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/*++
Copyright (c) 1998 Microsoft Corporation
Module Name:
progbar.h
Abstract:
Declares the functions, variables and macros for the progress bar utilities. The progress bar utilities manage a single progress bar by dividing it into slices. Each slice has an initial static size. The count for each slice is scaled independently, so code can dynamically change the slice count as an aid to help tick the progress bar more smoothly.
Author:
Marc R. Whitten (marcw) 14-Apr-1997
Revision History:
jimschm 01-Jul-1998 Rewrite
--*/
#pragma once
//
// Variables for macros
//
extern HWND g_Component; extern HWND g_SubComponent; extern HANDLE g_ComponentCancelEvent; extern HANDLE g_SubComponentCancelEvent;
//
// Initialization and termination
//
VOID InitializeProgressBar ( IN HWND ProgressBar, IN HWND Component, OPTIONAL IN HWND SubComponent, OPTIONAL IN BOOL *CancelFlagPtr OPTIONAL );
VOID TerminateProgressBar ( VOID );
//
// Registration, estimate revision and ticking
//
UINT RegisterProgressBarSlice ( IN UINT InitialEstimate );
VOID ReviseSliceEstimate ( IN UINT SliceId, IN UINT RevisedEstimate );
VOID BeginSliceProcessing ( IN UINT SliceId );
BOOL TickProgressBarDelta ( IN UINT Ticks );
BOOL TickProgressBar ( VOID );
VOID EndSliceProcessing ( VOID );
//
// Delayed titles
//
BOOL ProgressBar_SetWindowStringA ( IN HWND Window, IN HANDLE CancelEvent, IN LPCSTR Message, OPTIONAL IN DWORD MessageId OPTIONAL );
BOOL ProgressBar_SetDelayedMessageA ( IN HWND Window, IN HANDLE CancelEvent, IN LPCSTR Message, IN DWORD MessageId, IN DWORD Delay );
VOID ProgressBar_CancelDelayedMessage ( IN HANDLE CancelEvent );
#if 0
BOOL ProgressBar_CreateTickThread ( IN HANDLE CancelEvent, IN DWORD TickCount );
BOOL ProgressBar_CancelTickThread ( IN HANDLE CancelEvent );
#endif
//
// Macros
//
#define ProgressBar_CancelDelayedComponent() ProgressBar_CancelDelayedMessage(g_ComponentCancelEvent);
#define ProgressBar_CancelDelayedSubComponent() ProgressBar_CancelDelayedMessage(g_SubComponentCancelEvent);
#ifndef UNICODE
#define ProgressBar_SetComponent(s) ProgressBar_SetWindowStringA(g_Component,g_ComponentCancelEvent,(s),0)
#if !defined PRERELEASE || !defined DEBUG
#define ProgressBar_SetSubComponent(s) ProgressBar_SetWindowStringA(g_SubComponent,g_SubComponentCancelEvent,(s),0)
#define ProgressBar_SetFnName(s)
#define ProgressBar_ClearFnName()
#else
#define ProgressBar_SetSubComponent(s) ((s) == NULL ? 1 : ProgressBar_SetWindowStringA(g_SubComponent,g_SubComponentCancelEvent,(s),0))
#define ProgressBar_SetFnName(s) ProgressBar_SetWindowStringA(g_SubComponent,g_SubComponentCancelEvent,(s),0)
#define ProgressBar_ClearFnName() ProgressBar_SetWindowStringA(g_SubComponent,g_SubComponentCancelEvent,NULL,0)
#endif
#define ProgressBar_SetComponentById(n) ProgressBar_SetWindowStringA(g_Component,g_ComponentCancelEvent,NULL,(n))
#define ProgressBar_SetSubComponentById(n) ProgressBar_SetWindowStringA(g_SubComponent,g_SubComponentCancelEvent,NULL,(n))
#define ProgressBar_SetDelayedComponent(s,d) ProgressBar_SetDelayedMessageA(g_Component,g_ComponentCancelEvent,(s),0,(d))
#define ProgressBar_SetDelayedSubComponent(s,d) ProgressBar_SetDelayedMessageA(g_SubComponent,g_SubComponentCancelEvent,(s),0,(d))
#define ProgressBar_SetDelayedComponentById(n,d) ProgressBar_SetDelayedMessageA(g_Component,g_ComponentCancelEvent,NULL,(n),(d))
#define ProgressBar_SetDelayedSubComponentById(n,d) ProgressBar_SetDelayedMessageA(g_SubComponent,g_SubComponentCancelEvent,NULL,(n),(d))
#endif
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