Source code of Windows XP (NT5)
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README.txt
Author: Murali R. Krishnan (MuraliK) Created: Aug 27, 1997
Revisions: Date By Comments ----------------- -------- -------------------------------------------
Summary : This file describes the files in the directory iis\svcs\infocomm\dbgext\ and details related to IIS Debugger Extensions for NTSD.
File Description
README.txt This file.
dbgatq.cxx ATQ (Async Thread Queue) module related debugging helper code dbgcc.cxx w3svc: CLIENT_CONN & HTTP_REQUEST related debugging helper code dbginet.cxx ISATQ objects general helper code - Allocation Cache, Scheduler .. dbgthunk.cxx Generic & Thunk code for the NTSD extension to function inside the Debugger process
dbgwmif.cxx Debugger extension for WAM INFO objects in w3svc.dll dbgwreq.cxx Debugger extensions for WAM_REQUEST object in w3svc.dll dbgwxin.cxx Debugger extensions for WAM_EXEC_INFO object in wam.dll
enummod.cxx Enumerate module information - enum func. mod.cxx Used to enumerate loaded modules in the process ref.cxx Debugger extension for use with IIS RefTraceLogs ver.cxx Version information for loaded modules
inetdbg.def Def file for the dll inetdbg.rc Resources for the dll inetdbgp.h Precompiled header file for the DLL
makefile NT Build related files makefile.inc sources
Implementation Details
Contents: 1) Debugger & Debuggee 2) Use of Thunks 3) private/public data members *) Acknowledgements
1) Debugger & Debuggee ----------------------- NTSD is the system debugger for NT. We use it to do console mode debugging for NT processes. In this context the debugger process is the master process that runs the program in a separate process (debuggee). NTSD & CDB function as the debugger process here. The underlying process is called the debuggee process. The NTSD extension is loaded into the debugger process to help us debug the debuggee. From the extensions insided the debugger, we can only access the data blocks in the debugee process. This means that we cannot be calling member functions or other fancy operations inside the debuggee code.
2) Use of Thunks ---------------- When a project involves C++ headers, invariably one finds inline member functions that show up in the header. Such functions have underlying code implemented in one of the dlls of the debuggee. But these are not accessible within the debugger process. To compile the debugger extensions the compiler looks to resolve such inlined functions. There are two ways to resolve this: a) link to the dlls of the debuggee process => redundantly code will be loaded in the debuggee process (sometimes this may lead to failure, especially if the debuggee dll does complicated initializations) b) use dumb thunks - code that does nothing as a substitute for the original functions. Given that we do not really care exercising the member functions, thunks serve as the best approach.
In this current inetdbg.dll, the thunks are defined in dbgthunk.cxx.
3) Private/Public members ------------------------- C++ permits good abstraction and encapsulation using private, public, and protected keywords to mask direct access to data members if needed. Inside the debugger process, we can only access data. So to print out members we may have to reach inside C++ structures and classes and pull out data members. To ease this it is good to # define the private & protected keywords to be 'public' itself. This does no harm, because we are not really doing any real work inside the debugger extensions that can affect state of the object.
*) Acknowledgements ------------------- I would like to thank Keith Moore (KeithMo) for techniques and technical consultation on this debugger extension dll. JohnL did a initial limited version of the debugger extension dealing with just ATQ contexts based on code from NT base.
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