Source code of Windows XP (NT5)
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349 lines
9.6 KiB

  1. # Microsoft Developer Studio Project File - Name="DxDiag" - Package Owner=<4>
  2. # Microsoft Developer Studio Generated Build File, Format Version 6.00
  3. # ** DO NOT EDIT **
  4. # TARGTYPE "Win32 (x86) Application" 0x0101
  5. CFG=DxDiag - Win32 Unicode Debug
  6. !MESSAGE This is not a valid makefile. To build this project using NMAKE,
  7. !MESSAGE use the Export Makefile command and run
  8. !MESSAGE
  9. !MESSAGE NMAKE /f "DxDiag.mak".
  10. !MESSAGE
  11. !MESSAGE You can specify a configuration when running NMAKE
  12. !MESSAGE by defining the macro CFG on the command line. For example:
  13. !MESSAGE
  14. !MESSAGE NMAKE /f "DxDiag.mak" CFG="DxDiag - Win32 Unicode Debug"
  15. !MESSAGE
  16. !MESSAGE Possible choices for configuration are:
  17. !MESSAGE
  18. !MESSAGE "DxDiag - Win32 Release" (based on "Win32 (x86) Application")
  19. !MESSAGE "DxDiag - Win32 Debug" (based on "Win32 (x86) Application")
  20. !MESSAGE "DxDiag - Win32 Unicode Debug" (based on "Win32 (x86) Application")
  21. !MESSAGE "DxDiag - Win32 Unicode Release" (based on "Win32 (x86) Application")
  22. !MESSAGE
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  25. # PROP Scc_ProjName ""
  26. # PROP Scc_LocalPath ""
  27. CPP=cl.exe
  28. MTL=midl.exe
  29. RSC=rc.exe
  30. !IF "$(CFG)" == "DxDiag - Win32 Release"
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  42. # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
  43. # ADD CPP /nologo /W3 /GX /O2 /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "_WIN32_DCOM" /D "RUNNING_VC" /YX /FD /c
  44. # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32
  45. # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32
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  52. # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:windows /machine:I386
  53. # ADD LINK32 strmbase.lib d3dx8dt.lib dplayx.lib oleaut32.lib wbemuuid.lib comctl32.lib winmm.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib version.lib ole32.lib /nologo /subsystem:windows /machine:I386
  54. !ELSEIF "$(CFG)" == "DxDiag - Win32 Debug"
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  66. # ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
  67. # ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "_WIN32_DCOM" /D "RUNNING_VC" /FR /YX /FD /c
  68. # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32
  69. # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32
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  76. # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
  77. # ADD LINK32 strmbase.lib d3dx8dt.lib dplayx.lib oleaut32.lib wbemuuid.lib comctl32.lib winmm.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib version.lib ole32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
  78. !ELSEIF "$(CFG)" == "DxDiag - Win32 Unicode Debug"
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  89. # PROP Ignore_Export_Lib 0
  90. # PROP Target_Dir ""
  91. # ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "_DEBUG" /D "_WIN32_DCOM" /D "WIN32" /D "_WINDOWS" /FR /YX /FD /c
  92. # ADD CPP /nologo /W3 /Gm /GX /ZI /Od /D "_DEBUG" /D "UNICODE" /D "_UNICODE" /D "WIN32" /D "_WINDOWS" /D "_WIN32_DCOM" /D "RUNNING_VC" /FR /YX /FD /c
  93. # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32
  94. # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32
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  98. # ADD BASE BSC32 /nologo
  99. # ADD BSC32 /nologo
  100. LINK32=link.exe
  101. # ADD BASE LINK32 oleaut32.lib wbemuuid.lib dplayx.lib comctl32.lib winmm.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib version.lib ole32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
  102. # ADD LINK32 strmbase.lib d3dx8dt.lib dplayx.lib oleaut32.lib wbemuuid.lib comctl32.lib winmm.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib version.lib ole32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
  103. !ELSEIF "$(CFG)" == "DxDiag - Win32 Unicode Release"
  104. # PROP BASE Use_MFC 0
  105. # PROP BASE Use_Debug_Libraries 0
  106. # PROP BASE Output_Dir "DxDiag___Win32_Unicode_Release"
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  114. # PROP Ignore_Export_Lib 0
  115. # PROP Target_Dir ""
  116. # ADD BASE CPP /nologo /W3 /GX /O2 /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "_WIN32_DCOM" /YX /FD /c
  117. # ADD CPP /nologo /W3 /GX /O2 /D "NDEBUG" /D "UNICODE" /D "_UNICODE" /D "WIN32" /D "_WINDOWS" /D "_WIN32_DCOM" /D "RUNNING_VC" /YX /FD /c
  118. # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32
  119. # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32
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  121. # ADD RSC /l 0x409 /d "NDEBUG"
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  123. # ADD BASE BSC32 /nologo
  124. # ADD BSC32 /nologo
  125. LINK32=link.exe
  126. # ADD BASE LINK32 dplayx.lib oleaut32.lib wbemuuid.lib comctl32.lib winmm.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib version.lib ole32.lib /nologo /subsystem:windows /machine:I386
  127. # ADD LINK32 strmbase.lib d3dx8dt.lib dplayx.lib oleaut32.lib wbemuuid.lib comctl32.lib winmm.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib version.lib ole32.lib /nologo /subsystem:windows /machine:I386
  128. !ENDIF
  129. # Begin Target
  130. # Name "DxDiag - Win32 Release"
  131. # Name "DxDiag - Win32 Debug"
  132. # Name "DxDiag - Win32 Unicode Debug"
  133. # Name "DxDiag - Win32 Unicode Release"
  134. # Begin Group "Media"
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  136. # Begin Source File
  137. SOURCE=.\app.ico
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