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#include <windows.h>
#include "flangerp.h"
#include "clone.h"
STD_CREATE(Flanger)
//////////////////////////////////////////////////////////////////////////////
//
// CDirectSoundFlangerDMO::NDQueryInterface
//
// Subclass can override if it wants to implement more interfaces.
//
STDMETHODIMP CDirectSoundFlangerDMO::NDQueryInterface(THIS_ REFIID riid, LPVOID *ppv) { IMP_DSDMO_QI(riid,ppv);
if (riid == IID_IPersist) { return GetInterface((IPersist*)this, ppv); } else if (riid == IID_IMediaObject) { return GetInterface((IMediaObject*)this, ppv); } else if (riid == IID_IDirectSoundFXFlanger) { return GetInterface((IDirectSoundFXFlanger*)this, ppv); } else if (riid == IID_ISpecifyPropertyPages) { return GetInterface((ISpecifyPropertyPages*)this, ppv); } else if (riid == IID_IMediaParams) { return GetInterface((IMediaParams*)this, ppv); } else if (riid == IID_IMediaParamInfo) { return GetInterface((IMediaParamInfo*)this, ppv); } else return CComBase::NDQueryInterface(riid, ppv); }
//////////////////////////////////////////////////////////////////////////////
//
// CDirectSoundFlangerDMO::CDirectSoundFlangerDMO
//
CDirectSoundFlangerDMO::CDirectSoundFlangerDMO( IUnknown *pUnk, HRESULT *phr ) : CComBase( pUnk, phr ), m_fDirty(false) // { EAX: put init data here if any (otherwise use Discontinuity).
// } EAX
{ m_EaxSamplesPerSec = 22050;
m_DelayL .Init(0); m_DelayR .Init(0); m_DryDelayL.Init(0); m_DryDelayR.Init(0); }
//////////////////////////////////////////////////////////////////////////////
//
// CDirectSoundFlangerDMO::Init()
//
HRESULT CDirectSoundFlangerDMO::Init() { DSFXFlanger flanger; HRESULT hr; // Force recalc of all internal parameters
//
hr = GetAllParameters(&flanger); if (SUCCEEDED(hr)) hr = SetAllParameters(&flanger);
if (SUCCEEDED(hr)) hr = m_DelayL .Init(m_EaxSamplesPerSec); if (SUCCEEDED(hr)) hr = m_DelayR .Init(m_EaxSamplesPerSec); if (SUCCEEDED(hr)) hr = m_DryDelayL.Init(m_EaxSamplesPerSec); if (SUCCEEDED(hr)) hr = m_DryDelayR.Init(m_EaxSamplesPerSec); if (SUCCEEDED(hr)) hr = Discontinuity();
return hr; }
// �� bugbug on dsdmo.h: FilterParams should be FlangerFilterParams and need DSFXFLANGER_WAVE_TRIANGLE/DSFXFLANGER_WAVE_SIN
const MP_CAPS g_capsAll = MP_CAPS_CURVE_JUMP | MP_CAPS_CURVE_LINEAR | MP_CAPS_CURVE_SQUARE | MP_CAPS_CURVE_INVSQUARE | MP_CAPS_CURVE_SINE; static ParamInfo g_params[] = { // index type caps min, max, neutral, unit text, label, pwchText
FFP_Wetdrymix, MPT_FLOAT, g_capsAll, DSFXFLANGER_WETDRYMIX_MIN, DSFXFLANGER_WETDRYMIX_MAX, 50, L"%", L"WetDryMix", L"", FFP_Depth, MPT_FLOAT, g_capsAll, DSFXFLANGER_DEPTH_MIN, DSFXFLANGER_DEPTH_MAX, 100, L"", L"Depth", L"", FFP_Frequency, MPT_FLOAT, g_capsAll, DSFXFLANGER_FREQUENCY_MIN, DSFXFLANGER_FREQUENCY_MAX, (float).25, L"Hz", L"Frequency", L"", FFP_Waveform, MPT_ENUM, g_capsAll, DSFXCHORUS_WAVE_TRIANGLE, DSFXCHORUS_WAVE_SIN, DSFXCHORUS_WAVE_SIN, L"", L"WaveShape", L"Triangle,Sine", FFP_Phase, MPT_INT, g_capsAll, DSFXFLANGER_PHASE_MIN, DSFXFLANGER_PHASE_MAX, 2, L"", L"Phase", L"", FFP_Feedback, MPT_FLOAT, g_capsAll, DSFXFLANGER_FEEDBACK_MIN, DSFXFLANGER_FEEDBACK_MAX, -50, L"", L"Feedback", L"", FFP_Delay, MPT_FLOAT, g_capsAll, DSFXFLANGER_DELAY_MIN, DSFXFLANGER_DELAY_MAX, 2, L"", L"Delay", L"", };
HRESULT CDirectSoundFlangerDMO::InitOnCreation() { HRESULT hr = InitParams(1, &GUID_TIME_REFERENCE, 0, 0, sizeof(g_params)/sizeof(*g_params), g_params);
m_ModdelayL = m_ModdelayR = 0; m_ModdelayL1 = m_ModdelayR1 = 0x800;
return hr; }
//////////////////////////////////////////////////////////////////////////////
//
// CDirectSoundFlangerDMO::~CDirectSoundFlangerDMO
//
CDirectSoundFlangerDMO::~CDirectSoundFlangerDMO() { m_DelayL .Init(-1); m_DelayR .Init(-1); m_DryDelayL.Init(-1); m_DryDelayR.Init(-1); }
//////////////////////////////////////////////////////////////////////////////
//
// CDirectSoundFlangerDMO::Clone
//
STDMETHODIMP CDirectSoundFlangerDMO::Clone(IMediaObjectInPlace **pp) { return StandardDMOClone<CDirectSoundFlangerDMO, DSFXFlanger>(this, pp); }
//
// Bump - bump the delay pointers.
//
void CDirectSoundFlangerDMO::Bump(void) { // EAX {
m_DelayL.Bump(); m_DelayR.Bump(); m_DryDelayL.Bump(); m_DryDelayR.Bump(); // }
}
HRESULT CDirectSoundFlangerDMO::Discontinuity() { // { EAX
m_DelayL .ZeroBuffer(); m_DelayR .ZeroBuffer(); m_DryDelayL.ZeroBuffer(); m_DryDelayR.ZeroBuffer();
// These values have defined initial values.
// m_FixedptrL = m_DelayL.LastPos(0) * FractMultiplier;
m_DelayptrL = m_ModdelayL1 = m_ModdelayL = (int)m_EaxFixedptrL;
// m_FixedptrR = m_DelayR.LastPos(0) * FractMultiplier;
m_DelayptrR = m_ModdelayR1 = m_ModdelayR = (int)m_EaxFixedptrR;
if (!m_EaxWaveform) { m_LfoState[0] = (float)0.0; m_LfoState[1] = (float)0.5; } else { m_LfoState[0] = (float)0.0; m_LfoState[1] = (float)0.99999999999; }
// } EAX
return S_OK; }
//////////////////////////////////////////////////////////////////////////////
static int LMul [5] = { 1, 1, 1, 1, -1}; static int RMul [5] = { -1, -1, 1, 1, 1}; static int RPhase[5] = { 0, 1, 0, 1, 0};
__forceinline void CDirectSoundFlangerDMO::DoOneSample(int *l, int *r) { float inPortL = (float)*l; float inPortR = (float)*r; float XWave[2]; #define sinwave XWave[0]
#define coswave XWave[1]
int Pos0, PosX, tempvar; float val;
// dryDelayL[] = inPortL;
Pos0 = m_DryDelayL.Pos(0); m_DryDelayL[Pos0] = inPortL;
// delayL[] = ACC + delayL[fixedptrL] * fbcoef;
Pos0 = m_DelayL.Pos(0); PosX = m_DelayL.Pos(m_EaxFixedptrL); m_DelayL[Pos0] = inPortL + m_DelayL[PosX] * m_EaxFbCoef; // dryDelayR[] = inPortR;
Pos0 = m_DryDelayR.Pos(0); m_DryDelayR[Pos0] = inPortR;
// delayR[] = ACC + delayR[fixedptrR] * fbcoef;
Pos0 = m_DelayR.Pos(0); PosX = m_DelayR.Pos(m_EaxFixedptrR); m_DelayR[Pos0] = inPortR + m_DelayR[PosX] * m_EaxFbCoef; // Sinusoid : lfocoef = 2*sin(PI*f/FS) // ??? Update this when form changes.
if (!m_EaxWaveform) {
m_LfoState[0] = m_LfoState[0] + m_EaxLfoCoef;
if (m_LfoState[0] > 1) m_LfoState[0] -= 2;
m_LfoState[1] = m_LfoState[1] + m_EaxLfoCoef;
if (m_LfoState[1] > 1) m_LfoState[1] -= 2;
sinwave = (float)fabs(m_LfoState[0]); coswave = (float)fabs(m_LfoState[1]); sinwave = -1 + 2 * sinwave; coswave = -1 + 2 * coswave; } else {
m_LfoState[0] = m_LfoState[0] + m_EaxLfoCoef * m_LfoState[1]; m_LfoState[1] = m_LfoState[1] - m_EaxLfoCoef * m_LfoState[0];
sinwave = m_LfoState[0]; coswave = m_LfoState[1]; }
// Left Out
// tempvar ^= delayptrL << 20;
tempvar = m_DelayptrL & FractMask;
// tempvar = tempvar : delayL[moddelayL] < delayL[moddelayL1];
Pos0 = m_DelayL.Pos(m_ModdelayL); PosX = m_DelayL.Pos(m_ModdelayL1);
val = ((float)tempvar) / FractMultiplier; val = Interpolate(m_DelayL[Pos0], m_DelayL[PosX], val); // outPortL = wetlevel : dryDelayL[2] < tempvar;
Pos0 = m_DryDelayL.FractPos(2); val = Interpolate(m_DryDelayL[Pos0], val, m_EaxWetlevel);
*l = Saturate(val);
// Right Out
// tempvar ^= delayptrR << 20;
tempvar = m_DelayptrR & FractMask;
// tempvar = tempvar : delayR[moddelayR] < delayR[moddelayR1];
Pos0 = m_DelayR.Pos(m_ModdelayR); PosX = m_DelayR.Pos(m_ModdelayR1);
val = ((float)tempvar) / FractMultiplier; val = Interpolate(m_DelayR[Pos0], m_DelayR[PosX], val); // outPortR = wetlevel : dryDelayR[2] < tempvar;
Pos0 = m_DryDelayR.FractPos(2); val = Interpolate(m_DryDelayR[Pos0], val, m_EaxWetlevel);
*r = Saturate(val);
// Left Delay Address Calculation
// Same as efx...
// m_DelayptrL = (int)(m_EaxFixedptrL + (sinwave * m_EaxDepthCoef));
#if 0
switch (m_EaxPhase) { case 0: case 1: case 2: case 3: m_DelayptrL = (int)(sinwave * m_EaxDepthCoef); break; case 4: m_DelayptrL = - (int)(sinwave * m_EaxDepthCoef); break; } #else
#ifdef DONTUSEi386
{ int x; float f = (sinwave * m_EaxDepthCoef);
_asm { fld f fistp x } m_DelayptrL = LMul[m_EaxPhase] * x; } #else
m_DelayptrL = LMul[m_EaxPhase] * (int)(sinwave * m_EaxDepthCoef); #endif
#endif
m_DelayptrL += m_EaxFixedptrL; m_ModdelayL = m_DelayptrL; m_ModdelayL1 = m_DelayptrL + FractMultiplier;
// Right Delay Address Calculation
// m_DelayptrR = (int)(m_EaxFixedptrR + (coswave * m_EaxDepthCoef));
#if 0
switch (m_EaxPhase) { case 0: m_DelayptrR = - (int)(sinwave * m_EaxDepthCoef); break; case 1: m_DelayptrR = - (int)(coswave * m_EaxDepthCoef); break; case 3: m_DelayptrR = (int)(coswave * m_EaxDepthCoef); break; case 2: case 4: m_DelayptrR = (int)(sinwave * m_EaxDepthCoef); break; } #else
Pos0 = RPhase[m_EaxPhase]; #ifdef DONTUSEi386
{ int x; float f = (XWave[Pos0] * m_EaxDepthCoef);
_asm { fld f fistp x } m_DelayptrR = RMul [m_EaxPhase] * x; } #else
m_DelayptrR = RMul [m_EaxPhase] * (int)(XWave[Pos0] * m_EaxDepthCoef); #endif
#endif
m_DelayptrR += m_EaxFixedptrR; m_ModdelayR = m_DelayptrR; m_ModdelayR1 = m_DelayptrR + FractMultiplier;
Bump(); }
//////////////////////////////////////////////////////////////////////////////
//
// CDirectSoundFlangerDMO::FBRProcess
//
HRESULT CDirectSoundFlangerDMO::FBRProcess(DWORD cSamples, BYTE *pIn, BYTE *pOut) { // { EAX
#define cb cSamples
#define pin pIn
#define pout pOut
if (m_cChannels == 1) { if (m_b8bit) { for (;cb > 0; --cb) { int i, j;
i = *(pin+0)-128; i *=256; j = i;
DoOneSample(&i, &j); i += j; i /= 2; i /= 256;
*(pout+0) = (unsigned char)(i + 128); pin += sizeof(unsigned char); pout += sizeof(unsigned char); } } else if (!m_b8bit) { for (;cb > 0; --cb) { // for (;cb > 0; cb -= sizeof(short)) {
short int *psi = (short int *)pin; short int *pso = (short int *)pout; int i, j;
i = *psi; j = i;
DoOneSample(&i, &j); i += j; i /= 2; *pso = (short)i; pin += sizeof(short); pout += sizeof(short); } } } else if (m_cChannels == 2) { if (m_b8bit) { for (;cb > 0; --cb) { // for (;cb > 0; cb -= 2 * sizeof(unsigned char)) {
int i, j;
i = *(pin+0)-128; j = *(pin+1)-128;
i *=256; j *=256;
DoOneSample(&i, &j); i /= 256; j /= 256; *(pout+0) = (unsigned char)(i + 128); *(pout+1) = (unsigned char)(j + 128); pin += 2 * sizeof(unsigned char); pout += 2 * sizeof(unsigned char); } } else if (!m_b8bit) { for (;cb > 0; --cb) { // for (;cb > 0; cb -= 2 * sizeof(short)) {
short int *psi = (short int *)pin; short int *pso = (short int *)pout; int i, j;
i = *(psi+0); j = *(psi+1);
DoOneSample(&i, &j); *(pso+0) = (short)i; *(pso+1) = (short)j; pin += 2 * sizeof(short); pout += 2 * sizeof(short); } } } // } EAX
return S_OK; }
//////////////////////////////////////////////////////////////////////////////
//
// CDirectSoundFlangerDMO::ProcessInPlace
//
HRESULT CDirectSoundFlangerDMO::ProcessInPlace(ULONG ulQuanta, LPBYTE pcbData, REFERENCE_TIME rtStart, DWORD dwFlags) { // Update parameter values from any curves that may be in effect.
this->UpdateActiveParams(rtStart, *this);
return FBRProcess(ulQuanta, pcbData, pcbData); }
//////////////////////////////////////////////////////////////////////////////
//
// CDirectSoundFlangerDMO::SetParam
//
// { EAX
// }
HRESULT CDirectSoundFlangerDMO::SetParamInternal(DWORD dwParamIndex, MP_DATA value, bool fSkipPasssingToParamManager) { long l;
if (!m_EaxSamplesPerSec) return DMO_E_TYPE_NOT_ACCEPTED; // NO TYPE!
switch (dwParamIndex) { case FFP_Wetdrymix : CHECK_PARAM(DSFXFLANGER_WETDRYMIX_MIN, DSFXFLANGER_WETDRYMIX_MAX);
PUT_EAX_VALUE(Wetlevel, value / 100); break; case FFP_Waveform : CHECK_PARAM(DSFXFLANGER_WAVE_TRIANGLE, DSFXFLANGER_WAVE_SIN);
l = m_EaxWaveform;
PUT_EAX_VALUE(Waveform, (long)value);
if (l != m_EaxWaveform) { if (!m_EaxWaveform) { m_LfoState[0] = (float)0.0; m_LfoState[1] = (float)0.5; } else { m_LfoState[0] = (float)0.0; m_LfoState[1] = (float)0.99999999999; } } goto x; // break;
case FFP_Frequency : CHECK_PARAM(DSFXFLANGER_FREQUENCY_MIN, DSFXFLANGER_FREQUENCY_MAX);
PUT_EAX_VALUE(Frequency, value); x: if (!m_EaxWaveform) { // Triangle.
INTERPOLATE ( LfoCoef, TOFRACTION(2.0 * (m_EaxFrequency/m_EaxSamplesPerSec) * 1.0) ); } else // Sine/Cosine.
{ INTERPOLATE ( LfoCoef, TOFRACTION(2.0*sin(PI*m_EaxFrequency/m_EaxSamplesPerSec)) ); } break;
case FFP_Depth : { CHECK_PARAM(DSFXFLANGER_DEPTH_MIN, DSFXFLANGER_DEPTH_MAX);
PUT_EAX_VALUE(Depth, value / 100);
double midpoint = m_EaxDelay * m_EaxSamplesPerSec/1000;
INTERPOLATE(DepthCoef, ((m_EaxDepth * midpoint) / 2) * FractMultiplier); break; } case FFP_Phase : CHECK_PARAM(DSFXFLANGER_PHASE_MIN, DSFXFLANGER_PHASE_MAX);
PUT_EAX_VALUE(Phase, (long)value); break;
case FFP_Feedback : CHECK_PARAM(DSFXFLANGER_FEEDBACK_MIN, DSFXFLANGER_FEEDBACK_MAX);
PUT_EAX_FVAL(FbCoef, TOFRACTION(value/100)); break;
case FFP_Delay : { CHECK_PARAM(DSFXFLANGER_DELAY_MIN, DSFXFLANGER_DELAY_MAX);
PUT_EAX_VALUE(Delay, value);
double midpoint = m_EaxDelay * m_EaxSamplesPerSec/1000;
PUT_EAX_FVAL(DepthCoef, ((m_EaxDepth * midpoint) / 2) * FractMultiplier); PUT_EAX_LVAL(FixedptrL, (midpoint + 2) * FractMultiplier); PUT_EAX_LVAL(FixedptrR, (midpoint + 2) * FractMultiplier); break; } // } EAX
default: return E_FAIL; }
// Let base class set this so it can handle all the rest of the param calls.
// Skip the base class if fSkipPasssingToParamManager. This indicates that we're calling the function
// internally using valuds that came from the base class -- thus there's no need to tell it values it
// already knows.
return fSkipPasssingToParamManager ? S_OK : CParamsManager::SetParam(dwParamIndex, value); }
//////////////////////////////////////////////////////////////////////////////
//
// CDirectSoundFlangerDMO::SetAllParameters
//
STDMETHODIMP CDirectSoundFlangerDMO::SetAllParameters(LPCDSFXFlanger pFlanger) { HRESULT hr = S_OK; // Check that the pointer is not NULL
if (pFlanger == NULL) { Trace(1,"ERROR: pFlanger is NULL\n"); hr = E_POINTER; } // Set the parameters
if (SUCCEEDED(hr)) hr = SetParam(FFP_Wetdrymix, pFlanger->fWetDryMix); if (SUCCEEDED(hr)) hr = SetParam(FFP_Waveform, (float)pFlanger->lWaveform); if (SUCCEEDED(hr)) hr = SetParam(FFP_Frequency, pFlanger->fFrequency); if (SUCCEEDED(hr)) hr = SetParam(FFP_Depth, pFlanger->fDepth); if (SUCCEEDED(hr)) hr = SetParam(FFP_Phase, (float)pFlanger->lPhase); if (SUCCEEDED(hr)) hr = SetParam(FFP_Feedback, pFlanger->fFeedback); if (SUCCEEDED(hr)) hr = SetParam(FFP_Delay, pFlanger->fDelay);
m_fDirty = true; return hr; }
//////////////////////////////////////////////////////////////////////////////
//
// CDirectSoundFlangerDMO::GetAllParameters
//
STDMETHODIMP CDirectSoundFlangerDMO::GetAllParameters(LPDSFXFlanger pFlanger) { HRESULT hr = S_OK; MP_DATA mpd;
if (pFlanger == NULL) return E_POINTER; #define GET_PARAM(x,y) \
if (SUCCEEDED(hr)) { \ hr = GetParam(x, &mpd); \ if (SUCCEEDED(hr)) pFlanger->y = mpd; \ }
#define GET_PARAM_LONG(x,y) \
if (SUCCEEDED(hr)) { \ hr = GetParam(x, &mpd); \ if (SUCCEEDED(hr)) pFlanger->y = (long)mpd; \ } GET_PARAM(FFP_Wetdrymix, fWetDryMix); GET_PARAM(FFP_Delay, fDelay); GET_PARAM(FFP_Depth, fDepth); GET_PARAM(FFP_Frequency, fFrequency); GET_PARAM_LONG(FFP_Waveform, lWaveform); GET_PARAM_LONG(FFP_Phase, lPhase); GET_PARAM(FFP_Feedback, fFeedback);
return hr; }
// GetClassID
//
// Part of the persistent file support. We must supply our class id
// which can be saved in a graph file and used on loading a graph with
// this fx in it to instantiate this filter via CoCreateInstance.
//
HRESULT CDirectSoundFlangerDMO::GetClassID(CLSID *pClsid) { if (pClsid==NULL) { return E_POINTER; } *pClsid = GUID_DSFX_STANDARD_FLANGER; return NOERROR;
} // GetClassID
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