Source code of Windows XP (NT5)
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268 lines
7.1 KiB

  1. # Microsoft Developer Studio Project File - Name="wizards" - Package Owner=<4>
  2. # Microsoft Developer Studio Generated Build File, Format Version 6.00
  3. # ** DO NOT EDIT **
  4. # TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
  5. CFG=wizards - Win32 Unicode Debug
  6. !MESSAGE This is not a valid makefile. To build this project using NMAKE,
  7. !MESSAGE use the Export Makefile command and run
  8. !MESSAGE
  9. !MESSAGE NMAKE /f "wizards.mak".
  10. !MESSAGE
  11. !MESSAGE You can specify a configuration when running NMAKE
  12. !MESSAGE by defining the macro CFG on the command line. For example:
  13. !MESSAGE
  14. !MESSAGE NMAKE /f "wizards.mak" CFG="wizards - Win32 Unicode Debug"
  15. !MESSAGE
  16. !MESSAGE Possible choices for configuration are:
  17. !MESSAGE
  18. !MESSAGE "wizards - Win32 Unicode Debug" (based on "Win32 (x86) Dynamic-Link Library")
  19. !MESSAGE "wizards - Win32 Unicode Release" (based on "Win32 (x86) Dynamic-Link Library")
  20. !MESSAGE
  21. # Begin Project
  22. # PROP AllowPerConfigDependencies 0
  23. # PROP Scc_ProjName ""$/Dev/Raptor/wizards", IUVCAAAA"
  24. # PROP Scc_LocalPath "."
  25. CPP=cl.exe
  26. MTL=midl.exe
  27. RSC=rc.exe
  28. !IF "$(CFG)" == "wizards - Win32 Unicode Debug"
  29. # PROP BASE Use_MFC 6
  30. # PROP BASE Use_Debug_Libraries 1
  31. # PROP BASE Output_Dir "wizards___Win32_Unicode_Debug"
  32. # PROP BASE Intermediate_Dir "wizards___Win32_Unicode_Debug"
  33. # PROP BASE Ignore_Export_Lib 0
  34. # PROP BASE Target_Dir ""
  35. # PROP Use_MFC 5
  36. # PROP Use_Debug_Libraries 1
  37. # PROP Output_Dir "Debug"
  38. # PROP Intermediate_Dir "Debug"
  39. # PROP Ignore_Export_Lib 0
  40. # PROP Target_Dir ""
  41. F90=fl32.exe
  42. # ADD BASE CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /I "../Common/Include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_WINDLL" /D "_AFXDLL" /D "_UNICODE" /D "_USRDLL" /D "USE_STDAFX" /D "UNICODE" /FD /GZ /c
  43. # SUBTRACT BASE CPP /YX /Yc /Yu
  44. # ADD CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /I "..\Common\Include" /I "..\Inc" /D "WIN32" /D "_USRDLL" /D "_UNICODE" /D "_DEBUG" /D "USE_STDAFX" /D _WIN32_WINNT=0x0500 /Yu"stdafx.h" /FD /GZ /c
  45. # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
  46. # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
  47. # ADD BASE RSC /l 0x409 /d "_DEBUG" /d "_AFXDLL"
  48. # ADD RSC /l 0x409 /i "..\Inc" /d "_DEBUG"
  49. BSC32=bscmake.exe
  50. # ADD BASE BSC32 /nologo
  51. # ADD BSC32 /nologo
  52. LINK32=link.exe
  53. # ADD BASE LINK32 adsiid.lib netapi32.lib rpcrt4.lib mpr.lib /nologo /subsystem:windows /dll /debug /machine:I386 /out:"C:/Program Files/Domain Migrator/wizards.dll" /pdbtype:sept
  54. # ADD LINK32 comctl32.lib adsiid.lib netapi32.lib rpcrt4.lib mpr.lib htmlhelp.lib activeds.lib commonlib.lib /nologo /subsystem:windows /dll /incremental:no /pdb:"..\Bin\wizards.pdb" /debug /machine:I386 /out:"..\Bin\wizards.dll" /pdbtype:sept /libpath:"..\Lib"
  55. # SUBTRACT LINK32 /pdb:none
  56. !ELSEIF "$(CFG)" == "wizards - Win32 Unicode Release"
  57. # PROP BASE Use_MFC 6
  58. # PROP BASE Use_Debug_Libraries 0
  59. # PROP BASE Output_Dir "wizards___Win32_Unicode_Release"
  60. # PROP BASE Intermediate_Dir "wizards___Win32_Unicode_Release"
  61. # PROP BASE Ignore_Export_Lib 0
  62. # PROP BASE Target_Dir ""
  63. # PROP Use_MFC 6
  64. # PROP Use_Debug_Libraries 0
  65. # PROP Output_Dir "\Lib\IntelReleaseUnicode"
  66. # PROP Intermediate_Dir "\temp\Release\Wizards"
  67. # PROP Ignore_Export_Lib 0
  68. # PROP Target_Dir ""
  69. F90=fl32.exe
  70. # ADD BASE CPP /nologo /MD /W3 /GX /O2 /I "../Common/Include" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_UNICODE" /D "_USRDLL" /D "_WINDLL" /D "_AFXDLL" /D "USE_STDAFX" /D "UNICODE" /FD /c
  71. # SUBTRACT BASE CPP /YX /Yc /Yu
  72. # ADD CPP /nologo /MD /W3 /GX /O2 /I "../Common/Include" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_UNICODE" /D "_USRDLL" /D "_WINDLL" /D "_AFXDLL" /D "USE_STDAFX" /D "UNICODE" /FD /c
  73. # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
  74. # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
  75. # ADD BASE RSC /l 0x409 /d "NDEBUG" /d "_AFXDLL"
  76. # ADD RSC /l 0x409 /d "NDEBUG" /d "_AFXDLL"
  77. BSC32=bscmake.exe
  78. # ADD BASE BSC32 /nologo
  79. # ADD BSC32 /nologo
  80. LINK32=link.exe
  81. # ADD BASE LINK32 adsiid.lib netapi32.lib rpcrt4.lib mpr.lib /nologo /subsystem:windows /dll /machine:I386
  82. # ADD LINK32 comctl32.lib adsiid.lib netapi32.lib rpcrt4.lib mpr.lib shell32.lib htmlhelp.lib kernel32.lib activeds.lib /nologo /subsystem:windows /dll /machine:I386 /nodefaultlib:"libc.lib" /nodefaultlib:"libcmt.lib" /nodefaultlib:"libcd.lib" /nodefaultlib:"libcmtd.lib" /nodefaultlib:"msvcrtd.lib" /out:"\Bin\IntelReleaseUnicode\wizards.dll"
  83. !ENDIF
  84. # Begin Target
  85. # Name "wizards - Win32 Unicode Debug"
  86. # Name "wizards - Win32 Unicode Release"
  87. # Begin Group "Source Files"
  88. # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
  89. # Begin Source File
  90. SOURCE=.\Callback.cpp
  91. # End Source File
  92. # Begin Source File
  93. SOURCE=.\GuiUtils.cpp
  94. # End Source File
  95. # Begin Source File
  96. SOURCE=.\StdAfx.cpp
  97. # ADD BASE CPP /Yc"stdafx.h"
  98. # ADD CPP /Yc"stdafx.h"
  99. # End Source File
  100. # Begin Source File
  101. SOURCE=.\TrstDlg.cpp
  102. # End Source File
  103. # Begin Source File
  104. SOURCE=.\wizards.cpp
  105. # End Source File
  106. # Begin Source File
  107. SOURCE=.\wizards.def
  108. # End Source File
  109. # Begin Source File
  110. SOURCE=.\wizards.rc
  111. # End Source File
  112. # Begin Source File
  113. SOURCE=.\WNetUtil.cpp
  114. # End Source File
  115. # End Group
  116. # Begin Group "Header Files"
  117. # PROP Default_Filter "h;hpp;hxx;hm;inl"
  118. # Begin Source File
  119. SOURCE=.\Callback.h
  120. # End Source File
  121. # Begin Source File
  122. SOURCE=.\Globals.h
  123. # End Source File
  124. # Begin Source File
  125. SOURCE=.\GuiUtils.h
  126. # End Source File
  127. # Begin Source File
  128. SOURCE=.\MainFrm.h
  129. # End Source File
  130. # Begin Source File
  131. SOURCE=.\resource.h
  132. # End Source File
  133. # Begin Source File
  134. SOURCE=.\sidflags.h
  135. # End Source File
  136. # Begin Source File
  137. SOURCE=.\StdAfx.h
  138. # End Source File
  139. # Begin Source File
  140. SOURCE=.\TrstDlg.h
  141. # End Source File
  142. # Begin Source File
  143. SOURCE=.\wizards.h
  144. # End Source File
  145. # Begin Source File
  146. SOURCE=.\WNetUtil.h
  147. # End Source File
  148. # End Group
  149. # Begin Group "Resource Files"
  150. # PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
  151. # Begin Source File
  152. SOURCE=.\res\bitmap1.bmp
  153. # End Source File
  154. # Begin Source File
  155. SOURCE=.\res\bmp237.bmp
  156. # End Source File
  157. # Begin Source File
  158. SOURCE=.\computer_migration.BMP
  159. # End Source File
  160. # Begin Source File
  161. SOURCE=.\res\cont.bmp
  162. # End Source File
  163. # Begin Source File
  164. SOURCE=.\res\dir.bmp
  165. # End Source File
  166. # Begin Source File
  167. SOURCE=.\exchangesrvr_migration.BMP
  168. # End Source File
  169. # Begin Source File
  170. SOURCE=.\group_migration.BMP
  171. # End Source File
  172. # Begin Source File
  173. SOURCE=.\res\open_con.bmp
  174. # End Source File
  175. # Begin Source File
  176. SOURCE=.\res\open_dir.bmp
  177. # End Source File
  178. # Begin Source File
  179. SOURCE=.\res\ou.bmp
  180. # End Source File
  181. # Begin Source File
  182. SOURCE=.\res\OUPicker.ico
  183. # End Source File
  184. # Begin Source File
  185. SOURCE=.\res\OUPickerDoc.ico
  186. # End Source File
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  188. SOURCE=.\reporting.BMP
  189. # End Source File
  190. # Begin Source File
  191. SOURCE=.\reporting_hd.BMP
  192. # End Source File
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  194. SOURCE=.\security_permissions.BMP
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  197. SOURCE=.\security_permissions_hd.BMP
  198. # End Source File
  199. # Begin Source File
  200. SOURCE=.\service_account_migration.BMP
  201. # End Source File
  202. # Begin Source File
  203. SOURCE=.\res\Toolbar.bmp
  204. # End Source File
  205. # Begin Source File
  206. SOURCE=.\user_migration.BMP
  207. # End Source File
  208. # Begin Source File
  209. SOURCE=.\user_migration_hd.BMP
  210. # End Source File
  211. # Begin Source File
  212. SOURCE=.\res\wizards.rc2
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  214. # End Group
  215. # End Target
  216. # End Project