Source code of Windows XP (NT5)
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  1. /*
  2. * VERLOCAL.H
  3. *
  4. * Version resource file for the OLE 2.0 UI Support DLL.
  5. *
  6. * Copyright (c)1993 Microsoft Corporation, All Rights Reserved.
  7. *
  8. * This file contains the text that needs to be translated in the version
  9. * resource. All of the following variables must be localized:
  10. *
  11. * wLanguage
  12. * szTranslation
  13. * szzCompanyName
  14. * szzProductName
  15. * szzLegalCopyright
  16. */
  17. /* wLanguage comes from the table of "langID" values on page 218 of
  18. the Windows 3.1 SDK Programmer's Reference, Volume 4: Resources.
  19. This page is in Chapter 13, "Resource-Definition Statements", in the
  20. description of the "VERSIONINFO" statment.
  21. For example,
  22. 0x0407 German
  23. 0x0409 U.S. English
  24. 0x0809 U.K. English
  25. 0x040C French
  26. 0x040A Castilian Spanish
  27. */
  28. #define wLanguage 0x0409 /* U.S. English */
  29. /* The first 4 characters of szTranslation must be the same as wLanguage,
  30. without the "0x". The last 4 characters of szTranslation MUST be
  31. 04E4. Note that any alphabetic characters in szTranslation must
  32. be capitalized. */
  33. #define szTranslation "040904E4" /* U.S. English */
  34. /* The following szz strings must all end with the two characters "\0" */
  35. /* Note that the "\251" in szzLegalCopyright stands for the "circle c"
  36. copyright symbol, and it should be left as \251 rather than
  37. substituting the actual ANSI copyright character in the string. */
  38. #define szzCompanyName "Microsoft Corporation\0"
  39. #define szzFileDescription "Microsoft Windows(TM) OLE 2.0 User Interface Support\0"
  40. #define szzLegalCopyright "Copyright \251 1992-1993 Microsoft Corp. All rights reserved.\0"
  41. #ifdef PUBLISHER
  42. #define szzProductName "Microsoft Publisher for Windows 2.0\0"
  43. #else
  44. #define szzProductName szzFileDescription
  45. #endif
  46. /* DO NOT CHANGE ANY LINES BELOW THIS POINT */