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template<class T> class TArray {
public:
TArray(unsigned size) : _size(size), _count(0), _aItem( 0 ) { if ( 0 != size ) { _aItem = new T [_size]; memset( _aItem, 0, _size * sizeof(T) ); } }
TArray() : _size(0), _count(0), _aItem(0) {}
~TArray() { delete [] _aItem; }
void Add( const T &newItem, unsigned position ) { if (position >= _count) { if (position >= _size) _GrowToSize( position ); _count = position + 1; } _aItem[position] = newItem; } void Append( const T &newItem ) { Add( newItem, Count() ); } void Insert(const T& newItem, unsigned pos) { if (_count == _size) { unsigned newsize; if ( _size == 0 ) newsize = 16; else newsize = _size * 2; T *aNew = new T [newsize]; memcpy( aNew, _aItem, pos * sizeof( T ) ); memcpy( aNew + pos + 1, _aItem + pos, (_count - pos) * sizeof(T)); delete (BYTE *) _aItem; _aItem = aNew; _size = newsize; } else { memmove ( _aItem + pos + 1, _aItem + pos, (_count - pos) * sizeof(T)); } _aItem[pos] = newItem; _count++; }
void Remove (unsigned position) { if (pos < _count - 1) { memmove ( _aItem + pos, _aItem + pos + 1, (_count - pos - 1) * sizeof(T)); } memset( _aItem + _count - 1, 0, sizeof(T) ); _count--; if (_count == 0) { delete (BYTE*) _aItem; _aItem = 0; _size = 0; } } unsigned Size () const { return _size; }
T& Get (unsigned position) const { return _aItem[position]; }
void Clear() { delete [] _aItem; _aItem = 0; _size = 0; _count = 0; }
unsigned Count() const { return _count; }
void SetSize(unsigned position) { if (position >= _size) _GrowToSize(position); }
void Shrink() { // make size == count, to save memory
if ( 0 == _count ) { Clear(); } else if ( _count != _size ) { T * p = new T [_count]; _size = _count; RtlCopyMemory( p, _aItem, _count * sizeof T ); delete (BYTE *) _aItem; _aItem = p; } }
T* Acquire () { T *temp = _aItem; _aItem = 0; _count = 0; _size = 0; return temp; }
void Duplicate( TArray<T> & aFrom ) { Clear();
if ( 0 != aFrom.Count() ) { _size = _count = aFrom.Count(); _aItem = new T [_size]; memcpy( _aItem, aFrom._aItem, _size * sizeof( T ) ); } }
T & operator[]( unsigned position ) { if ( position >= _count ) { if ( position >= _size ) _GrowToSize( position );
_count = position + 1; }
return _aItem[position]; }
T & operator[]( unsigned position ) const { return _aItem[position]; }
T const * GetPointer() { return _aItem; }
unsigned SizeOfInUse() const { return sizeof T * Count(); }
protected:
void _GrowToSize( unsigned position ) { unsigned newsize = _size * 2; if ( newsize == 0 ) newsize = 16; for( ; position >= newsize; newsize *= 2) continue; T *aNew = new T [newsize]; if (_size > 0) { memcpy( aNew, _aItem, _size * sizeof( T ) ); } memset( aNew + _size, 0, (newsize-_size) * sizeof(T) ); delete (BYTE*) _aItem; _aItem = aNew; _size = newsize; }
T * _aItem; unsigned _size; unsigned _count; };
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