Source code of Windows XP (NT5)
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/*++
Copyright (c) 1994-1998 Microsoft Corporation
Module Name :
sdprg.h
Abstract:
IIS Shutdown/restart dialog definitions
Author:
Ronald Meijer (ronaldm)
Project:
Internet Services Manager
Revision History:
--*/
//
// Include Files
//
#include "stdafx.h"
#include "inetmgr.h"
#include "sdprg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__; #endif
//
// Timer ID and values
//
#define ID_TIMER (1)
#define A_SECOND (1000L)
CShutProgressDlg::CShutProgressDlg( IN IISCOMMAND * pCommand ) /*++
Routine Description:
Constructor for shutdown progress dialog
Arguments:
IISCOMMAND * pCommand : Command structure
Return Value:
N/A
--*/ : CDialog(CShutProgressDlg::IDD, pCommand->pParent), m_pCommand(pCommand), m_uTimeoutSec(pCommand->dwMilliseconds / A_SECOND) { //{{AFX_DATA_INIT(CShutProgressDlg)
//}}AFX_DATA_INIT
}
void CShutProgressDlg::DoDataExchange( IN CDataExchange * pDX ) /*++
Routine Description:
Initialise/Store control data
Arguments:
CDataExchange * pDX - DDX/DDV control structure
Return Value:
None
--*/ { CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CShutProgressDlg)
DDX_Control(pDX, IDC_STATIC_PROGRESS, m_static_ProgressMsg); DDX_Control(pDX, IDC_PROGRESS_SHUTDOWN, m_prgShutdown); //}}AFX_DATA_MAP
}
//
// Message Map
//
BEGIN_MESSAGE_MAP(CShutProgressDlg, CDialog) //{{AFX_MSG_MAP(CShutProgressDlg)
ON_WM_TIMER() ON_WM_DESTROY() //}}AFX_MSG_MAP
END_MESSAGE_MAP()
//
// Message Handlers
//
// <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
BOOL CShutProgressDlg::OnInitDialog() /*++
Routine Description:
WM_INITDIALOG handler. Initialize the dialog.
Arguments:
None.
Return Value:
TRUE if no focus is to be set automatically, FALSE if the focus is already set.
--*/ { CDialog::OnInitDialog();
VERIFY(m_strProgress.LoadString(IDS_SHUTDOWN_PROGRESS));
m_nProgress = 0; #if _MFC_VER >= 0x0600
m_prgShutdown.SetRange32(0, m_uTimeoutSec); #else
m_prgShutdown.SetRange(0, m_uTimeoutSec); #endif
m_prgShutdown.SetPos(m_nProgress); m_prgShutdown.SetStep(1);
//
// Start the progress bar ticking, once per second.
//
UINT_PTR nID = SetTimer(ID_TIMER, A_SECOND, NULL);
if (nID != ID_TIMER) { //
// Failed to create the timer. Pop up an error, and
// cancel the dialog.
//
CError err(ERROR_NO_SYSTEM_RESOURCES); err.MessageBox(); EndDialog(IDCANCEL); }
return TRUE; }
void CShutProgressDlg::OnTimer( IN UINT nIDEvent ) /*++
Routine Description:
Timer handler. Upgrade the progressbar with another second on the clock
Arguments:
UINT nIDEvent : Timer id
Return Value:
None
--*/ { ASSERT(nIDEvent == ID_TIMER);
m_prgShutdown.SetPos(++m_nProgress);
//
// Display progress on the tick marker
//
CString str; str.Format(m_strProgress, m_uTimeoutSec - (UINT)m_nProgress + 1); m_static_ProgressMsg.SetWindowText(str);
//
// Check to see if the stop thread has finished its action already
//
BOOL fFinished;
EnterCriticalSection(&m_pCommand->cs); fFinished = m_pCommand->fFinished; LeaveCriticalSection(&m_pCommand->cs);
if (fFinished) { //
// The worker thread has finished, so there's no reason to
// keep the user in suspense -- dismiss the dialog
//
EndDialog(IDCANCEL); }
if ((UINT)m_nProgress > m_uTimeoutSec) { //
// We've timed out -- tell the main thread to Kill!()
//
OnOK(); }
//
// I doubt there's any default processing here, but anyway...
//
CDialog::OnTimer(nIDEvent); }
void CShutProgressDlg::OnDestroy() /*++
Routine Description:
Handle dialog destruction, kill the timer.
Arguments:
None
Return Value:
None
--*/ { CDialog::OnDestroy();
KillTimer(ID_TIMER); }
void CShutProgressDlg::OnOK() /*++
Routine Description:
OK handler -- ok button maps to "Kill Now!"
Arguments:
None
Return Value:
None
--*/ { //
// Kill!
//
EndDialog(IDOK); }
void CShutProgressDlg::OnCancel() /*++
Routine Description:
Cancel button handler. This dialog cannot be cancelled, so the cancel notification is eaten.
Arguments:
None
Return Value:
None
--*/ { //
// Eat cancel command (user pressed escape)
//
}
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