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#ifndef _CSTRING_HPP_
#define _CSTRING_HPP_
#include <nmutil.h>
// These two header files contain definitions that used to be in this file.
// To allow source files which include this file to continue to work
// unmodified, we include them here.
#include <strutil.h>
#include <custring.h>
#define REMAFXAPI
#define REMAFX_DATADEF
#define REMAFX_DATA
#define REMAFX_CDECL
#define REM_AFX_INLINE inline
// BUGBUG - How are these used?
#ifndef PUBLIC_CODE
#define PUBLIC_CODE
#define PUBLIC_DATA
#define PRIVATE_CODE PUBLIC_CODE
#define PRIVATE_DATA PUBLIC_DATA
#endif
struct CSTRINGData { long nRefs; // reference count
int nDataLength; int nAllocLength; // TCHAR data[nAllocLength]
TCHAR* data() { return (TCHAR*)(this+1); } };
class CSTRING { public: // Constructors
CSTRING(); CSTRING(const CSTRING& stringSrc); CSTRING(TCHAR ch, int nRepeat = 1); CSTRING(LPCSTR lpsz); CSTRING(LPCWSTR lpsz); CSTRING(LPCTSTR lpch, int nLength); CSTRING(const unsigned char* psz);
// Attributes & Operations
// as an array of characters
int GetLength() const; BOOL IsEmpty() const; void Empty(); // free up the data
TCHAR GetAt(int nIndex) const; // 0 based
TCHAR operator[](int nIndex) const; // same as GetAt
void SetAt(int nIndex, TCHAR ch); operator LPCTSTR() const; // as a C string
// overloaded assignment
const CSTRING& operator=(const CSTRING& stringSrc); const CSTRING& operator=(TCHAR ch); #ifdef _UNICODE
const CSTRING& operator=(char ch); const CSTRING& operator=(LPCSTR lpsz); #else
const CSTRING& operator=(LPCWSTR lpsz); #endif
const CSTRING& operator=(const unsigned char* psz); const CSTRING& operator=(LPCTSTR lpsz);
// string concatenation
const CSTRING& operator+=(const CSTRING& string); const CSTRING& operator+=(TCHAR ch); #ifdef _UNICODE
const CSTRING& operator+=(char ch); #endif
const CSTRING& operator+=(LPCTSTR lpsz);
friend CSTRING REMAFXAPI operator+(const CSTRING& string1, const CSTRING& string2); friend CSTRING REMAFXAPI operator+(const CSTRING& string, TCHAR ch); friend CSTRING REMAFXAPI operator+(TCHAR ch, const CSTRING& string); #ifdef _UNICODE
friend CSTRING REMAFXAPI operator+(const CSTRING& string, char ch); friend CSTRING REMAFXAPI operator+(char ch, const CSTRING& string); #endif
friend CSTRING REMAFXAPI operator+(const CSTRING& string, LPCTSTR lpsz); friend CSTRING REMAFXAPI operator+(LPCTSTR lpsz, const CSTRING& string);
void Append (LPCTSTR lpszSrcData, int nSrcLen);
// string comparison
int Compare(LPCTSTR lpsz) const; // straight character
int CompareNoCase(LPCTSTR lpsz) const; // ignore case
BOOL FEqual (const CSTRING& s2) const; // length-sensitive comparison
int Collate(LPCTSTR lpsz) const; // NLS aware
// simple sub-string extraction
CSTRING Mid(int nFirst, int nCount) const; CSTRING Mid(int nFirst) const; CSTRING Left(int nCount) const; CSTRING Right(int nCount) const;
CSTRING SpanIncluding(LPCTSTR lpszCharSet) const; CSTRING SpanExcluding(LPCTSTR lpszCharSet) const;
// upper/lower/reverse conversion
void MakeUpper(); void MakeLower();
// trimming whitespace (either side)
void TrimRight(); void TrimLeft();
// searching (return starting index, or -1 if not found)
// look for a single character match
int Find(TCHAR ch) const; // like "C" strchr
// simple formatting
void REMAFX_CDECL Format(LPCTSTR lpszFormat, ...); void REMAFX_CDECL Format(UINT nFormatID, ...);
// formatting for localization (uses FormatMessage API)
void REMAFX_CDECL FormatMessage(LPCTSTR lpszFormat, ...); void REMAFX_CDECL FormatMessage(UINT nFormatID, ...);
// Windows support
BOOL LoadString(HINSTANCE hInstance, UINT nID); // load from string resource
// 255 chars max
#ifndef _UNICODE
// ANSI <-> OEM support (convert string in place)
void AnsiToUnicode(); void AnsiToOem(); void OemToAnsi(); #endif
#ifndef _AFX_NO_BSTR_SUPPORT
// OLE BSTR support (use for OLE automation)
BSTR AllocSysString() const; BSTR SetSysString(BSTR* pbstr) const; #endif
// Access to string implementation buffer as "C" character array
LPTSTR GetBuffer(int nMinBufLength); void ReleaseBuffer(int nNewLength = -1); LPTSTR GetBufferSetLength(int nNewLength); void FreeExtra();
// Use LockBuffer/UnlockBuffer to turn refcounting off
LPTSTR LockBuffer(); void UnlockBuffer();
// Implementation
public: ~CSTRING(); int GetAllocLength() const;
protected: LPTSTR m_pchData; // pointer to ref counted string data
// implementation helpers
CSTRINGData* GetData() const; void Init(); void AllocCopy(CSTRING& dest, int nCopyLen, int nCopyIndex, int nExtraLen) const; void AllocBuffer(int nLen); void AssignCopy(int nSrcLen, LPCTSTR lpszSrcData); void ConcatCopy(int nSrc1Len, LPCTSTR lpszSrc1Data, int nSrc2Len, LPCTSTR lpszSrc2Data); void ConcatInPlace(int nSrcLen, LPCTSTR lpszSrcData); void FormatV(LPCTSTR lpszFormat, va_list argList); void CopyBeforeWrite(); void AllocBeforeWrite(int nLen); void Release(); static void PASCAL Release(CSTRINGData* pData); static int PASCAL SafeStrlen(LPCTSTR lpsz); };
// conversion helpers
int REMAFX_CDECL _wcstombsz(char* mbstr, const wchar_t* wcstr, size_t count); int REMAFX_CDECL _mbstowcsz(wchar_t* wcstr, const char* mbstr, size_t count);
// Globals
extern REMAFX_DATA TCHAR AFXChNil; const CSTRING& REMAFXAPI AFXGetEmptyString(); #define AFXEmptyString AFXGetEmptyString()
// inlines
REM_AFX_INLINE CSTRINGData* CSTRING::GetData() const { ASSERT(m_pchData != NULL); return ((CSTRINGData*)m_pchData)-1; } REM_AFX_INLINE void CSTRING::Init() { m_pchData = AFXEmptyString.m_pchData; } REM_AFX_INLINE CSTRING::CSTRING(const unsigned char* lpsz) { Init(); *this = (LPCSTR)lpsz; } REM_AFX_INLINE const CSTRING& CSTRING::operator=(const unsigned char* lpsz) { *this = (LPCSTR)lpsz; return *this; } #ifdef _UNICODE
REM_AFX_INLINE const CSTRING& CSTRING::operator+=(char ch) { *this += (TCHAR)ch; return *this; } REM_AFX_INLINE const CSTRING& CSTRING::operator=(char ch) { *this = (TCHAR)ch; return *this; } REM_AFX_INLINE CSTRING REMAFXAPI operator+(const CSTRING& string, char ch) { return string + (TCHAR)ch; } REM_AFX_INLINE CSTRING REMAFXAPI operator+(char ch, const CSTRING& string) { return (TCHAR)ch + string; } #endif
REM_AFX_INLINE int CSTRING::GetLength() const { return GetData()->nDataLength; } REM_AFX_INLINE int CSTRING::GetAllocLength() const { return GetData()->nAllocLength; } REM_AFX_INLINE BOOL CSTRING::IsEmpty() const { return GetData()->nDataLength == 0; } REM_AFX_INLINE CSTRING::operator LPCTSTR() const { return m_pchData; } REM_AFX_INLINE int PASCAL CSTRING::SafeStrlen(LPCTSTR lpsz) { return (lpsz == NULL) ? 0 : lstrlen(lpsz); } REM_AFX_INLINE void CSTRING::Append (LPCTSTR lpszSrcData, int nSrcLen) { ConcatInPlace(nSrcLen, lpszSrcData); }
REM_AFX_INLINE BOOL REMAFXAPI operator==(const CSTRING& s1, const CSTRING& s2) { return s1.FEqual(s2); } REM_AFX_INLINE BOOL REMAFXAPI operator==(const CSTRING& s1, LPCTSTR s2) { return s1.Compare(s2) == 0; } REM_AFX_INLINE BOOL REMAFXAPI operator==(LPCTSTR s1, const CSTRING& s2) { return s2.Compare(s1) == 0; } REM_AFX_INLINE BOOL REMAFXAPI operator!=(const CSTRING& s1, const CSTRING& s2) { return s1.FEqual(s2) == FALSE; } REM_AFX_INLINE BOOL REMAFXAPI operator!=(const CSTRING& s1, LPCTSTR s2) { return s1.Compare(s2) != 0; } REM_AFX_INLINE BOOL REMAFXAPI operator!=(LPCTSTR s1, const CSTRING& s2) { return s2.Compare(s1) != 0; }
// Commented out for Unicode because Win95 doesn't support lstrcmpW
#ifndef UNICODE
REM_AFX_INLINE int CSTRING::Compare(LPCTSTR lpsz) const { return lstrcmp(m_pchData, lpsz); } // MBCS/Unicode aware
#endif // UNICODE
#endif // ndef CSTRING_HPP
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