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/*++
Copyright (c) 1994 Microsoft Corporation
Module Name:
serialst.cxx
Abstract:
Functions to deal with a serialized list. These are replaced by macros in the retail version
Contents: [InitializeSerializedList] [TerminateSerializedList] [LockSerializedList] [UnlockSerializedList] [InsertAtHeadOfSerializedList] [InsertAtTailOfSerializedList] [RemoveFromSerializedList] [IsSerializedListEmpty] [HeadOfSerializedList] [TailOfSerializedList] [CheckEntryOnSerializedList] [(CheckEntryOnList)] SlDequeueHead SlDequeueTail IsOnSerializedList
Author:
Richard L Firth (rfirth) 16-Feb-1995
Environment:
Win-32 user level
Revision History:
16-Feb-1995 rfirth Created
05-Jul-1999 adriaanc nabbed for fusion --*/
#include "debmacro.h"
#include <windows.h>
#include "serialst.h"
#if DBG
#if !defined(PRIVATE)
#define PRIVATE static
#endif
#if !defined(DEBUG_FUNCTION)
#define DEBUG_FUNCTION
#endif
#if !defined(DEBUG_PRINT)
#define DEBUG_PRINT(foo, bar, baz)
#endif
#if !defined(ENDEXCEPT)
#define ENDEXCEPT
#endif
#if !defined(DEBUG_BREAK)
#define DEBUG_BREAK(foo) DebugBreak()
#endif
//
// manifests
//
#define SERIALIZED_LIST_SIGNATURE 'tslS'
//
// private prototypes
//
PRIVATE DEBUG_FUNCTION BOOL CheckEntryOnList( IN PLIST_ENTRY List, IN PLIST_ENTRY Entry, IN BOOL ExpectedResult );
//
// data
//
BOOL fCheckEntryOnList = FALSE; BOOL ReportCheckEntryOnListErrors = FALSE;
//
// functions
//
DEBUG_FUNCTION VOID InitializeSerializedList( IN LPSERIALIZED_LIST SerializedList )
/*++
Routine Description:
initializes a serialized list
Arguments:
SerializedList - pointer to SERIALIZED_LIST
Return Value:
None.
--*/
{ ASSERT(SerializedList != NULL);
SerializedList->Signature = SERIALIZED_LIST_SIGNATURE; SerializedList->LockCount = 0;
#if 0
// removed 1/7/2000 by mgrier - bad debug build
INITIALIZE_RESOURCE_INFO(&SerializedList->ResourceInfo); #endif // 0
InitializeListHead(&SerializedList->List); SerializedList->ElementCount = 0; InitializeCriticalSection(&SerializedList->Lock); }
DEBUG_FUNCTION VOID TerminateSerializedList( IN LPSERIALIZED_LIST SerializedList )
/*++
Routine Description:
Undoes InitializeSerializeList
Arguments:
SerializedList - pointer to serialized list to terminate
Return Value:
None.
--*/
{ ASSERT(SerializedList != NULL); ASSERT(SerializedList->Signature == SERIALIZED_LIST_SIGNATURE); ASSERT(SerializedList->ElementCount == 0);
if (SerializedList->ElementCount != 0) {
DEBUG_PRINT(SERIALST, ERROR, ("list @ %#x has %d elements, first is %#x\n", SerializedList, SerializedList->ElementCount, SerializedList->List.Flink ));
} else {
ASSERT(IsListEmpty(&SerializedList->List));
} DeleteCriticalSection(&SerializedList->Lock); }
DEBUG_FUNCTION VOID LockSerializedList( IN LPSERIALIZED_LIST SerializedList )
/*++
Routine Description:
Acquires a serialized list locks
Arguments:
SerializedList - SERIALIZED_LIST to lock
Return Value:
None.
--*/
{ ASSERT(SerializedList->Signature == SERIALIZED_LIST_SIGNATURE); ASSERT(SerializedList->LockCount >= 0);
EnterCriticalSection(&SerializedList->Lock); if (SerializedList->LockCount != 0) {
ASSERT(SerializedList->ResourceInfo.Tid == GetCurrentThreadId());
} ++SerializedList->LockCount; SerializedList->ResourceInfo.Tid = GetCurrentThreadId(); }
DEBUG_FUNCTION VOID UnlockSerializedList( IN LPSERIALIZED_LIST SerializedList )
/*++
Routine Description:
Releases a serialized list lock
Arguments:
SerializedList - SERIALIZED_LIST to unlock
Return Value:
None.
--*/
{ ASSERT(SerializedList->Signature == SERIALIZED_LIST_SIGNATURE); ASSERT(SerializedList->ResourceInfo.Tid == GetCurrentThreadId()); ASSERT(SerializedList->LockCount > 0);
--SerializedList->LockCount; LeaveCriticalSection(&SerializedList->Lock); }
DEBUG_FUNCTION VOID InsertAtHeadOfSerializedList( IN LPSERIALIZED_LIST SerializedList, IN PLIST_ENTRY Entry )
/*++
Routine Description:
Adds an item to the head of a serialized list
Arguments:
SerializedList - SERIALIZED_LIST to update
Entry - thing to update it with
Return Value:
None.
--*/
{ ASSERT(Entry != &SerializedList->List);
LockSerializedList(SerializedList); if (fCheckEntryOnList) { CheckEntryOnList(&SerializedList->List, Entry, FALSE); } InsertHeadList(&SerializedList->List, Entry); ++SerializedList->ElementCount;
ASSERT(SerializedList->ElementCount > 0);
UnlockSerializedList(SerializedList); }
DEBUG_FUNCTION VOID InsertAtTailOfSerializedList( IN LPSERIALIZED_LIST SerializedList, IN PLIST_ENTRY Entry )
/*++
Routine Description:
Adds an item to the head of a serialized list
Arguments:
SerializedList - SERIALIZED_LIST to update
Entry - thing to update it with
Return Value:
None.
--*/
{ ASSERT(Entry != &SerializedList->List);
LockSerializedList(SerializedList); if (fCheckEntryOnList) { CheckEntryOnList(&SerializedList->List, Entry, FALSE); } InsertTailList(&SerializedList->List, Entry); ++SerializedList->ElementCount;
ASSERT(SerializedList->ElementCount > 0);
UnlockSerializedList(SerializedList); }
VOID DEBUG_FUNCTION RemoveFromSerializedList( IN LPSERIALIZED_LIST SerializedList, IN PLIST_ENTRY Entry )
/*++
Routine Description:
Removes the entry from a serialized list
Arguments:
SerializedList - SERIALIZED_LIST to remove entry from
Entry - pointer to entry to remove
Return Value:
None.
--*/
{ ASSERT((Entry->Flink != NULL) && (Entry->Blink != NULL));
LockSerializedList(SerializedList); if (fCheckEntryOnList) { CheckEntryOnList(&SerializedList->List, Entry, TRUE); }
ASSERT(SerializedList->ElementCount > 0);
RemoveEntryList(Entry); --SerializedList->ElementCount; Entry->Flink = NULL; Entry->Blink = NULL; UnlockSerializedList(SerializedList); }
DEBUG_FUNCTION BOOL IsSerializedListEmpty( IN LPSERIALIZED_LIST SerializedList )
/*++
Routine Description:
Checks if a serialized list contains any elements
Arguments:
SerializedList - pointer to list to check
Return Value:
BOOL
--*/
{ LockSerializedList(SerializedList);
ASSERT(SerializedList->Signature == SERIALIZED_LIST_SIGNATURE);
BOOL empty;
if (IsListEmpty(&SerializedList->List)) {
ASSERT(SerializedList->ElementCount == 0);
empty = TRUE; } else {
ASSERT(SerializedList->ElementCount != 0);
empty = FALSE; }
UnlockSerializedList(SerializedList);
return empty; }
DEBUG_FUNCTION PLIST_ENTRY HeadOfSerializedList( IN LPSERIALIZED_LIST SerializedList )
/*++
Routine Description:
Returns the element at the tail of the list, without taking the lock
Arguments:
SerializedList - pointer to SERIALIZED_LIST
Return Value:
PLIST_ENTRY pointer to element at tail of list
--*/
{ ASSERT(SerializedList->Signature == SERIALIZED_LIST_SIGNATURE);
return SerializedList->List.Flink; }
DEBUG_FUNCTION PLIST_ENTRY TailOfSerializedList( IN LPSERIALIZED_LIST SerializedList )
/*++
Routine Description:
Returns the element at the tail of the list, without taking the lock
Arguments:
SerializedList - pointer to SERIALIZED_LIST
Return Value:
PLIST_ENTRY pointer to element at tail of list
--*/
{ ASSERT(SerializedList->Signature == SERIALIZED_LIST_SIGNATURE);
return SerializedList->List.Blink; }
DEBUG_FUNCTION BOOL CheckEntryOnSerializedList( IN LPSERIALIZED_LIST SerializedList, IN PLIST_ENTRY Entry, IN BOOL ExpectedResult )
/*++
Routine Description:
Checks an entry exists (or doesn't exist) on a list
Arguments:
SerializedList - pointer to serialized list
Entry - pointer to entry
ExpectedResult - TRUE if expected on list, else FALSE
Return Value:
BOOL TRUE - expected result
FALSE - unexpected result
--*/
{ ASSERT(SerializedList->Signature == SERIALIZED_LIST_SIGNATURE);
LockSerializedList(SerializedList);
BOOL result;
__try { result = CheckEntryOnList(&SerializedList->List, Entry, ExpectedResult); } __except(EXCEPTION_EXECUTE_HANDLER) {
DEBUG_PRINT(SERIALST, FATAL, ("List @ %#x (%d elements) is bad\n", SerializedList, SerializedList->ElementCount ));
result = FALSE; } ENDEXCEPT UnlockSerializedList(SerializedList);
return result; }
PRIVATE DEBUG_FUNCTION BOOL CheckEntryOnList( IN PLIST_ENTRY List, IN PLIST_ENTRY Entry, IN BOOL ExpectedResult ) { BOOLEAN found = FALSE; PLIST_ENTRY p;
if (!IsListEmpty(List)) { for (p = List->Flink; p != List; p = p->Flink) { if (p == Entry) { found = TRUE; break; } } } if (found != ExpectedResult) { if (ReportCheckEntryOnListErrors) {
LPSTR description;
description = found ? "Entry %#x already on list %#x\n" : "Entry %#x not found on list %#x\n" ;
DEBUG_PRINT(SERIALST, ERROR, (description, Entry, List ));
DEBUG_BREAK(SERIALST);
} return FALSE; } return TRUE; }
#endif // DBG
//
// functions that are always functions
//
LPVOID SlDequeueHead( IN LPSERIALIZED_LIST SerializedList )
/*++
Routine Description:
Dequeues the element at the head of the queue and returns its address or NULL if the queue is empty
Arguments:
SerializedList - pointer to SERIALIZED_LIST to dequeue from
Return Value:
LPVOID
--*/
{ LPVOID entry;
if (!IsSerializedListEmpty(SerializedList)) { LockSerializedList(SerializedList); if (!IsSerializedListEmpty(SerializedList)) { entry = (LPVOID)HeadOfSerializedList(SerializedList); RemoveFromSerializedList(SerializedList, (PLIST_ENTRY)entry); } else { entry = NULL; } UnlockSerializedList(SerializedList); } else { entry = NULL; } return entry; }
LPVOID SlDequeueTail( IN LPSERIALIZED_LIST SerializedList )
/*++
Routine Description:
Dequeues the element at the tail of the queue and returns its address or NULL if the queue is empty
Arguments:
SerializedList - pointer to SERIALIZED_LIST to dequeue from
Return Value:
LPVOID
--*/
{ LPVOID entry;
if (!IsSerializedListEmpty(SerializedList)) { LockSerializedList(SerializedList); if (!IsSerializedListEmpty(SerializedList)) { entry = (LPVOID)TailOfSerializedList(SerializedList); RemoveFromSerializedList(SerializedList, (PLIST_ENTRY)entry); } else { entry = NULL; } UnlockSerializedList(SerializedList); } else { entry = NULL; } return entry; }
BOOL IsOnSerializedList( IN LPSERIALIZED_LIST SerializedList, IN PLIST_ENTRY Entry )
/*++
Routine Description:
Checks if an entry is on a serialized list. Useful to call before RemoveFromSerializedList() if multiple threads can remove the element
Arguments:
SerializedList - pointer to SERIALIZED_LIST
Entry - pointer to element to check
Return Value:
BOOL TRUE - Entry is on SerializedList
FALSE - " " not on "
--*/
{ BOOL onList = FALSE; LPVOID entry;
if (!IsSerializedListEmpty(SerializedList)) { LockSerializedList(SerializedList); if (!IsSerializedListEmpty(SerializedList)) { for (PLIST_ENTRY entry = HeadOfSerializedList(SerializedList); entry != (PLIST_ENTRY)SlSelf(SerializedList); entry = entry->Flink) {
if (entry == Entry) { onList = TRUE; break; } } } UnlockSerializedList(SerializedList); } return onList; }
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