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/***************************************************************************
* * Copyright (C) 1999-2001 Microsoft Corporation. All Rights Reserved. * * File: dsdmo.h * Content: Global declarations for dsdmo.dll. * ***************************************************************************/
#ifndef _DSDMO_H_
#define _DSDMO_H_
#include <mmsystem.h>
#include <dsoundp.h> // For effect IID and ClassID declarations
#include "debug.h"
extern double LogNorm[32]; extern float mylog( float finput, unsigned long maxexponent); extern DWORD g_amPlatform; extern long g_cComponent; extern HMODULE g_hModule;
#define EXT_STD_CREATE(x) \
extern CComBase * WINAPI CreateCDirectSound ## x ## DMO(IUnknown *punkOuter, HRESULT *phr);
#define EXT_STD_CAPTURE_CREATE(x) \
extern CComBase * WINAPI CreateCDirectSoundCapture ## x ## DMO(IUnknown *punkOuter, HRESULT *phr);
// Disable exception warnings
#pragma warning(disable:4530)
#define STD_CREATE(x) \
CComBase* WINAPI CreateCDirectSound ## x ## DMO(IUnknown *punkOuter, HRESULT *phr) \ { \ *phr = E_OUTOFMEMORY; \ CDirectSound ## x ## DMO *p = NULL; \ try { \ p = new CDirectSound ## x ## DMO(punkOuter, phr); \ } catch (...) {}; \ if (p) { \ *phr = p->InitOnCreation(); \ if (FAILED(*phr)) \ { \ p->Release(); \ p = NULL; \ } \ } \ else \ { \ Trace(1,"ERROR: Out of memory\n"); \ } \ return p; \ }
#define STD_CAPTURE_CREATE(x) \
CComBase* WINAPI CreateCDirectSoundCapture ## x ## DMO(IUnknown *punkOuter, HRESULT *phr) \ { \ HRESULT hr = E_OUTOFMEMORY; \ CDirectSoundCapture ## x ## DMO *p = NULL; \ try { \ p = new CDirectSoundCapture ## x ## DMO(punkOuter, phr); \ } catch (...) {}; \ if (p) { \ *phr = p->InitOnCreation(); \ if (FAILED(*phr)) \ { \ p->Release(); \ p = NULL; \ } \ } \ else \ { \ Trace(1,"ERROR: Out of memory\n"); \ } \ return p; \ }
// Common #define's and templates for all filters
//
#define MaxSamplesPerSec 96000
#define PI 3.1415926535
#define DefineMsecSize(y, x) ((int)(((x) * (y)) / 1000))
#define DefineDelayLineSize(x) DefineMsecSize(MaxSamplesPerSec, x)
//#define GetMsecPos(x) (DefineDelayLineSize(x))
#define GetMsecPos(x) (DefineMsecSize(m_EaxSamplesPerSec, x))
#define FractMask 0xfff
#define FractMultiplier 0x1000
template <int BufferSize> class DelayBuffer { #define DYNAMIC_ARRAYS 1
#if DYNAMIC_ARRAYS
int *Buffer; #else
int Buffer[BufferSize]; #endif
int BufferPos;
public: inline void Init(int SamplesPerSec) { #if DYNAMIC_ARRAYS
if (SamplesPerSec <= 0) { if (!SamplesPerSec) Buffer = 0; else if (Buffer) delete Buffer;
return; }
if (Buffer) delete Buffer;
Buffer = new int[BufferSize]; #else
if (SamplesPerSec <= 0) return; #endif
BufferPos = 0; memset(Buffer, 0, BufferSize * sizeof(int)); }
__forceinline int Pos(int x) { x += BufferPos; while (x < 0) x += BufferSize * FractMultiplier; x /= FractMultiplier; while (x >= BufferSize) x -= BufferSize;
return(x); }
__forceinline void Bump(void) { if (BufferPos == 0) BufferPos += BufferSize * FractMultiplier; if (BufferPos < 0) BufferPos += BufferSize * FractMultiplier; BufferPos -= FractMultiplier; }
__forceinline int& operator[] (int i) { return (Buffer[i]); } };
template <class type, float Msec, int AdditionalPositions> class DelayBuffer2 { #if DYNAMIC_ARRAYS
type *Buffer; #else
union { type Buffer[DefineDelayLineSize(Msec) + AdditionalPositions]; type BufferDisplay[DefineDelayLineSize(Msec/10) + AdditionalPositions]; }; #endif
int BufferPos; int BufferSize;
public: inline HRESULT Init(int SamplesPerSec) { HRESULT hr = S_OK; BufferSize = DefineMsecSize(Msec, SamplesPerSec) + AdditionalPositions; #if DYNAMIC_ARRAYS
if (SamplesPerSec <= 0) { if (!SamplesPerSec) Buffer = 0; else if (Buffer) delete Buffer;
return hr; }
if (Buffer) delete Buffer;
Buffer = new type[BufferSize]; #else
if (SamplesPerSec <= 0) return; #endif
BufferPos = 0;
if (Buffer != NULL) { memset(Buffer, 0, BufferSize * sizeof(type)); } else { hr = E_OUTOFMEMORY; }
return hr; }
__forceinline int FractPos(int x) { x *= FractMultiplier; x += BufferPos; while (x < 0) x += BufferSize * FractMultiplier; x /= FractMultiplier; while (x >= BufferSize) x -= BufferSize;
return(x); }
__forceinline int Pos(int x) { x += BufferPos; while (x < 0) x += BufferSize * FractMultiplier; x /= FractMultiplier; while (x >= BufferSize) x -= BufferSize;
return(x); }
__forceinline int LastPos(int x) { x = Pos(x + BufferSize - 1);
return(x); }
__forceinline void Bump(void) { if (BufferPos == 0) BufferPos += BufferSize * FractMultiplier; if (BufferPos < 0) BufferPos += BufferSize * FractMultiplier; BufferPos -= FractMultiplier; }
__forceinline type& operator[] (int i) { return (Buffer[i]); }
__forceinline void ZeroBuffer(void) { if (Buffer != NULL) ZeroMemory(Buffer,BufferSize * sizeof(type)); }
};
//
//
//
// { EAX
#ifndef _EAXDMO_
#define _EAXDMO_
#define CHECK_PARAM(lo, hi) \
if (value < lo || value > hi) {return DSERR_INVALIDPARAM;} else;
#define PUT_EAX_VALUE(var, val) \
m_Eax ## var = val
#define PUT_EAX_FVAL(var, val) \
m_Eax ## var = (float)(val)
#define PUT_EAX_LVAL(var, val) \
m_Eax ## var = (long)(val)
#define TOFRACTION(x) ((float)x)
#define INTERPOLATE(x, y) PUT_EAX_FVAL(x, (y)) // ??? Smooth it out...
#define SET_MPV_FLOAT(var) \
MP_DATA mpv; \ mpv = (MP_DATA)var;
#define SET_MPV_LONG SET_MPV_FLOAT
enum ChorusFilterParams { CFP_Wetdrymix = 0, CFP_Depth, CFP_Frequency, CFP_Waveform, CFP_Phase, CFP_Feedback, CFP_Delay, CFP_MAX };
enum CompressorFilterParams { CPFP_Gain = 0, CPFP_Attack, CPFP_Release, CPFP_Threshold, CPFP_Ratio, CPFP_Predelay, CPFP_MAX };
enum DistortionFilterParams { DFP_Gain = 0, DFP_Edge, DFP_LpCutoff, DFP_EqCenter, DFP_EqWidth, DFP_MAX };
enum EchoFilterParams { EFP_Wetdrymix = 0, EFP_Feedback, EFP_DelayLeft, EFP_DelayRight, EFP_PanDelay, EFP_MAX };
enum FilterParams { FFP_Wetdrymix = 0, FFP_Waveform, FFP_Frequency, FFP_Depth, FFP_Phase, FFP_Feedback, FFP_Delay, FFP_MAX };
enum ParamEqFilterParams { PFP_Center = 0, PFP_Bandwidth, PFP_Gain, PFP_MAX };
enum GargleFilterParams { GFP_Rate = 0, GFP_Shape, GFP_MAX };
enum SVerbParams { SVP_Gain = 0, SVP_Mix, SVP_ReverbTime, SVP_Ratio, SVP_MAX };
enum MicArrayParams { MAP_Enable = 0, MAP_Reset, MAP_MAX };
enum AecParams { AECP_Enable = 0, AECP_NoiseFill, AECP_Mode, AECP_MAX };
enum NoiseSuppressParams { NSP_Enable = 0, NSP_MAX };
enum AgcParams { AGCP_Enable = 0, AGCP_Reset, AGCP_MAX };
#define GET_PUT(x, type) \
STDMETHOD(get_Eax ## x) \ ( THIS_ \ type *Eax ## x \ ) PURE; \ STDMETHOD(put_Eax ## x) \ ( THIS_ \ type Eax ## x \ ) PURE
interface IChorus : public IUnknown { public: GET_PUT(Wetdrymix, float); GET_PUT(Depth, float); GET_PUT(Frequency, float); GET_PUT(Waveform, long); GET_PUT(Phase, long); GET_PUT(Feedback, float); GET_PUT(Delay, float);
};
interface ICompressor : public IUnknown { public: GET_PUT(Gain, float); GET_PUT(Attack, float); GET_PUT(Release, float); GET_PUT(Threshold, float); GET_PUT(Ratio, float); GET_PUT(Predelay, float); };
interface IDistortion : public IUnknown { public: GET_PUT(Gain, float); GET_PUT(Edge, float); GET_PUT(LpCutoff, float); GET_PUT(EqCenter, float); GET_PUT(EqWidth, float); };
interface IEcho : public IUnknown { public: GET_PUT(Wetdrymix, float); GET_PUT(Feedback, float); GET_PUT(DelayLeft, float); GET_PUT(DelayRight, float); GET_PUT(PanDelay, long); };
interface IFlanger : public IUnknown { public: GET_PUT(Wetdrymix, float); GET_PUT(Waveform, long); GET_PUT(Frequency, float); GET_PUT(Depth, float); GET_PUT(Phase, long); GET_PUT(Feedback, float); GET_PUT(Delay, float); };
interface IParamEq : public IUnknown { public: GET_PUT(Center, float); GET_PUT(Bandwidth, float); GET_PUT(Gain, float); };
#undef GET_PUT
DEFINE_GUID(CLSID_DirectSoundPropGargle,0x794885CC,0x5EB7,0x46E3,0xA9,0x37,0xAD,0x89,0x0A,0x6C,0x66,0x77); DEFINE_GUID(CLSID_DirectSoundPropChorus,0x60129CFD,0x2E9B,0x4098,0xAA,0x4B,0xD6,0xCF,0xAD,0xA2,0x65,0xC3); DEFINE_GUID(CLSID_DirectSoundPropFlanger,0x22AF00DF,0x46B4,0x4F51,0xA3,0x63,0x68,0x54,0xD5,0x2E,0x13,0xA0); DEFINE_GUID(CLSID_DirectSoundPropDistortion,0x5858107D,0x11EA,0x47B1,0x96,0x94,0x3F,0x29,0xF7,0x68,0x0F,0xB8); DEFINE_GUID(CLSID_DirectSoundPropEcho,0xD45CF2C7,0x48CF,0x4234,0x86,0xE2,0x45,0x59,0xC3,0x2F,0xAD,0x1A); DEFINE_GUID(CLSID_DirectSoundPropCompressor,0xED3DC730,0x31E5,0x4108,0xAD,0x8A,0x39,0x62,0xC9,0x30,0x42,0x5E); DEFINE_GUID(CLSID_DirectSoundPropParamEq,0xAE86C36D,0x808E,0x4B07,0xB7,0x99,0x56,0xD7,0x36,0x1C,0x38,0x35); DEFINE_GUID(CLSID_DirectSoundPropWavesReverb,0x6A879859,0x3858,0x4322,0x97,0x1A,0xB7,0x05,0xF3,0x49,0xF1,0x24); DEFINE_GUID(CLSID_DirectSoundPropI3DL2Reverb,0xD3952B77,0x2D22,0x4B72,0x8D,0xF4,0xBA,0x26,0x7A,0x9C,0x12,0xD0); DEFINE_GUID(CLSID_DirectSoundPropI3DL2Source,0x3DC26D0C,0xBEFF,0x406C,0x89,0xB0,0xCA,0x13,0xE2,0xBD,0x91,0x72);
// } EAX
#endif
#endif // _DSDMO_H_
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