Source code of Windows XP (NT5)
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  1. #
  2. # Copyright (c) 1999, 2000
  3. # Intel Corporation.
  4. # All rights reserved.
  5. #
  6. # Redistribution and use in source and binary forms, with or without modification,
  7. # are permitted provided that the following conditions are met:
  8. #
  9. # 1. Redistributions of source code must retain the above copyright notice,
  10. # this list of conditions and the following disclaimer.
  11. #
  12. # 2. Redistributions in binary form must reproduce the above copyright notice,
  13. # this list of conditions and the following disclaimer in the documentation
  14. # and/or other materials provided with the distribution.
  15. #
  16. # 3. All advertising materials mentioning features or use of this software must
  17. # display the following acknowledgement:
  18. #
  19. # This product includes software developed by Intel Corporation and its
  20. # contributors.
  21. #
  22. # 4. Neither the name of Intel Corporation or its contributors may be used to
  23. # endorse or promote products derived from this software without specific
  24. # prior written permission.
  25. #
  26. # THIS SOFTWARE IS PROVIDED BY INTEL CORPORATION AND CONTRIBUTORS ``AS IS'' AND
  27. # ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
  28. # WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  29. # DISCLAIMED. IN NO EVENT SHALL INTEL CORPORATION OR CONTRIBUTORS BE LIABLE FOR
  30. # ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
  31. # (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
  32. # LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
  33. # ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  34. # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
  35. # SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  36. #
  37. #
  38. # Include sdk.env environment
  39. #
  40. !include $(SDK_INSTALL_DIR)\build\$(SDK_BUILD_ENV)\sdk.env
  41. #
  42. # Set the base output name and entry point
  43. #
  44. BASE_NAME = edit
  45. IMAGE_ENTRY_POINT = InitializeEFIEditor
  46. #
  47. # Globals needed by master.mak
  48. #
  49. TARGET_APP = $(BASE_NAME)
  50. SOURCE_DIR = $(SDK_INSTALL_DIR)\efishell\$(BASE_NAME)
  51. BUILD_DIR = $(SDK_BUILD_DIR)\efishell\$(BASE_NAME)
  52. #
  53. # Include paths
  54. #
  55. !include $(SDK_INSTALL_DIR)\include\efishell\makefile.hdr
  56. INC = -I $(SDK_INSTALL_DIR)\include\efishell \
  57. -I $(SDK_INSTALL_DIR)\include\efishell\$(PROCESSOR) $(INC)
  58. !include $(SDK_INSTALL_DIR)\include\efi\makefile.hdr
  59. INC = -I $(SDK_INSTALL_DIR)\include\efi \
  60. -I $(SDK_INSTALL_DIR)\include\efi\$(PROCESSOR) $(INC)
  61. !include makefile.hdr
  62. INC = -I . $(INC)
  63. #
  64. # Libraries
  65. #
  66. LIBS = $(LIBS) $(SDK_BUILD_DIR)\lib\libefi\libefi.lib
  67. LIBS = $(LIBS) $(SDK_BUILD_DIR)\lib\libefishell\libefishell.lib
  68. #
  69. # Default target
  70. #
  71. all : dirs $(LIBS) $(OBJECTS)
  72. #
  73. # Program object files
  74. #
  75. OBJECTS = $(OBJECTS) \
  76. $(BUILD_DIR)\main.obj \
  77. $(BUILD_DIR)\libFileBuffer.obj \
  78. $(BUILD_DIR)\libEditor.obj \
  79. $(BUILD_DIR)\libFileImage.obj \
  80. $(BUILD_DIR)\libTitleBar.obj \
  81. $(BUILD_DIR)\libStatusBar.obj \
  82. $(BUILD_DIR)\libInputBar.obj \
  83. $(BUILD_DIR)\libMenuBar.obj \
  84. $(BUILD_DIR)\libMisc.obj \
  85. #
  86. # Source file dependencies
  87. #
  88. $(BUILD_DIR)\main.obj : $(*B).c $(INC_DEPS)
  89. $(BUILD_DIR)\libFileBuffer.obj : $(*B).c $(INC_DEPS)
  90. $(BUILD_DIR)\libEditor.obj : $(*B).c $(INC_DEPS)
  91. $(BUILD_DIR)\libFileImage.obj : $(*B).c $(INC_DEPS)
  92. $(BUILD_DIR)\libTitleBar.obj : $(*B).c $(INC_DEPS)
  93. $(BUILD_DIR)\libStatusBar.obj : $(*B).c $(INC_DEPS)
  94. $(BUILD_DIR)\libInputBar.obj : $(*B).c $(INC_DEPS)
  95. $(BUILD_DIR)\libMenuBar.obj : $(*B).c $(INC_DEPS)
  96. $(BUILD_DIR)\libMisc.obj : $(*B).c $(INC_DEPS)
  97. #
  98. # Handoff to master.mak
  99. #
  100. !include $(SDK_INSTALL_DIR)\build\master.mak