
pNew->strFullName = pMatch->strFullName;
pNew->dwMask = pMatch->dwMask;
pNew->attributeList = pMatch->attributeList;
pNew->pNext = pFirstMatchingFile;
pFirstMatchingFile= pNew;
pMatch = pMatch->pNext;
}
//
// Copy the patches
//
PPATCH_FIX_LIST ppfl = temp.pFirstPatch;
while (ppfl) {
PPATCH_FIX_LIST pNew = new PATCH_FIX_LIST;
if (pNew == NULL) {
MEM_ERR;
return *this;
}
pNew->pPatchFix = ppfl->pPatchFix;
pNew->pNext = pFirstPatch;
pFirstPatch = pNew;
ppfl = ppfl->pNext;
}
//
// Copy the shims
//
PSHIM_FIX_LIST psfl = temp.pFirstShim;
while (psfl) {
PSHIM_FIX_LIST pNew = new SHIM_FIX_LIST;
pNew->pShimFix = psfl->pShimFix;
pNew->strCommandLine = psfl->strCommandLine;
pNew->strlInExclude = psfl->strlInExclude;
if (psfl->pLuaData) {
pNew->pLuaData = new LUADATA;
pNew->pLuaData->Copy(* (psfl->pLuaData));
}
pNew->pNext = pFirstShim;
pFirstShim = pNew;
psfl = psfl->pNext;
}
strAppName = temp.strAppName;
strExeName = temp.strExeName;
strFullpath = temp.strFullpath;
strVendor = temp.strVendor;
SafeCpyN(szGUID, temp.szGUID, ARRAYSIZE(szGUID));
return *this;
}
} DBENTRY, *PDBENTRY;
void
GetNextSDBFileName(
CSTRING &strFileName,
CSTRING &strDBName
);
LPTSTR
GetString(
UINT iResource,
TCHAR* szStr = NULL,
int nLength = 0
);
/*++
A data base
--*/
typedef struct DataBase : public DS_TYPE {
struct DataBase* pNext; // The next database. (If this is a part of a list)
CSTRING strName; // The name of this database
CSTRING strPath; // The complete path for this database
TCHAR szGUID[128]; // The GUID for this database
PDBENTRY pEntries; // Pointer to the first DBENTRY for this database
BOOL bChanged; // Has it changed since it was opened?
BOOL bReadOnly; // Is this a read-only database?
PLAYER_FIX pLayerFixes; // Pointer to the first layer
PSHIM_FIX pShimFixes; // Pointer to the first shim. Note that only the system database can have shims
PPATCH_FIX pPatchFixes; // Pointer to the first patch. Note that only the system database can have patches
PFLAG_FIX pFlagFixes; // Pointer to the first flag. Note that only the system database can have flags
PAPPHELP pAppHelp; // Pointer to the first apphelp message in the database. Valid only for custom databases
HTREEITEM hItemDB; // HTREEITEM for this database in the db tree
HTREEITEM hItemAllApps; // HTREEITEM for the "Applications" child tree item
HTREEITEM hItemAllLayers; // HTREEITEM for the "Compatibility Modes" child tree item
DWORD m_nMAXHELPID; // This is the id of the message with the highest ID. Initially this is 0. Note that IDs start from 1 and not 0.
UINT uAppCount; // Number of applications in this database
UINT uLayerCount; // Number of layers in this database
UINT uShimCount; // Number of shims and flags in this database
DataBase(TYPE typeDB)
{
Init(typeDB);
}
void
Init(TYPE typeDB)
{
type = typeDB;
pEntries = NULL;
pNext = NULL;
pFlagFixes = NULL;
pLayerFixes = NULL;
pPatchFixes = NULL;
pShimFixes = NULL;
pAppHelp = NULL;
uAppCount = 0;
uLayerCount = 0;
uShimCount = 0;
*szGUID = 0;
bChanged = FALSE;
if (typeDB == DATABASE_TYPE_INSTALLED) {
bReadOnly = TRUE;
} else {
bReadOnly = FALSE;
}
if (type == DATABASE_TYPE_WORKING) {
GetNextSDBFileName(strPath, strName);
} else if (type == DATABASE_TYPE_GLOBAL) {
TCHAR szShimDB[MAX_PATH * 2];
UINT uResult = 0;
*szShimDB = 0;
uResult = GetSystemWindowsDirectory(szShimDB, MAX_PATH);
if (uResult > 0 && uResult < MAX_PATH) {
ADD_PATH_SEPARATOR(szShimDB, ARRAYSIZE(szShimDB));
StringCchCat(szShimDB, ARRAYSIZE(szShimDB), TEXT("AppPatch\\sysmain.sdb"));
strName = GetString(IDS_CAPTION3);
} else {
assert(FALSE);
}
strPath = szShimDB;
//
// {11111111-1111-1111-1111-111111111111} is the GUID for the sysmain.sdb in XP
// but not on win2k
//
SafeCpyN(szGUID, _T("{11111111-1111-1111-1111-111111111111}"), ARRAYSIZE(szGUID));
}
hItemDB = NULL;
hItemAllApps = NULL;
hItemAllLayers = NULL;
m_nMAXHELPID = 0;
}
} DATABASE, *PDATABASE;
void
CleanupDbSupport(
PDATABASE pDataBase
);
void
ValidateClipBoard(
PDATABASE pDataBase,
LPVOID pElementTobeDeleted // Should be a PDBENTRY or a PLAYER_FIX
);
/*++
Linked list of databases
--*/
typedef struct tagDataBaseList {
PDATABASE pDataBaseHead; // The first database in the list
tagDataBaseList()
{
pDataBaseHead = NULL;
}
void
Add(
PDATABASE pDataBaseNew
)
{
if (pDataBaseNew == NULL) {
return;
}
pDataBaseNew->pNext = pDataBaseHead;
pDataBaseHead = pDataBaseNew;
}
BOOL
Remove(
PDATABASE pDataBaseToRemove
)
{
PDATABASE pPrev = NULL;
for (PDATABASE pTemp = pDataBaseHead; pTemp; pPrev = pTemp, pTemp = pTemp->pNext){
if (pTemp == pDataBaseToRemove) {
if (pPrev == NULL) {
//First Entry
pDataBaseHead = pTemp->pNext;
} else {
pPrev->pNext = pTemp->pNext;
}
//
// Remove any entries for this database that might be in our CLIPBOARD
//
ValidateClipBoard(pDataBaseToRemove, NULL);
CleanupDbSupport(pTemp);
delete pTemp;
break;
}
}
if (pTemp == NULL){
return FALSE;
}
return TRUE;
}
void
RemoveAll()
{
PDATABASE pDBNext = NULL;
while (pDataBaseHead) {
pDBNext = pDataBaseHead->pNext;
//
// Remove any entries for this database that might be in our CLIPBOARD
//
ValidateClipBoard(pDataBaseHead, NULL);
CleanupDbSupport(pDataBaseHead);
delete pDataBaseHead;
pDataBaseHead = pDBNext;
}
}
PDATABASE
FindDB(
IN PDATABASE pDatabase
)
{
PDATABASE pDatabaseIndex = pDataBaseHead;
while (pDatabaseIndex) {
if (pDatabaseIndex == pDatabase) {
break;
}
pDatabaseIndex = pDatabaseIndex->pNext;
}
return pDatabaseIndex;
}
PDATABASE
FindDBByGuid(
IN PCTSTR pszGuid
)
{
PDATABASE pDatabaseIndex = pDataBaseHead;
while (pDatabaseIndex) {
if (lstrcmp(pDatabaseIndex->szGUID, pszGuid) == 0) {
break;
}
pDatabaseIndex = pDatabaseIndex->pNext;
}
return pDatabaseIndex;
}
}DATABASELIST, * PDATABASELIST;
/*++
Item in our clip-board data structure are of this type
--*/
typedef struct tagCopyStruct{
BOOL bRemoveEntry; // Should the entry be actually removed. Not used as yet
LPVOID lpData; // The pointer to the data structure that has been copied/cut
HTREEITEM hItem; // The tree item for the above
tagCopyStruct* pNext;
tagCopyStruct()
{
hItem = NULL;
bRemoveEntry = FALSE;
}
} CopyStruct;
/*++
Our clipboard data structure
--*/
typedef struct _tagClipBoard {
PDATABASE pDataBase; // The database from where we did some cut-copy. This will be the active database when we did cut or copy
TYPE type; // The type of the data structure that was copied or cut. There can be more than on item and all of them will be of the same type
SOURCE_TYPE SourceType; // Either of LIB_TREE, ENTRY_TREE, ENTRY_LIST.
CopyStruct* pClipBoardHead; // The pointer to the first element in the clipboard
_tagClipBoard()
{
pClipBoardHead = NULL;
}
void
Add(CopyStruct* pNew)
{
pNew->pNext = pClipBoardHead;
pClipBoardHead = pNew;
}
void
RemoveAll()
{
CopyStruct* pTemp = NULL;
while (pClipBoardHead) {
pTemp = pClipBoardHead->pNext;
delete pClipBoardHead;
pClipBoardHead = pTemp;
}
}
BOOL
CheckAndRemove(LPVOID lpData)
{
/*++
Return:
TRUE if the param was found in the clipboard.
FALSE otherwise
--*/
CopyStruct* pTemp = pClipBoardHead;
CopyStruct* pPrev = NULL;
while (pTemp) {
if (pTemp->lpData == lpData) {
if (pPrev == NULL) {
pClipBoardHead = pTemp->pNext;
} else {
pPrev->pNext = pTemp->pNext;
}
delete pTemp;
return TRUE;
}
pPrev = pTemp;
pTemp = pTemp->pNext;
}
return FALSE;
}
} CLIPBOARD;
//
// Used for sorting of columns in some list view
//
typedef struct _tagColSort
{
HWND hwndList; // The handle to the list view, in which we want to perform the sort
INT iCol; // The column that we want to do the sort on
LONG lSortColMask; // The mask that specifies what columns are sorted in what manner, so that we can toggle the sorting
} COLSORT;
TYPE
ConvertLparam2Type(
LPARAM lParam
);
TYPE
ConvertLpVoid2Type(
LPVOID lpVoid
);
TYPE
GetItemType(
HWND hwndTree,
HTREEITEM hItem
);
BOOL
RemoveLayer(
PDATABASE pDataBase,
PLAYER_FIX pLayerToRemove,
HTREEITEM* pHItem
);
void
DoTheCut(
PDATABASE pDataBase,
TYPE type,
SOURCE_TYPE SourceType,
LPVOID lpData, // To be removed
HTREEITEM hItem,
BOOL bDelete
);
BOOL
RemoveApp(
PDATABASE pDataBase,
PDBENTRY pApp
);
void
RemoveAllApps(
PDATABASE pDataBase
);
void
RemoveAllLayers(
PDATABASE pDataBase
);
DWORD
WIN_MSG(
void
);
BOOL
CheckForSDB(
void
);
BOOL
PasteMultipleLayers(
PDATABASE pDataBaseTo
);
BOOL
PasteShimsFlags(
PDATABASE pDataBaseTo
);
BOOL
PasteMultipleApps(
PDATABASE pDataBaseTo
);
void
ListViewSelectAll(
HWND hwndList
);
void
ListViewInvertSelection(
HWND hwndList
);
BOOL
DeleteMatchingFile(
PMATCHINGFILE* ppMatchFirst,
PMATCHINGFILE pMatchToDelete,
HWND hwndTree,
HTREEITEM hItem
);
BOOL
CheckInstalled(
PCTSTR szPath,
PCTSTR szGUID
);
void
SetStatus(
PCTSTR pszMessage
);
void
SetStatus(
INT iCode
);
void
SetStatusStringDBTree(
HTREEITEM hItem
);
void
SetStatusStringEntryTree(
HTREEITEM hItem
);
void
GetDescriptionString(
LPARAM lParam,
CSTRING& strDesc,
HWND hwndToolTip,
PCTSTR pszCaption = NULL,
HTREEITEM hItem = NULL,
HWND hwnd = NULL,
INT iIndexListView = -1
);
BOOL
SaveDisplaySettings(
void
);
UINT
GetAppEntryCount(
PDBENTRY pEntry
);
void
AddToMRU(
CSTRING& strPath
);
TCHAR*
FormatMRUString(
PCTSTR pszPath,
INT iIndex,
PTSTR szRetPath,
UINT cchRetPath
);
void
RefreshMRUMenu(
void
);
BOOL
LoadDataBase(
TCHAR* szPath
);
INT
GetLayerCount(
LPARAM lp,
TYPE type
);
INT
GetPatchCount(
LPARAM lp,
TYPE type
);
BOOL
GetFileContents(
PCTSTR pszFileName,
PWSTR* ppwszFileContents
);
INT
GetShimFlagCount(
LPARAM lp,
TYPE type
);
INT
GetMatchCount(
PDBENTRY pEntry
);
LPWSTR
GetNextLine(
LPWSTR pwszBuffer
);
INT
Atoi(
PCTSTR pszStr,
BOOL* bValid
);
BOOL
CheckIfInstalledDB(
PCTSTR szGuid
);
BOOL
CheckIfContains(
PCTSTR pszString,
PTSTR pszMatch
);
INT
ShowMainEntries(
HWND hdlg
);
INT_PTR
CALLBACK
HandleConflictEntry(
HWND hdlg,
UINT uMsg,
WPARAM wParam,
LPARAM lParam
);
BOOL
IsUnique(
PDATABASE pDatabase,
PCTSTR szName,
UINT uType
);
PTSTR
GetUniqueName(
PDATABASE pDatabase,
PCTSTR szExistingName,
PTSTR szBuffer,
INT cchBuffer,
TYPE type
);
BOOL
NotCompletePath(
PCTSTR pszFileName
);
void
TreeDeleteAll(
HWND hwndTree
);
void
AddSingleEntry(
HWND hwndTree,
PDBENTRY pEntry
);
BOOL
FormatDate(
PSYSTEMTIME pSysTime,
TCHAR* szDate,
UINT cchDate
);
void
TrimLeadingSpaces(
LPCWSTR& pwsz
);
void
TrimTrailingSpaces(
LPWSTR pwsz
);
LPWSTR GetNextToken(
LPWSTR pwsz
);
PDBENTRY
GetAppForEntry(
PDATABASE pDatabase,
PDBENTRY pEntryToCheck
);
void
SetStatus(
HWND hwndStatus,
PCTSTR pszMessage
);
void
SetStatus(
HWND hwndStatus,
INT iCode
);
void
UpdateEntryTreeView(
PDBENTRY pEntry,
HWND hwndTree
);
void
GetDescription(
HWND hwndTree,
HTREEITEM hItem,
LPARAM itemlParam,
CSTRING& strDesc
);
BOOL
AppendEvent(
INT iType,
TCHAR* szTimestamp,
TCHAR* szMsg,
BOOL bAddToFile = FALSE
);
PSHIM_FIX_LIST
IsLUARedirectFSPresent(
PDBENTRY pEntry
);
BOOL
GetDbGuid(
OUT TCHAR* pszGuid,
IN INT cchpszGuid,
IN PDB pdb
);
BOOL
LookUpEntryProperties(
PDB pdb,
TAGID tiExe,
BOOL* pbLayers,
BOOL* pbShims,
BOOL* pbPatches,
BOOL* pbFlags,
BOOL* pbAppHelp,
CSTRING& strAppName
);
void
UpdateControls(
void
);
BOOL
ShimFlagExistsInLayer(
LPVOID lpData,
PLAYER_FIX plf,
TYPE type
);
BOOL
IsShimInlayer(
PLAYER_FIX plf,
PSHIM_FIX psf,
CSTRING* pstrCommandLine,
CSTRINGLIST* pstrlInEx
);
BOOL
IsFlagInlayer(
PLAYER_FIX plf,
PFLAG_FIX pff,
CSTRING* pstrCommandLine
);
int CALLBACK
CompareItemsEx(
LPARAM lParam1,
LPARAM lParam2,
LPARAM lParam
);
void
PreprocessForSaveAs(
PDATABASE pDatabase
);
BOOL
SaveListViewToFile(
HWND hwndList,
INT iCols,
PCTSTR pszFile,
PCTSTR pszHeader
);
BOOL
IsShimInEntry(
PCTSTR szShimName,
PDBENTRY pEntry
);
void
ShowShimLog(
void
);
BOOL
ReplaceChar(
PTSTR pszString,
TCHAR chCharToFind,
TCHAR chReplaceBy
);
int
CDECL
MSGF(
HWND hwndParent,
PCTSTR pszCaption,
UINT uType,
PCTSTR pszFormat,
...
);
void
Dbg(DEBUGLEVEL debugLevel,
LPSTR pszFmt
...);
BOOL
GetDatabaseEntries(
LPCTSTR szFullPath,
PDATABASE pDataBase
);
BOOL ReadMainDataBase();
BOOL SaveDataBase(
PDATABASE pDataBase,
CSTRING& strFileName);
LPVOID
FindFix(
PCTSTR pszFixName,
TYPE fixType,
PDATABASE pDataBase = NULL
);
BOOL
GetFileName(
HWND hWnd,
LPCTSTR szTitle,
LPCTSTR szFilter,
LPCTSTR szDefaultFile,
LPCTSTR szDefExt,
DWORD dwFlags,
BOOL bOpen,
CSTRING& szStr,
BOOL bDoNotVerifySDB = FALSE
);
BOOL
TestRun(
PDBENTRY pEntry,
CSTRING* pszFile,
CSTRING* pszCommandLine,
HWND hwndParent,
CSTRINGLIST* strlXML = NULL
);
UINT
LookupFileImage(
HIMAGELIST g_hImageList,
LPCTSTR szFilename,
UINT uDefault,
UINT* puArray,
UINT uArrayCount // No. of elements it can hold
);
BOOL
InvokeCompiler(
CSTRING& szInCommandLine
);
BOOL
GetXML(
PDBENTRY pEntry,
BOOL bComplete, // Save just this entry or all entries following this.
CSTRINGLIST* strlXML,
PDATABASE pDataBase
);
VOID
FormatVersion(
ULONGLONG ullBinVer,
PTSTR pszText,
INT chBuffSize
);
BOOL
SaveDataBaseAs(
PDATABASE pDataBase
);
BOOL
SetDisabledStatus(
HKEY hKeyRoot,
PCTSTR pszGuid,
BOOL bDisable
);
BOOL
RemoveEntry(
PDATABASE pDataBase,
PDBENTRY pEntryToRemove,
PDBENTRY pApp,
BOOL bRepaint = TRUE
);
void
SetCaption(
BOOL bIncludeDataBaseName = TRUE,
PDATABASE pDataBase = NULL,
BOOL bOnlyTreeItem = FALSE
);
void
InsertColumnIntoListView(
HWND hWnd,
LPTSTR lpszColumn,
INT iCol,
DWORD widthPercent
);
BOOL
InstallDatabase(
CSTRING& strPath,
PCTSTR szOptions,
BOOL bShowDialog
);
void
FlushCache(
void
);
BOOL
DeleteAppHelp(
PDATABASE pDatabase,
DWORD nHelpID
);
void
CenterWindow(
HWND hParent,
HWND hWnd
);
BOOL
CheckIfConflictingEntry(
PDATABASE pDataBase,
PDBENTRY pEntry,
PDBENTRY pEntryBeingEdited,
PDBENTRY* ppEntryFound = NULL,
PDBENTRY* ppAppFound = NULL
);
PDBENTRY
AddExeInApp(
PDBENTRY pEntry,
BOOL* pbNew,
PDATABASE pDataBase
);
BOOL
CloseDataBase(
PDATABASE pDataBase
);
BOOL
CheckAndSave(
PDATABASE pDataBase
);
void
EnableTabBackground(
HWND hDlg
);
void
TreeDeleteAll(
HWND hwndTree
);
BOOL
CloseAllDatabases(
void
);
INT_PTR
CALLBACK
HandlePromptLayer(
HWND hdlg,
UINT uMsg,
WPARAM wParam,
LPARAM lParam
);
INT_PTR
CALLBACK
HandleConflictAppLayer(
HWND hdlg,
UINT uMsg,
WPARAM wParam,
LPARAM lParam
);
BOOL
PasteSingleEntry(
PDBENTRY pEntryToPaste,
PDATABASE pDataBaseTo
);
BOOL
PasteAllApps(
PDATABASE pDataBaseTo
);
INT
PasteSingleApp(
PDBENTRY pApptoPaste,
PDATABASE pDataBaseTo,
PDATABASE pDataBaseFrom,
BOOL bAllExes,
PCTSTR szNewAppName = NULL
);
BOOL
PasteAllLayers(
PDATABASE pDataBaseTo
);
INT
PasteLayer(
PLAYER_FIX plf,
PDATABASE pDataBaseTo,
BOOL bForcePaste = FALSE,
OUT PLAYER_FIX* pplfNewInserted = NULL,
BOOL bShow = FALSE
);
BOOL
PasteAppHelpMessage(
PAPPHELP pAppHelp,
PDATABASE pDataBaseTo,
PAPPHELP* ppAppHelpInLib = NULL
);
INT
Tokenize(
PCTSTR szString,
INT cchLength,
PCTSTR szDelims,
CSTRINGLIST& strlTokens
);
INT
CopyShimFixList(
PSHIM_FIX_LIST* ppsflDest,
PSHIM_FIX_LIST* ppsflSrc
);
void
ShowInlineHelp(
LPCTSTR pszInlineHelpHtmlFile
);
PTSTR
GetSpace(
PTSTR pszSpace,
INT iSpaces,
INT iBufSzie
);
BOOL
ValidInput(
PCTSTR pszStr
);
PDATABASE
GetCurrentDB(
void
);
BOOL
IsValidAppName(
PCTSTR pszAppName
);
void
DisplayInvalidAppNameMessage(
HWND hdlg
);
#endif // _COMPATADMIN_H