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/*++
Copyright (c) 1996 Microsoft Corporation
Module Name:
gum.h
Abstract:
Public data structures and procedure prototypes for the Global Update Manager (Gum) subcomponent of the NT Cluster Service
Author:
John Vert (jvert) 16-Apr-1996
Revision History:
--*/
#ifndef _GUM_H
#define _GUM_H
//
// Define public structures and types
//
#define PRE_GUM_DISPATCH 1
#define POST_GUM_DISPATCH 2
//marshalling macros
#define GET_ARG(b, x) (PVOID)(*((PULONG)(b) + (x)) + (PUCHAR)(b))
// if you add new modules to GUM, this number needs to get adjusted
#define GUM_UPDATE_JOINSEQUENCE 2
//
// Predefined update types. Add new update types before
// GumUpdateMaximum!
//
typedef enum _GUM_UPDATE_TYPE { GumUpdateFailoverManager, GumUpdateRegistry, GumUpdateMembership, GumUpdateTesting, GumUpdateMaximum } GUM_UPDATE_TYPE;
//
// John Vert (jvert) 4/3/1997
// Update types used by FM. Temporarily here so the EP doesn't need its own
// update type
//
//
// Gum update message types.
//
// The first entries in this list are auto-marshalled through Gum...Ex.
// Any updates that are not auto-marshalled must come after FmUpdateMaxAuto
//
typedef enum { FmUpdateChangeResourceName = 0, FmUpdateChangeGroupName, FmUpdateDeleteResource, FmUpdateDeleteGroup, FmUpdateAddDependency, FmUpdateRemoveDependency, FmUpdateChangeClusterName, FmUpdateChangeQuorumResource, FmUpdateResourceState, FmUpdateGroupState, EmUpdateClusWidePostEvent, FmUpdateGroupNode, FmUpdatePossibleNodeForResType, FmUpdateGroupIntendedOwner, FmUpdateAssignOwnerToGroups, FmUpdateApproveJoin, FmUpdateCompleteGroupMove, FmUpdateCheckAndSetGroupOwner, FmUpdateUseRandomizedNodeListForGroups, FmUpdateMaxAuto = 0x10000, FmUpdateFailureCount, FmUpdateGroupOwner, FmUpdateCreateGroup, FmUpdateCreateResource, FmUpdateJoin, FmUpdateAddPossibleNode, FmUpdateRemovePossibleNode, FmUpdateCreateResourceType, FmUpdateDeleteResourceType, FmUpdateChangeGroup, FmUpdateMaximum } FM_GUM_MESSAGE_TYPES;
DWORD EpUpdateClusWidePostEvent( IN BOOL SourceNode, IN PCLUSTER_EVENT pEvent, IN LPDWORD pdwFlags, IN PVOID Context1, IN PVOID Context2 );
//
// Define public interfaces
//
//
// Initialization and shutdown
//
DWORD WINAPI GumInitialize( VOID );
DWORD WINAPI GumOnline( VOID );
VOID WINAPI GumShutdown( VOID );
DWORD GumCreateRpcBindings( PNM_NODE Node );
//
// Routines to send updates
//
DWORD WINAPI GumSendUpdate( IN GUM_UPDATE_TYPE UpdateType, IN DWORD Context, IN DWORD BufferLength, IN PVOID Buffer );
DWORD WINAPI GumPostUpdate( IN GUM_UPDATE_TYPE UpdateType, IN DWORD Context, IN DWORD BufferLength, IN PVOID Buffer );
DWORD GumPostUpdateEx( IN GUM_UPDATE_TYPE UpdateType, IN DWORD DispatchIndex, IN DWORD ArgCount, ... );
DWORD GumSendUpdateEx( IN GUM_UPDATE_TYPE UpdateType, IN DWORD DispatchIndex, IN DWORD ArgCount, ... );
DWORD WINAPI GumAttemptUpdate( IN DWORD Sequence, IN GUM_UPDATE_TYPE UpdateType, IN DWORD Context, IN DWORD BufferLength, IN PVOID Buffer );
DWORD WINAPI GumGetCurrentSequence( IN GUM_UPDATE_TYPE UpdateType );
VOID WINAPI GumSetCurrentSequence( IN GUM_UPDATE_TYPE UpdateType, DWORD Sequence );
PVOID GumMarshallArgs( OUT LPDWORD lpdwBufLength, IN DWORD dwArgCount, ...);
// logging routine
typedef DWORD (WINAPI *PGUM_LOG_ROUTINE) ( IN DWORD dwGumDispatch, IN DWORD dwSequence, IN DWORD dwType, IN PVOID pVoid, IN DWORD dwDataSize );
//
// Routines to receive updates
//
typedef DWORD (WINAPI *PGUM_UPDATE_ROUTINE) ( IN DWORD Context, IN BOOL SourceNode, IN DWORD BufferLength, IN PVOID Buffer );
#define GUM_MAX_DISPATCH_ARGS 5
typedef DWORD (WINAPI *PGUM_DISPATCH_ROUTINE1) ( IN BOOL SourceNode, IN PVOID Arg1 );
typedef DWORD (WINAPI *PGUM_DISPATCH_ROUTINE2) ( IN BOOL SourceNode, IN PVOID Arg1, IN PVOID Arg2 );
typedef DWORD (WINAPI *PGUM_DISPATCH_ROUTINE3) ( IN BOOL SourceNode, IN PVOID Arg1, IN PVOID Arg2, IN PVOID Arg3 );
typedef DWORD (WINAPI *PGUM_DISPATCH_ROUTINE4) ( IN BOOL SourceNode, IN PVOID Arg1, IN PVOID Arg2, IN PVOID Arg3, IN PVOID Arg4 );
typedef DWORD (WINAPI *PGUM_DISPATCH_ROUTINE5) ( IN BOOL SourceNode, IN PVOID Arg1, IN PVOID Arg2, IN PVOID Arg3, IN PVOID Arg4, IN PVOID Arg5 );
typedef struct _GUM_DISPATCH_ENTRY { DWORD ArgCount; union { PGUM_DISPATCH_ROUTINE1 Dispatch1; PGUM_DISPATCH_ROUTINE2 Dispatch2; PGUM_DISPATCH_ROUTINE3 Dispatch3; PGUM_DISPATCH_ROUTINE4 Dispatch4; PGUM_DISPATCH_ROUTINE5 Dispatch5; }; } GUM_DISPATCH_ENTRY, *PGUM_DISPATCH_ENTRY;
typedef struct _GUM_VOTE_DECISION_CONTEXT{ GUM_UPDATE_TYPE UpdateType; DWORD dwContext; DWORD dwInputBufLength; //input data to make judgement upon
PVOID pInputBuf; //size of the input data
DWORD dwVoteLength; PVOID pContext; }GUM_VOTE_DECISION_CONTEXT, *PGUM_VOTE_DECISION_CONTEXT;
//
// Routines to collect and dispatch vote
//
typedef DWORD (WINAPI *PGUM_VOTE_DECISION_CB) ( IN PGUM_VOTE_DECISION_CONTEXT pDecisionContext, IN DWORD dwVoteBufLength, IN PVOID pVoteBuf, IN DWORD dwNumVotes, IN BOOL bDidAllActiveNodesVote, OUT LPDWORD pdwOutputBufSize, OUT PVOID *pOutputBuf );
// routine to vote for a gum update type
typedef DWORD (WINAPI *PGUM_VOTE_ROUTINE) ( IN DWORD dwContext, IN DWORD dwInputBufLength, IN PVOID pInputBuf, IN DWORD dwVoteLength, OUT PVOID pVoteBuf );
#define GUM_VOTE_VALID 0x00000001
#pragma warning( disable : 4200 ) // nonstandard extension used : zero-sized array in struct/union
typedef struct _GUM_VOTE_ENTRY{ DWORD dwFlags; DWORD dwNodeId; DWORD dwNumBytes; BYTE VoteBuf[]; }GUM_VOTE_ENTRY, *PGUM_VOTE_ENTRY;
#pragma warning( default : 4200 )
#define GETVOTEFROMBUF(pVoteBuf, dwVoteLength, i, pdwNodeId) \
(((((PGUM_VOTE_ENTRY)((PBYTE)pVoteBuf + ((sizeof(GUM_VOTE_ENTRY) + dwVoteLength) * ((i)-1))))->dwFlags) & GUM_VOTE_VALID) ? \ (PVOID)((PBYTE)pVoteBuf + (sizeof(GUM_VOTE_ENTRY) * (i)) + (dwVoteLength * ((i)-1))) : (NULL)), \ (*(pdwNodeId) = ((PGUM_VOTE_ENTRY)((PBYTE)pVoteBuf + ((sizeof(GUM_VOTE_ENTRY) + dwVoteLength) * ((i)-1))))->dwNodeId)
DWORD GumSendUpdateOnVote( IN GUM_UPDATE_TYPE UpdateType, IN DWORD dwContext, IN DWORD dwInputBufLength, IN PVOID pInputBuffer, IN DWORD dwVoteLength, IN PGUM_VOTE_DECISION_CB pfnGumDecisionCb, IN PVOID pContext );
VOID WINAPI GumReceiveUpdates( IN BOOL IsJoining, IN GUM_UPDATE_TYPE UpdateType, IN PGUM_UPDATE_ROUTINE UpdateRoutine, IN PGUM_LOG_ROUTINE LogRoutine, IN DWORD DispatchCount, IN OPTIONAL PGUM_DISPATCH_ENTRY DispatchTable, IN OPTIONAL PGUM_VOTE_ROUTINE VoteRoutine );
VOID WINAPI GumIgnoreUpdates( IN GUM_UPDATE_TYPE UpdateType, IN PGUM_UPDATE_ROUTINE UpdateRoutine );
// Interface for a component to request gum to request NM
// shoot a node down to avoid consistency
VOID GumCommFailure( IN GUM_UPDATE_TYPE GumUpdateType, IN DWORD NodeId, IN DWORD ErrorCode, IN BOOL Wait );
//
// Interfaces for special join updates
//
DWORD WINAPI GumBeginJoinUpdate( IN GUM_UPDATE_TYPE UpdateType, OUT DWORD *Sequence );
DWORD WINAPI GumEndJoinUpdate( IN DWORD Sequence, IN GUM_UPDATE_TYPE UpdateType, IN DWORD Context, IN DWORD BufferLength, IN PVOID Buffer );
#endif // _GUM_H
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